How to use OnWaitEvent method of Microsoft.Coyote.Actors.EventQueue class

Best Coyote code snippet using Microsoft.Coyote.Actors.EventQueue.OnWaitEvent

EventQueue.cs

Source:EventQueue.cs Github

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...228 if (receivedEvent == default)229 {230 // Note that EventWaitTypes is racy, so should not be accessed outside231 // the lock, this is why we access eventWaitTypes instead.232 this.OnWaitEvent(eventWaitTypes.Keys);233 return this.ReceiveCompletionSource.Task;234 }235 this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, null);236 return Task.FromResult(receivedEvent.e);237 }238 /// <summary>239 /// Checks if the specified event is currently ignored.240 /// </summary>241 [MethodImpl(MethodImplOptions.AggressiveInlining)]242 protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);243 /// <summary>244 /// Checks if the specified event is currently deferred.245 /// </summary>246 [MethodImpl(MethodImplOptions.AggressiveInlining)]247 protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);248 /// <summary>249 /// Checks if a default handler is currently available.250 /// </summary>251 [MethodImpl(MethodImplOptions.AggressiveInlining)]252 protected virtual bool IsDefaultHandlerAvailable() => this.Owner.IsDefaultHandlerInstalled();253 /// <summary>254 /// Notifies the actor that an event has been enqueued.255 /// </summary>256 [MethodImpl(MethodImplOptions.AggressiveInlining)]257 protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>258 this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);259 /// <summary>260 /// Notifies the actor that an event has been raised.261 /// </summary>262 [MethodImpl(MethodImplOptions.AggressiveInlining)]263 protected virtual void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>264 this.Owner.OnRaiseEvent(e, eventGroup, eventInfo);265 /// <summary>266 /// Notifies the actor that it is waiting to receive an event of one of the specified types.267 /// </summary>268 [MethodImpl(MethodImplOptions.AggressiveInlining)]269 protected virtual void OnWaitEvent(IEnumerable<Type> eventTypes) => this.Owner.OnWaitEvent(eventTypes);270 /// <summary>271 /// Notifies the actor that an event it was waiting to receive has been enqueued.272 /// </summary>273 [MethodImpl(MethodImplOptions.AggressiveInlining)]274 protected virtual void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>275 this.Owner.OnReceiveEvent(e, eventGroup, eventInfo);276 /// <summary>277 /// Notifies the actor that an event it was waiting to receive was already in the278 /// event queue when the actor invoked the receive statement.279 /// </summary>280 [MethodImpl(MethodImplOptions.AggressiveInlining)]281 protected virtual void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo) =>282 this.Owner.OnReceiveEventWithoutWaiting(e, eventGroup, eventInfo);283 /// <summary>...

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TestEventQueue.cs

Source:TestEventQueue.cs Github

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...48 {49 this.Logger.WriteLine("Raised event of type '{0}'.", e.GetType().FullName);50 this.Notify(Notification.RaiseEvent, e, eventInfo);51 }52 protected override void OnWaitEvent(IEnumerable<Type> eventTypes)53 {54 foreach (var type in eventTypes)55 {56 this.Logger.WriteLine("Waits to receive event of type '{0}'.", type.FullName);57 }58 this.Notify(Notification.WaitEvent, null, null);59 }60 protected override void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)61 {62 this.Logger.WriteLine("Received event of type '{0}'.", e.GetType().FullName);63 this.Notify(Notification.ReceiveEvent, e, eventInfo);64 }65 protected override void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo)66 {...

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OnWaitEvent

Using AI Code Generation

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1using System;2using System.Threading;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Testing;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.StateCaching;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Exploration;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies.CustomScheduleStrategy;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies.CustomScheduleStrategy.CustomScheduleStrategy;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Custom.CustomScheduleStrategies.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy.CustomScheduleStrategy;

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OnWaitEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.CoyoteRuntime;3using Microsoft.Coyote.Actors.CoyoteRuntime.Events;4using Microsoft.Coyote.Actors.CoyoteRuntime.Logging;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 EventQueue q = new EventQueue();15 Event e = new Event();16 Task t = Task.Run(() =>17 {18 q.OnWaitEvent(e);19 });20 t.Wait();21 if (t.IsCompleted)22 {23 Console.WriteLine("Task is completed");24 }25 {26 Console.WriteLine("Task is not completed");27 }28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.CoyoteRuntime;33using Microsoft.Coyote.Actors.CoyoteRuntime.Events;34using Microsoft.Coyote.Actors.CoyoteRuntime.Logging;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 EventQueue q = new EventQueue();45 Event e = new Event();46 Task t = Task.Run(() =>47 {48 q.OnWaitEvent(e);49 });50 t.Wait();51 if (t.IsCompleted)52 {53 Console.WriteLine("Task is completed");54 }55 {56 Console.WriteLine("Task is not completed");57 }58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.CoyoteRuntime;

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OnWaitEvent

Using AI Code Generation

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1{2 {3 public abstract bool OnWaitEvent();4 }5}6using Microsoft.Coyote.Actors;7{8 {9 public bool OnWaitEvent()10 {11 return true;12 }13 }14}15using Microsoft.Coyote.Actors;16{17 {18 public virtual bool OnWaitEvent()19 {20 return true;21 }22 }23}24using Microsoft.Coyote.Actors;25{26 {27 public virtual bool OnWaitEvent()28 {29 return true;30 }31 }32}33using Microsoft.Coyote.Actors;34{35 {36 public virtual bool OnWaitEvent()37 {38 return true;39 }40 }41}42using Microsoft.Coyote.Actors;43{44 {45 public virtual bool OnWaitEvent()46 {47 return true;48 }49 }50}51using Microsoft.Coyote.Actors;52{53 {54 public virtual bool OnWaitEvent()55 {56 return true;57 }58 }59}60using Microsoft.Coyote.Actors;61{62 {

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OnWaitEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 public static void Main()7 {8 var eventQueue = new EventQueue();9 var task = Task.Run(() => eventQueue.OnWaitEvent());10 eventQueue.EnqueueEvent(new Event());11 eventQueue.Dispose();12 task.Wait();13 }14 }15}16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 public static void Main()22 {23 var eventQueue = new EventQueue();24 var task = Task.Run(async () => await eventQueue.OnWaitEventAsync());25 eventQueue.EnqueueEvent(new Event());26 eventQueue.Dispose();27 task.Wait();28 }29 }30}31using Microsoft.Coyote.Actors;32using System;33using System.Threading.Tasks;34{35 {36 public static void Main()37 {38 var runtime = new ActorRuntime();39 var eventQueue = runtime.EventQueue;40 var task = Task.Run(() => eventQueue.OnWaitEvent());41 eventQueue.EnqueueEvent(new Event());42 eventQueue.Dispose();43 task.Wait();44 }45 }46}47using Microsoft.Coyote.Actors;48using System;49using System.Threading.Tasks;50{51 {52 public static void Main()53 {54 var runtime = new ActorRuntime();55 var eventQueue = runtime.EventQueue;56 var task = Task.Run(async () => await eventQueue.OnWaitEventAsync());57 eventQueue.EnqueueEvent(new Event());58 eventQueue.Dispose();59 task.Wait();60 }61 }62}63using Microsoft.Coyote.Actors;64using System;65using System.Threading.Tasks;66{67 {68 public static void Main()69 {70 var runtime = new ActorRuntime();

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