How to use OnReceiveEvent method of Microsoft.Coyote.Actors.Coverage.EventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.OnReceiveEvent

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...188 {189 string eventName = e.GetType().FullName;190 this.EventCoverage.AddEventSent(GetStateId(id.Type, stateName), eventName);191 }192 public void OnReceiveEvent(ActorId id, string stateName, Event e, bool wasBlocked)193 {194 string eventName = e.GetType().FullName;195 this.EventCoverage.AddEventReceived(GetStateId(id.Type, stateName), eventName);196 }197 public void OnSendEvent(ActorId targetActorId, string senderName, string senderType, string senderStateName,198 Event e, Guid eventGroupId, bool isTargetHalted)199 {200 string eventName = e.GetType().FullName;201 this.EventCoverage.AddEventSent(GetStateId(senderType, senderStateName), eventName);202 }203 public void OnStateTransition(ActorId id, string stateName, bool isEntry)204 {205 }206 public void OnStopTimer(TimerInfo info)...

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OnReceiveEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.MaxFairSchedulingSteps = 100;16 config.ExecutionToLog = 1;17 config.SchedulingStrategy = SchedulingStrategy.DFS;18 config.EnableDataRaceDetection = true;19 config.EnableCycleDetection = true;20 config.EnableActorGarbageCollection = true;21 config.UseRandomBooleanChoiceGenerator = true;22 config.UseRandomIntegerChoiceGenerator = true;23 config.UseRandomDoubleChoiceGenerator = true;24 config.UseRandomTimeouts = true;25 config.UseRandomNext = true;26 config.UseRandomIntegerDistribution = true;27 config.UseRandomDoubleDistribution = true;28 config.UseRandomBooleanDistribution = true;29 config.UseRandomStringDistribution = true;30 config.UseRandomNextBytes = true;31 config.UseRandomGuidDistribution = true;32 config.UseRandomDateTimeDistribution = true;33 config.UseRandomEnumDistribution = true;34 config.UseRandomEnumDistribution = true;35 config.UseRandomNextChar = true;36 config.UseRandomNextCharWithRange = true;37 config.UseRandomNextString = true;38 config.UseRandomNextStringWithRange = true;39 config.UseRandomNextGuid = true;40 config.UseRandomNextDateTime = true;41 config.UseRandomNextDateTimeWithRange = true;42 var runtime = RuntimeFactory.Create(config);43 runtime.CreateActor(typeof(Actor1));44 runtime.CreateActor(typeof(Actor2));45 runtime.CreateActor(typeof(Actor3));46 runtime.CreateActor(typeof(Actor4));47 runtime.CreateActor(typeof(Actor5));48 runtime.CreateActor(typeof(Actor6));49 runtime.CreateActor(typeof(Actor7));50 runtime.CreateActor(typeof(Actor8));51 runtime.CreateActor(typeof(Actor9));52 runtime.CreateActor(typeof(Actor10));53 runtime.CreateActor(typeof(Actor11));54 runtime.CreateActor(typeof(Actor12));55 runtime.CreateActor(typeof(Actor13));56 runtime.CreateActor(typeof(Actor14));57 runtime.CreateActor(typeof(Actor15));58 runtime.CreateActor(typeof(Actor16));

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OnReceiveEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Coverage;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 EventCoverage.OnReceiveEvent += EventCoverage_OnReceiveEvent;12 var runtime = new Microsoft.Coyote.Runtime();13 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Actor), typeof(Microsoft.Coyote.Actors.Actor));14 runtime.Run();15 }16 private static void EventCoverage_OnReceiveEvent(object sender, Microsoft.Coyote.Actors.Coverage.EventCoverage.ReceiveEventArgs e)17 {18 Console.WriteLine("Received event " + e.Event + " in state " + e.State);19 }20 }21}22using Microsoft.Coyote.Actors.Coverage;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 EventCoverage.OnStateChange += EventCoverage_OnStateChange;33 var runtime = new Microsoft.Coyote.Runtime();34 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Actor), typeof(Microsoft.Coyote.Actors.Actor));35 runtime.Run();36 }37 private static void EventCoverage_OnStateChange(object sender, Microsoft.Coyote.Actors.Coverage.EventCoverage.StateChangeEventArgs e)38 {39 Console.WriteLine("State changed from " + e.PreviousState + " to " + e.CurrentState);40 }41 }42}

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OnReceiveEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4{5 {6 private static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var config = Configuration.Create();10 config.EnableEventCoverage(100);11 var runtime = RuntimeFactory.Create(config);12 var m = runtime.CreateActor(typeof(M));

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9{10 {11 public void OnReceiveEvent(Actor actor, Event e, Guid opGroupId)12 {13 Console.WriteLine("Actor {0} received event {1}", actor.Id, e.ToString());14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.Coverage;24using Microsoft.Coyote.Actors.Timers;25{26 {27 public void OnReceiveEvent(Actor actor, Event e, Guid opGroupId)28 {29 Console.WriteLine("Actor {0} received event {1}", actor.Id, e.ToString());30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.Coverage;40using Microsoft.Coyote.Actors.Timers;41{42 {43 public void OnReceiveEvent(Actor actor, Event e, Guid opGroupId)44 {45 Console.WriteLine("Actor {0} received event {1}", actor.Id, e.ToString());46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.Coverage;56using Microsoft.Coyote.Actors.Timers;

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.Coverage;7{8 {9 static void Main(string[] args)10 {11 EventCoverage.OnReceiveEvent += EventCoverage_OnReceiveEvent;12 EventCoverage.OnSendEvent += EventCoverage_OnSendEvent;13 EventCoverage.OnRaiseEvent += EventCoverage_OnRaiseEvent;14 EventCoverage.OnEnqueueEvent += EventCoverage_OnEnqueueEvent;15 EventCoverage.OnDequeueEvent += EventCoverage_OnDequeueEvent;16 EventCoverage.OnWaitEvent += EventCoverage_OnWaitEvent;17 EventCoverage.OnWaitEventTimeout += EventCoverage_OnWaitEventTimeout;18 EventCoverage.OnWaitEventWithTimeout += EventCoverage_OnWaitEventWithTimeout;19 EventCoverage.OnWaitEventWithTimeoutTimeout += EventCoverage_OnWaitEventWithTimeoutTimeout;20 EventCoverage.OnWaitEventWithTimeoutSuccess += EventCoverage_OnWaitEventWithTimeoutSuccess;21 EventCoverage.OnWaitEventSuccess += EventCoverage_OnWaitEventSuccess;22 EventCoverage.OnWaitEventFailure += EventCoverage_OnWaitEventFailure;23 EventCoverage.OnWaitEventWithTimeoutFailure += EventCoverage_OnWaitEventWithTimeoutFailure;24 EventCoverage.OnWaitEventWithTimeoutTimeout += EventCoverage_OnWaitEventWithTimeoutTimeout;25 EventCoverage.OnWaitEventTimeout += EventCoverage_OnWaitEventTimeout;26 EventCoverage.OnWaitEvent += EventCoverage_OnWaitEvent;27 EventCoverage.OnDequeueEvent += EventCoverage_OnDequeueEvent;28 EventCoverage.OnEnqueueEvent += EventCoverage_OnEnqueueEvent;29 EventCoverage.OnRaiseEvent += EventCoverage_OnRaiseEvent;30 EventCoverage.OnSendEvent += EventCoverage_OnSendEvent;31 EventCoverage.OnReceiveEvent += EventCoverage_OnReceiveEvent;32 }33 private static void EventCoverage_OnReceiveEvent(object sender, EventCoverageEventArgs e)34 {35 throw new NotImplementedException();36 }37 private static void EventCoverage_OnSendEvent(object sender, EventCoverageEventArgs e)38 {39 throw new NotImplementedException();40 }41 private static void EventCoverage_OnRaiseEvent(object sender, EventCoverageEventArgs e)42 {43 throw new NotImplementedException();44 }45 private static void EventCoverage_OnEnqueueEvent(object sender, EventCoverageEventArgs e)46 {47 throw new NotImplementedException();48 }49 private static void EventCoverage_OnDequeueEvent(object sender

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Strategies;10using Microsoft.Coyote.SystematicTesting.Strategies.Chase;11using Microsoft.Coyote.SystematicTesting.Strategies.RandomExecution;12using Microsoft.Coyote.SystematicTesting.Strategies.RandomSchedule;13using Microsoft.Coyote.SystematicTesting.Strategies.RandomStep;14using Microsoft.Coyote.SystematicTesting.Strategies.RandomValue;15using Microsoft.Coyote.Tasks;16using Microsoft.Coyote.Tasks.Coverage;17using Microsoft.Coyote.Tests.Common;18using System.IO;19{20 {21 public static void Main(string[] args)22 {23 var configuration = Configuration.Create();24 configuration.Verbose = 1;25 configuration.TestingIterations = 100;26 configuration.SchedulingStrategy = SchedulingStrategy.RandomSchedule;27 configuration.Strategy = TestingStrategy.Chase;28 var runtime = RuntimeFactory.Create(configuration);29 var engine = TestingEngineFactory.Create(runtime, configuration);30 var test = new Test1();31 engine.Run(test);32 var coverage = EventCoverage.GetCoverage();33 Console.WriteLine(coverage);34 Console.ReadLine();35 }36 }37 {38 public void Test()39 {40 var actor = this.CreateActor(typeof(Actor1));41 this.SendEvent(actor, new E1());42 }43 }44 {45 }46 {47 protected override Task OnInitializeAsync(Event initialEvent)48 {49 return Task.CompletedTask;50 }51 protected override Task OnReceiveEventAsync(Event e)52 {53 if (e is E1)54 {55 this.SendEvent(this.Id, new E1());56 }57 return Task.CompletedTask;58 }59 }60}

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using System.Threading.Tasks;11using System.Threading;12{13 {14 public Actor3(ActorId id)15 : base(id)16 {17 }18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 this.SendEvent(this.Id, new Event3());21 return Task.CompletedTask;22 }23 protected override Task OnReceiveEventAsync(Event e)24 {25 if (e is Event3)26 {27 this.SendEvent(this.Id, new Event3());28 }29 return Task.CompletedTask;30 }31 }32}33using System;34using System.Collections.Generic;35using System.Text;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.Coverage;38using Microsoft.Coyote.Actors.Timers;39using Microsoft.Coyote.Specifications;40using Microsoft.Coyote.SystematicTesting;41using Microsoft.Coyote.Tasks;42using System.Threading.Tasks;43using System.Threading;44{45 {46 public Actor4(ActorId id)47 : base(id)48 {49 }50 protected override Task OnInitializeAsync(Event initialEvent)51 {52 this.SendEvent(this.Id, new Event4());53 return Task.CompletedTask;54 }55 protected override Task OnReceiveEventAsync(Event e)56 {57 if (e is Event4)58 {59 this.SendEvent(this.Id, new Event4());60 }61 return Task.CompletedTask;62 }63 }64}65using System;66using System.Collections.Generic;67using System.Text;68using Microsoft.Coyote.Actors;

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OnReceiveEvent

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1{2 {3 public static void OnReceiveEvent(string name, string source, string target, string type)4 {5 }6 }7}8{9 {10 public static void OnReceiveEvent(string name, string source, string target, string type)11 {12 }13 }14}15{16 {17 public static void OnReceiveEvent(string name, string source, string target, string type)

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