Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.CreateActorIdFromNameTests.OnHaltAsync
CreateActorIdFromNameTests.cs
Source:CreateActorIdFromNameTests.cs
...99 [Start]100 private class S : State101 {102 }103 protected override SystemTask OnHaltAsync(Event e)104 {105 this.Monitor<TestMonitor>(new CompletedEvent());106 return base.OnHaltAsync(e);107 }108 }109 private class M3 : StateMachine110 {111 [Start]112 private class S : State113 {114 }115 }116 [Fact(Timeout = 5000)]117 public void TestCreateActorIdFromName4()118 {119 this.TestWithError(r =>120 {...
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public CreateActorIdFromNameTests(ITestOutputHelper output)15 : base(output)16 {17 }18 {19 public ActorId Id;20 public E(ActorId id)21 {22 this.Id = id;23 }24 }25 {26 }27 {28 }29 {30 public ActorId Id;31 public Pong(ActorId id)32 {33 this.Id = id;34 }35 }36 {37 public ActorId Id;38 public Ping(ActorId id)39 {40 this.Id = id;41 }42 }43 {44 public ActorId Id;45 public Ping1(ActorId id)46 {47 this.Id = id;48 }49 }50 {51 public ActorId Id;52 public Ping2(ActorId id)53 {54 this.Id = id;55 }56 }57 {58 public ActorId Id;59 public Ping3(ActorId id)60 {61 this.Id = id;62 }63 }64 {65 public ActorId Id;66 public Ping4(ActorId id)67 {68 this.Id = id;69 }70 }71 {72 public ActorId Id;73 public Ping5(ActorId id)74 {75 this.Id = id;76 }77 }78 {79 public ActorId Id;80 public Ping6(ActorId id)81 {82 this.Id = id;83 }84 }85 {86 public ActorId Id;87 public Ping7(ActorId id)
OnHaltAsync
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Microsoft.Coyote.Specifications;6 using Xunit;7 using Xunit.Abstractions;8 {9 public CreateActorIdFromNameTests(ITestOutputHelper output)10 : base(output)11 {12 }13 {14 public ActorId Id;15 public E(ActorId id)16 {17 this.Id = id;18 }19 }20 {21 }22 {23 }24 {25 public ActorId Id;26 public SetupEvent(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 public ActorId Id;33 public Config(ActorId id)34 {35 this.Id = id;36 }37 }38 {39 }40 {41 }42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.SendEvent(this.Id, new E(this.Id));46 return Task.CompletedTask;47 }48 }49 {50 private ActorId Id;51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.Id = (initialEvent as SetupEvent).Id;54 this.SendEvent(this.Id, new E(this.Id));55 return Task.CompletedTask;56 }57 }58 {59 private ActorId Id;60 protected override Task OnInitializeAsync(Event initialEvent)61 {62 this.Id = (initialEvent as SetupEvent).Id;63 this.SendEvent(this.Id, new E(this.Id));64 return Task.CompletedTask;65 }66 }67 {68 private ActorId Id;69 protected override Task OnInitializeAsync(Event initialEvent)70 {71 this.Id = (initialEvent as Config).Id;72 this.SendEvent(this.Id, new E(this.Id));73 return Task.CompletedTask;74 }75 }76 {77 private ActorId Id;78 protected override Task OnInitializeAsync(Event initialEvent)79 {
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Actors.TestingServices;9using Microsoft.Coyote.Actors.BugFindingServices;10using Microsoft.Coyote.Actors.BugFindingServices.Timers;11using Microsoft.Coyote.Actors.BugFindingServices.Timers.Mocks;12using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real;13using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Mocks;14using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real;15using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Mocks;16using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real;17using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Mocks;18using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real;19using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Mocks;20using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real;21using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Mocks;22using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real;23using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real.Mocks;24using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real.Real;25using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real.Real.Mocks;26using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real.Real.Real;27using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real.Real.Real.Mocks;28using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real.Real.Real.Real;29using Microsoft.Coyote.Actors.BugFindingServices.Timers.Real.Real.Real.Real.Real.Real.Real.Real.Real.Mocks;
OnHaltAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(CreateActorIdFromNameTests));11 runtime.SendEvent(actor, new Halt());12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors.Tests;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var actor = runtime.CreateActor(typeof(CreateActorIdFromNameTests));26 runtime.SendEvent(actor, new Halt());27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors;32using System;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors.Tests;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var actor = runtime.CreateActor(typeof(CreateActorIdFromNameTests));41 runtime.SendEvent(actor, new Halt());42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors;47using System;48using System.Threading.Tasks;49using Microsoft.Coyote.Actors.Tests;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 var actor = runtime.CreateActor(typeof(CreateActorIdFromNameTests));56 runtime.SendEvent(actor, new Halt());57 Console.ReadLine();58 }59 }60}
OnHaltAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.TestingServices;9using Microsoft.Coyote.Actors.TestingServices.Coverage;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13{14 {15 protected override bool SystematicTest => true;16 protected override SystematicTestingOptions GetTestingOptions()17 {18 return new SystematicTestingOptions()19 {
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.Actors.TestingServices;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading;12using System.IO;13using Microsoft.Coyote.Actors.Tests;14{15 {16 public static void Main(string[] args)17 {18 var configuration = Configuration.Create().WithTestingIterations(100);19 configuration.WithVerbosityEnabled(Verbosity.Debug);20 configuration.WithLogLevelEnabled(LogLevel.Info);21 configuration.WithActorRuntimeLogLevelEnabled(LogLevel.Info);22 configuration.WithTestingIterations(10000);23 configuration.WithRandomSchedulingSeed(1);24 configuration.WithRandomSchedulingProbability(0.5);25 configuration.WithMaxSchedulingSteps(10000);26 configuration.WithMaxFairSchedulingSteps(10000);27 configuration.WithMaxStepsFromEntryToExit(10000);28 configuration.WithMaxUnfairSchedulingSteps(10000);
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