How to use IsEventDeferred method of Microsoft.Coyote.Actors.EventQueue class

Best Coyote code snippet using Microsoft.Coyote.Actors.EventQueue.IsEventDeferred

EventQueue.cs

Source:EventQueue.cs Github

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...137 this.OnIgnoreEvent(node.Value.e, node.Value.eventGroup, null);138 node = nextNode;139 continue;140 }141 else if (this.IsEventDeferred(node.Value.e))142 {143 // Skips a deferred event.144 this.OnDeferEvent(node.Value.e, node.Value.eventGroup, null);145 node = node.Next;146 continue;147 }148 // Found next event that can be dequeued.149 this.Queue.Remove(node);150 return (DequeueStatus.Success, node.Value.e, node.Value.eventGroup, null);151 }152 // No event can be dequeued, so check if there is a default event handler.153 if (!this.IsDefaultHandlerAvailable())154 {155 // There is no default event handler installed, so do not return an event.156 // Setting IsEventHandlerRunning must happen inside the lock as it needs157 // to be synchronized with the enqueue and starting a new event handler.158 this.IsEventHandlerRunning = false;159 return (DequeueStatus.NotAvailable, null, null, null);160 }161 }162 // TODO: check op-id of default event.163 // A default event handler exists.164 return (DequeueStatus.Default, DefaultEvent.Instance, null, null);165 }166 /// <inheritdoc/>167 public void RaiseEvent(Event e, EventGroup eventGroup = null)168 {169 this.RaisedEvent = (e, eventGroup);170 this.OnRaiseEvent(e, eventGroup, null);171 }172 //// <inheritdoc/>173 public Task<Event> ReceiveEventAsync(Type eventType, Func<Event, bool> predicate = null)174 {175 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>176 {177 { eventType, predicate }178 };179 return this.ReceiveEventAsync(eventWaitTypes);180 }181 /// <inheritdoc/>182 public Task<Event> ReceiveEventAsync(params Type[] eventTypes)183 {184 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();185 foreach (var type in eventTypes)186 {187 eventWaitTypes.Add(type, null);188 }189 return this.ReceiveEventAsync(eventWaitTypes);190 }191 /// <inheritdoc/>192 public Task<Event> ReceiveEventAsync(params Tuple<Type, Func<Event, bool>>[] events)193 {194 var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();195 foreach (var e in events)196 {197 eventWaitTypes.Add(e.Item1, e.Item2);198 }199 return this.ReceiveEventAsync(eventWaitTypes);200 }201 /// <summary>202 /// Waits for an event to be enqueued based on the conditions defined in the event wait types.203 /// </summary>204 private Task<Event> ReceiveEventAsync(Dictionary<Type, Func<Event, bool>> eventWaitTypes)205 {206 (Event e, EventGroup eventGroup) receivedEvent = default;207 lock (this.Queue)208 {209 var node = this.Queue.First;210 while (node != null)211 {212 // Dequeue the first event that the caller waits to receive, if there is one in the queue.213 if (eventWaitTypes.TryGetValue(node.Value.e.GetType(), out Func<Event, bool> predicate) &&214 (predicate is null || predicate(node.Value.e)))215 {216 receivedEvent = node.Value;217 this.Queue.Remove(node);218 break;219 }220 node = node.Next;221 }222 if (receivedEvent == default)223 {224 this.ReceiveCompletionSource = new TaskCompletionSource<Event>();225 this.EventWaitTypes = eventWaitTypes;226 }227 }228 if (receivedEvent == default)229 {230 // Note that EventWaitTypes is racy, so should not be accessed outside231 // the lock, this is why we access eventWaitTypes instead.232 this.OnWaitEvent(eventWaitTypes.Keys);233 return this.ReceiveCompletionSource.Task;234 }235 this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, null);236 return Task.FromResult(receivedEvent.e);237 }238 /// <summary>239 /// Checks if the specified event is currently ignored.240 /// </summary>241 [MethodImpl(MethodImplOptions.AggressiveInlining)]242 protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);243 /// <summary>244 /// Checks if the specified event is currently deferred.245 /// </summary>246 [MethodImpl(MethodImplOptions.AggressiveInlining)]247 protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);248 /// <summary>249 /// Checks if a default handler is currently available.250 /// </summary>251 [MethodImpl(MethodImplOptions.AggressiveInlining)]252 protected virtual bool IsDefaultHandlerAvailable() => this.Owner.IsDefaultHandlerInstalled();253 /// <summary>254 /// Notifies the actor that an event has been enqueued.255 /// </summary>256 [MethodImpl(MethodImplOptions.AggressiveInlining)]257 protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>258 this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);259 /// <summary>260 /// Notifies the actor that an event has been raised.261 /// </summary>...

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TestEventQueue.cs

Source:TestEventQueue.cs Github

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...36 this.IsDefaultHandlerInstalled = isDefaultHandlerInstalled;37 this.IsEventHandlerRunning = true;38 }39 protected override bool IsEventIgnored(Event e) => this.IgnoredEvents.Contains(e.GetType());40 protected override bool IsEventDeferred(Event e) => this.DeferredEvents.Contains(e.GetType());41 protected override bool IsDefaultHandlerAvailable() => this.IsDefaultHandlerInstalled;42 protected override void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)43 {44 this.Logger.WriteLine("Enqueued event of type '{0}'.", e.GetType().FullName);45 this.Notify(Notification.EnqueueEvent, e, eventInfo);46 }47 protected override void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)48 {49 this.Logger.WriteLine("Raised event of type '{0}'.", e.GetType().FullName);50 this.Notify(Notification.RaiseEvent, e, eventInfo);51 }52 protected override void OnWaitEvent(IEnumerable<Type> eventTypes)53 {54 foreach (var type in eventTypes)...

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IsEventDeferred

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using System;8using System.Collections.Generic;9using System.Diagnostics;10using System.Threading.Tasks;11{12 {13 public static void Main(string[] args)14 {15 using (var runtime = SystematicTestingRuntime.Create())16 {17 var actor = runtime.CreateActor(typeof(PingPongActor));18 runtime.WaitNextEvent();19 var isEventDeferred = runtime.IsEventDeferred(actor, new PingEvent());20 Console.WriteLine("IsEventDeferred: " + isEventDeferred);21 }22 }23 }24 {25 }26 {27 }28 {29 [OnEntry(nameof(InitOnEntry))]30 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]31 [OnEventDoAction(typeof(PongEvent), nameof(SendPing))]32 {33 }34 private void InitOnEntry()35 {36 this.SendPing();37 }38 private void SendPing()39 {40 this.SendEvent(this.Id, new PingEvent());41 }42 private void SendPong()43 {44 this.SendEvent(this.Id, new PongEvent());45 }46 }47}

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IsEventDeferred

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.Threading;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Counters;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Events;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.States;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions.Events;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions.States;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions.States.Events;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions.States.Events.States;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions.States.Events.States.Events;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions.States.Events.States.Events.States;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.CoverageMap.Transitions.States.Events.States.Events.States.Events;

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IsEventDeferred

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairStateExploration;18using Microsoft.Coyote.TestingServices.Tracing.Schedule;19using Microsoft.Coyote.Tests.Common;20using Microsoft.Coyote.Tests.Common.Actors;21using Microsoft.Coyote.Tests.Common.TestingServices;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport;24using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;25using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.DPOR;26using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;27using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.RandomExecution;28using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.StateExploration;29using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.Unfair;30using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairDeterministic;31using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairProbabilistic;32using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;33using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairRandomExecution;

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IsEventDeferred

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 100;14 configuration.SchedulingIterations = 100;15 configuration.MaxFairSchedulingSteps = 1000;16 configuration.LivenessTemperatureThreshold = 1000;17 configuration.EnableCycleDetection = true;18 configuration.EnableDataRaceDetection = true;19 configuration.EnableHotStateDetection = true;20 configuration.EnableIntegerOverflowDetection = true;21 configuration.EnableOperationCanceledExceptionSupport = true;22 configuration.EnableObjectDisposedExceptionSupport = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableActorGarbageCollection = true;25 configuration.EnableBuggyActorFiltering = true;26 configuration.EnableStateGraphVisualization = true;27 configuration.EnableActorStateVisualization = true;28 configuration.EnableStateGraphScheduling = true;29 configuration.EnableActorStateExploration = true;30 configuration.EnableRandomExecution = true;31 configuration.EnableRandomScheduling = true;32 configuration.EnableFairScheduling = true;33 configuration.EnableGreedyFairScheduling = true;34 configuration.EnableGreedyRandomScheduling = true;35 configuration.EnableGreedyRandomExecution = true;36 configuration.EnableGreedyRandomFairScheduling = true;37 configuration.EnableGreedyRandomFairExecution = true;

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IsEventDeferred

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10{11 {12 static void Main(string[] args)13 {14 var runtime = RuntimeFactory.Create();15 var id = runtime.CreateActor(typeof(A));16 runtime.SendEvent(id, new e1());17 Thread.Sleep(1000);18 runtime.SendEvent(id, new e2());19 Console.ReadKey();20 }21 }22 class e1 : Event { }23 class e2 : Event { }24 {25 protected override void OnInitialize(Event initialEvent)26 {27 this.CreateTimer(this.Id, new e1(), TimeSpan.FromSeconds(1));28 }29 protected override Task OnEventAsync(Event e)30 {31 if (e is e1)32 {33 Console.WriteLine("e1");34 this.Assert(!this.Runtime.EventQueue.IsEventDeferred(e));35 }36 else if (e is e2)37 {38 Console.WriteLine("e2");39 this.Assert(this.Runtime.EventQueue.IsEventDeferred(e));40 }41 return Task.CompletedTask;42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.Timers;47using Microsoft.Coyote.Specifications;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53using System.Threading;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 var id = runtime.CreateActor(typeof(A));60 runtime.SendEvent(id, new e1());61 Thread.Sleep(1000);62 runtime.SendEvent(id, new e2());63 Console.ReadKey();64 }65 }66 class e1 : Event { }67 class e2 : Event { }68 {

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IsEventDeferred

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.TestingServices;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(MyMonitor));12 runtime.CreateActor(typeof(MyActor));13 runtime.Run();14 }15 }16 {17 private ActorId Monitor;18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 Monitor = this.CreateActor(typeof(MyMonitor));21 this.SendEvent(Monitor, new Halt());22 return Task.CompletedTask;23 }24 }25 {26 [OnEntry(nameof(OnInitEntry))]27 class Init : MonitorState { }28 private void OnInitEntry()29 {30 this.Assert(this.IsEventDeferred(new Halt()), "IsEventDeferred returned false");31 }32 }33 class Halt : Event { }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.TestingServices;40{41 {42 static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(MyActor));46 runtime.Run();47 }48 }49 {50 protected override Task OnInitializeAsync(Event initialEvent)51 {52 this.Assert(this.Runtime.IsEventDeferred(new Halt()), "IsEventDeferred returned false");53 return Task.CompletedTask;54 }55 }56 class Halt : Event { }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.TestingServices;63{64 {65 static void Main(string[] args)66 {67 var runtime = RuntimeFactory.Create();68 runtime.CreateActor(typeof(MyActor));69 runtime.Run();70 }71 }72 {73 protected override Task OnInitializeAsync(Event initialEvent)74 {75 this.Assert(this

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IsEventDeferred

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 public static void Main(string[] args)7 {8 var eventQueue = new EventQueue();9 eventQueue.RegisterHandler(typeof(MyEvent), HandleMyEvent);10 eventQueue.Enqueue(new MyEvent());11 Console.WriteLine(eventQueue.IsEventDeferred(typeof(MyEvent)));12 Console.ReadKey();13 }14 private static async Task HandleMyEvent(object sender, EventArgs e)15 {16 await Task.Delay(1000);17 }18 }19 public class MyEvent : EventArgs { }20}

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IsEventDeferred

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.Coverage;10using Microsoft.Coyote.Actors.SharedObjects;11using Microsoft.Coyote.Actors.BugFinding;12using Microsoft.Coyote.Actors.BugFinding.Traces;13using Microsoft.Coyote.Actors.BugFinding.Schedule;14using Microsoft.Coyote.Actors.BugFinding.ScheduleExploration;15using Microsoft.Coyote.Actors.BugFinding.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;17using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Random;19using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration;20using Microsoft.Coyote.Actors.BugFinding.Strategies.DepthFirst;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;22using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticExploration;23using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandom;24using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExploration;25using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExplorationWithFairScheduling;26using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomWithFairScheduling;27using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomWithFairSchedulingExploration;28using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomWithFairSchedulingExplorationWithFairScheduling;29using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomWithFairSchedulingWithFairScheduling;30using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomWithFairSchedulingWithFairSchedulingExploration;31using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomWithFairSchedulingWithFairSchedulingExplorationWithFairScheduling;

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IsEventDeferred

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Actors.Timers;6{7 {8 public static void Main(string[] args)9 {10 var configuration = Configuration.Create().WithTestingIterations(100);11 configuration.TestingEngine = TestingEngine.PSharpTester;12 configuration.SchedulingStrategy = SchedulingStrategy.DFS;13 configuration.ScheduleTrace = true;14 configuration.Verbose = 2;15 configuration.SchedulingIterations = 100;16 configuration.MaxSchedulingSteps = 100;17 configuration.MaxFairSchedulingSteps = 100;18 configuration.MaxUnfairSchedulingSteps = 100;19 configuration.MaxStepsFromEntryToError = 100;20 configuration.MaxStepsFromAnyStateToError = 100;21 configuration.MaxFairStepsFromEntryToError = 100;22 configuration.MaxFairStepsFromAnyStateToError = 100;23 configuration.MaxUnfairStepsFromEntryToError = 100;24 configuration.MaxUnfairStepsFromAnyStateToError = 100;25 configuration.MaxFairSchedulingStepsPerIteration = 100;26 configuration.MaxUnfairSchedulingStepsPerIteration = 100;27 configuration.MaxFairStepsFromEntryToErrorPerIteration = 100;28 configuration.MaxFairStepsFromAnyStateToErrorPerIteration = 100;29 configuration.MaxUnfairStepsFromEntryToErrorPerIteration = 100;30 configuration.MaxUnfairStepsFromAnyStateToErrorPerIteration = 100;31 configuration.EnableDataRaceDetection = true;32 configuration.EnableCycleDetection = true;33 configuration.EnableActorGarbageCollection = true;34 configuration.EnableCycleAvoidance = true;35 configuration.EnableHotStateDetection = true;36 configuration.EnableLivelockDetection = true;37 configuration.EnableRandomExecution = true;38 configuration.EnableBoundedRandomExecution = true;39 configuration.EnableFairScheduling = true;40 configuration.EnableFairLivelockDetection = true;41 configuration.EnableFairCycleDetection = true;42 configuration.EnableFairCycleAvoidance = true;43 configuration.EnableFairHotStateDetection = true;44 configuration.EnableFairRandomExecution = true;45 configuration.EnableFairBoundedRandomExecution = true;46 configuration.EnableFairRandomScheduling = true;47 configuration.EnableFairRandomValueChoice = true;48 configuration.EnableFairRandomIntegerChoice = true;

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