How to use TryUpdate method of Microsoft.Coyote.Actors.SharedObjects.SharedDictionary class

Best Coyote code snippet using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.TryUpdate

SharedDictionary.cs

Source:SharedDictionary.cs Github

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...86 }87 /// <summary>88 /// Updates the value for an existing key in the dictionary, if that key has a specific value.89 /// </summary>90 public override bool TryUpdate(TKey key, TValue newValue, TValue comparisonValue)91 {92 var op = this.Context.Scheduler.GetExecutingOperation<ActorOperation>();93 this.Context.SendEvent(this.DictionaryActor, SharedDictionaryEvent.TryUpdateEvent(key, newValue, comparisonValue, op.Actor.Id));94 var e = op.Actor.ReceiveEventAsync(typeof(SharedDictionaryResponseEvent<bool>)).Result as SharedDictionaryResponseEvent<bool>;95 return e.Value;96 }97 /// <summary>98 /// Attempts to get the value associated with the specified key.99 /// </summary>100 public override bool TryGetValue(TKey key, out TValue value)101 {102 var op = this.Context.Scheduler.GetExecutingOperation<ActorOperation>();103 this.Context.SendEvent(this.DictionaryActor, SharedDictionaryEvent.TryGetEvent(key, op.Actor.Id));104 var e = op.Actor.ReceiveEventAsync(typeof(SharedDictionaryResponseEvent<Tuple<bool, TValue>>)).Result105 as SharedDictionaryResponseEvent<Tuple<bool, TValue>>;106 value = e.Value.Item2;107 return e.Value.Item1;108 }109 /// <summary>110 /// Gets or sets the value associated with the specified key.111 /// </summary>112 public override TValue this[TKey key]113 {114 get115 {116 var op = this.Context.Scheduler.GetExecutingOperation<ActorOperation>();117 this.Context.SendEvent(this.DictionaryActor, SharedDictionaryEvent.GetEvent(key, op.Actor.Id));118 var e = op.Actor.ReceiveEventAsync(typeof(SharedDictionaryResponseEvent<TValue>)).Result as SharedDictionaryResponseEvent<TValue>;119 return e.Value;120 }121 set122 {123 this.Context.SendEvent(this.DictionaryActor, SharedDictionaryEvent.SetEvent(key, value));124 }125 }126 /// <summary>127 /// Removes the specified key from the dictionary.128 /// </summary>129 public override bool TryRemove(TKey key, out TValue value)130 {131 var op = this.Context.Scheduler.GetExecutingOperation<ActorOperation>();132 this.Context.SendEvent(this.DictionaryActor, SharedDictionaryEvent.TryRemoveEvent(key, op.Actor.Id));133 var e = op.Actor.ReceiveEventAsync(typeof(SharedDictionaryResponseEvent<Tuple<bool, TValue>>)).Result134 as SharedDictionaryResponseEvent<Tuple<bool, TValue>>;135 value = e.Value.Item2;136 return e.Value.Item1;137 }138 /// <summary>139 /// Gets the number of elements in the dictionary.140 /// </summary>141 public override int Count142 {143 get144 {145 var op = this.Context.Scheduler.GetExecutingOperation<ActorOperation>();146 this.Context.SendEvent(this.DictionaryActor, SharedDictionaryEvent.CountEvent(op.Actor.Id));147 var e = op.Actor.ReceiveEventAsync(typeof(SharedDictionaryResponseEvent<int>)).Result as SharedDictionaryResponseEvent<int>;148 return e.Value;149 }150 }151 }152 }153 /// <summary>154 /// A thread-safe dictionary that can be shared in-memory by actors.155 /// </summary>156 /// <typeparam name="TKey">The type of the key.</typeparam>157 /// <typeparam name="TValue">The type of the value.</typeparam>158 public class SharedDictionary<TKey, TValue>159 {160 /// <summary>161 /// The dictionary.162 /// </summary>163 private readonly ConcurrentDictionary<TKey, TValue> Dictionary;164 /// <summary>165 /// Initializes a new instance of the <see cref="SharedDictionary{TKey, TValue}"/> class.166 /// </summary>167 internal SharedDictionary(ConcurrentDictionary<TKey, TValue> dictionary)168 {169 this.Dictionary = dictionary;170 }171 /// <summary>172 /// Adds a new key to the dictionary, if it doesn't already exist in the dictionary.173 /// </summary>174 public virtual bool TryAdd(TKey key, TValue value) => this.Dictionary.TryAdd(key, value);175 /// <summary>176 /// Updates the value for an existing key in the dictionary, if that key has a specific value.177 /// </summary>178 public virtual bool TryUpdate(TKey key, TValue newValue, TValue comparisonValue) =>179 this.Dictionary.TryUpdate(key, newValue, comparisonValue);180 /// <summary>181 /// Attempts to get the value associated with the specified key.182 /// </summary>183 public virtual bool TryGetValue(TKey key, out TValue value) => this.Dictionary.TryGetValue(key, out value);184 /// <summary>185 /// Gets or sets the value associated with the specified key.186 /// </summary>187 public virtual TValue this[TKey key]188 {189 get => this.Dictionary[key];190 set191 {192 this.Dictionary[key] = value;193 }...

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SharedDictionaryTests.cs

Source:SharedDictionaryTests.cs Github

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...56 private void InitOnEntry(Event e)57#pragma warning restore CA1822 // Mark members as static58 {59 var counter = (e as E1).Counter;60 counter.TryUpdate(1, "N", "M");61 }62 }63 [Fact(Timeout = 5000)]64 public void TestSharedDictionary1()65 {66 this.TestWithError(r =>67 {68 r.CreateActor(typeof(M1));69 },70 configuration: Configuration.Create().WithTestingIterations(50),71 expectedError: "Reached test assertion.",72 replay: true);73 }74 private class M2 : StateMachine75 {76 [Start]77 [OnEntry(nameof(InitOnEntry))]78 private class Init : State79 {80 }81 private void InitOnEntry()82 {83 var counter = SharedDictionary.Create<int, string>(this.Id.Runtime);84 counter.TryAdd(1, "M");85 // Key not present; will throw an exception.86 _ = counter[2];87 }88 }89 [Fact(Timeout = 5000)]90 public void TestSharedDictionary2()91 {92 this.TestWithException<System.Collections.Generic.KeyNotFoundException>(r =>93 {94 r.CreateActor(typeof(M2));95 },96 configuration: Configuration.Create().WithTestingIterations(50),97 replay: true);98 }99 private class M3 : StateMachine100 {101 [Start]102 [OnEntry(nameof(InitOnEntry))]103 private class Init : State104 {105 }106 private void InitOnEntry()107 {108 var counter = SharedDictionary.Create<int, string>(this.Id.Runtime);109 this.CreateActor(typeof(N3), new E1(counter));110 counter.TryAdd(1, "M");111 _ = counter[1];112 var c = counter.Count;113 this.Assert(c is 1);114 }115 }116 private class N3 : StateMachine117 {118 [Start]119 [OnEntry(nameof(InitOnEntry))]120 private class Init : State121 {122 }123#pragma warning disable CA1822 // Mark members as static124 private void InitOnEntry(Event e)125#pragma warning restore CA1822 // Mark members as static126 {127 var counter = (e as E1).Counter;128 counter.TryUpdate(1, "N", "M");129 }130 }131 [Fact(Timeout = 5000)]132 public void TestSharedDictionary3()133 {134 this.Test(r =>135 {136 r.CreateActor(typeof(M3));137 },138 configuration: Configuration.Create().WithTestingIterations(50));139 }140 private class M4 : StateMachine141 {142 [Start]...

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TryUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Actors;14using Microsoft.Coyote.Tests.Common.Actors.SharedObjects;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;17using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;18using Microsoft.Coyote.Tests.Common.Utilities;19using Microsoft.Coyote.Tests.Common.Utilities.Storage;20using Microsoft.VisualStudio.TestTools.UnitTesting;21using System.Collections.Generic;22{23 {24 {

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TryUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.TestingIterations = 100;15 configuration.SchedulingIterations = 100;16 configuration.SchedulingStrategy = SchedulingStrategy.DFS;17 configuration.SearchBound = 100;18 configuration.RandomSchedulingSeed = 1;19 configuration.Verbose = 1;20 configuration.EnableCycleDetection = true;21 configuration.EnableDataRaceDetection = true;22 configuration.EnableHotStateDetection = true;23 configuration.EnableIntegerOverflowChecks = true;24 configuration.EnableObjectDisposedChecks = true;25 configuration.EnableOperationCanceledChecks = true;26 configuration.EnableTimerCancellationChecks = true;27 configuration.EnableDeadlockDetection = true;28 configuration.EnableLivenessChecking = true;29 configuration.LivenessTemperatureThreshold = 100;30 configuration.EnableFairScheduling = true;31 configuration.EnableBuggyActorInvulnerability = true;32 configuration.UserAssemblies.Add(typeof(Program).Assembly);33 configuration.AssemblyLoadFromPath.Add(@"C:\Users\jainr\source\repos\SharedObject\bin\Debug\netcoreapp3.1");34 configuration.AssemblyLoadFromPath.Add(@"C:\Users\jainr\source\repos\SharedObject\bin\Debug\netcoreapp3.1");35 configuration.AssemblyLoadFromPath.Add(@"C:\Users\jainr\source\repos\SharedObject\bin\Debug\netcoreapp3.1");36 configuration.AssemblyLoadFromPath.Add(@"C:\Users\jainr\source\repos\SharedObject\bin\Debug\netcoreapp3.1");37 configuration.AssemblyLoadFromPath.Add(@"C:\Users\jainr\source\repos\SharedObject\bin\Debug\netcoreapp3.1");38 configuration.AssemblyLoadFromPath.Add(@"C:\Users\jainr\source\repos\SharedObject\bin\Debug\netcoreapp3.1");39 configuration.AssemblyLoadFromPath.Add(@"C:\Users\jainr\source\repos\SharedObject\bin\Debug\netcoreapp

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TryUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var sharedDictionary = SharedDictionary.Create<int, string>();12 sharedDictionary.TryAdd(1, "one");13 sharedDictionary.TryAdd(2, "two");14 sharedDictionary.TryAdd(3, "three");15 sharedDictionary.TryAdd(4, "four");16 sharedDictionary.TryAdd(5, "five");17 sharedDictionary.TryAdd(6, "six");18 sharedDictionary.TryAdd(7, "seven");19 sharedDictionary.TryAdd(8, "eight");20 sharedDictionary.TryAdd(9, "nine");21 sharedDictionary.TryAdd(10, "ten");22 sharedDictionary.TryAdd(11, "eleven");23 sharedDictionary.TryAdd(12, "twelve");24 sharedDictionary.TryAdd(13, "thirteen");25 sharedDictionary.TryAdd(14, "fourteen");26 sharedDictionary.TryAdd(15, "fifteen");27 sharedDictionary.TryAdd(16, "sixteen");28 sharedDictionary.TryAdd(17, "seventeen");29 sharedDictionary.TryAdd(18, "eighteen");30 sharedDictionary.TryAdd(19, "nineteen");31 sharedDictionary.TryAdd(20, "twenty");32 var actor = runtime.CreateActor(typeof(MyActor), sharedDictionary);33 await runtime.WaitAsync(actor);34 }35 }36 {37 private SharedDictionary<int, string> _sharedDictionary;38 public MyActor(SharedDictionary<int, string> sharedDictionary)39 {40 _sharedDictionary = sharedDictionary;41 }42 protected override async Task OnEvent(Event e)43 {44 if (e is UpdateDictionaryEvent updateEvent)45 {46 if (_sharedDictionary.TryUpdate(updateEvent.Key, updateEvent.Value, updateEvent.ExpectedValue))47 {48 Console.WriteLine($"Updated value for key {updateEvent.Key} to {updateEvent.Value}");49 }50 {51 Console.WriteLine($"Update value for key {updateEvent.Key} failed");52 }53 }54 }55 }56 {57 public int Key { get; set; }

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TryUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 private static async Task Main()9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActor(typeof(SharedDictionaryActor));12 await runtime.CreateActor(typeof(SharedDictionaryUserActor));13 await runtime.WaitAsync();14 }15 }16 {17 private SharedDictionary<int, string> sharedDictionary;18 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]19 {20 }21 private void Setup()22 {23 this.sharedDictionary = SharedDictionary.Create<int, string>(this.Id.Runtime);24 this.RaiseEvent(new UnitEvent());25 }26 [OnEventDoAction(typeof(UnitEvent), nameof(Add))]27 {28 }29 private void Add()30 {31 this.sharedDictionary.Add(1, "one");32 this.RaiseEvent(new UnitEvent());33 }34 [OnEventDoAction(typeof(UnitEvent), nameof(Remove))]35 {36 }37 private void Remove()38 {39 this.sharedDictionary.Remove(1);40 this.RaiseEvent(new UnitEvent());41 }42 [OnEventDoAction(typeof(UnitEvent), nameof(TryUpdate))]43 {44 }45 private void TryUpdate()46 {47 var success = this.sharedDictionary.TryUpdate(1, "one", "two");48 this.Assert(!success, "TryUpdate should have failed.");49 this.RaiseEvent(new UnitEvent());50 }51 }52 {53 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]54 {55 }56 private void Setup()57 {58 this.CreateActor(typeof(SharedDictionaryActor));59 this.RaiseEvent(new UnitEvent());60 }61 [OnEventDoAction(typeof(UnitEvent), nameof(Add))]62 {63 }64 private void Add()65 {66 this.SendEvent(this.Id, new UnitEvent());67 this.RaiseEvent(new UnitEvent());68 }69 [OnEventDoAction(typeof(UnitEvent), nameof(R

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TryUpdate

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.SharedObjects;4{5 {6 static void Main(string[] args)7 {8 var sharedDictionary = SharedDictionary.Create<int, string>();9 sharedDictionary.TryAdd(1, "one");10 bool result = sharedDictionary.TryUpdate(1, "two", "one");11 Console.WriteLine(result);12 Console.WriteLine(sharedDictionary[1]);13 }14 }15}16using System;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.SharedObjects;19{20 {21 static void Main(string[] args)22 {23 var sharedDictionary = SharedDictionary.Create<int, string>();24 sharedDictionary.TryAdd(1, "one");25 bool result = sharedDictionary.TryUpdate(1, "two", "three");26 Console.WriteLine(result);27 Console.WriteLine(sharedDictionary[1]);28 }29 }30}31using System;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.SharedObjects;34{35 {36 static void Main(string[] args)37 {38 var sharedDictionary = SharedDictionary.Create<int, string>();39 sharedDictionary.TryAdd(1, "one");40 bool result = sharedDictionary.TryUpdate(2, "two", "three");41 Console.WriteLine(result);42 Console.WriteLine(sharedDictionary[1]);43 }44 }45}46using System;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.SharedObjects;49{50 {51 static void Main(string[] args)52 {53 var sharedDictionary = SharedDictionary.Create<int, string>();54 sharedDictionary.TryAdd(1, "one");55 bool result = sharedDictionary.TryUpdate(2, "two", "one");56 Console.WriteLine(result);57 Console.WriteLine(sharedDictionary[1]);58 }59 }60}

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TryUpdate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 static void Main(string[] args)9 {10 var sharedDictionary = SharedDictionary.Create<int, string>();11 sharedDictionary.Add(1, "One");12 var actor = new Actor();13 actor.UpdateSharedDictionary(sharedDictionary, 1, "Uno");14 var value = sharedDictionary[1];15 Console.WriteLine(value);16 }17 }18 {19 public async Task UpdateSharedDictionary(SharedDictionary<int, string> sharedDictionary, int key, string value)20 {21 await sharedDictionary.TryUpdate(key, value);22 }23 }24}

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TryUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(Actor1));11 await runtime.RunAsync();12 }13 }14 {15 private SharedDictionary<int, string> dict = new SharedDictionary<int, string>();16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 await this.dict.TryAddAsync(1, "one");19 await this.dict.TryAddAsync(2, "two");20 await this.dict.TryAddAsync(3, "three");21 await this.dict.TryAddAsync(4, "four");22 await this.dict.TryAddAsync(5, "five");23 await this.dict.TryAddAsync(6, "six");24 await this.dict.TryAddAsync(7, "seven");25 await this.dict.TryAddAsync(8, "eight");26 await this.dict.TryAddAsync(9, "nine");27 await this.dict.TryAddAsync(10, "ten");28 await this.SendEvent(this.Id, new Event1());29 }30 [OnEventDoAction(typeof(Event1), nameof(Event1Handler))]31 private class Init : State { }32 private async Task Event1Handler()33 {34 await this.dict.TryUpdateAsync(1, "one", "ONE");35 await this.dict.TryUpdateAsync(2, "two", "TWO");36 await this.dict.TryUpdateAsync(3, "three", "THREE");37 await this.dict.TryUpdateAsync(4, "four", "FOUR");38 await this.dict.TryUpdateAsync(5, "five", "FIVE");39 await this.dict.TryUpdateAsync(6, "six", "SIX");40 await this.dict.TryUpdateAsync(7, "seven", "SEVEN");41 await this.dict.TryUpdateAsync(8, "eight", "EIGHT");42 await this.dict.TryUpdateAsync(9, "nine", "NINE");43 await this.dict.TryUpdateAsync(10, "ten", "TEN");44 await this.SendEvent(this.Id, new Event2

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TryUpdate

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.SharedObjects;5using Microsoft.Coyote.Specifications;6using System.Threading.Tasks;7{8 {9 private SharedDictionary<int, int> _sharedDictionary;10 protected override Task OnInitializeAsync(Event initialEvent)11 {12 _sharedDictionary = SharedDictionary.Create<int, int>(this.Id.Runtime, 0);13 return Task.CompletedTask;14 }15 protected override async Task OnEventAsync(Event e)16 {17 if (e is E1)18 {19 var result = _sharedDictionary.TryUpdate(1, 1, 0);20 this.Assert(result == true);21 }22 }23 }24 public class E1 : Event { }25}26using System;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.SharedObjects;30using Microsoft.Coyote.Specifications;31using System.Threading.Tasks;32{33 {34 private SharedDictionary<int, int> _sharedDictionary;35 protected override Task OnInitializeAsync(Event initialEvent)36 {37 _sharedDictionary = SharedDictionary.Create<int, int>(this.Id.Runtime, 0);38 return Task.CompletedTask;39 }40 protected override async Task OnEventAsync(Event e)41 {42 if (e is E1)43 {44 var result = _sharedDictionary.TryUpdate(1, 1, 0);45 this.Assert(result == true);46 }47 }48 }49 public class E1 : Event { }50}51using System;52using Microsoft.Coyote;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.SharedObjects;55using Microsoft.Coyote.Specifications;56using System.Threading.Tasks;57{58 {59 private SharedDictionary<int, int> _sharedDictionary;

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