How to use Update method of Microsoft.Coyote.Actors.SharedObjects.SharedRegister class

Best Coyote code snippet using Microsoft.Coyote.Actors.SharedObjects.SharedRegister.Update

SharedRegisterTests.cs

Source:SharedRegisterTests.cs Github

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...34 var counter = (e as E).Counter;35 var tcs = (e as E).Tcs;36 for (int i = 0; i < 1000; i++)37 {38 counter.Update(x => x + 5);39 var v1 = counter.GetValue();40 this.Assert(v1 is 10 || v1 is 15);41 counter.Update(x => x - 5);42 var v2 = counter.GetValue();43 this.Assert(v2 is 5 || v2 is 10);44 }45 tcs.SetResult(true);46 }47 }48 [Fact(Timeout = 5000)]49 public void TestProductionSharedRegister()50 {51 var runtime = RuntimeFactory.Create();52 var counter = SharedRegister.Create(runtime, 0);53 counter.SetValue(5);54 var tcs1 = new TaskCompletionSource<bool>();55 var tcs2 = new TaskCompletionSource<bool>();...

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Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.SharedObjects;5{6 {7 static void Main(string[] args)8 {9 ActorRuntime.RegisterMonitor(typeof(Monitor));10 ActorRuntime.RegisterActor(typeof(Actor1));11 ActorRuntime.RegisterActor(typeof(Actor2));12 ActorRuntime.RegisterActor(typeof(Actor3));13 ActorRuntime.RegisterActor(typeof(Actor4));14 ActorId actor1 = ActorRuntime.CreateActor(typeof(Actor1));15 ActorId actor2 = ActorRuntime.CreateActor(typeof(Actor2));16 ActorId actor3 = ActorRuntime.CreateActor(typeof(Actor3));17 ActorId actor4 = ActorRuntime.CreateActor(typeof(Actor4));18 ActorRuntime.SendEvent(actor1, new E(), ActorId.CreateRandom());19 ActorRuntime.SendEvent(actor2, new E(), ActorId.CreateRandom());20 ActorRuntime.SendEvent(actor3, new E(), ActorId.CreateRandom());21 ActorRuntime.SendEvent(actor4, new E(), ActorId.CreateRandom());22 ActorRuntime.Wait();23 }24 }25}26using System;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.SharedObjects;30{31 {32 static void Main(string[] args)33 {34 ActorRuntime.RegisterMonitor(typeof(Monitor));35 ActorRuntime.RegisterActor(typeof(Actor1));36 ActorRuntime.RegisterActor(typeof(Actor2));37 ActorRuntime.RegisterActor(typeof(Actor3));38 ActorRuntime.RegisterActor(typeof(Actor4));39 ActorId actor1 = ActorRuntime.CreateActor(typeof(Actor1));40 ActorId actor2 = ActorRuntime.CreateActor(typeof(Actor2));41 ActorId actor3 = ActorRuntime.CreateActor(typeof(Actor3));42 ActorId actor4 = ActorRuntime.CreateActor(typeof(Actor4));43 ActorRuntime.SendEvent(actor1, new E(), ActorId.CreateRandom());44 ActorRuntime.SendEvent(actor2, new E(), ActorId.CreateRandom());45 ActorRuntime.SendEvent(actor3, new E(), ActorId.CreateRandom());46 ActorRuntime.SendEvent(actor4, new E(), ActorId.CreateRandom());47 ActorRuntime.Wait();48 }49 }50}

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1using Microsoft.Coyote.Actors.SharedObjects;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SharedRegister<int> sharedRegister = SharedRegister.Create<int>(0);12 sharedRegister.Update((int value) => value + 1);13 Console.WriteLine(sharedRegister.Value);14 }15 }16}17using Microsoft.Coyote.Actors.SharedObjects;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 SharedRegister<int> sharedRegister = SharedRegister.Create<int>(0);28 sharedRegister.Update((int value) => value + 1);29 Console.WriteLine(sharedRegister.Value);30 sharedRegister.Update((int value) => value + 1);31 Console.WriteLine(sharedRegister.Value);32 }33 }34}35using Microsoft.Coyote.Actors.SharedObjects;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 SharedRegister<int> sharedRegister = SharedRegister.Create<int>(0);46 sharedRegister.Update((int value) => value + 1);47 Console.WriteLine(sharedRegister.Value);48 sharedRegister.Update((int value) => value + 1);49 Console.WriteLine(sharedRegister.Value);50 sharedRegister.Update((int value) => value + 1);51 Console.WriteLine(sharedRegister.Value);52 }53 }54}55using Microsoft.Coyote.Actors.SharedObjects;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 20;12 var runtime = RuntimeFactory.Create(config);13 var sharedRegister = new SharedRegister<int>(runtime, 0);14 var actor1 = runtime.CreateActor(typeof(Actor1), sharedRegister);15 var actor2 = runtime.CreateActor(typeof(Actor2), sharedRegister);16 await Task.Delay(1000);17 await runtime.WaitAsync();18 }19 }20 {21 private SharedRegister<int> _sharedRegister;22 public Actor1(SharedRegister<int> sharedRegister)23 {24 _sharedRegister = sharedRegister;25 }26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.SendEvent(this.Id, new UnitEvent());29 return Task.CompletedTask;30 }31 [OnEventDoAction(typeof(UnitEvent), nameof(Update))]32 private class Init : State { }33 private async Task Update()34 {35 Console.WriteLine("Actor1: Update");36 await _sharedRegister.UpdateAsync(x => x + 1);37 this.SendEvent(this.Id, new UnitEvent());38 }39 }40 {41 private SharedRegister<int> _sharedRegister;42 public Actor2(SharedRegister<int> sharedRegister)43 {44 _sharedRegister = sharedRegister;45 }46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 this.SendEvent(this.Id, new UnitEvent());49 return Task.CompletedTask;50 }51 [OnEventDoAction(typeof(UnitEvent), nameof(Update))]52 private class Init : State { }53 private async Task Update()54 {55 Console.WriteLine("Actor2: Update");56 await _sharedRegister.UpdateAsync(x => x + 1);57 this.SendEvent(this.Id, new UnitEvent());58 }59 }60}

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 private SharedRegister<int> sharedRegister;9 [OnEventDoAction(typeof(InitEvent), nameof(Initialize))]10 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]11 private class Init : State { }12 private void Initialize(Event e)13 {14 this.sharedRegister = SharedRegister.Create<int>(this.Id.Runtime, 0);15 this.SendEvent(this.Id, new UpdateEvent());16 }17 private void Update()18 {19 int value = this.sharedRegister.Value;20 this.sharedRegister.Value = value + 1;21 this.SendEvent(this.Id, new UpdateEvent());22 }23 }24 public class InitEvent : Event { }25 public class UpdateEvent : Event { }26 {27 static void Main(string[] args)28 {29 Task t = Task.Run(async () =>30 {31 var runtime = RuntimeFactory.Create();32 var config = Configuration.Create().WithNumberOfIterations(10);33 await runtime.CreateActorAndExecute(typeof(SharedRegisterActor), new InitEvent(), config);34 });35 t.Wait();36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.SharedObjects;44{45 {46 private SharedDictionary<int, int> sharedDictionary;47 [OnEventDoAction(typeof(InitEvent), nameof(Initialize))]48 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]49 private class Init : State { }50 private void Initialize(Event e)51 {52 this.sharedDictionary = SharedDictionary.Create<int, int>(this.Id.Runtime);53 this.SendEvent(this.Id, new UpdateEvent());54 }55 private void Update()56 {57 int value = this.sharedDictionary.GetOrAdd(0, 0);58 this.sharedDictionary[0] = value + 1;59 this.SendEvent(this.Id, new UpdateEvent());60 }61 }62 public class InitEvent : Event { }63 public class UpdateEvent : Event {

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Using AI Code Generation

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1using Microsoft.Coyote.Actors.SharedObjects;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 SharedRegister<int> sharedRegister = new SharedRegister<int>(0);9 sharedRegister.Update(x => x + 1);10 Console.WriteLine("Value of sharedRegister is " + sharedRegister.Value);11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.SharedObjects;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 SharedRegister<int> sharedRegister = new SharedRegister<int>(0);23 for (int i = 0; i < 10; i++)24 {25 sharedRegister.Update(x => x + 1);26 }27 Console.WriteLine("Value of sharedRegister is " + sharedRegister.Value);28 Console.ReadLine();29 }30 }31}32using Microsoft.Coyote.Actors.SharedObjects;33using System;34using System.Threading.Tasks;35{36 {37 static async Task Main(string[] args)38 {39 SharedRegister<int> sharedRegister = new SharedRegister<int>(0);40 for (int i = 0; i < 10; i++)41 {42 sharedRegister.Update(x => x + 1);43 }44 for (int i = 0; i < 5; i++)

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1using Microsoft.Coyote.Actors.SharedObjects;2using System.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 SharedRegister<int> register = new SharedRegister<int>(0);8 Task t1 = Task.Factory.StartNew(() => register.Update(x => x + 1));9 Task t2 = Task.Factory.StartNew(() => register.Update(x => x + 1));10 Task.WaitAll(t1, t2);11 System.Console.WriteLine("Value: {0}", register.Value);12 System.Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors.SharedObjects;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 SharedRegister<int> register = new SharedRegister<int>(0);23 Task t1 = Task.Factory.StartNew(() => register.Update(x => x + 1));24 Task t2 = Task.Factory.StartNew(() => register.Update(x => x + 1));25 Task.WaitAll(t1, t2);26 System.Console.WriteLine("Value: {0}", register.Value);27 System.Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors.SharedObjects;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 SharedRegister<int> register = new SharedRegister<int>(0);38 Task t1 = Task.Factory.StartNew(() => register.Update(x => x + 1));39 Task t2 = Task.Factory.StartNew(() => register.Update(x => x + 1));40 Task.WaitAll(t1, t2);41 System.Console.WriteLine("Value: {0}", register.Value);42 System.Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors.SharedObjects;47using System.Threading.Tasks;48{49 {

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 private SharedRegister<int> mySharedRegister;6 protected override async Task OnInitializeAsync(Event initialEvent)7 {8 this.mySharedRegister = SharedRegister.Create<int>(0);9 Console.WriteLine("Shared register initialized to 0");10 var e = new MyEvent();11 await this.SendEvent(this.Id, e);12 }13 private async Task MyEventHandler(MyEvent e)14 {15 var currentValue = await this.mySharedRegister.ReadAsync();16 Console.WriteLine("Read value from shared register: " + currentValue);17 await this.mySharedRegister.UpdateAsync(currentValue + 1);18 Console.WriteLine("Updated value in shared register to: " + (currentValue + 1));19 }20 }21 {22 }23}24using System;25using Microsoft.Coyote.Actors;26{27 {28 private SharedCounter mySharedCounter;29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 this.mySharedCounter = SharedCounter.Create(0);32 Console.WriteLine("Shared counter initialized to 0");33 var e = new MyEvent();34 await this.SendEvent(this.Id, e);35 }36 private async Task MyEventHandler(MyEvent e)37 {38 var currentValue = await this.mySharedCounter.ReadAsync();39 Console.WriteLine("Read value from shared counter: " + currentValue);40 await this.mySharedCounter.UpdateAsync(currentValue + 1);41 Console.WriteLine("Updated value in shared counter to: " + (currentValue + 1));42 }43 }44 {45 }46}47using System;48using Microsoft.Coyote.Actors;49{50 {51 private SharedDictionary<string, int> mySharedDictionary;52 protected override async Task OnInitializeAsync(Event initialEvent)53 {54 this.mySharedDictionary = SharedDictionary.Create<string, int>();55 Console.WriteLine("Shared dictionary initialized to empty");56 var e = new MyEvent();

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.SharedObjects;5{6 {7 private static async Task Main()8 {9 var runtime = RuntimeFactory.Create();10 var sharedRegister = SharedRegister.Create<int>(runtime, 0);11 var actor1 = runtime.CreateActor(typeof(Actor1), sharedRegister);12 var actor2 = runtime.CreateActor(typeof(Actor2), sharedRegister);13 await runtime.WaitAsync(actor1);14 await runtime.WaitAsync(actor2);15 Console.WriteLine("Main: sharedRegister.Value = {0}", sharedRegister.Value);16 }17 }18 {19 private SharedRegister<int> SharedRegister;20 public Actor1(SharedRegister<int> sharedRegister)21 {22 this.SharedRegister = sharedRegister;23 }24 [OnEventDoAction(typeof(UnitEvent), nameof(Execute))]

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 public static async Task Main(string[] args)12 {13 var configuration = Configuration.Create().WithTestingIterations(1000);14 var result = await TestingEngine.TestAsync(configuration, async r =>15 {16 var sharedRegister = SharedRegister.Create<int>(10);17 var result = await sharedRegister.Update(11, 10);18 r.Assert(result, "The update was not successful");19 });20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.SharedObjects;28using Microsoft.Coyote.Specifications;29using Microsoft.Coyote.SystematicTesting;30using Microsoft.Coyote.Tasks;31{32 {33 public static async Task Main(string[] args)34 {35 var configuration = Configuration.Create().WithTestingIterations(1000);36 var result = await TestingEngine.TestAsync(configuration, async r =>37 {38 var sharedRegister = SharedRegister.Create<int>(10);39 var result = await sharedRegister.TryUpdate(11, 10);40 r.Assert(result, "The update was not successful");41 });42 }43 }44}

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