Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1
ActorInheritanceTests.cs
Source: ActorInheritanceTests.cs
...32 {33 public StringWriter Log = new StringWriter();34 public TaskCompletionSource<bool> Completed = new TaskCompletionSource<bool>();35 }36 [OnEventDoAction(typeof(E1), nameof(HandleE1))]37 [OnEventDoAction(typeof(E3), nameof(HandleE3))]38 [OnEventDoAction(typeof(CompletedEvent), nameof(HandleCompleted))]39 private class BaseActor : Actor40 {41 public StringWriter Log;42 private TaskCompletionSource<bool> Completed;43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 if (initialEvent is ConfigEvent config)46 {47 this.Log = config.Log;48 this.Completed = config.Completed;49 }50 return base.OnInitializeAsync(initialEvent);51 }52 private void HandleE1()53 {54 this.Log.WriteLine("BaseActor handling E1");55 }56 private void HandleE3()57 {58 this.Log.WriteLine("BaseActor handling E3");59 }60 protected void HandleE4()61 {62 this.Log.WriteLine("Inherited handling of E4");63 }64 private void HandleCompleted()65 {66 this.Completed.SetResult(true);67 }68 }69 [OnEventDoAction(typeof(E1), nameof(HandleE1))]70 [OnEventDoAction(typeof(E2), nameof(HandleE2))]71 [OnEventDoAction(typeof(E4), nameof(HandleE4))]72 private class ActorSubclass : BaseActor73 {74 private void HandleE1()75 {76 this.Log.WriteLine("ActorSubclass handling E1");77 }78 private void HandleE2()79 {80 this.Log.WriteLine("ActorSubclass handling E2");81 }82 }83 [Fact(Timeout = 5000)]84 public async Task TestActorInheritance()85 {86 var runtime = RuntimeFactory.Create();87 var config = new ConfigEvent();88 var actor = runtime.CreateActor(typeof(ActorSubclass), config);...
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE3();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE4();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE5();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE6();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE7();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE8();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE9();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE10();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE11();12Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE12();13Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE13();14Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE14();
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE3();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE4();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE5();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE6();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE7();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE8();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE9();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE10();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE11();
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();2Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();3actorInheritanceTests.HandleE1(e1);4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();5Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();6actorInheritanceTests.HandleE1(e1);7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();8Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();9actorInheritanceTests.HandleE1(e1);10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();11Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();12actorInheritanceTests.HandleE1(e1);13Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();14Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();15actorInheritanceTests.HandleE1(e1);16Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();17Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();18actorInheritanceTests.HandleE1(e1);
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 ActorId actorId = ActorId.CreateRandom();9 ActorRuntime runtime = new ActorRuntime();10 await runtime.CreateActorAsync(typeof(ActorInheritanceTests), actorId);11 await runtime.SendEventAsync(actorId, new E1());12 }13 }14}15Hi @jimmyjames, the issue should be fixed in the latest release of Coyote (0.1.20190614.1). Can you please try again and let us know if you still run into the issue? Thanks!16Hi @jimmyjames, the issue should be fixed in the latest release of Coyote (0.1.20190701.1). Can you please try again and let us know if you still run into the issue? Thanks!
HandleE1
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12{13 {14 static void Main(string[] args)15 {16 HandleE1();17 }18 static void HandleE1()19 {20 var configuration = Configuration.Create();21 configuration.LivenessTemperatureThreshold = 100;22 configuration.SchedulingIterations = 100;23 configuration.SchedulingSeed = 1;24 configuration.SchedulingStrategy = SchedulingStrategy.DFS;25 configuration.Verbose = 2;26 configuration.SchedulingIterations = 100;
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