How to use OnMonitorRaiseEvent method of Microsoft.Coyote.Actors.Coverage.EventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.OnMonitorRaiseEvent

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...159 {160 string eventName = e.GetType().FullName;161 this.EventCoverage.AddEventReceived(GetStateId(monitorType, stateName), eventName);162 }163 public void OnMonitorRaiseEvent(string monitorType, string stateName, Event e)164 {165 string eventName = e.GetType().FullName;166 this.EventCoverage.AddEventSent(GetStateId(monitorType, stateName), eventName);167 }168 public void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)169 {170 }171 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)172 {173 }174 public void OnRandom(object result, string callerName, string callerType)175 {176 }177 public void OnPopState(ActorId id, string currentStateName, string restoredStateName)...

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OnMonitorRaiseEvent

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.Tasks;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading;14using System.Diagnostics;15{16 {17 public static void Main(string[] args)18 {19 var configuration = Configuration.Create().WithTestingIterations(100);20 var result = TestingEngine.Test(configuration, () =>21 {22 EventCoverage.OnMonitorRaiseEvent += (sender, e) =>23 {24 Console.WriteLine("Monitor: {0} raised event {1}", e.Monitor, e.Event);25 };26 var runtime = RuntimeFactory.Create();27 runtime.RegisterMonitor(typeof(M));28 runtime.CreateActor(typeof(A));29 runtime.Wait();30 });31 Console.WriteLine("Done.");32 Console.ReadLine();33 }34 }35 {36 [OnEventGotoState(typeof(e1), typeof(s1))]37 [OnEventDoAction(typeof(e2), nameof(f))]38 class s0 : MonitorState { }39 void f()40 {41 this.Assert(false);42 }43 [OnEventGotoState(typeof(e2), typeof(s2))]44 class s1 : MonitorState { }45 [OnEventGotoState(typeof(e3), typeof(s3))]46 class s2 : MonitorState { }47 [OnEventGotoState(typeof(e4), typeof(s4))]48 class s3 : MonitorState { }49 [OnEventGotoState(typeof(e5), typeof(s5))]50 class s4 : MonitorState { }51 [OnEventGotoState(typeof(e6), typeof(s6))]52 class s5 : MonitorState { }53 [OnEventGotoState(typeof(e7), typeof(s7))]54 class s6 : MonitorState { }55 [OnEventGotoState(typeof(e8), typeof(s8))]56 class s7 : MonitorState { }57 [OnEventGotoState(typeof(e9), typeof(s9))]

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OnMonitorRaiseEvent

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Runtime;9using Microsoft.Coyote.Tests.Common.TestingServices;10using Microsoft.Coyote.Tests.Common.Utilities;11using Microsoft.Coyote.Tests.Common.Coverage;12using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports;13using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportGenerators;14using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels;15using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels;16using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels.CoverageReportDataModelInterfaces;17using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels.CoverageReportDataModelImplementations;18using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels.CoverageReportDataModelImplementations.CoverageReportDataModelImplementations;19using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels.CoverageReportDataModelImplementations.CoverageReportDataModelImplementations.CoverageReportDataModelImplementations;20using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels.CoverageReportDataModelInterfaces.CoverageReportDataModelInterfaces;21using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels.CoverageReportDataModelInterfaces.CoverageReportDataModelInterfaces.CoverageReportDataModelInterfaces;22using Microsoft.Coyote.Tests.Common.Coverage.CoverageReports.CoverageReportModels.CoverageReportDataModels.CoverageReportDataModelInterfaces.CoverageReportDataModelInterfaces.CoverageReportDataModelInterfaces.CoverageReportDataModelInterfaces;

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var monitor = new EventCoverage();11 runtime.RegisterMonitor(monitor);12 runtime.CreateActor(typeof(MyActor));13 runtime.Wait();14 monitor.OnMonitorRaiseEvent();15 }16 }17 {18 [OnEventDoAction(typeof(MyEvent), nameof(MyAction))]19 {20 }21 private void MyAction()22 {23 this.RaiseEvent(new MyEvent());24 }25 }26 {27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Coverage;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 var monitor = new StateCoverage();39 runtime.RegisterMonitor(monitor);40 runtime.CreateActor(typeof(MyActor));41 runtime.Wait();42 monitor.OnMonitorRaiseEvent();43 }44 }45 {46 [OnEventDoAction(typeof(MyEvent), nameof(MyAction))]47 {48 }49 private void MyAction()50 {51 this.RaiseEvent(new MyEvent());52 }53 }54 {55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Coverage;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 var monitor = new StateCoverage();67 runtime.RegisterMonitor(monitor);68 runtime.CreateActor(typeof(MyActor));69 runtime.Wait();70 monitor.OnMonitorRaiseEvent();71 }72 }73 {

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OnMonitorRaiseEvent

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Specifications;5{6 {7 public static void Main(string[] args)8 {9 EventCoverage.OnMonitorRaiseEvent += OnMonitorRaiseEvent;10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(CoyoteTest));12 runtime.Run();13 }14 private static void OnMonitorRaiseEvent(object sender, MonitorRaiseEventArgs e)15 {16 Console.WriteLine("Monitor {0} raised event {1}", sender, e.Event);17 }18 }19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]21 private class Init : State { }22 private void OnUnitEvent()23 {24 this.SendEvent(this.Id, new UnitEvent());25 }26 }27}28using System;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Coverage;31using Microsoft.Coyote.Specifications;32{33 {34 public static void Main(string[] args)35 {36 EventCoverage.OnMonitorRaiseEvent += OnMonitorRaiseEvent;37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(CoyoteTest));39 runtime.Run();40 }41 private static void OnMonitorRaiseEvent(object sender, MonitorRaiseEventArgs e)42 {43 Console.WriteLine("Monitor {0} raised event {1}", sender, e.Event);44 }45 }46 {47 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]48 private class Init : State { }49 private void OnUnitEvent()

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.SystematicTesting.Strategies;6using System;7using System.Threading.Tasks;8using System.Collections.Generic;9using System.Linq;10{11 {12 public static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.Strategy = TestingStrategy.Systematic;16 configuration.TestingIterations = 1;17 configuration.SchedulingIterations = 1000;18 configuration.Verbose = 2;19 configuration.MaxFairSchedulingSteps = 1000;20 configuration.EnableCycleDetection = true;21 configuration.EnableDataRaceDetection = true;22 configuration.EnableIntegerOverflowDetection = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableActorGarbageCollection = true;25 configuration.EnableBuggyWaitOperations = true;26 configuration.EnableActorStatePrinting = true;27 configuration.EnableActorTaskPrinting = true;28 configuration.EnableActorGroupPrinting = true;29 configuration.EnableActorOperationPrinting = true;30 configuration.EnableActorEventQueuePrinting = true;31 configuration.EnableActorExceptionTrace = true;32 configuration.EnableHotStateDetection = true;

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OnMonitorRaiseEvent

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4{5 {6 public static void OnMonitorRaiseEvent(ActorId actor, Event e, string monitorName)7 {8 }9 }10}11using System;12using System.Collections.Generic;13using System.Threading.Tasks;14{15 {16 public static void OnMonitorExecuteAction(ActorId actor, string actionName, string monitorName)17 {18 }19 }20}21using System;22using System.Collections.Generic;23using System.Threading.Tasks;24{25 {26 public static void OnMonitorDequeueEvent(ActorId actor, Event e, string monitorName)27 {28 }29 }30}31using System;32using System.Collections.Generic;33using System.Threading.Tasks;34{35 {36 public static void OnMonitorDequeueEvent(ActorId actor, Event e, string monitorName)37 {38 }39 }40}41using System;42using System.Collections.Generic;43using System.Threading.Tasks;44{45 {46 public static void OnMonitorDequeueEvent(ActorId actor, Event e, string monitorName)47 {48 }49 }50}

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3{4 {5 static void Main(string[] args)6 {7 using (var runtime = RuntimeFactory.Create())8 {9 var id = runtime.CreateActor(typeof(MyActor));10 EventCoverage.OnMonitorRaiseEvent(new MyEvent());11 }12 }13 }14 {15 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]16 class Init : State { }17 void HandleEvent() { }18 }19 class MyEvent : Event { }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.Coverage;23{24 {25 static void Main(string[] args)26 {27 using (var runtime = RuntimeFactory.Create())28 {29 var id = runtime.CreateActor(typeof(MyActor));30 EventCoverage.OnMonitorRaiseEvent(new MyEvent());31 }32 }33 }34 {35 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]36 class Init : State { }37 void HandleEvent() { }38 }39 class MyEvent : Event { }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Coverage;43{44 {45 static void Main(string[] args)46 {47 using (var runtime = RuntimeFactory.Create())48 {49 var id = runtime.CreateActor(typeof(MyActor));50 EventCoverage.OnMonitorRaiseEvent(new MyEvent());51 }52 }53 }54 {

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Coverage;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using System;10using System.Collections.Generic;11using System.Diagnostics;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 var configuration = Configuration.Create();20 configuration.MaxSchedulingSteps = 1000;21 configuration.SchedulingIterations = 1;22 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;23 configuration.Verbose = 0;24 configuration.EnableCycleDetection = true;25 configuration.EnableDataRaceDetection = true;26 configuration.EnableDeadlockDetection = true;27 configuration.EnableLivelockDetection = true;28 configuration.EnableOperationCanceledException = true;29 configuration.EnableObjectDisposedException = true;30 configuration.EnableActorShadowing = true;31 configuration.EnableActorGarbageCollection = true;32 configuration.EnableActorMonitoring = true;33 configuration.EnableStateGraph = true;34 configuration.EnableStateGraphSlicing = true;35 configuration.EnableBulking = true;36 configuration.EnableFairScheduling = true;37 configuration.EnableFairSchedulingWithRandomScheduling = true;38 configuration.EnableFairSchedulingWithFairScheduling = true;39 configuration.EnableFairSchedulingWithFairSchedulingWithRandomScheduling = true;40 configuration.EnableFairSchedulingWithFairSchedulingWithFairScheduling = true;41 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;42 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairScheduling = true;43 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;44 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithFairScheduling = true;45 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Actors.Coverage.CoverageReports;4using Microsoft.Coyote.Runtime;5using System;6{7 {8 private static void Main(string[] args)9 {10 Runtime runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(CoverageMonitor));12 runtime.Start();13 runtime.CreateActor(typeof(M));14 runtime.Wait();15 }16 }17 {18 [OnEventGotoState(typeof(e1), typeof(S1))]19 [OnEventGotoState(typeof(e2), typeof(S2))]20 class Init : MonitorState { }21 [OnEntry(nameof(OnEntryS1))]22 class S1 : MonitorState { }23 [OnEntry(nameof(OnEntryS2))]24 class S2 : MonitorState { }25 void OnEntryS1()26 {27 EventCoverage.OnMonitorRaiseEvent(this, new e2());28 }29 void OnEntryS2()30 {31 EventCoverage.OnMonitorRaiseEvent(this, new e1());32 }33 }34 internal class e1 : Event { }35 internal class e2 : Event { }36}37 private class Init : State { }38 private void OnUnitEvent()

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.SystematicTesting.Strategies;6using System;7using System.Threading.Tasks;8using System.Collections.Generic;9using System.Linq;10{11 {12 public static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.Strategy = TestingStrategy.Systematic;16 configuration.TestingIterations = 1;17 configuration.SchedulingIterations = 1000;18 configuration.Verbose = 2;19 configuration.MaxFairSchedulingSteps = 1000;20 configuration.EnableCycleDetection = true;21 configuration.EnableDataRaceDetection = true;22 configuration.EnableIntegerOverflowDetection = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableActorGarbageCollection = true;25 configuration.EnableBuggyWaitOperations = true;26 configuration.EnableActorStatePrinting = true;27 configuration.EnableActorTaskPrinting = true;28 configuration.EnableActorGroupPrinting = true;29 configuration.EnableActorOperationPrinting = true;30 configuration.EnableActorEventQueuePrinting = true;31 configuration.EnableActorExceptionTrace = true;32 configuration.EnableHotStateDetection = true;

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3{4 {5 static void Main(string[] args)6 {7 using (var runtime = RuntimeFactory.Create())8 {9 var id = runtime.CreateActor(typeof(MyActor));10 EventCoverage.OnMonitorRaiseEvent(new MyEvent());11 }12 }13 }14 {15 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]16 class Init : State { }17 void HandleEvent() { }18 }19 class MyEvent : Event { }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.Coverage;23{24 {25 static void Main(string[] args)26 {27 using (var runtime = RuntimeFactory.Create())28 {29 var id = runtime.CreateActor(typeof(MyActor));30 EventCoverage.OnMonitorRaiseEvent(new MyEvent());31 }32 }33 }34 {35 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]36 class Init : State { }37 void HandleEvent() { }38 }39 class MyEvent : Event { }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Coverage;43{44 {45 static void Main(string[] args)46 {47 using (var runtime = RuntimeFactory.Create())48 {49 var id = runtime.CreateActor(typeof(MyActor));50 EventCoverage.OnMonitorRaiseEvent(new MyEvent());51 }52 }53 }54 {

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Coverage;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using System;10using System.Collections.Generic;11using System.Diagnostics;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 var configuration = Configuration.Create();20 configuration.MaxSchedulingSteps = 1000;21 configuration.SchedulingIterations = 1;22 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;23 configuration.Verbose = 0;24 configuration.EnableCycleDetection = true;25 configuration.EnableDataRaceDetection = true;26 configuration.EnableDeadlockDetection = true;27 configuration.EnableLivelockDetection = true;28 configuration.EnableOperationCanceledException = true;29 configuration.EnableObjectDisposedException = true;30 configuration.EnableActorShadowing = true;31 configuration.EnableActorGarbageCollection = true;32 configuration.EnableActorMonitoring = true;33 configuration.EnableStateGraph = true;34 configuration.EnableStateGraphSlicing = true;35 configuration.EnableBulking = true;36 configuration.EnableFairScheduling = true;37 configuration.EnableFairSchedulingWithRandomScheduling = true;38 configuration.EnableFairSchedulingWithFairScheduling = true;39 configuration.EnableFairSchedulingWithFairSchedulingWithRandomScheduling = true;40 configuration.EnableFairSchedulingWithFairSchedulingWithFairScheduling = true;41 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;42 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairScheduling = true;43 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;44 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithFairScheduling = true;45 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;46 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]47 class Init : State { }48 void HandleEvent() { }49 }50 class MyEvent : Event { }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.Coverage;54{55 {56 static void Main(string[] args)57 {58 using (var runtime = RuntimeFactory.Create())59 {60 var id = runtime.CreateActor(typeof(MyActor));61 EventCoverage.OnMonitorRaiseEvent(new MyEvent());62 }63 }64 }65 {66 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]67 class Init : State { }68 void HandleEvent() { }69 }70 class MyEvent : Event { }71}72using Microsoft.Coyote.Actors;73using Microsoft.Coyote.Actors.Coverage;74{75 {76 static void Main(string[] args)77 {78 using (var runtime = RuntimeFactory.Create())79 {80 var id = runtime.CreateActor(typeof(MyActor));81 EventCoverage.OnMonitorRaiseEvent(new MyEvent());82 }83 }84 }85 {

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OnMonitorRaiseEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Coverage;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using System;10using System.Collections.Generic;11using System.Diagnostics;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 var configuration = Configuration.Create();20 configuration.MaxSchedulingSteps = 1000;21 configuration.SchedulingIterations = 1;22 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;23 configuration.Verbose = 0;24 configuration.EnableCycleDetection = true;25 configuration.EnableDataRaceDetection = true;26 configuration.EnableDeadlockDetection = true;27 configuration.EnableLivelockDetection = true;28 configuration.EnableOperationCanceledException = true;29 configuration.EnableObjectDisposedException = true;30 configuration.EnableActorShadowing = true;31 configuration.EnableActorGarbageCollection = true;32 configuration.EnableActorMonitoring = true;33 configuration.EnableStateGraph = true;34 configuration.EnableStateGraphSlicing = true;35 configuration.EnableBulking = true;36 configuration.EnableFairScheduling = true;37 configuration.EnableFairSchedulingWithRandomScheduling = true;38 configuration.EnableFairSchedulingWithFairScheduling = true;39 configuration.EnableFairSchedulingWithFairSchedulingWithRandomScheduling = true;40 configuration.EnableFairSchedulingWithFairSchedulingWithFairScheduling = true;41 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;42 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairScheduling = true;43 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;44 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithFairScheduling = true;45 configuration.EnableFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithFairSchedulingWithRandomScheduling = true;

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