How to use TryGetValue method of Microsoft.Coyote.Actors.SharedObjects.SharedDictionaryTKey class

Best Coyote code snippet using Microsoft.Coyote.Actors.SharedObjects.SharedDictionaryTKey.TryGetValue

TryGetValue

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();12 sharedDictionary.Add(1, "one");13 sharedDictionary.Add(2, "two");14 sharedDictionary.Add(3, "three");15 sharedDictionary.Add(4, "four");16 sharedDictionary.Add(5, "five");17 sharedDictionary.Add(6, "six");18 sharedDictionary.Add(7, "seven");19 sharedDictionary.Add(8, "eight");20 sharedDictionary.Add(9, "nine");21 sharedDictionary.Add(10, "ten");22 string value;23 if (sharedDictionary.TryGetValue(3, out value))24 {25 Console.WriteLine("Value is: " + value);26 }27 {28 Console.WriteLine("Key not found");29 }30 Console.ReadLine();31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40{41 {42 static void Main(string[] args)43 {44 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();45 sharedDictionary.Add(1, "one");46 sharedDictionary.Add(2, "two");47 sharedDictionary.Add(3, "three");48 sharedDictionary.Add(4, "four");49 sharedDictionary.Add(5, "five");50 sharedDictionary.Add(6, "six");51 sharedDictionary.Add(7, "seven");52 sharedDictionary.Add(8, "eight");53 sharedDictionary.Add(9, "nine");54 sharedDictionary.Add(10, "ten");55 string value;56 if (sharedDictionary.TryGetValue(11, out value))57 {58 Console.WriteLine("Value is: " + value);59 }60 {61 Console.WriteLine("Key not found");62 }63 Console.ReadLine();64 }65 }66}

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TryGetValue

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.SharedObjects;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Runtime;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13using System.Threading;14using System.Diagnostics;15using System.IO;16using System.Runtime.Serialization.Formatters.Binary;17using Microsoft.Coyote.Actors.SharedObjects;18{19 {20 public static void Main(string[] args)21 {22 var config = Configuration.Create();23 config.SchedulingIterations = 1000;24 config.SchedulingStrategy = SchedulingStrategy.DFS;25 config.SchedulingSeed = 0;26 config.SchedulingVerbosity = 2;27 config.TestingIterations = 100;28 config.TestingStrategy = TestingStrategy.Random;29 config.TestingSeed = 0;30 config.TestingVerbosity = 2;31 config.EnableDataRaceChecking = false;32 config.EnableDeadlockChecking = false;33 config.EnableLivelockChecking = false;34 config.EnableOperationCanceledException = false;35 config.EnableObjectDisposedException = false;36 config.EnableActorInboxChecking = false;37 config.EnableActorTaskChecking = false;38 config.EnableActorStateHashing = false;39 config.EnableActorWaitTaskOptimizations = false;40 config.EnableActorGarbageCollection = false;41 config.EnableActorTimerOptimizations = false;42 config.EnableActorTaskOptimizations = false;43 config.EnableActorTaskInlining = false;44 config.EnableActorTaskCancellation = false;45 config.EnableActorTaskWaitTaskOptimizations = false;46 config.EnableActorTaskWaitAllTaskOptimizations = false;47 config.EnableActorTaskWaitAnyTaskOptimizations = false;48 config.EnableActorTaskWaitAllTasksOptimizations = false;49 config.EnableActorTaskWaitAnyTasksOptimizations = false;50 config.EnableActorTaskWaitAllTasksWithTimeoutOptimizations = false;51 config.EnableActorTaskWaitAnyTasksWithTimeoutOptimizations = false;52 config.EnableActorTaskWhenAllTaskOptimizations = false;53 config.EnableActorTaskWhenAnyTaskOptimizations = false;

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TryGetValue

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.SharedObjects;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();

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TryGetValue

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var sharedDictionary = new SharedDictionary<int, string>();12 var actorId = runtime.CreateActor(typeof(Actor1), new object[] { sharedDictionary });13 runtime.SendEvent(actorId, new E(1, "one"));14 runtime.Wait();15 runtime.Dispose();16 Console.WriteLine("Press any key to continue...");17 Console.ReadKey();18 }19 }20 {21 public int Key;22 public string Value;23 public E(int key, string value)24 {25 this.Key = key;26 this.Value = value;27 }28 }29 {30 private SharedDictionary<int, string> SharedDictionary;31 public Actor1(SharedDictionary<int, string> sharedDictionary)32 {33 this.SharedDictionary = sharedDictionary;34 }35 [OnEventDoAction(typeof(E), nameof(Insert))]36 private class Init : State { }37 private void Insert()38 {39 this.SharedDictionary.Add(this.ReceivedEvent.Key, this.ReceivedEvent.Value);40 string value;41 if (this.SharedDictionary.TryGetValue(this.ReceivedEvent.Key, out value))42 {43 Console.WriteLine("The value associated with the key {0} is {1}.", this.ReceivedEvent.Key, value);44 }45 {46 Console.WriteLine("The key {0} is not found.", this.ReceivedEvent.Key);47 }48 }49 }50}51SharedDictionary<TKey, TValue>.Add(T

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TryGetValue

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 SharedDictionary<string, int> sharedDictionary = new SharedDictionary<string, int>();13 sharedDictionary.AddOrUpdate("a", 1, (k, v) => v);14 sharedDictionary.AddOrUpdate("b", 2, (k, v) => v);15 sharedDictionary.AddOrUpdate("c", 3, (k, v) => v);16 sharedDictionary.AddOrUpdate("d", 4, (k, v) => v);17 sharedDictionary.AddOrUpdate("e", 5, (k, v) => v);18 sharedDictionary.AddOrUpdate("f", 6, (k, v) => v);19 sharedDictionary.AddOrUpdate("g", 7, (k, v) => v);20 sharedDictionary.AddOrUpdate("h", 8, (k, v) => v);21 sharedDictionary.AddOrUpdate("i", 9, (k, v) => v);22 int value;23 if (sharedDictionary.TryGetValue("a", out value))24 {25 Console.WriteLine("Value of key 'a' is: " + value);26 }27 if (sharedDictionary.TryGetValue("b", out value))28 {29 Console.WriteLine("Value of key 'b' is: " + value);30 }31 if (sharedDictionary.TryGetValue("c", out value))32 {33 Console.WriteLine("Value of key 'c' is: " + value);34 }35 if (sharedDictionary.TryGetValue("d", out value))36 {37 Console.WriteLine("Value of key 'd' is: " + value);38 }39 if (sharedDictionary.TryGetValue("e", out value))40 {41 Console.WriteLine("Value of key 'e' is: " + value);42 }43 if (sharedDictionary.TryGetValue("f", out value))44 {45 Console.WriteLine("Value of key 'f' is: " + value);46 }47 if (sharedDictionary.TryGetValue("g", out value))48 {49 Console.WriteLine("Value of key 'g' is: " + value);50 }51 if (sharedDictionary.TryGetValue("h", out value))52 {53 Console.WriteLine("Value of key

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TryGetValue

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1using Microsoft.Coyote.Actors;2using System;3{4 {5 static void Main(string[] args)6 {7 SharedDictionary<int, int> sharedDictionary = new SharedDictionary<int, int>();8 sharedDictionary.Add(1, 1);9 sharedDictionary.Add(2, 2);10 sharedDictionary.Add(3, 3);11 int value = 0;12 bool result = sharedDictionary.TryGetValue(1, out value);13 Console.WriteLine("TryGetValue method result: {0}", result);14 Console.WriteLine("Value of the key 1 is: {0}", value);15 Console.WriteLine("Press any key to continue...");16 Console.ReadKey();17 }18 }19}

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TryGetValue

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.SharedObjects;4{5 {6 public static void Main(string[] args)7 {8 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();9 dict.Add(1, "One");10 dict.Add(2, "Two");11 dict.Add(3, "Three");12 string value;13 if (dict.TryGetValue(2, out value))14 {15 Console.WriteLine("The value associated with the key is: " + value);16 }17 {18 Console.WriteLine("The key is not found");19 }20 }21 }22}23using System;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.SharedObjects;26{27 {28 public static void Main(string[] args)29 {30 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();31 dict.Add(1, "One");32 dict.Add(2, "Two");33 dict.Add(3, "Three");34 string value;35 if (dict.TryGetValue(4, out value))36 {37 Console.WriteLine("The value associated with the key is: " + value);38 }39 {40 Console.WriteLine("The key is not found");41 }42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.SharedObjects;48{49 {50 public static void Main(string[] args)51 {52 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();53 dict.Add(1, "One");54 dict.Add(2, "Two");55 dict.Add(3, "Three");56 string value;57 {58 dict.TryGetValue(4, out value);59 }

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TryGetValue

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.SharedObjects;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();14 dict.Add(1, "one");15 dict.Add(2, "two");16 dict.Add(3, "three");17 dict.Add(4, "four");18 string value;19 if (dict.TryGetValue(3, out value))20 {21 Console.WriteLine("Found value {0} for key {1}", value, 3);22 }23 {24 Console.WriteLine("No value found for key {0}", 3);25 }26 }27 }28}

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TryGetValue

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 private SharedDictionary<int, string> dictionary;9 private int key;10 private string value;11 private bool result;12 [OnEventDoAction(typeof(UnitEvent), nameof(Initialize))]13 private class Init : State { }14 private void Initialize()15 {16 dictionary = SharedDictionary.Create<int, string>(this.Id.Runtime, "dictionary");17 key = 1;18 value = "one";19 dictionary.Add(key, value);20 result = dictionary.TryGetValue(key, out value);21 }22 }23}24using System;25using System.Collections.Generic;26using System.Text;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.SharedObjects;29{30 {31 private SharedDictionary<int, string> dictionary;32 private int key;33 private string value;34 private bool result;35 [OnEventDoAction(typeof(UnitEvent), nameof(Initialize))]36 private class Init : State { }37 private void Initialize()38 {39 dictionary = SharedDictionary.Create<int, string>(this.Id.Runtime, "dictionary");40 key = 1;41 value = "one";42 dictionary.Add(key, value);43 result = dictionary.TryGetValue(key, out value);44 }45 }46}47using System;48using System.Collections.Generic;49using System.Text;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.SharedObjects;52{53 {54 private SharedDictionary<int, string> dictionary;55 private int key;56 private string value;57 private bool result;58 [OnEventDoAction(typeof(UnitEvent), nameof(Initialize))]59 private class Init : State { }60 private void Initialize()61 {62 dictionary = SharedDictionary.Create<int, string>(this.Id.Runtime, "dictionary");63 key = 1;

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TryGetValue

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 static void Main(string[] args)9 {10 var sharedDictionary = SharedDictionary<string, int>.Create();11 sharedDictionary.AddOrUpdate("A", 0);12 if (sharedDictionary.TryGetValue("A", out int value))13 {14 Console.WriteLine(value);15 }16 {17 Console.WriteLine("The key does not exist");18 }19 Console.ReadLine();20 }21 }22}

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Most used method in SharedDictionaryTKey