How to use GetNode method of Microsoft.Coyote.Actors.Coverage.Graph class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.Graph.GetNode

ActorRuntimeLogGraphBuilder.cs

Source: ActorRuntimeLogGraphBuilder.cs Github

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...679 /​/​/​ <summary>680 /​/​/​ Get existing node or null.681 /​/​/​ </​summary>682 /​/​/​ <param name="id">The id of the node.</​param>683 public GraphNode GetNode(string id)684 {685 this.InternalNodes.TryGetValue(id, out GraphNode node);686 return node;687 }688 /​/​/​ <summary>689 /​/​/​ Get existing node or create a new one with the given id and label.690 /​/​/​ </​summary>691 /​/​/​ <returns>Returns the new node or the existing node if it was already defined.</​returns>692 public GraphNode GetOrCreateNode(string id, string label = null, string category = null)693 {694 if (!this.InternalNodes.TryGetValue(id, out GraphNode node))695 {696 node = new GraphNode(id, label, category);697 this.InternalNodes.Add(id, node);...

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GetNode

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public Graph()16 {17 this.Nodes = new List<Node>();18 }19 public List<Node> Nodes { get; private set; }20 public Node GetNode(string state)21 {22 Node node = this.Nodes.FirstOrDefault(n => n.State == state);23 if (node == null)24 {25 node = new Node(state);26 this.Nodes.Add(node);27 }28 return node;29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors.Coverage;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.Coverage;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 public Graph()47 {48 this.Nodes = new List<Node>();49 }50 public List<Node> Nodes { get; private set; }51 public Node GetNode(string state)52 {53 Node node = this.Nodes.FirstOrDefault(n => n.State == state);54 if (node == null)55 {56 node = new Node(state);57 this.Nodes.Add(node);58 }59 return node;60 }61 }62}63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68using Microsoft.Coyote.Actors.Coverage;69using Microsoft.Coyote.Actors;70using Microsoft.Coyote.Actors.Coverage;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;

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GetNode

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Coverage;2{3 {4 public GraphNode GetNode(string name)5 {6 return new GraphNode();7 }8 }9}10using Microsoft.Coyote.Actors.Coverage;11{12 {13 public GraphNode GetNode(string name)14 {15 return new GraphNode();16 }17 }18}19using Microsoft.Coyote.Actors.Coverage;20{21 {22 public GraphNode GetNode(string name)23 {24 return new GraphNode();25 }26 }27}28using Microsoft.Coyote.Actors.Coverage;29{30 {31 public GraphNode GetNode(string name)32 {33 return new GraphNode();34 }35 }36}37using Microsoft.Coyote.Actors.Coverage;38{39 {40 public GraphNode GetNode(string name)41 {42 return new GraphNode();43 }44 }45}46using Microsoft.Coyote.Actors.Coverage;47{48 {49 public GraphNode GetNode(string name)50 {51 return new GraphNode();52 }53 }54}55using Microsoft.Coyote.Actors.Coverage;56{

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GetNode

Using AI Code Generation

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1{2 public static void Main(string[] args)3 {4 var graph = new Graph();5 var node = graph.GetNode(1);6 Console.WriteLine(node);7 }8}9{10 public static void Main(string[] args)11 {12 var graph = new Graph();13 var node = graph.GetNode(1);14 Console.WriteLine(node);15 }16}17{18 public static void Main(string[] args)19 {20 var graph = new Graph();21 var node = graph.GetNode(1);22 Console.WriteLine(node);23 }24}25{26 public static void Main(string[] args)27 {28 var graph = new Graph();29 var node = graph.GetNode(1);30 Console.WriteLine(node);31 }32}33{34 public static void Main(string[] args)35 {36 var graph = new Graph();37 var node = graph.GetNode(1);38 Console.WriteLine(node);39 }40}41{42 public static void Main(string[] args)43 {44 var graph = new Graph();45 var node = graph.GetNode(1);46 Console.WriteLine(node);47 }48}49{50 public static void Main(string[] args)51 {52 var graph = new Graph();53 var node = graph.GetNode(1);54 Console.WriteLine(node);55 }56}57{58 public static void Main(string[] args)59 {

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GetNode

Using AI Code Generation

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1{2 static void Main(string[] args)3 {4 var graph = Graph.GetNode(0);5 Console.WriteLine("Hello World!");6 }7}8{9 static void Main(string[] args)10 {11 var graph = Graph.GetNode(0);12 Console.WriteLine("Hello World!");13 }14}15{16 static void Main(string[] args)17 {18 var graph = Graph.GetNode(0);19 Console.WriteLine("Hello World!");20 }21}22{23 static void Main(string[] args)24 {25 var graph = Graph.GetNode(0);26 Console.WriteLine("Hello World!");27 }28}29{30 static void Main(string[] args)31 {32 var graph = Graph.GetNode(0);33 Console.WriteLine("Hello World!");34 }35}36{37 static void Main(string[] args)38 {39 var graph = Graph.GetNode(0);40 Console.WriteLine("Hello World!");41 }42}43{44 static void Main(string[] args)45 {46 var graph = Graph.GetNode(0);47 Console.WriteLine("Hello World!");48 }49}50{51 static void Main(string[] args)52 {

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GetNode

Using AI Code Generation

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1{2 {3 public Node GetNode(int index)4 {5 return this.nodes[index];6 }7 }8}9{10 {11 public List<Node> GetSuccessors()12 {13 return this.successors;14 }15 }16}17{18 {19 public List<Node> GetPredecessors()20 {21 return this.predecessors;22 }23 }24}

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GetNode

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors.Coverage;4{5 {6 static void Main(string[] args)7 {8 Graph graph = new Graph();9 Node node1 = graph.GetNode("node1");10 Node node2 = graph.GetNode("node2");11 Node node3 = graph.GetNode("node3");12 node1.AddEdge("node2");13 node2.AddEdge("node3");14 node3.AddEdge("node1");15 graph.PrintGraph();16 }17 }18}19using System;20using System.Collections.Generic;21using Microsoft.Coyote.Actors.Coverage;22{23 {24 static void Main(string[] args)25 {26 Graph graph = new Graph();27 Node node1 = graph.GetNode("node1");28 Node node2 = graph.GetNode("node2");29 Node node3 = graph.GetNode("node3");30 node1.AddEdge("node2");31 node2.AddEdge("node3");32 node3.AddEdge("node1");33 graph.PrintGraph();34 List<string> path = graph.GetPath("node1", "node3", new List<string>());35 Console.WriteLine("Path from node1 to node3:");36 foreach (string node in path)37 {38 Console.WriteLine(node);39 }40 }41 }42}

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