How to use OnRaiseEvent method of Microsoft.Coyote.Actors.Mocks.MockEventQueue class

Best Coyote code snippet using Microsoft.Coyote.Actors.Mocks.MockEventQueue.OnRaiseEvent

MockEventQueue.cs

Source:MockEventQueue.cs Github

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...195 NameResolver.GetStateNameForLogging(stateMachine.CurrentState) : string.Empty;196 var eventOrigin = new EventOriginInfo(this.Owner.Id, this.Owner.GetType().FullName, stateName);197 var info = new EventInfo(e, eventOrigin);198 this.RaisedEvent = (e, eventGroup, info);199 this.OnRaiseEvent(e, eventGroup, info);200 }201 /// <inheritdoc/>202 public Task<Event> ReceiveEventAsync(Type eventType, Func<Event, bool> predicate = null)203 {204 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>205 {206 { eventType, predicate }207 };208 return this.ReceiveEventAsync(eventWaitTypes);209 }210 /// <inheritdoc/>211 public Task<Event> ReceiveEventAsync(params Type[] eventTypes)212 {213 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();214 foreach (var type in eventTypes)215 {216 eventWaitTypes.Add(type, null);217 }218 return this.ReceiveEventAsync(eventWaitTypes);219 }220 /// <inheritdoc/>221 public Task<Event> ReceiveEventAsync(params Tuple<Type, Func<Event, bool>>[] events)222 {223 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();224 foreach (var e in events)225 {226 eventWaitTypes.Add(e.Item1, e.Item2);227 }228 return this.ReceiveEventAsync(eventWaitTypes);229 }230 /// <summary>231 /// Waits for an event to be enqueued.232 /// </summary>233 private Task<Event> ReceiveEventAsync(Dictionary<Type, Func<Event, bool>> eventWaitTypes)234 {235 this.OnReceiveInvoked();236 (Event e, EventGroup eventGroup, EventInfo info) receivedEvent = default;237 var node = this.Queue.First;238 while (node != null)239 {240 // Dequeue the first event that the caller waits to receive, if there is one in the queue.241 if (eventWaitTypes.TryGetValue(node.Value.e.GetType(), out Func<Event, bool> predicate) &&242 (predicate is null || predicate(node.Value.e)))243 {244 receivedEvent = node.Value;245 this.Queue.Remove(node);246 break;247 }248 node = node.Next;249 }250 if (receivedEvent == default)251 {252 this.ReceiveCompletionSource = new TaskCompletionSource<Event>();253 this.EventWaitTypes = eventWaitTypes;254 this.OnWaitEvent(this.EventWaitTypes.Keys);255 return this.ReceiveCompletionSource.Task;256 }257 this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, receivedEvent.info);258 return Task.FromResult(receivedEvent.e);259 }260 /// <summary>261 /// Checks if the specified event is currently ignored.262 /// </summary>263 [MethodImpl(MethodImplOptions.AggressiveInlining)]264 protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);265 /// <summary>266 /// Checks if the specified event is currently deferred.267 /// </summary>268 [MethodImpl(MethodImplOptions.AggressiveInlining)]269 protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);270 /// <summary>271 /// Checks if a default handler is currently available.272 /// </summary>273 [MethodImpl(MethodImplOptions.AggressiveInlining)]274 protected virtual bool IsDefaultHandlerAvailable()275 {276 bool result = this.Owner.IsDefaultHandlerInstalled();277 if (result)278 {279 this.Owner.Context.Scheduler.ScheduleNextOperation();280 }281 return result;282 }283 /// <summary>284 /// Notifies the actor that an event has been enqueued.285 /// </summary>286 [MethodImpl(MethodImplOptions.AggressiveInlining)]287 protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>288 this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);289 /// <summary>290 /// Notifies the actor that an event has been raised.291 /// </summary>292 [MethodImpl(MethodImplOptions.AggressiveInlining)]293 protected virtual void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>294 this.Owner.OnRaiseEvent(e, eventGroup, eventInfo);295 /// <summary>296 /// Notifies the actor that it is waiting to receive an event of one of the specified types.297 /// </summary>298 [MethodImpl(MethodImplOptions.AggressiveInlining)]299 protected virtual void OnWaitEvent(IEnumerable<Type> eventTypes) => this.Owner.OnWaitEvent(eventTypes);300 /// <summary>301 /// Notifies the actor that an event it was waiting to receive has been enqueued.302 /// </summary>303 [MethodImpl(MethodImplOptions.AggressiveInlining)]304 protected virtual void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>305 this.Owner.OnReceiveEvent(e, eventGroup, eventInfo);306 /// <summary>307 /// Notifies the actor that an event it was waiting to receive was already in the308 /// event queue when the actor invoked the receive statement....

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OnRaiseEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Mocks;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13{14 {15 public static void Main(string[] args)16 {17 var config = Configuration.Create();18 config.MaxSchedulingSteps = 100000;19 config.MaxFairSchedulingSteps = 100000;20 config.MaxUnfairSchedulingSteps = 100000;21 config.MaxStepsFromAnyEntryToExit = 100000;22 config.MaxFairStepsFromAnyEntryToExit = 100000;23 config.MaxUnfairStepsFromAnyEntryToExit = 100000;24 config.MaxStepsFromAnyEntryToExitPerIteration = 100000;25 config.MaxFairStepsFromAnyEntryToExitPerIteration = 100000;26 config.MaxUnfairStepsFromAnyEntryToExitPerIteration = 100000;27 config.MaxFairSchedulingStepsPerIteration = 100000;28 config.MaxUnfairSchedulingStepsPerIteration = 100000;29 config.MaxFairStepsFromAnyEntryToExitPerIteration = 100000;30 config.MaxUnfairStepsFromAnyEntryToExitPerIteration = 100000;31 config.MaxFairStepsFromAnyEntryToExitPerIteration = 100000;32 config.MaxUnfairStepsFromAnyEntryToExitPerIteration = 100000;33 config.MaxFairStepsFromAnyEntryToExitPerIteration = 100000;34 config.MaxUnfairStepsFromAnyEntryToExitPerIteration = 100000;35 config.SchedulingIterations = 100000;36 config.MaxFairSchedulingStepsPerIteration = 100000;37 config.MaxUnfairSchedulingStepsPerIteration = 100000;38 config.MaxFairStepsFromAnyEntryToExitPerIteration = 100000;39 config.MaxUnfairStepsFromAnyEntryToExitPerIteration = 100000;40 config.MaxFairStepsFromAnyEntryToExitPerIteration = 100000;41 config.MaxUnfairStepsFromAnyEntryToExitPerIteration = 100000;

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OnRaiseEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Coverage;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.DirectedGraph;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.DirectedGraph.DirectedGraphStateCaching;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.DirectedGraph.DirectedGraphStateCaching.DirectedGraphStateCachingStrategies;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.DirectedGraph.DirectedGraphStateCaching.DirectedGraphStateCachingStrategies.MultiSet;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.DirectedGraph.DirectedGraphStateCaching.DirectedGraphStateCachingStrategies.MultiSet.MultiSetStateCachingStrategy;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.DirectedGraph.DirectedGraphStateCaching.DirectedGraphStateCachingStrategies.MultiSet.MultiSetStateCachingStrategy.MultiSetStateCachingStrategyStrategies;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.DirectedGraph.DirectedGraphStateCaching.DirectedGraphStateCachingStrategies.MultiSet.MultiSetStateCachingStrategy.MultiSetStateCachingStrategyStrategies.DirectedGraph;

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OnRaiseEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Mocks;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.IO;7using Microsoft.Coyote.Runtime;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Runtime;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.Timers;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Common.Wrappers;18using Microsoft.Coyote.Tests.Common.Wrappers.System;19using Microsoft.Coyote.Tests.Common.Wrappers.System.IO;20using Microsoft.Coyote.Tests.Common.Wrappers.System.Threading.Tasks;21using Microsoft.Coyote.Tests.Common.Wrappers.Timers;22{23 {24 public static async Task Main(string[] args)25 {26 using (var test = TestingEngineFactory.Create())27 {28 var configuration = Configuration.Create();29 configuration.EnableCycleDetection = true;30 configuration.SchedulingIterations = 100;31 configuration.SchedulingStrategy = SchedulingStrategy.Random;32 configuration.TestingIterations = 100;33 test.Configure(configuration);34 test.TestActorEvent += OnTestActorEvent;35 test.TestFailureEvent += OnTestFailureEvent;36 test.TestLogEvent += OnTestLogEvent;37 test.TestWarningEvent += OnTestWarningEvent;38 test.TestingEngineTraceEvent += OnTestingEngineTraceEvent;39 await test.RunAsync(Microsoft.Coyote.Tests.Test3.Test);40 }41 }42 private static void OnTestActorEvent(object sender, TestActorEventArgs e)43 {44 Console.WriteLine(e.Message);45 }46 private static void OnTestFailureEvent(object sender, TestFailureEventArgs e)47 {48 Console.WriteLine(e.Message);49 }50 private static void OnTestLogEvent(object sender, TestLogEventArgs e)51 {52 Console.WriteLine(e.Message);53 }54 private static void OnTestWarningEvent(object sender, TestWarningEventArgs e)55 {56 Console.WriteLine(e.Message);57 }58 private static void OnTestingEngineTraceEvent(object sender, TestingEngineTraceEventArgs e)59 {60 Console.WriteLine(e.Message);61 }62 }63}

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OnRaiseEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.Runtime.Coverage;11using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Runtime.Scheduling;13using Microsoft.Coyote.TestingServices.Runtime;14using Microsoft.Coyote.TestingServices.Runtime.Coverage;15using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;16using Microsoft.Coyote.TestingServices.Runtime.Scheduling;17using Microsoft.Coyote.TestingServices.Runtime;18using Microsoft.Coyote.TestingServices.Runtime.Coverage;19using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;20using Microsoft.Coyote.TestingServices.Runtime.Scheduling;21using Microsoft.Coyote.TestingServices.Runtime;22using Microsoft.Coyote.TestingServices.Runtime.Coverage;23using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;24using Microsoft.Coyote.TestingServices.Runtime.Scheduling;25using Microsoft.Coyote.TestingServices.Runtime;26using Microsoft.Coyote.TestingServices.Runtime.Coverage;27using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;28using Microsoft.Coyote.TestingServices.Runtime.Scheduling;29{30 {31 private static async Task Main(string[] args)32 {33 var configuration = Configuration.Create().WithTestingIterations(1000);34 var runtime = TestingServicesRuntime.Create(configuration);35 var engine = TestingEngine.Create(runtime, configuration);36 var report = new Report();37 var trace = new Trace();38 var coverageInfo = new CoverageInfo();39 var schedulerTrace = new SchedulerTrace();40 var schedulingStrategy = new FairRandomStrategy();

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OnRaiseEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6{7 {8 public MyEvent(int value)9 {10 this.Value = value;11 }12 public int Value { get; }13 }14 {15 private readonly TaskCompletionSource<bool> tcs;16 public MyActor(TaskCompletionSource<bool> tcs)17 {18 this.tcs = tcs;19 }20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new MyEvent(5));23 return Task.CompletedTask;24 }25 protected override Task OnEventAsync(Event e)26 {27 if (e is MyEvent myEvent && myEvent.Value == 5)28 {29 this.tcs.SetResult(true);30 }31 return Task.CompletedTask;32 }33 }34 {35 private static async Task Main(string[] args)36 {37 var tcs = new TaskCompletionSource<bool>();38 var mock = new MockEventQueue();39 var actor = Actor.CreateActor<MyActor>(mock, tcs);40 mock.OnRaiseEvent(new MyEvent(5));41 await tcs.Task;42 Console.WriteLine("Success");43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Mocks;51{52 {53 public MyEvent(int value)54 {55 this.Value = value;56 }57 public int Value { get; }58 }59 {60 private readonly TaskCompletionSource<bool> tcs;61 public MyActor(TaskCompletionSource<bool> tcs)62 {63 this.tcs = tcs;64 }65 protected override Task OnInitializeAsync(Event initialEvent)66 {67 this.SendEvent(this.Id, new MyEvent(5));68 return Task.CompletedTask;69 }70 protected override Task OnEventAsync(Event e)71 {72 if (e is MyEvent myEvent && myEvent.Value == 5

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OnRaiseEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.Strategy = TestingStrategy.PCT;15 configuration.MaxUnfairSchedulingSteps = 100;16 configuration.MaxFairSchedulingSteps = 100;17 configuration.TestingIterations = 1;18 configuration.SchedulingIterations = 1;19 configuration.Verbose = 0;20 configuration.LogWriter = new FileLogWriter("C:/Users/.../test.log");21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableLivelockDetection = true;25 configuration.EnableOperationCanceledException = true;26 configuration.EnableObjectDisposedException = true;27 configuration.EnableIndexOutOfRangeException = true;28 configuration.EnableNullReferenceException = true;29 configuration.EnableDivideByZeroException = true;30 configuration.EnableActorTestingCoverage = true;31 configuration.ReportActivityCoverage = true;32 configuration.ReportFairScheduling = true;33 configuration.ReportUnfairScheduling = true;34 configuration.ReportCoverage = true;35 configuration.ReportDataRaceCoverage = true;36 configuration.ReportDeadlockCoverage = true;37 configuration.ReportLivelockCoverage = true;38 configuration.ReportUnhandledExceptions = true;39 configuration.ReportUnhandledExceptionsAsFailures = true;40 configuration.ReportTimeouts = true;41 configuration.ReportTimeoutsAsFailures = true;42 configuration.ReportAssertInEntryState = true;43 configuration.ReportAssertInEntryStateAsFailures = true;44 configuration.ReportAssertInExitState = true;45 configuration.ReportAssertInExitStateAsFailures = true;46 configuration.ReportAssertInState = true;47 configuration.ReportAssertInStateAsFailures = true;48 configuration.ReportAssertInStateGroup = true;49 configuration.ReportAssertInStateGroupAsFailures = true;50 configuration.ReportAssertIsHalted = true;51 configuration.ReportAssertIsHaltedAsFailures = true;52 configuration.ReportAssertIsNotHalted = true;

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OnRaiseEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Mocks;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 var runtime = RuntimeFactory.Create(configuration);12 var mock = new MockEventQueue(runtime);13 var actor = runtime.CreateActor(typeof(MyActor));14 mock.EnqueueEvent(actor, new MyEvent());15 mock.OnRaiseEvent();16 Console.WriteLine("Done");17 }18 }19 {20 }21 {22 [OnEventDoAction(typeof(MyEvent), nameof(MyAction))]23 {24 }25 private void MyAction()26 {27 Console.WriteLine("MyAction");28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Mocks;33using Microsoft.Coyote.Specifications;34using System;35using System.Threading.Tasks;36{37 {38 public static void Main(string[] args)39 {40 var configuration = Configuration.Create();41 var runtime = RuntimeFactory.Create(configuration);42 var mock = new MockEventQueue(runtime);43 var actor = runtime.CreateActor(typeof(MyActor));44 mock.EnqueueEvent(actor, new MyEvent());45 mock.OnRaiseEvent();46 Console.WriteLine("Done");47 }48 }49 {50 }51 {52 [OnEventDoAction(typeof(MyEvent), nameof(MyAction))]

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OnRaiseEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Actors;3using System;4{5 {6 public static void Main()7 {8 var actor = new Actor();9 var mockEventQueue = new MockEventQueue(actor);10 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);11 mockEventQueue.EnqueueEvent(new MyEvent());12 mockEventQueue.ProcessEvents();13 }14 }15 internal class MyEvent : Event { }16}17using Microsoft.Coyote.Actors.Mocks;18using Microsoft.Coyote.Actors;19using System;20{21 {22 public static void Main()23 {24 var actor = new Actor();25 var mockEventQueue = new MockEventQueue(actor);26 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);27 mockEventQueue.EnqueueEvent(new MyEvent());28 mockEventQueue.ProcessEvents();29 }30 }31 internal class MyEvent : Event { }32}33using Microsoft.Coyote.Actors.Mocks;34using Microsoft.Coyote.Actors;35using System;36{37 {38 public static void Main()39 {40 var actor = new Actor();41 var mockEventQueue = new MockEventQueue(actor);42 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);43 mockEventQueue.EnqueueEvent(new MyEvent());44 mockEventQueue.ProcessEvents();45 }46 }47 internal class MyEvent : Event { }48}49using Microsoft.Coyote.Actors.Mocks;50using Microsoft.Coyote.Actors;51using System;52{53 {54 public static void Main()55 {56 var actor = new Actor();57 var mockEventQueue = new MockEventQueue(actor);58 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);59 configuration.EnableObjectDisposedException = true;60 configuration.EnableIndexOutOfRangeException = true;61 configuration.EnableNullReferenceException = true;62 configuration.EnableDivideByZeroException = true;63 configuration.EnableActorTestingCoverage = true;64 configuration.ReportActivityCoverage = true;65 configuration.ReportFairScheduling = true;66 configuration.ReportUnfairScheduling = true;67 configuration.ReportCoverage = true;68 configuration.ReportDataRaceCoverage = true;69 configuration.ReportDeadlockCoverage = true;70 configuration.ReportLivelockCoverage = true;71 configuration.ReportUnhandledExceptions = true;72 configuration.ReportUnhandledExceptionsAsFailures = true;73 configuration.ReportTimeouts = true;74 configuration.ReportTimeoutsAsFailures = true;75 configuration.ReportAssertInEntryState = true;76 configuration.ReportAssertInEntryStateAsFailures = true;77 configuration.ReportAssertInExitState = true;78 configuration.ReportAssertInExitStateAsFailures = true;79 configuration.ReportAssertInState = true;80 configuration.ReportAssertInStateAsFailures = true;81 configuration.ReportAssertInStateGroup = true;82 configuration.ReportAssertInStateGroupAsFailures = true;83 configuration.ReportAssertIsHalted = true;84 configuration.ReportAssertIsHaltedAsFailures = true;85 configuration.ReportAssertIsNotHalted = true;

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OnRaiseEvent

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1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Actors;3using System;4{5 {6 public static void Main()7 {8 var actor = new Actor();9 var mockEventQueue = new MockEventQueue(actor);10 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);11 mockEventQueue.EnqueueEvent(new MyEvent());12 mockEventQueue.ProcessEvents();13 }14 }15 internal class MyEvent : Event { }16}17using Microsoft.Coyote.Actors.Mocks;18using Microsoft.Coyote.Actors;19using System;20{21 {22 public static void Main()23 {24 var actor = new Actor();25 var mockEventQueue = new MockEventQueue(actor);26 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);27 mockEventQueue.EnqueueEvent(new MyEvent());28 mockEventQueue.ProcessEvents();29 }30 }31 internal class MyEvent : Event { }32}33using Microsoft.Coyote.Actors.Mocks;34using Microsoft.Coyote.Actors;35using System;36{37 {38 public static void Main()39 {40 var actor = new Actor();41 var mockEventQueue = new MockEventQueue(actor);42 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);43 mockEventQueue.EnqueueEvent(new MyEvent());44 mockEventQueue.ProcessEvents();45 }46 }47 internal class MyEvent : Event { }48}49using Microsoft.Coyote.Actors.Mocks;50using Microsoft.Coyote.Actors;51using System;52{53 {54 public static void Main()55 {56 var actor = new Actor();57 var mockEventQueue = new MockEventQueue(actor);58 mockEventQueue.OnRaiseEvent += (sender, args) => Console.WriteLine(args.Event);

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OnRaiseEvent

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6{7 {8 public MyEvent(int value)9 {10 this.Value = value;11 }12 public int Value { get; }13 }14 {15 private readonly TaskCompletionSource<bool> tcs;16 public MyActor(TaskCompletionSource<bool> tcs)17 {18 this.tcs = tcs;19 }20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new MyEvent(5));23 return Task.CompletedTask;24 }25 protected override Task OnEventAsync(Event e)26 {27 if (e is MyEvent myEvent && myEvent.Value == 5)28 {29 this.tcs.SetResult(true);30 }31 return Task.CompletedTask;32 }33 }34 {35 private static async Task Main(string[] args)36 {37 var tcs = new TaskCompletionSource<bool>();38 var mock = new MockEventQueue();39 var actor = Actor.CreateActor<MyActor>(mock, tcs);40 mock.OnRaiseEvent(new MyEvent(5));41 await tcs.Task;42 Console.WriteLine("Success");43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Mocks;51{52 {53 public MyEvent(int value)54 {55 this.Value = value;56 }57 public int Value { get; }58 }59 {60 private readonly TaskCompletionSource<bool> tcs;61 public MyActor(TaskCompletionSource<bool> tcs)62 {63 this.tcs = tcs;64 }65 protected override Task OnInitializeAsync(Event initialEvent)66 {67 this.SendEvent(this.Id, new MyEvent(5));68 return Task.CompletedTask;69 }70 protected override Task OnEventAsync(Event e)71 {72 if (e is MyEvent myEvent && myEvent.Value == 5

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OnRaiseEvent

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.Strategy = TestingStrategy.PCT;15 configuration.MaxUnfairSchedulingSteps = 100;16 configuration.MaxFairSchedulingSteps = 100;17 configuration.TestingIterations = 1;18 configuration.SchedulingIterations = 1;19 configuration.Verbose = 0;20 configuration.LogWriter = new FileLogWriter("C:/Users/.../test.log");21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableLivelockDetection = true;25 configuration.EnableOperationCanceledException = true;26 configuration.EnableObjectDisposedException = true;27 configuration.EnableIndexOutOfRangeException = true;28 configuration.EnableNullReferenceException = true;29 configuration.EnableDivideByZeroException = true;30 configuration.EnableActorTestingCoverage = true;31 configuration.ReportActivityCoverage = true;32 configuration.ReportFairScheduling = true;33 configuration.ReportUnfairScheduling = true;34 configuration.ReportCoverage = true;35 configuration.ReportDataRaceCoverage = true;36 configuration.ReportDeadlockCoverage = true;37 configuration.ReportLivelockCoverage = true;38 configuration.ReportUnhandledExceptions = true;39 configuration.ReportUnhandledExceptionsAsFailures = true;40 configuration.ReportTimeouts = true;41 configuration.ReportTimeoutsAsFailures = true;42 configuration.ReportAssertInEntryState = true;43 configuration.ReportAssertInEntryStateAsFailures = true;44 configuration.ReportAssertInExitState = true;45 configuration.ReportAssertInExitStateAsFailures = true;46 configuration.ReportAssertInState = true;47 configuration.ReportAssertInStateAsFailures = true;48 configuration.ReportAssertInStateGroup = true;49 configuration.ReportAssertInStateGroupAsFailures = true;50 configuration.ReportAssertIsHalted = true;51 configuration.ReportAssertIsHaltedAsFailures = true;52 configuration.ReportAssertIsNotHalted = true;

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