How to use OnReceiveEventWithoutWaiting method of Microsoft.Coyote.Actors.EventQueue class

Best Coyote code snippet using Microsoft.Coyote.Actors.EventQueue.OnReceiveEventWithoutWaiting

EventQueue.cs

Source:EventQueue.cs Github

copy

Full Screen

...231 // the lock, this is why we access eventWaitTypes instead.232 this.OnWaitEvent(eventWaitTypes.Keys);233 return this.ReceiveCompletionSource.Task;234 }235 this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, null);236 return Task.FromResult(receivedEvent.e);237 }238 /// <summary>239 /// Checks if the specified event is currently ignored.240 /// </summary>241 [MethodImpl(MethodImplOptions.AggressiveInlining)]242 protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);243 /// <summary>244 /// Checks if the specified event is currently deferred.245 /// </summary>246 [MethodImpl(MethodImplOptions.AggressiveInlining)]247 protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);248 /// <summary>249 /// Checks if a default handler is currently available.250 /// </summary>251 [MethodImpl(MethodImplOptions.AggressiveInlining)]252 protected virtual bool IsDefaultHandlerAvailable() => this.Owner.IsDefaultHandlerInstalled();253 /// <summary>254 /// Notifies the actor that an event has been enqueued.255 /// </summary>256 [MethodImpl(MethodImplOptions.AggressiveInlining)]257 protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>258 this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);259 /// <summary>260 /// Notifies the actor that an event has been raised.261 /// </summary>262 [MethodImpl(MethodImplOptions.AggressiveInlining)]263 protected virtual void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>264 this.Owner.OnRaiseEvent(e, eventGroup, eventInfo);265 /// <summary>266 /// Notifies the actor that it is waiting to receive an event of one of the specified types.267 /// </summary>268 [MethodImpl(MethodImplOptions.AggressiveInlining)]269 protected virtual void OnWaitEvent(IEnumerable<Type> eventTypes) => this.Owner.OnWaitEvent(eventTypes);270 /// <summary>271 /// Notifies the actor that an event it was waiting to receive has been enqueued.272 /// </summary>273 [MethodImpl(MethodImplOptions.AggressiveInlining)]274 protected virtual void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>275 this.Owner.OnReceiveEvent(e, eventGroup, eventInfo);276 /// <summary>277 /// Notifies the actor that an event it was waiting to receive was already in the278 /// event queue when the actor invoked the receive statement.279 /// </summary>280 [MethodImpl(MethodImplOptions.AggressiveInlining)]281 protected virtual void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo) =>282 this.Owner.OnReceiveEventWithoutWaiting(e, eventGroup, eventInfo);283 /// <summary>284 /// Notifies the actor that an event has been ignored.285 /// </summary>286 [MethodImpl(MethodImplOptions.AggressiveInlining)]287 protected virtual void OnIgnoreEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnIgnoreEvent(e);288 /// <summary>289 /// Notifies the actor that an event has been deferred.290 /// </summary>291 [MethodImpl(MethodImplOptions.AggressiveInlining)]292 protected virtual void OnDeferEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnDeferEvent(e);293 /// <summary>294 /// Notifies the actor that an event has been dropped.295 /// </summary>296 [MethodImpl(MethodImplOptions.AggressiveInlining)]...

Full Screen

Full Screen

TestEventQueue.cs

Source:TestEventQueue.cs Github

copy

Full Screen

...61 {62 this.Logger.WriteLine("Received event of type '{0}'.", e.GetType().FullName);63 this.Notify(Notification.ReceiveEvent, e, eventInfo);64 }65 protected override void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo)66 {67 this.Logger.WriteLine("Received event of type '{0}' without waiting.", e.GetType().FullName);68 this.Notify(Notification.ReceiveEventWithoutWaiting, e, eventInfo);69 }70 protected override void OnIgnoreEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)71 {72 this.Logger.WriteLine("Ignored event of type '{0}'.", e.GetType().FullName);73 this.Notify(Notification.IgnoreEvent, e, eventInfo);74 }75 protected override void OnDeferEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)76 {77 this.Logger.WriteLine("Deferred event of type '{0}'.", e.GetType().FullName);78 this.Notify(Notification.DeferEvent, e, eventInfo);79 }...

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10{11 {12 static void Main(string[] args)13 {14 var runtime = RuntimeFactory.Create();15 runtime.CreateActor(typeof(Actor1));16 runtime.Run();17 }18 }19 {20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new Event1());23 var eventQueue = this.Runtime.GetEventQueue(this.Id);24 var event1 = eventQueue.OnReceiveEventWithoutWaiting(typeof(Event1));25 this.Assert(event1 != null);26 return Task.CompletedTask;27 }28 }29 {30 }31}

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 100;14 configuration.SchedulingIterations = 100;15 configuration.MaxFairSchedulingSteps = 1000;

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9{10 {11 public static void Main(string[] args)12 {13 SystematicTestingEngine engine = new SystematicTestingEngine();14 engine.Run();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.ReceiveEventAsync(typeof(StartEvent));21 this.SendEvent(this.Id, new Event1());22 this.SendEvent(this.Id, new Event2());23 }24 protected override async Task OnReceiveEventAsync(Event e)25 {26 if (e is Event1)27 {28 this.OnReceiveEventWithoutWaiting(new Event3());29 }30 }31 }32 {33 }34 {35 }36 {37 }38 {39 }40}41using System;42using System.Collections.Generic;43using System.Text;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.Timers;47using Microsoft.Coyote.SystematicTesting;48using Microsoft.Coyote.SystematicTesting.Strategies;49{50 {51 public static void Main(string[] args)52 {53 SystematicTestingEngine engine = new SystematicTestingEngine();54 engine.Run();55 }56 }57 {58 protected override async Task OnInitializeAsync(Event initialEvent)59 {60 await this.ReceiveEventAsync(typeof(StartEvent));61 this.SendEvent(this.Id, new Event1());62 this.SendEvent(this.Id, new Event2());63 }64 protected override async Task OnReceiveEventAsync(Event e)65 {66 if (e is Event1)67 {68 this.OnReceiveEventWithoutWaiting(new Event3());69 }70 }71 }72 {73 }74 {75 }

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5{6 {7 private static async Task Main(string[] args)8 {9 var actorRuntime = RuntimeFactory.Create();10 var task1 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task1));11 var task2 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task2));12 var task3 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task3));13 var task4 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task4));14 var task5 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task5));15 var task6 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task6));16 var task7 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task7));17 var task8 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task8));18 var task9 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task9));19 var task10 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task10));20 var task11 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task11));21 var task12 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task12));22 var task13 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task13));23 var task14 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task14));24 var task15 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task15));25 var task16 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task16));26 var task17 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task17));27 var task18 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task18));28 var task19 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task19));29 var task20 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task20));30 var task21 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task21));31 var task22 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task22));32 var task23 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task23));33 var task24 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task24));34 var task25 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task25));35 var task26 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task26));36 var task27 = actorRuntime.CreateActorAndExecuteAsync(typeof(Task27));

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 ActorRuntime.RegisterActorAsync<MyActor>();9 Console.ReadLine();10 }11 }12 {13 protected override async Task OnInitializeAsync(Event initialEvent)14 {15 await this.SendEvent(this.Id, new Event());16 var e = this.EventQueue.OnReceiveEventWithoutWaiting();17 Console.WriteLine(e.ToString());18 }19 }20}21using Microsoft.Coyote.Actors;22using System;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 ActorRuntime.RegisterActorAsync<MyActor>();29 Console.ReadLine();30 }31 }32 {33 protected override async Task OnInitializeAsync(Event initialEvent)34 {35 await this.SendEvent(this.Id, new Event());36 var e = await this.EventQueue.OnReceiveEventAsync();37 Console.WriteLine(e.ToString());38 }39 }40}41using Microsoft.Coyote.Actors;42using System;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 ActorRuntime.RegisterActorAsync<MyActor>();49 Console.ReadLine();50 }51 }52 {53 protected override async Task OnInitializeAsync(Event initialEvent)54 {55 await this.SendEvent(this.Id, new Event());56 var e = this.EventQueue.OnReceiveEvent();57 Console.WriteLine(e.ToString());58 }59 }60}61using Microsoft.Coyote.Actors;62using System;63using System.Threading.Tasks;

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 Runtime runtime = Runtime.Create();9 var actor = runtime.CreateActor(typeof(Actor1));10 runtime.SendEvent(actor, new E1());11 runtime.SendEvent(actor, new E2());12 await Task.Delay(10000);13 runtime.Dispose();14 }15 }16 {17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 Console.WriteLine("Actor1.OnInitializeAsync");20 return Task.CompletedTask;21 }22 protected override Task OnEventAsync(Event e)23 {24 if (e is E1)25 {26 Console.WriteLine("Actor1.OnEventAsync E1");27 }28 else if (e is E2)29 {30 Console.WriteLine("Actor1.OnEventAsync E2");31 }32 {33 Console.WriteLine("Actor1.OnEventAsync Unknown Event");34 }35 return Task.CompletedTask;36 }37 }38 public class E1 : Event { }39 public class E2 : Event { }40}41using Microsoft.Coyote.Actors;42using System;43using System.Threading.Tasks;44{45 {46 public static async Task Main(string[] args)47 {48 Runtime runtime = Runtime.Create();49 var actor = runtime.CreateActor(typeof(Actor1));50 runtime.SendEvent(actor, new E1());51 runtime.SendEvent(actor, new E2());52 await Task.Delay(10000);53 runtime.Dispose();54 }55 }56 {57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 Console.WriteLine("Actor1.OnInitializeAsync");60 return Task.CompletedTask;61 }62 protected override Task OnEventAsync(Event e)63 {64 if (e is E1)65 {66 Console.WriteLine("Actor1.OnEventAsync E1");67 }68 else if (e is E2)69 {70 Console.WriteLine("Actor1.OnEventAsync E2");71 }72 {73 Console.WriteLine("Actor1.OnEventAsync Unknown Event");74 }75 return Task.CompletedTask;76 }

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor<MyMonitor>();11 runtime.CreateActor(typeof(MyActor));12 runtime.Run();13 }14 }15 {16 [OnEventDoAction(typeof(MyEvent), nameof(OnMyEvent))]17 class Init : MonitorState { }18 void OnMyEvent()19 {20 this.SendEvent(this.Id, new MyEvent());21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new MyEvent());27 return Task.CompletedTask;28 }29 protected override Task OnEventAsync(Event e)30 {31 if (e is MyEvent)32 {33 var queue = this.Runtime.GetEventQueue();34 var eventWithoutWaiting = queue.OnReceiveEventWithoutWaiting();35 if (eventWithoutWaiting != null)36 {37 this.SendEvent(this.Id, eventWithoutWaiting);38 }39 }40 return Task.CompletedTask;41 }42 }43 class MyEvent : Event { }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48{49 {50 static void Main(string[] args)51 {52 Console.WriteLine("Hello World!");53 var runtime = RuntimeFactory.Create();54 runtime.RegisterMonitor<MyMonitor>();55 runtime.CreateActor(typeof(MyActor));56 runtime.Run();57 }58 }59 {60 [OnEventDoAction(typeof(MyEvent), nameof(OnMyEvent))]61 class Init : MonitorState { }62 void OnMyEvent()63 {64 this.SendEvent(this.Id, new MyEvent());65 }66 }67 {68 protected override Task OnInitializeAsync(Event initialEvent)69 {70 this.SendEvent(this.Id, new MyEvent());71 return Task.CompletedTask;72 }73 protected override Task OnEventAsync(Event e)74 {75 if (e is

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tasks;6{7 {8 public int a;9 public Event1(int a)10 {11 this.a = a;12 }13 }14 {15 public int b;16 public Event2(int b)17 {18 this.b = b;19 }20 }21 {22 public int c;23 public Event3(int c)24 {25 this.c = c;26 }27 }28 {29 public int d;30 public Event4(int d)31 {32 this.d = d;33 }34 }35 {36 public int e;37 public Event5(int e)38 {39 this.e = e;40 }41 }42 {43 public int f;44 public Event6(int f)45 {46 this.f = f;47 }48 }49 {50 public int g;51 public Event7(int g)52 {53 this.g = g;54 }55 }56 {57 public int h;58 public Event8(int h)59 {60 this.h = h;61 }62 }63 {64 public int i;65 public Event9(int i)66 {67 this.i = i;68 }69 }70 {71 public int j;72 public Event10(int j)73 {74 this.j = j;75 }76 }77 {78 public int k;79 public Event11(int k)80 {81 this.k = k;82 }83 }84 {85 public int l;86 public Event12(int l)87 {88 this.l = l;89 }90 }91 {92 public int m;93 public Event13(int m)94 {95 this.m = m;96 }97 }

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create();9 config.TestingIterations = 100;10 config.SchedulingIterations = 100;11 config.SchedulingStrategy = SchedulingStrategy.Systematic;12 config.RandomSchedulingSeed = 123;13 config.Verbose = 2;14 config.TestingEngineTraceLevel = 1;15 config.SchedulingStrategy = SchedulingStrategy.Systematic;16 config.MaxFairSchedulingSteps = 100;17 config.MaxUnfairSchedulingSteps = 100;18 config.UseRandomExecution = true;19 config.UseRandomSchedulingSeed = true;20 config.UseRandomTimeouts = true;21 config.UserExplicitlySetRandomSchedulingSeed = false;22 config.UserExplicitlySetTestingIterations = false;23 config.UserExplicitlySetSchedulingIterations = false;24 config.UserExplicitlySetMaxFairSchedulingSteps = false;25 config.UserExplicitlySetMaxUnfairSchedulingSteps = false;26 config.UserExplicitlySetTestingEngineTraceLevel = false;27 config.UserExplicitlySetSchedulingStrategy = false;28 config.UserExplicitlySetVerbose = false;29 config.UserExplicitlySetUseRandomExecution = false;30 config.UserExplicitlySetUseRandomSchedulingSeed = false;31 config.UserExplicitlySetUseRandomTimeouts = false;32 config.UserExplicitlySetEnableCycleDetection = false;33 config.UserExplicitlySetEnableDataRaceDetection = false;34 config.UserExplicitlySetEnableDeadlockDetection = false;35 config.UserExplicitlySetEnableLivelockDetection = false;36 config.UserExplicitlySetEnableOperationCanceledException = false;37 config.UserExplicitlySetEnableObjectDisposedException = false;38 config.UserExplicitlySetEnableIndexOutOfRangeException = false;39 config.UserExplicitlySetEnableNullReferenceException = false;40 config.UserExplicitlySetEnableDivideByZeroException = false;41 config.UserExplicitlySetEnableArrayIndexOutOfRangeException = false;

Full Screen

Full Screen

OnReceiveEventWithoutWaiting

Using AI Code Generation

copy

Full Screen

1{2 {3 public bool TryReceiveEventWithoutWaiting<T>(out T e) where T : Event4 {5 e = null;6 if (this.TryDequeue(out Event ev))7 {8 e = ev as T;9 return true;10 }11 return false;12 }13 }14}15{16 {17 public bool TryReceiveEventWithoutWaiting<T>(out T e) where T : Event18 {19 e = null;20 if (this.TryDequeue(out Event ev))21 {22 e = ev as T;23 return true;24 }25 return false;26 }27 }28}29{30 {31 public bool TryReceiveEventWithoutWaiting<T>(out T e) where T : Event32 {33 e = null;34 if (this.TryDequeue(out Event ev))35 {36 e = ev as T;37 return true;38 }39 return false;40 }41 }42}43{44 {45 public bool TryReceiveEventWithoutWaiting<T>(out T e) where T : Event46 {47 e = null;48 if (this.TryDequeue(out Event ev))49 {50 e = ev as T;51 return true;52 }53 return false;54 }

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful