Best Coyote code snippet using Microsoft.Coyote.Actors.Mocks.MockEventQueue.OnReceiveInvoked
MockEventQueue.cs
Source:MockEventQueue.cs
...231 /// Waits for an event to be enqueued.232 /// </summary>233 private Task<Event> ReceiveEventAsync(Dictionary<Type, Func<Event, bool>> eventWaitTypes)234 {235 this.OnReceiveInvoked();236 (Event e, EventGroup eventGroup, EventInfo info) receivedEvent = default;237 var node = this.Queue.First;238 while (node != null)239 {240 // Dequeue the first event that the caller waits to receive, if there is one in the queue.241 if (eventWaitTypes.TryGetValue(node.Value.e.GetType(), out Func<Event, bool> predicate) &&242 (predicate is null || predicate(node.Value.e)))243 {244 receivedEvent = node.Value;245 this.Queue.Remove(node);246 break;247 }248 node = node.Next;249 }250 if (receivedEvent == default)251 {252 this.ReceiveCompletionSource = new TaskCompletionSource<Event>();253 this.EventWaitTypes = eventWaitTypes;254 this.OnWaitEvent(this.EventWaitTypes.Keys);255 return this.ReceiveCompletionSource.Task;256 }257 this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, receivedEvent.info);258 return Task.FromResult(receivedEvent.e);259 }260 /// <summary>261 /// Checks if the specified event is currently ignored.262 /// </summary>263 [MethodImpl(MethodImplOptions.AggressiveInlining)]264 protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);265 /// <summary>266 /// Checks if the specified event is currently deferred.267 /// </summary>268 [MethodImpl(MethodImplOptions.AggressiveInlining)]269 protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);270 /// <summary>271 /// Checks if a default handler is currently available.272 /// </summary>273 [MethodImpl(MethodImplOptions.AggressiveInlining)]274 protected virtual bool IsDefaultHandlerAvailable()275 {276 bool result = this.Owner.IsDefaultHandlerInstalled();277 if (result)278 {279 this.Owner.Context.Scheduler.ScheduleNextOperation();280 }281 return result;282 }283 /// <summary>284 /// Notifies the actor that an event has been enqueued.285 /// </summary>286 [MethodImpl(MethodImplOptions.AggressiveInlining)]287 protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>288 this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);289 /// <summary>290 /// Notifies the actor that an event has been raised.291 /// </summary>292 [MethodImpl(MethodImplOptions.AggressiveInlining)]293 protected virtual void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>294 this.Owner.OnRaiseEvent(e, eventGroup, eventInfo);295 /// <summary>296 /// Notifies the actor that it is waiting to receive an event of one of the specified types.297 /// </summary>298 [MethodImpl(MethodImplOptions.AggressiveInlining)]299 protected virtual void OnWaitEvent(IEnumerable<Type> eventTypes) => this.Owner.OnWaitEvent(eventTypes);300 /// <summary>301 /// Notifies the actor that an event it was waiting to receive has been enqueued.302 /// </summary>303 [MethodImpl(MethodImplOptions.AggressiveInlining)]304 protected virtual void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>305 this.Owner.OnReceiveEvent(e, eventGroup, eventInfo);306 /// <summary>307 /// Notifies the actor that an event it was waiting to receive was already in the308 /// event queue when the actor invoked the receive statement.309 /// </summary>310 [MethodImpl(MethodImplOptions.AggressiveInlining)]311 protected virtual void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo) =>312 this.Owner.OnReceiveEventWithoutWaiting(e, eventGroup, eventInfo);313 /// <summary>314 /// Notifies the actor that <see cref="ReceiveEventAsync(Type[])"/> or one of its overloaded methods was invoked.315 /// </summary>316 [MethodImpl(MethodImplOptions.AggressiveInlining)]317 protected virtual void OnReceiveInvoked() => this.Owner.OnReceiveInvoked();318 /// <summary>319 /// Notifies the actor that an event has been ignored.320 /// </summary>321 [MethodImpl(MethodImplOptions.AggressiveInlining)]322 protected virtual void OnIgnoreEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnIgnoreEvent(e);323 /// <summary>324 /// Notifies the actor that an event has been deferred.325 /// </summary>326 [MethodImpl(MethodImplOptions.AggressiveInlining)]327 protected virtual void OnDeferEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnDeferEvent(e);328 /// <summary>329 /// Notifies the actor that an event has been dropped.330 /// </summary>331 [MethodImpl(MethodImplOptions.AggressiveInlining)]...
OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Mocks;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote;12using System.Threading;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create().WithTestingIterations(100);18 var test = new Coyote.SystematicTesting.Test(configuration);19 test.RegisterEventHandlerInfo(typeof(Actor), typeof(Actor).GetMethod("OnReceiveInvoked"), typeof(Program).GetMethod("OnReceiveInvokedHandler"));
OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Runtime;10using Xunit;11using Xunit.Abstractions;12using System.Threading;13using System.Collections.Generic;14{15 {16 public MockEventQueueTests(ITestOutputHelper output)17 : base(output)18 {19 }20 [Fact(Timeout = 5000)]21 public void TestMockEventQueue()22 {23 this.TestWithError(r =>24 {25 r.RegisterMonitor<MockEventQueueMonitor>();26 r.CreateActor(typeof(A));27 },28 configuration: GetConfiguration().WithTestingIterations(100),29 replay: true);30 }31 {32 [OnEventDoAction(typeof(OnReceiveInvokedEvent), nameof(OnReceiveInvoked))]33 {34 }35 private void OnReceiveInvoked(Event e)36 {37 var evt = e as OnReceiveInvokedEvent;38 this.Assert(evt.Queue != null, "Queue is null.");39 this.Assert(evt.Queue is MockEventQueue, "Queue is not a mock.");40 this.Assert(evt.Event != null, "Event is null.");41 this.Assert(evt.Event is E, "Event is not an E.");42 }43 }44 {45 private readonly List<ActorId> BList;46 public A()47 {48 this.BList = new List<ActorId>();49 }50 protected override Task OnInitializeAsync(Event initialEvent)51 {52 this.BList.Add(this.CreateActor(typeof(B)));53 this.BList.Add(this.CreateActor(typeof(B)));54 this.BList.Add(this.CreateActor(typeof(B)));55 this.SendEvent(this.BList[0], new E());56 this.SendEvent(this.BList[1], new E());57 this.SendEvent(this.BList[2], new E());58 return Task.CompletedTask;59 }60 }61 {62 protected override Task OnInitializeAsync(Event initialEvent)
OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Mocks;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using System;9using System.Collections.Generic;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var config = Configuration.Create();17 config.SchedulingStrategy = SchedulingStrategy.DPOR;18 config.TestingIterations = 100;19 config.MaxSchedulingSteps = 100;20 config.MaxFairSchedulingSteps = 100;21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;23 config.EnableIntegerOverflowDetection = true;24 config.EnableActorGarbageCollection = true;25 config.EnableStateGraphTesting = true;26 config.EnableBuggyActorTesting = true;27 var test = new Coyote.TestingServices.CoyoteTest(config, () => {28 var runtime = TestingServicesRuntime.Create(config);29 var actor = Actor.Create(runtime, typeof(A));30 runtime.SendEvent(actor, new E());
OnReceiveInvoked
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Threading.Tasks;6 using Microsoft.Coyote.Actors;7 using Microsoft.Coyote.Actors.Mocks;8 using Microsoft.Coyote.Specifications;9 using Microsoft.Coyote.SystematicTesting;10 using Microsoft.Coyote.Tasks;11 using Microsoft.Coyote.TestingServices;12 using Microsoft.Coyote.Tests.Common;13 using Microsoft.Coyote.Tests.Common.Actors;14 using Microsoft.Coyote.Tests.Common.Runtime;15 using Microsoft.Coyote.Tests.Common.Tasks;16 using Microsoft.Coyote.Tests.Common.Utilities;17 using Xunit;18 using Xunit.Abstractions;19 {20 public UnitTest1(ITestOutputHelper output)21 : base(output)22 {23 }24 [Fact(Timeout = 5000)]25 public void Test1()26 {27 this.TestWithError(r =>28 {29 r.CreateActor(typeof(A));30 },31 configuration: GetConfiguration().WithTestingIterations(100),32 replay: true);33 }34 private static Configuration GetConfiguration()35 {36 return Configuration.Create().WithTestingIterations(100);37 }38 {39 protected override async Task OnInitializeAsync(Event initialEvent)40 {41 var e = new E();42 this.SendEvent(this.Id, e);43 await this.ReceiveEventAsync<E>();44 }45 }46 {47 }48 }49}50[Error] Detected an assertion failure. [Error] [AssertionFailure] [File: 3.cs, Line: 44, Method: Test1] [Error] [Stacktrace] at Microsoft.Coyote.Actors.Mocks.MockEventQueue.OnReceiveInvoked(Event e) in C:\Users\sharad\Source\Repos\coyote\Source\Microsoft.Coyote\Actors\Mocks\MockEventQueue.cs:line 61 at Microsoft.Coyote.Actors.ActorRuntime.<>c__DisplayClass25_0.<SendEvent>b__0() in C:\Users\sharad\Source\Repos\coyote\Source\Microsoft.Coyote\Actors\ActorRuntime.cs:line 975 at Microsoft.Coyote.Actors.ActorRuntime.<>c__DisplayClass22_
OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Mocks;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Monitor1));11 runtime.CreateActor(typeof(Actor1));12 runtime.CreateActor(typeof(Actor2));13 runtime.Run();14 }15 }16 {17 [OnEventDoAction(typeof(UnitEvent), nameof(DoSomething))]18 class Init : State { }19 void DoSomething()20 {21 this.SendEvent(this.Id, new UnitEvent());22 }23 }24 {25 [OnEntry(nameof(DoSomething))]26 [OnEventDoAction(typeof(UnitEvent), nameof(DoSomething))]27 class Init : State { }28 void DoSomething()29 {30 this.SendEvent(this.Id, new UnitEvent());31 }32 }33 class UnitEvent : Event { }34 {35 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]36 class Init : State { }37 void OnUnitEvent()38 {39 this.Assert(false, "Monitor1 bug");40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Mocks;45using System;46using System.Threading.Tasks;
OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var queue = new Microsoft.Coyote.Actors.Mocks.MockEventQueue();11 queue.OnReceiveInvoked += Queue_OnReceiveInvoked;12 queue.Enqueue(new Microsoft.Coyote.Actors.Event());13 queue.Receive();14 }15 private static void Queue_OnReceiveInvoked(Microsoft.Coyote.Actors.Event e)16 {17 Console.WriteLine("OnReceiveInvoked");18 }19 }20}
OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 MockEventQueue queue = new MockEventQueue();10 queue.OnReceiveInvoked += Queue_OnReceiveInvoked;11 queue.Enqueue(1);12 queue.Enqueue(2);13 queue.Enqueue(3);14 }15 private static void Queue_OnReceiveInvoked(object sender, EventArgs e)16 {17 Console.WriteLine("Event received");18 }19 }20}
OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Specifications;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 var eventQueue = new MockEventQueue();9 eventQueue.OnReceiveInvoked += (sender, e) => { };10 await eventQueue.EnqueueEventAsync(new E());11 }12 }13 public class E : Event { }14}15using Microsoft.Coyote.Actors.Mocks;16using Microsoft.Coyote.Specifications;17using System.Threading.Tasks;18{19 {20 public static async Task Main()21 {22 var eventQueue = new MockEventQueue();23 eventQueue.OnReceiveInvoked += (sender, e) => { };24 await eventQueue.EnqueueEventAsync(new E());25 }26 }27 public class E : Event { }28}29using Microsoft.Coyote.Actors.Mocks;30using Microsoft.Coyote.Specifications;31using System.Threading.Tasks;32{33 {34 public static async Task Main()35 {36 var eventQueue = new MockEventQueue();37 eventQueue.OnReceiveInvoked += (sender, e) => { };38 await eventQueue.EnqueueEventAsync(new E());39 }40 }41 public class E : Event { }42}43using Microsoft.Coyote.Actors.Mocks;44using Microsoft.Coyote.Specifications;45using System.Threading.Tasks;46{47 {48 public static async Task Main()49 {50 var eventQueue = new MockEventQueue();51 eventQueue.OnReceiveInvoked += (sender, e) => { };52 await eventQueue.EnqueueEventAsync(new E());53 }54 }55 public class E : Event { }56}57using Microsoft.Coyote.Actors.Mocks;
OnReceiveInvoked
Using AI Code Generation
1usgMicosf.Coyncf.ActCos.Mocks;2.sing MicAotoft.CMyotk.Spcfions;3usSysm;4usingSysem.Treading.Tasks;5{6 {7 saiic ioid Mair(soring[]sargf)8 tSccs{9 mMkEnQueu= nswhMoakEngnsQ();10 .OnRciIvoked+=Queue_ORInvoke;11quue.En(1);12pei .Enqueue(2);13 .Enqu(3);14 }15 patstatcvoidQ_OnReceveIvkd(objecser,EArg)16{17 Consol.Wri cLina("Ess Pram");18}19}20}
OnReceiveInvoked
Using AI Code Generation
1usigMcrot.Coyo.Aors.Mocks;2usigMcrot.Coyo.Scifiains;3usgSysem.Trading.Tasks;4{5 {6 ublicsticasycTakMa()7{8 var vnQuue=wMockEQueue();9 QuEue.OnReventQInvokeue+= (sender,u=)e=>M{E};10u( awai)Q.EquuEAyn(nwE());11 }12}13ublicssE:E{}14}15usigMcrot.Coyo.Aors.Mocks;16usigMcrot.Coyo.Scifiains;17usn System.Threadg.Tsks;18{19 {20 ublisic asy c TaukeMann()21u1{22var vnQuu=nwMockEQueue();23 Quu.OnRiveInvke+= (ser,)=>{};24 awaivnQuu.Equu E Auyuu(new)E());25 }26 }27 ublicclssE: E{}28}29 Micro}ofyot.ArMoks30 private static void Queue_OnReceiveInvoked(object sender, EventArgs e)31 {32 CoiteLine("Event received");33 }34 publi} c35}36public ycTk Main(37Event receivevetQueueOnReveIvokd+(sde, ) => { }38Event receivawa eveQuue.EqueueEventAync(newE())39Event re}40ceiv}41publicclassE:Event{}42}43usingMirostCoyo.Spcifians;44usigSysem.ThadiOecTasks;45{.Coyote.Actors.Mocks.MockEventQueue class46puic lass Pramusing Microsoft.Coyote.Actors.Mocks;47usin{48g Microspublic.yaa; anc ak Mai49 usin{50g System.Threadieve.TQueuks;w MockEQuu51eentQueue.OnReeiveInvked+(sdrn=>a{m};52{}53}54pblic class E : Evet { }55}56usig Microsoft.Coyote.Actors.Mocks;57 {58 public static async Task Main()59 {60 var eventQueue = new MockEventQueue();61 eventQueue.OnReceiveInvoked += (sender, e) => { };62 await eventQueue.EnqueueEventAsync(new E());63 }64 }65 public class E : Event { }66}67using Microsoft.Coyote.Actors.Mocks;68using Microsoft.Coyote.Specifications;69using System.Threading.Tasks;70{71 {72 public static async Task Main()73 {74 var eventQueue = new MockEventQueue();75 eventQueue.OnReceiveInvoked += (sender, e) => { };76 await eventQueue.EnqueueEventAsync(new E());77 }78 }79 public class E : Event { }80}81using Microsoft.Coyote.Actors.Mocks;82using Microsoft.Coyote.Specifications;83using System.Threading.Tasks;84{85 {86 public static async Task Main()87 {88 var eventQueue = new MockEventQueue();89 eventQueue.OnReceiveInvoked += (sender, e) => { };90 await eventQueue.EnqueueEventAsync(new E());91 }92 }93 public class E : Event { }94}95using Microsoft.Coyote.Actors.Mocks;96using Microsoft.Coyote.Specifications;97using System.Threading.Tasks;98{99 {100 public static async Task Main()101 {102 var eventQueue = new MockEventQueue();103 eventQueue.OnReceiveInvoked += (sender, e) => { };104 await eventQueue.EnqueueEventAsync(new E());105 }106 }107 public class E : Event { }108}109using Microsoft.Coyote.Actors.Mocks;
OnReceiveInvoked
Using AI Code Generation
1usiyg Sysoem;2ustng Systee.Coll.ctionsTGeneric;3using eystem.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var queue = new Microsoft.Coyote.Actors.Mocks.MockEventQueue();11 queue.OnRsceiveItvokei += Queue_OnReceiveInvoked;12 queue.nnqueue(new Microsoft.Coyote.Actors.Event());13 queue.Receive();14 }15 private static void Queue_OnReceiveInvoked(Microsoft.Coyote.Actors.Event e)16 {17 Console.WriteLine("OnReceiveInvoked");18 }19 }20}
OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingStrategy = SchedulingStrategy.DPOR;11 config.TestingIterations = 100;12 config.MaxSchedulingSteps = 100;13 config.MaxFairSchedulingSteps = 100;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableIntegerOverflowDetection = true;17 config.EnableActorGarbageCollection = true;18 config.EnableStateGraphTesting = true;19 config.EnableBuggyActorTesting = true;20 var test = new Coyote.TestingServices.CoyoteTest(config, () => {21 var runtime = TestingServicesRuntime.Create(config);22 var actor = Actor.Create(runtime, typeof(A));23 runtime.SendEvent(actor, new E());
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