Best Coyote code snippet using Microsoft.Coyote.Actors.Mocks.MockEventQueue.OnEnqueueEvent
MockEventQueue.cs
Source:MockEventQueue.cs
...82 this.OnReceiveEvent(e, eventGroup, info);83 this.ReceiveCompletionSource.SetResult(e);84 return EnqueueStatus.EventHandlerRunning;85 }86 this.OnEnqueueEvent(e, eventGroup, info);87 this.Queue.AddLast((e, eventGroup, info));88 if (info.Assert >= 0)89 {90 var eventCount = this.Queue.Count(val => val.e.GetType().Equals(e.GetType()));91 this.Assert(eventCount <= info.Assert,92 "There are more than {0} instances of '{1}' in the input queue of {2}.",93 info.Assert, info.EventName, this.Owner.Id);94 }95 if (!this.IsEventHandlerRunning)96 {97 if (this.TryDequeueEvent(true).e is null)98 {99 return EnqueueStatus.NextEventUnavailable;100 }101 else102 {103 this.IsEventHandlerRunning = true;104 return EnqueueStatus.EventHandlerNotRunning;105 }106 }107 return EnqueueStatus.EventHandlerRunning;108 }109 /// <inheritdoc/>110 public (DequeueStatus status, Event e, EventGroup eventGroup, EventInfo info) Dequeue()111 {112 // Try to get the raised event, if there is one. Raised events113 // have priority over the events in the inbox.114 if (this.RaisedEvent != default)115 {116 if (this.IsEventIgnored(this.RaisedEvent.e))117 {118 // TODO: should the user be able to raise an ignored event?119 // The raised event is ignored in the current state.120 this.OnIgnoreEvent(this.RaisedEvent.e, this.RaisedEvent.eventGroup, this.RaisedEvent.info);121 this.RaisedEvent = default;122 }123 else124 {125 (Event e, EventGroup eventGroup, EventInfo info) raisedEvent = this.RaisedEvent;126 this.RaisedEvent = default;127 return (DequeueStatus.Raised, raisedEvent.e, raisedEvent.eventGroup, raisedEvent.info);128 }129 }130 // Make sure this happens before a potential dequeue.131 var hasDefaultHandler = this.IsDefaultHandlerAvailable();132 // Try to dequeue the next event, if there is one.133 var (e, eventGroup, info) = this.TryDequeueEvent();134 if (e != null)135 {136 // Found next event that can be dequeued.137 return (DequeueStatus.Success, e, eventGroup, info);138 }139 // No event can be dequeued, so check if there is a default event handler.140 if (!hasDefaultHandler)141 {142 // There is no default event handler installed, so do not return an event.143 this.IsEventHandlerRunning = false;144 return (DequeueStatus.NotAvailable, null, null, null);145 }146 // TODO: check op-id of default event.147 // A default event handler exists.148 string stateName = this.Owner is StateMachine stateMachine ?149 NameResolver.GetStateNameForLogging(stateMachine.CurrentState) : string.Empty;150 var eventOrigin = new EventOriginInfo(this.Owner.Id, this.Owner.GetType().FullName, stateName);151 return (DequeueStatus.Default, DefaultEvent.Instance, null, new EventInfo(DefaultEvent.Instance, eventOrigin));152 }153 /// <summary>154 /// Dequeues the next event and its metadata, if there is one available, else returns null.155 /// </summary>156 private (Event e, EventGroup eventGroup, EventInfo info) TryDequeueEvent(bool checkOnly = false)157 {158 // Try to dequeue the next event, if there is one.159 var node = this.Queue.First;160 while (node != null)161 {162 // Iterates through the events and metadata in the inbox.163 var nextNode = node.Next;164 var currentEvent = node.Value;165 if (this.IsEventIgnored(currentEvent.e))166 {167 if (!checkOnly)168 {169 // Removes an ignored event.170 this.Queue.Remove(node);171 this.OnIgnoreEvent(currentEvent.e, currentEvent.eventGroup, currentEvent.info);172 }173 node = nextNode;174 continue;175 }176 else if (this.IsEventDeferred(currentEvent.e))177 {178 // Skips a deferred event.179 this.OnDeferEvent(currentEvent.e, currentEvent.eventGroup, currentEvent.info);180 node = nextNode;181 continue;182 }183 if (!checkOnly)184 {185 this.Queue.Remove(node);186 }187 return currentEvent;188 }189 return default;190 }191 /// <inheritdoc/>192 public void RaiseEvent(Event e, EventGroup eventGroup)193 {194 string stateName = this.Owner is StateMachine stateMachine ?195 NameResolver.GetStateNameForLogging(stateMachine.CurrentState) : string.Empty;196 var eventOrigin = new EventOriginInfo(this.Owner.Id, this.Owner.GetType().FullName, stateName);197 var info = new EventInfo(e, eventOrigin);198 this.RaisedEvent = (e, eventGroup, info);199 this.OnRaiseEvent(e, eventGroup, info);200 }201 /// <inheritdoc/>202 public Task<Event> ReceiveEventAsync(Type eventType, Func<Event, bool> predicate = null)203 {204 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>205 {206 { eventType, predicate }207 };208 return this.ReceiveEventAsync(eventWaitTypes);209 }210 /// <inheritdoc/>211 public Task<Event> ReceiveEventAsync(params Type[] eventTypes)212 {213 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();214 foreach (var type in eventTypes)215 {216 eventWaitTypes.Add(type, null);217 }218 return this.ReceiveEventAsync(eventWaitTypes);219 }220 /// <inheritdoc/>221 public Task<Event> ReceiveEventAsync(params Tuple<Type, Func<Event, bool>>[] events)222 {223 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();224 foreach (var e in events)225 {226 eventWaitTypes.Add(e.Item1, e.Item2);227 }228 return this.ReceiveEventAsync(eventWaitTypes);229 }230 /// <summary>231 /// Waits for an event to be enqueued.232 /// </summary>233 private Task<Event> ReceiveEventAsync(Dictionary<Type, Func<Event, bool>> eventWaitTypes)234 {235 this.OnReceiveInvoked();236 (Event e, EventGroup eventGroup, EventInfo info) receivedEvent = default;237 var node = this.Queue.First;238 while (node != null)239 {240 // Dequeue the first event that the caller waits to receive, if there is one in the queue.241 if (eventWaitTypes.TryGetValue(node.Value.e.GetType(), out Func<Event, bool> predicate) &&242 (predicate is null || predicate(node.Value.e)))243 {244 receivedEvent = node.Value;245 this.Queue.Remove(node);246 break;247 }248 node = node.Next;249 }250 if (receivedEvent == default)251 {252 this.ReceiveCompletionSource = new TaskCompletionSource<Event>();253 this.EventWaitTypes = eventWaitTypes;254 this.OnWaitEvent(this.EventWaitTypes.Keys);255 return this.ReceiveCompletionSource.Task;256 }257 this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, receivedEvent.info);258 return Task.FromResult(receivedEvent.e);259 }260 /// <summary>261 /// Checks if the specified event is currently ignored.262 /// </summary>263 [MethodImpl(MethodImplOptions.AggressiveInlining)]264 protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);265 /// <summary>266 /// Checks if the specified event is currently deferred.267 /// </summary>268 [MethodImpl(MethodImplOptions.AggressiveInlining)]269 protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);270 /// <summary>271 /// Checks if a default handler is currently available.272 /// </summary>273 [MethodImpl(MethodImplOptions.AggressiveInlining)]274 protected virtual bool IsDefaultHandlerAvailable()275 {276 bool result = this.Owner.IsDefaultHandlerInstalled();277 if (result)278 {279 this.Owner.Context.Scheduler.ScheduleNextOperation();280 }281 return result;282 }283 /// <summary>284 /// Notifies the actor that an event has been enqueued.285 /// </summary>286 [MethodImpl(MethodImplOptions.AggressiveInlining)]287 protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>288 this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);289 /// <summary>290 /// Notifies the actor that an event has been raised.291 /// </summary>292 [MethodImpl(MethodImplOptions.AggressiveInlining)]293 protected virtual void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>294 this.Owner.OnRaiseEvent(e, eventGroup, eventInfo);295 /// <summary>296 /// Notifies the actor that it is waiting to receive an event of one of the specified types.297 /// </summary>298 [MethodImpl(MethodImplOptions.AggressiveInlining)]299 protected virtual void OnWaitEvent(IEnumerable<Type> eventTypes) => this.Owner.OnWaitEvent(eventTypes);300 /// <summary>301 /// Notifies the actor that an event it was waiting to receive has been enqueued.302 /// </summary>...
OnEnqueueEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Mocks;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var test = new SystematicTestingEngine();14 test.Test(r =>15 {16 var actor = r.CreateActor(typeof(E));17 r.SendEvent(actor, new E());18 });19 }20 }21 {22 }23 {24 }25 {26 }27 {28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 }53 {54 }55 {56 }57 {58 }59 {60 }61 {62 }63 {64 }65 {66 }67 {68 }69 {70 }71 {72 }73 {74 }75 {76 }77 {78 }79 {80 }81 {82 }83 {84 }
OnEnqueueEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.Testing;7{8 {9 public static void Main()10 {11 Task.Run(async () =>12 {13 await RunAsync();14 }).GetAwaiter().GetResult();15 }16 public static async Task RunAsync()17 {18 var runtime = RuntimeFactory.Create();19 var config = Configuration.Create().WithTestingIterations(1000);20 var test = new UnitTest(runtime, config);21 test.OnEnqueueEvent += (sender, e) =>22 {23 Console.WriteLine($"Enqueued event {e.Event}");24 };25 await test.ExecuteAsync(async () =>26 {27 var actor = await runtime.CreateActorAsync(typeof(MyActor));28 await runtime.SendEventAsync(actor, new E());29 });30 }31 }32 {33 [OnEventDoAction(typeof(E), nameof(HandleE))]34 {35 }36 private void HandleE()37 {38 this.RaiseEvent(new E());39 }40 }41 {42 }43}44using System;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.Mocks;49using Microsoft.Coyote.Testing;50{51 {52 public static void Main()53 {54 Task.Run(async () =>55 {56 await RunAsync();57 }).GetAwaiter().GetResult();58 }59 public static async Task RunAsync()60 {61 var runtime = RuntimeFactory.Create();62 var config = Configuration.Create().WithTestingIterations(1000);63 var test = new UnitTest(runtime, config);64 test.OnEnqueueEvent += (sender, e) =>65 {66 Console.WriteLine($"Enqueued event {e.Event}");67 };68 await test.ExecuteAsync(async () =>69 {70 var actor = await runtime.CreateActorAsync(typeof(MyActor));71 await runtime.SendEventAsync(actor, new E());72 });73 }74 }
OnEnqueueEvent
Using AI Code Generation
1{2 {3 public MockEventQueue(Actor owner) : base(owner)4 {5 }6 public void OnEnqueueEvent(Event e)7 {8 base.EnqueueEvent(e);9 }10 }11}12{13 {14 public MockActorRuntime(Configuration configuration, ILogger logger) : base(configuration, logger)15 {16 }17 public void OnEnqueueEvent(ActorId actor, Event e)18 {19 this.GetEventQueue(actor).OnEnqueueEvent(e);20 }21 }22}23{24 {25 public MockActor(ActorId id) : base(id)26 {27 }28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 var runtime = this.Runtime as MockActorRuntime;31 runtime.OnEnqueueEvent(this.Id, new PingEvent());32 return Task.CompletedTask;33 }34 }35}36{37 {38 {39 }40 {41 }42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.Runtime.OnEnqueueEvent(this.Id, new PongEvent());46 return Task.CompletedTask;47 }48 }49 public void TestOnEnqueueEvent()50 {51 this.Test(async r =>52 {53 var m = r.CreateActor<MockActor>();54 var e = await r.ReceiveEventAsync<PongEvent>();55 },56 configuration: GetConfiguration().WithTestingIterations(100));57 }58 }59}
OnEnqueueEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var mockEventQueue = new MockEventQueue();13 mockEventQueue.OnEnqueueEvent += (sender, e) => {14 Console.WriteLine("Event enqueued: " + e.Item.ToString());15 };16 mockEventQueue.Enqueue(new Event());17 }18 }19}20using Microsoft.Coyote.Actors.Mocks;21using Microsoft.Coyote.Actors;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 static void Main(string[] args)30 {31 var mockEventQueue = new MockEventQueue();32 mockEventQueue.OnDequeueEvent += (sender, e) => {33 Console.WriteLine("Event dequeued: " + e.Item.ToString());34 };35 mockEventQueue.Enqueue(new Event());36 mockEventQueue.Dequeue();37 }38 }39}40using Microsoft.Coyote.Actors.Mocks;41using Microsoft.Coyote.Actors;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var mockEventQueue = new MockEventQueue();52 mockEventQueue.OnEnqueueEvent += (sender, e) => {53 Console.WriteLine("Event enqueued: " + e.Item.ToString());54 };55 mockEventQueue.Enqueue(new Event());56 }57 }58}59using Microsoft.Coyote.Actors.Mocks;60using Microsoft.Coyote.Actors;61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66{
OnEnqueueEvent
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Mocks;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var mockEventQueue = new MockEventQueue();13 var mockRuntime = new MockRuntime();14 var mockActor = mockRuntime.CreateActor(typeof(Actor1));15 var newEvent = new Event1();16 mockEventQueue.OnEnqueueEvent(mockActor, newEvent);17 mockRuntime.RunAsync(mockEventQueue).Wait();18 Console.WriteLine("Program finished");19 Console.ReadLine();20 }21 }22 {23 }24 {25 [OnEventDoAction(typeof(Event1), nameof(HandleEvent1))]26 {27 }28 private void HandleEvent1()29 {30 Console.WriteLine("Event1 handled");31 }32 }33}
OnEnqueueEvent
Using AI Code Generation
1{2 {3 public MockEventQueue(Actor actor, Guid opGroupId)4 : base(actor, opGroupId)5 {6 }7 public void OnEnqueueEvent(Event e)8 {9 base.OnEnqueueEvent(e);10 }11 }12}13using System;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.Mocks;16{17 {18 public static void Main()19 {20 var actor = new Actor();21 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());22 mockEventQueue.OnEnqueueEvent(new Event());23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.Mocks;30{31 {32 public static async Task Main()33 {34 var actor = new Actor();35 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());36 await mockEventQueue.OnEnqueueEventAsync(new Event());37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Mocks;43{44 {45 public static void Main()46 {47 var actor = new Actor();48 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());49 mockEventQueue.OnEnqueueEvent(new Event(), new Event());50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.Mocks;57{58 {59 public static async Task Main()60 {
OnEnqueueEvent
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Mocks;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.SystematicTesting.Strategies;7using Microsoft.Coyote.SystematicTesting.Threading;8using Microsoft.Coyote.SystematicTesting.Timers;9using Microsoft.Coyote.SystematicTesting.Tasks;10using Microsoft.Coyote.SystematicTesting.Tasks.Actors;11using Microsoft.Coyote.SystematicTesting.Tasks.Actors.Mocks;12using Microsoft.Coyote.SystematicTesting.Tasks.Channels;13using Microsoft.Coyote.SystematicTesting.Tasks.Channels.Mocks;14using Microsoft.Coyote.SystematicTesting.Tasks.Timers;15using Microsoft.Coyote.SystematicTesting.Tasks.Timers.Mocks;16using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations;17using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Mocks;18using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic;19using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Mocks;20using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers;21using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks;22using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks;23using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks;24using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks;25using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks;26using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;27using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;28using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;29using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;
OnEnqueueEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Mocks;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.Threading;8using Microsoft.Coyote.Tests.Common;9using Xunit;10using Xunit.Abstractions;11{12 {13 public OnEnqueueEventTests(ITestOutputHelper output)14 : base(output)15 {16 }17 {18 }19 {20 }21 {22 }23 {24 }25 {26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.SendEvent(this.Id, new E());29 this.SendEvent(this.Id, new M());30 this.SendEvent(this.Id, new N());31 this.SendEvent(this.Id, new P());32 return Task.CompletedTask;33 }34 }35 [Fact(Timeout = 5000)]36 public void TestOnEnqueueEvent()37 {38 this.TestWithError(async () =>39 {40 var config = Configuration.Create().WithTestingIterations(1);41 var test = new ProductionRuntime(config);42 var actor = test.CreateActor(typeof(A));43 var queue = test.GetEventQueue(actor);44 var events = new Event[] { new E(), new M(), new N(), new P() };45 var index = 0;46 queue.OnEnqueueEvent += (sender, e) =>47 {48 Assert.Same(events[index++], e);49 };50 await test.WaitAsync(actor);51 },52 error => Assert.True(error is EventQueueEmptyException));53 }54 }55}56 Assert.Same() Failure
OnEnqueueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Mocks;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Utilities;13using Microsoft.Coyote.Tests.SystematicTesting.Mocks;14using Xunit;15using Xunit.Abstractions;16{17 {18 public EnqueueEventTests(ITestOutputHelper output)19 : base(output)20 {21 }22 {23 }24 {25 public ActorId Id;26 public Setup(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 [OnEntry(nameof(OnInit))]33 {34 }35 private void OnInit(Event e)36 {37 this.SendEvent(this.Id, new E());38 }39 }40 [Fact(Timeout = 5000)]41 public void TestEnqueueEvent()42 {43 this.TestWithError(r =>44 {45 r.RegisterMonitor<ActorRuntimeMonitor>();46 r.CreateActor(typeof(M));47 },48 configuration: GetConfiguration().WithTestingIterations(100),49 replay: true);50 }51 {52 [OnEntry(nameof(OnInit))]53 {54 }55 private void OnInit(Event e)56 {57 this.SendEvent(this.Id, new E());58 }59 }60 [Fact(Timeout = 5000)]61 public void TestEnqueueEventInSetup()62 {63 this.TestWithError(r =>64 {65 r.RegisterMonitor<ActorRuntimeMonitor>();66 r.CreateActor(typeof(N));67 },68 configuration: GetConfiguration().WithTestingIterations(100),69 replay: true);70 }71{72 {73 public MockActor(ActorId id) : base(id)74 {75 }76 protected override Task OnInitializeAsync(Event initialEvent)77 {78 var runtime = this.Runtime as MockActorRuntime;79 runtime.OnEnqueueEvent(this.Id, new PingEvent());80 return Task.CompletedTask;81 }82 }83}84{85 {86 {87 }88 {89 }90 {91 protected override Task OnInitializeAsync(Event initialEvent)92 {93 this.Runtime.OnEnqueueEvent(this.Id, new PongEvent());94 return Task.CompletedTask;95 }96 }97 public void TestOnEnqueueEvent()98 {99 this.Test(async r =>100 {101 var m = r.CreateActor<MockActor>();102 var e = await r.ReceiveEventAsync<PongEvent>();103 },104 configuration: GetConfiguration().WithTestingIterations(100));105 }106 }107}
OnEnqueueEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var mockEventQueue = new MockEventQueue();13 mockEventQueue.OnEnqueueEvent += (sender, e) => {14 Console.WriteLine("Event enqueued: " + e.Item.ToString());15 };16 mockEventQueue.Enqueue(new Event());17 }18 }19}20using Microsoft.Coyote.Actors.Mocks;21using Microsoft.Coyote.Actors;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 static void Main(string[] args)30 {31 var mockEventQueue = new MockEventQueue();32 mockEventQueue.OnDequeueEvent += (sender, e) => {33 Console.WriteLine("Event dequeued: " + e.Item.ToString());34 };35 mockEventQueue.Enqueue(new Event());36 mockEventQueue.Dequeue();37 }38 }39}40using Microsoft.Coyote.Actors.Mocks;41using Microsoft.Coyote.Actors;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var mockEventQueue = new MockEventQueue();52 mockEventQueue.OnEnqueueEvent += (sender, e) => {53 Console.WriteLine("Event enqueued: " + e.Item.ToString());54 };55 mockEventQueue.Enqueue(new Event());56 }57 }58}59using Microsoft.Coyote.Actors.Mocks;60using Microsoft.Coyote.Actors;61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66{
OnEnqueueEvent
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Mocks;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var mockEventQueue = new MockEventQueue();13 var mockRuntime = new MockRuntime();14 var mockActor = mockRuntime.CreateActor(typeof(Actor1));15 var newEvent = new Event1();16 mockEventQueue.OnEnqueueEvent(mockActor, newEvent);17 mockRuntime.RunAsync(mockEventQueue).Wait();18 Console.WriteLine("Program finished");19 Console.ReadLine();20 }21 }22 {23 }24 {25 [OnEventDoAction(typeof(Event1), nameof(HandleEvent1))]26 {27 }28 private void HandleEvent1()29 {30 Console.WriteLine("Event1 handled");31 }32 }33}
OnEnqueueEvent
Using AI Code Generation
1{2 {3 public MockEventQueue(Actor actor, Guid opGroupId)4 : base(actor, opGroupId)5 {6 }7 public void OnEnqueueEvent(Event e)8 {9 base.OnEnqueueEvent(e);10 }11 }12}13using System;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.Mocks;16{17 {18 public static void Main()19 {20 var actor = new Actor();21 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());22 mockEventQueue.OnEnqueueEvent(new Event());23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.Mocks;30{31 {32 public static async Task Main()33 {34 var actor = new Actor();35 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());36 await mockEventQueue.OnEnqueueEventAsync(new Event());37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Mocks;43{44 {45 public static void Main()46 {47 var actor = new Actor();48 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());49 mockEventQueue.OnEnqueueEvent(new Event(), new Event());50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.Mocks;57{58 {59 public static async Task Main()60 {
OnEnqueueEvent
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Mocks;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.SystematicTesting.Strategies;7using Microsoft.Coyote.SystematicTesting.Threading;8using Microsoft.Coyote.SystematicTesting.Timers;9using Microsoft.Coyote.SystematicTesting.Tasks;10using Microsoft.Coyote.SystematicTesting.Tasks.Actors;11using Microsoft.Coyote.SystematicTesting.Tasks.Actors.Mocks;12using Microsoft.Coyote.SystematicTesting.Tasks.Channels;13using Microsoft.Coyote.SystematicTesting.Tasks.Channels.Mocks;14using Microsoft.Coyote.SystematicTesting.Tasks.Timers;15using Microsoft.Coyote.SystematicTesting.Tasks.Timers.Mocks;16using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations;17using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Mocks;18using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic;19using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Mocks;20using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers;21using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks;22using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks;23using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks;24using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks;25using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks;26using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;27using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;28using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;29using Microsoft.Coyote.SystematicTesting.Tasks.WaitOperations.Systematic.Timers.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;
OnEnqueueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Mocks;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Utilities;13using Microsoft.Coyote.Tests.SystematicTesting.Mocks;14using Xunit;15using Xunit.Abstractions;16{17 {18 public EnqueueEventTests(ITestOutputHelper output)19 : base(output)20 {21 }22 {23 }24 {25 public ActorId Id;26 public Setup(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 [OnEntry(nameof(OnInit))]33 {34 }35 private void OnInit(Event e)36 {37 this.SendEvent(this.Id, new E());38 }39 }40 [Fact(Timeout = 5000)]41 public void TestEnqueueEvent()42 {43 this.TestWithError(r =>44 {45 r.RegisterMonitor<ActorRuntimeMonitor>();46 r.CreateActor(typeof(M));47 },48 configuration: GetConfiguration().WithTestingIterations(100),49 replay: true);50 }51 {52 [OnEntry(nameof(OnInit))]53 {54 }55 private void OnInit(Event e)56 {57 this.SendEvent(this.Id, new E());58 }59 }60 [Fact(Timeout = 5000)]61 public void TestEnqueueEventInSetup()62 {63 this.TestWithError(r =>64 {65 r.RegisterMonitor<ActorRuntimeMonitor>();66 r.CreateActor(typeof(N));67 },68 configuration: GetConfiguration().WithTestingIterations(100),69 replay: true);70 }71 {72 static void Main(string[] args)73 {74 var mockEventQueue = new MockEventQueue();75 mockEventQueue.OnDequeueEvent += (sender, e) => {76 Console.WriteLine("Event dequeued: " + e.Item.ToString());77 };78 mockEventQueue.Enqueue(new Event());79 mockEventQueue.Dequeue();80 }81 }82}83using Microsoft.Coyote.Actors.Mocks;84using Microsoft.Coyote.Actors;85using System;86using System.Collections.Generic;87using System.Linq;88using System.Text;89using System.Threading.Tasks;90{91 {92 static void Main(string[] args)93 {94 var mockEventQueue = new MockEventQueue();95 mockEventQueue.OnEnqueueEvent += (sender, e) => {96 Console.WriteLine("Event enqueued: " + e.Item.ToString());97 };98 mockEventQueue.Enqueue(new Event());99 }100 }101}102using Microsoft.Coyote.Actors.Mocks;103using Microsoft.Coyote.Actors;104using System;105using System.Collections.Generic;106using System.Linq;107using System.Text;108using System.Threading.Tasks;109{
OnEnqueueEvent
Using AI Code Generation
1{2 {3 public MockEventQueue(Actor actor, Guid opGroupId)4 : base(actor, opGroupId)5 {6 }7 public void OnEnqueueEvent(Event e)8 {9 base.OnEnqueueEvent(e);10 }11 }12}13using System;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.Mocks;16{17 {18 public static void Main()19 {20 var actor = new Actor();21 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());22 mockEventQueue.OnEnqueueEvent(new Event());23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.Mocks;30{31 {32 public static async Task Main()33 {34 var actor = new Actor();35 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());36 await mockEventQueue.OnEnqueueEventAsync(new Event());37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Mocks;43{44 {45 public static void Main()46 {47 var actor = new Actor();48 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());49 mockEventQueue.OnEnqueueEvent(new Event(), new Event());50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.Mocks;57{58 {59 public static async Task Main()60 {
OnEnqueueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Mocks;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Utilities;13using Microsoft.Coyote.Tests.SystematicTesting.Mocks;14using Xunit;15using Xunit.Abstractions;16{17 {18 public EnqueueEventTests(ITestOutputHelper output)19 : base(output)20 {21 }22 {23 }24 {25 public ActorId Id;26 public Setup(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 [OnEntry(nameof(OnInit))]33 {34 }35 private void OnInit(Event e)36 {37 this.SendEvent(this.Id, new E());38 }39 }40 [Fact(Timeout = 5000)]41 public void TestEnqueueEvent()42 {43 this.TestWithError(r =>44 {45 r.RegisterMonitor<ActorRuntimeMonitor>();46 r.CreateActor(typeof(M));47 },48 configuration: GetConfiguration().WithTestingIterations(100),49 replay: true);50 }51 {52 [OnEntry(nameof(OnInit))]53 {54 }55 private void OnInit(Event e)56 {57 this.SendEvent(this.Id, new E());58 }59 }60 [Fact(Timeout = 5000)]61 public void TestEnqueueEventInSetup()62 {63 this.TestWithError(r =>64 {65 r.RegisterMonitor<ActorRuntimeMonitor>();66 r.CreateActor(typeof(N));67 },68 configuration: GetConfiguration().WithTestingIterations(100),69 replay: true);70 }
OnEnqueueEvent
Using AI Code Generation
1{2 {3 public MockEventQueue(Actor actor, Guid opGroupId)4 : base(actor, opGroupId)5 {6 }7 public void OnEnqueueEvent(Event e)8 {9 base.OnEnqueueEvent(e);10 }11 }12}13using System;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.Mocks;16{17 {18 public static void Main()19 {20 var actor = new Actor();21 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());22 mockEventQueue.OnEnqueueEvent(new Event());23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.Mocks;30{31 {32 public static async Task Main()33 {34 var actor = new Actor();35 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());36 await mockEventQueue.OnEnqueueEventAsync(new Event());37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Mocks;43{44 {45 public static void Main()46 {47 var actor = new Actor();48 var mockEventQueue = new MockEventQueue(actor, Guid.NewGuid());49 mockEventQueue.OnEnqueueEvent(new Event(), new Event());50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.Mocks;57{58 {59 public static async Task Main()60 {
OnEnqueueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Mocks;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Utilities;13using Microsoft.Coyote.Tests.SystematicTesting.Mocks;14using Xunit;15using Xunit.Abstractions;16{17 {18 public EnqueueEventTests(ITestOutputHelper output)19 : base(output)20 {21 }22 {23 }24 {25 public ActorId Id;26 public Setup(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 [OnEntry(nameof(OnInit))]33 {34 }35 private void OnInit(Event e)36 {37 this.SendEvent(this.Id, new E());38 }39 }40 [Fact(Timeout = 5000)]41 public void TestEnqueueEvent()42 {43 this.TestWithError(r =>44 {45 r.RegisterMonitor<ActorRuntimeMonitor>();46 r.CreateActor(typeof(M));47 },48 configuration: GetConfiguration().WithTestingIterations(100),49 replay: true);50 }51 {52 [OnEntry(nameof(OnInit))]53 {54 }55 private void OnInit(Event e)56 {57 this.SendEvent(this.Id, new E());58 }59 }60 [Fact(Timeout = 5000)]61 public void TestEnqueueEventInSetup()62 {63 this.TestWithError(r =>64 {65 r.RegisterMonitor<ActorRuntimeMonitor>();66 r.CreateActor(typeof(N));67 },68 configuration: GetConfiguration().WithTestingIterations(100),69 replay: true);70 }
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