How to use Create method of Microsoft.Coyote.Actors.SharedObjects.SharedCounter class

Best Coyote code snippet using Microsoft.Coyote.Actors.SharedObjects.SharedCounter.Create

SharedCounterTests.cs

Source: SharedCounterTests.cs Github

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...80 }81 [Fact(Timeout = 5000)]82 public void TestProductionSharedCounter1()83 {84 var runtime = RuntimeFactory.Create();85 var counter = SharedCounter.Create(runtime, 0);86 var tcs1 = new TaskCompletionSource<bool>();87 var tcs2 = new TaskCompletionSource<bool>();88 var failed = false;89 runtime.OnFailure += (ex) =>90 {91 failed = true;92 tcs1.SetResult(true);93 tcs2.SetResult(true);94 };95 var m1 = runtime.CreateActor(typeof(M1), new E(counter, tcs1));96 var m2 = runtime.CreateActor(typeof(M1), new E(counter, tcs2));97 Task.WaitAll(tcs1.Task, tcs2.Task);98 Assert.False(failed);99 }100 [Fact(Timeout = 5000)]101 public void TestProductionSharedCounter2()102 {103 var runtime = RuntimeFactory.Create();104 var counter = SharedCounter.Create(runtime, 0);105 var tcs1 = new TaskCompletionSource<bool>();106 var tcs2 = new TaskCompletionSource<bool>();107 var failed = false;108 runtime.OnFailure += (ex) =>109 {110 failed = true;111 tcs1.SetResult(true);112 tcs2.SetResult(true);113 };114 var m1 = runtime.CreateActor(typeof(M2), new E(counter, tcs1));115 var m2 = runtime.CreateActor(typeof(M2), new E(counter, tcs2));116 Task.WaitAll(tcs1.Task, tcs2.Task);117 Assert.False(failed);118 Assert.True(counter.GetValue() is 1000000 * 20);119 }120 }121}...

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MixedSharedObjectsTests.cs

Source: MixedSharedObjectsTests.cs Github

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...80 }81 [Fact(Timeout = 5000)]82 public void TestProductionSharedObjects()83 {84 var runtime = RuntimeFactory.Create();85 var dictionary = SharedDictionary.Create<int, string>(runtime);86 var counter = SharedCounter.Create(runtime);87 var tcs1 = new TaskCompletionSource<bool>();88 var tcs2 = new TaskCompletionSource<bool>();89 var failed = false;90 runtime.OnFailure += (ex) =>91 {92 failed = true;93 tcs1.TrySetResult(true);94 tcs2.TrySetResult(true);95 };96 var m1 = runtime.CreateActor(typeof(M), new E(dictionary, counter, tcs1));97 var m2 = runtime.CreateActor(typeof(N), new E(dictionary, counter, tcs2));98 Task.WaitAll(tcs1.Task, tcs2.Task);99 Assert.False(failed);100 Assert.True(counter.GetValue() is 100);101 }102 }103}...

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Create

Using AI Code Generation

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1var counter = SharedCounter.Create(0);2counter.Increment();3var value = counter.Value;4var counter = SharedCounter.Create(0);5counter.Increment();6var value = counter.Value;7var counter = SharedCounter.Create(0);8counter.Increment();9var value = counter.Value;10var counter = SharedCounter.Create(0);11counter.Increment();12var value = counter.Value;13var counter = SharedCounter.Create(0);14counter.Increment();15var value = counter.Value;16var counter = SharedCounter.Create(0);17counter.Increment();18var value = counter.Value;

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Create

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6using Microsoft.Coyote.Specifications;7{8 {9 private static async Task Main(string[] args)10 {11 var counter = SharedCounter.Create(0);12 var task = Task.Run(() =>13 {14 counter.Increment();15 });16 task.Wait();17 Console.WriteLine(counter.Read());18 Console.ReadLine();19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.SharedObjects;27using Microsoft.Coyote.Specifications;28{29 {30 private static async Task Main(string[] args)31 {32 var dict = SharedDictionary.Create<int, int>();33 var task = Task.Run(() =>34 {35 dict.Add(1, 1);36 });37 task.Wait();38 Console.WriteLine(dict.Read(1));39 Console.ReadLine();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.SharedObjects;48using Microsoft.Coyote.Specifications;49{50 {51 private static async Task Main(string[] args)52 {53 var list = SharedList.Create<int>();54 var task = Task.Run(() =>55 {56 list.Add(1);57 });58 task.Wait();59 Console.WriteLine(list.Read(0));60 Console.ReadLine();61 }62 }63}64using System;65using System.Threading.Tasks;66using Microsoft.Coyote;67using Microsoft.Coyote.Actors;68using Microsoft.Coyote.Actors.SharedObjects;69using Microsoft.Coyote.Specifications;70{71 {72 private static async Task Main(string[] args)73 {74 var queue = SharedQueue.Create<int>();75 var task = Task.Run(() =>

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Create

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1var counter = SharedCounter.Create(0);2var counter = SharedCounter.Create(0);3var counter = SharedCounter.Create(0);4var counter = SharedCounter.Create(0);5var counter = SharedCounter.Create(0);6var counter = SharedCounter.Create(0);7var counter = SharedCounter.Create(0);8var counter = SharedCounter.Create(0);9var counter = SharedCounter.Create(0);10var counter = SharedCounter.Create(0);11var counter = SharedCounter.Create(0);12var counter = SharedCounter.Create(0);13var counter = SharedCounter.Create(0);

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Create

Using AI Code Generation

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1using Microsoft.Coyote.Actors.SharedObjects;2using System;3{4 {5 static void Main(string[] args)6 {7 SharedCounter counter = SharedCounter.Create();8 counter.Increment();9 Console.WriteLine(counter.Value);10 }11 }12}13using Microsoft.Coyote.Actors.SharedObjects;14using System;15{16 {17 static void Main(string[] args)18 {19 SharedCounter counter = SharedCounter.Create();20 counter.Increment();21 Console.WriteLine(counter.Value);22 }23 }24}25using Microsoft.Coyote.Actors.SharedObjects;26using System;27{28 {29 static void Main(string[] args)30 {31 SharedCounter counter = SharedCounter.Create();32 counter.Increment();33 Console.WriteLine(counter.Value);34 }35 }36}37using Microsoft.Coyote.Actors.SharedObjects;38using System;39{40 {41 static void Main(string[] args)42 {43 SharedCounter counter = SharedCounter.Create();44 counter.Increment();45 Console.WriteLine(counter.Value);46 }47 }48}49using Microsoft.Coyote.Actors.SharedObjects;50using System;51{52 {53 static void Main(string[] args)54 {55 SharedCounter counter = SharedCounter.Create();56 counter.Increment();57 Console.WriteLine(counter.Value);58 }59 }60}61using Microsoft.Coyote.Actors.SharedObjects;62using System;63{64 {65 static void Main(string[] args)66 {67 SharedCounter counter = SharedCounter.Create();68 counter.Increment();69 Console.WriteLine(counter.Value);70 }71 }72}

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Create

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 SharedCounter counter = SharedCounter.Create(0);10 Console.WriteLine($"Counter value: {counter.Value}");11 counter.Increment();12 Console.WriteLine($"Counter value: {counter.Value}");13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.SharedObjects;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 SharedDictionary<int, string> dictionary = SharedDictionary<int, string>.Create();25 dictionary[0] = "hello";26 dictionary[1] = "world";27 Console.WriteLine($"Dictionary value: {dictionary[0]} {dictionary[1]}");28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.SharedObjects;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 SharedList<int> list = SharedList<int>.Create();40 list.Add(1);41 list.Add(2);42 list.Add(3);43 Console.WriteLine($"List value: {string.Join(" ", list)}");44 }45 }46}47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.SharedObjects;49using System;50using System.Threading.Tasks;51{52 {53 static void Main(string[] args)54 {55 SharedQueue<int> queue = SharedQueue<int>.Create();56 queue.Enqueue(1);57 queue.Enqueue(2);58 queue.Enqueue(3);59 Console.WriteLine($"Queue value: {queue.Dequeue()} {queue.Dequeue()} {queue.Dequeue()}");60 }61 }62}

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Create

Using AI Code Generation

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1using Microsoft.Coyote.Actors.SharedObjects;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 SharedCounter counter = SharedCounter.Create(1);10 Console.WriteLine("Counter value: " + counter.Value);11 counter.Increment();12 Console.WriteLine("Counter value: " + counter.Value);13 counter.Decrement();14 Console.WriteLine("Counter value: " + counter.Value);15 }16 }17}

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Create

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1using Microsoft.Coyote.Actors.SharedObjects;2{3 {4 static void Main(string[] args)5 {6 SharedCounter counter = SharedCounter.Create(0);7 counter.Increment();8 Console.WriteLine(counter.Value);9 }10 }11}12using Microsoft.Coyote.Actors.SharedObjects;13{14 {15 static void Main(string[] args)16 {17 SharedDictionary<string, int> dict = SharedDictionary.Create<string, int>();18 dict["a"] = 1;19 dict["b"] = 2;20 Console.WriteLine(dict["a"]);21 Console.WriteLine(dict["b"]);22 }23 }24}25using Microsoft.Coyote.Actors.SharedObjects;26{27 {28 static void Main(string[] args)29 {30 SharedList<int> list = SharedList.Create<int>();31 list.Add(1);32 list.Add(2);33 Console.WriteLine(list[0]);34 Console.WriteLine(list[1]);35 }36 }37}38using Microsoft.Coyote.Actors.SharedObjects;39{40 {41 static void Main(string[] args)42 {43 SharedQueue<int> queue = SharedQueue.Create<int>();44 queue.Enqueue(1);45 queue.Enqueue(2);46 Console.WriteLine(queue.Dequeue());47 Console.WriteLine(queue.Dequeue());48 }49 }50}51using Microsoft.Coyote.Actors.SharedObjects;52{53 {54 static void Main(string[] args)55 {56 SharedStack<int> stack = SharedStack.Create<int>();57 stack.Push(1);58 stack.Push(2);59 Console.WriteLine(stack.Pop());60 Console.WriteLine(stack.Pop());61 }62 }63}

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Create

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1using Microsoft.Coyote.Actors.SharedObjects;2using System;3{4 {5 private SharedCounter counter;6 public Counter()7 {8 counter = SharedCounter.Create("Counter");9 }10 public void Increment()11 {12 counter.Increment();13 }14 public void Decrement()15 {16 counter.Decrement();17 }18 public int Get()19 {20 return counter.GetValue();21 }22 }23}24using Microsoft.Coyote.Actors.SharedObjects;25using System;26{27 {28 private SharedDictionary<int, int> dict;29 public Dictionary()30 {31 dict = SharedDictionary<int, int>.Create("Dictionary");32 }33 public void Add(int key, int value)34 {35 dict.Add(key, value);36 }37 public void Remove(int key)38 {39 dict.Remove(key);40 }41 public int Get(int key)42 {43 return dict.GetValue(key);44 }45 }46}47using Microsoft.Coyote.Actors.SharedObjects;48using System;49{50 {51 private SharedList<int> list;52 public List()53 {54 list = SharedList<int>.Create("List");55 }56 public void Add(int value)57 {58 list.Add(value);59 }60 public void Remove(int value)61 {62 list.Remove(value);63 }64 public int Get(int index)65 {66 return list.GetValue(index);67 }68 }69}70using Microsoft.Coyote.Actors.SharedObjects;71using System;72{73 {74 private SharedQueue<int> queue;75 public Queue()76 {77 queue = SharedQueue<int>.Create("Queue");78 }79 public void Enqueue(int value)80 {81 queue.Enqueue(value);82 }83 public int Dequeue()84 {85 return queue.Dequeue();86 }87 }88}

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Create

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1SharedCounter myCounter = SharedCounter.Create("myCounter", 0);2int value = myCounter.Read();3myCounter.Increment();4myCounter.Decrement();5myCounter.Add(10);6myCounter.Subtract(5);7myCounter.Exchange(10);8myCounter.CompareExchange(10, 100);9myCounter.Dispose();10SharedDictionary<string, int> myDictionary = SharedDictionary.Create<string, int>("myDictionary");

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