How to use OnMonitorError method of Microsoft.Coyote.Actors.Coverage.EventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.OnMonitorError

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...167 }168 public void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)169 {170 }171 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)172 {173 }174 public void OnRandom(object result, string callerName, string callerType)175 {176 }177 public void OnPopState(ActorId id, string currentStateName, string restoredStateName)178 {179 }180 public void OnPopStateUnhandledEvent(ActorId id, string stateName, Event e)181 {182 }183 public void OnPushState(ActorId id, string currentStateName, string newStateName)184 {185 this.OnEventHandled(id, currentStateName);...

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OnMonitorError

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 EventCoverage.OnMonitorError += EventCoverage_OnMonitorError;14 ActorRuntime.RegisterMonitor(typeof(EventCoverage));15 ActorRuntime.RegisterMonitor(typeof(SafetyMonitor));16 ActorRuntime.RegisterMonitor(typeof(LivenessMonitor));17 var configuration = Configuration.Create().WithNumberOfIterations(1000);18 var runtime = ActorRuntime.Create(configuration);19 runtime.CreateActor(typeof(Manager));20 runtime.Wait();21 }22 private static void EventCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)23 {24 Console.WriteLine(e.Message);25 }26 }27 {28 private int count = 0;29 private ActorId[] workers;30 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]31 [OnEventDoAction(typeof(WorkerDone), nameof(WorkerDoneHandler))]32 private class InitState : State { }33 private void Init()34 {35 this.workers = new ActorId[10];36 for (int i = 0; i < 10; i++)37 {38 this.workers[i] = this.CreateActor(typeof(Worker));39 }40 this.SendEvent(this.workers[0], new UnitEvent());41 }42 private void WorkerDoneHandler()43 {44 this.count++;45 if (this.count == 10)46 {47 this.RaiseHaltEvent();48 }49 {50 this.SendEvent(this.workers[this.count], new UnitEvent());51 }52 }53 }54 {55 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]56 private class InitState : State { }57 private void Init()58 {59 this.RaiseEvent(new WorkerDone());60 }61 }62 class WorkerDone : Event { }63}64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.Coverage;66using Microsoft.Coyote.Specifications;67using System;68using System.Collections.Generic;

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OnMonitorError

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12{13 {14 static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.SchedulingIterations = 1;18 configuration.SchedulingStrategy = SchedulingStrategy.Systematic;19 configuration.SchedulingSeed = 1;20 configuration.EnableDataRaceDetection = false;21 configuration.EnableCycleDetection = false;22 configuration.EnableActorGarbageCollection = false;23 configuration.EnableHotStateDetection = false;24 configuration.EnableBuggyWaitOperationsDetection = false;25 configuration.EnableLivelockDetection = false;26 configuration.EnableFairScheduling = false;27 configuration.EnableRandomExecution = false;28 configuration.EnableFairScheduling = false;29 configuration.EnableActorStatePrinting = false;30 configuration.EnableActorTaskPrinting = false;31 configuration.EnableActorGroupPrinting = false;32 configuration.EnableOperationGroupPrinting = false;33 configuration.EnableStateGraphPrinting = false;34 configuration.EnableStateGraphScheduling = false;35 configuration.EnableStateGraphSchedulingWithFairness = false;36 configuration.EnableStateGraphSchedulingWithFairness = false;37 configuration.EnableCoverage = true;38 configuration.EnableActorCoverage = true;39 configuration.EnableStateCoverage = true;40 configuration.EnableEventCoverage = true;41 configuration.EnableFairScheduling = false;42 configuration.EnableRandomExecution = false;43 configuration.EnableFairScheduling = false;44 configuration.EnableActorStatePrinting = false;45 configuration.EnableActorTaskPrinting = false;46 configuration.EnableActorGroupPrinting = false;47 configuration.EnableOperationGroupPrinting = false;48 configuration.EnableStateGraphPrinting = false;49 configuration.EnableStateGraphScheduling = false;50 configuration.EnableStateGraphSchedulingWithFairness = false;51 configuration.EnableStateGraphSchedulingWithFairness = false;52 configuration.EnableCoverage = true;53 configuration.EnableActorCoverage = true;54 configuration.EnableStateCoverage = true;55 configuration.EnableEventCoverage = true;56 configuration.EnableFairScheduling = false;57 configuration.EnableRandomExecution = false;58 configuration.EnableFairScheduling = false;

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OnMonitorError

Using AI Code Generation

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1using System;2using System.Threading;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8{9 {10 public static void Main(string[] args)11 {12 EventCoverage.OnMonitorError += EventCoverage_OnMonitorError;13 var config = Configuration.Create();14 config.MaxUnfairSchedulingSteps = 100;15 config.MaxFairSchedulingSteps = 100;16 config.MaxSteps = 100;17 config.SchedulingIterations = 100;18 config.Verbose = 2;19 config.TestingIterations = 100;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableDeadlockDetection = true;23 config.EnableLivelockDetection = true;24 config.EnableActorGarbageCollection = true;25 config.EnableStateGraph = true;26 config.EnableStateGraphScheduling = true;27 config.EnableActorStateStatistics = true;28 config.EnableActorTaskStatistics = true;29 config.EnableHotStateStatistics = true;30 config.EnableHotStateScheduling = true;31 config.EnableBulking = true;32 config.EnableFairScheduling = true;33 config.EnableFairSchedulingRandomization = true;34 config.EnableFairSchedulingRandomChoices = true;35 config.EnableOperationInterleavings = true;36 config.EnableOperationInterleavingsRandomization = true;37 config.EnableOperationInterleavingsRandomChoices = true;38 config.EnableRandomExecution = true;39 config.EnableRandomExecutionWithFairScheduling = true;40 config.EnableRandomExecutionWithFairSchedulingRandomization = true;41 config.EnableRandomExecutionWithFairSchedulingRandomChoices = true;42 config.EnableRandomExecutionWithOperationInterleavings = true;43 config.EnableRandomExecutionWithOperationInterleavingsRandomization = true;44 config.EnableRandomExecutionWithOperationInterleavingsRandomChoices = true;45 config.EnableRandomExecutionWithStateGraphScheduling = true;46 config.EnableRandomExecutionWithStateGraphSchedulingRandomization = true;47 config.EnableRandomExecutionWithStateGraphSchedulingRandomChoices = true;48 config.EnableRandomExecutionWithHotStateScheduling = true;49 config.EnableRandomExecutionWithHotStateSchedulingRandomization = true;

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OnMonitorError

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Coverage;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.Runtime;13using Xunit;14using Xunit.Abstractions;15using System.Collections.Generic;16using System.Linq;17using System.Collections;18using System.Diagnostics;19{20 {21 public EventCoverageTests(ITestOutputHelper output)22 : base(output)23 {24 }25 {26 public int Value;27 public E(int value)28 {29 this.Value = value;30 }31 }32 {33 public int Value;34 public E2(int value)35 {36 this.Value = value;37 }38 }39 {40 public int Value;41 public E3(int value)42 {43 this.Value = value;44 }45 }46 {47 public int Value;48 public E4(int value)49 {50 this.Value = value;51 }52 }53 {54 public int Value;55 public E5(int value)56 {57 this.Value = value;58 }59 }60 {61 public int Value;62 public E6(int value)63 {64 this.Value = value;65 }66 }67 {68 public int Value;69 public E7(int value)70 {71 this.Value = value;72 }73 }74 {75 public int Value;76 public E8(int value)77 {78 this.Value = value;79 }80 }81 {82 public int Value;83 public E9(int value)84 {85 this.Value = value;86 }87 }88 {

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OnMonitorError

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7{8 {9 public static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.TestingIterations = 2;13 configuration.SchedulingIterations = 2;14 configuration.ReportActivityCoverage = true;15 configuration.ReportEventCoverage = true;16 configuration.ReportFairScheduling = true;17 configuration.ReportRaceDetection = true;18 configuration.ReportStateGraph = true;19 configuration.ReportStateGraphData = true;20 configuration.ReportStateGraphDataModel = true;21 configuration.ReportStateGraphDataModelJson = true;22 configuration.ReportStateGraphDataModelHtml = true;23 configuration.ReportStateGraphDataModelHtmlWithCoverage = true;24 configuration.ReportStateGraphHtml = true;25 configuration.ReportStateGraphHtmlWithCoverage = true;26 configuration.ReportStateGraphDot = true;27 configuration.ReportStateGraphDotWithCoverage = true;28 configuration.ReportStateGraphDotWithFairScheduling = true;29 configuration.ReportStateGraphDotWithFairSchedulingAndCoverage = true;30 configuration.ReportStateGraphDotWithFairSchedulingAndCoverageAndRaceDetection = true;31 configuration.ReportStateGraphDotWithFairSchedulingAndRaceDetection = true;32 configuration.ReportStateGraphDotWithRaceDetection = true;33 configuration.ReportStateGraphDotWithRaceDetectionAndCoverage = true;34 configuration.ReportStateGraphDotWithStateMerging = true;35 configuration.ReportStateGraphDotWithStateMergingAndCoverage = true;36 configuration.ReportStateGraphDotWithStateMergingAndFairScheduling = true;37 configuration.ReportStateGraphDotWithStateMergingAndFairSchedulingAndCoverage = true;38 configuration.ReportStateGraphDotWithStateMergingAndFairSchedulingAndCoverageAndRaceDetection = true;39 configuration.ReportStateGraphDotWithStateMergingAndFairSchedulingAndRaceDetection = true;40 configuration.ReportStateGraphDotWithStateMergingAndRaceDetection = true;41 configuration.ReportStateGraphDotWithStateMergingAndRaceDetectionAndCoverage = true;42 configuration.ReportStateGraphDotWithStateMergingWithFairSchedulingAndCoverage = true;

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OnMonitorError

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4{5 {6 static void Main(string[] args)7 {8 EventCoverage.OnMonitorError += EventCoverage_OnMonitorError;9 }10 private static void EventCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)11 {12 Console.WriteLine(e.Message);13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Coverage;18using System;19{20 {21 static void Main(string[] args)22 {23 StateCoverage.OnMonitorError += StateCoverage_OnMonitorError;24 }25 private static void StateCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)26 {27 Console.WriteLine(e.Message);28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Coverage;33using System;34{35 {36 static void Main(string[] args)37 {38 ScheduleCoverage.OnMonitorError += ScheduleCoverage_OnMonitorError;39 }40 private static void ScheduleCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)41 {42 Console.WriteLine(e.Message);43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Coverage;48using System;49{50 {51 static void Main(string[] args)52 {53 StateMachineCoverage.OnMonitorError += StateMachineCoverage_OnMonitorError;54 }55 private static void StateMachineCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)56 {57 Console.WriteLine(e.Message);58 }59 }60}

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OnMonitorError

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using System;5using System.Threading.Tasks;6{7 {8 private static async Task Main(string[] args)9 {10 EventCoverage.OnMonitorError += OnMonitorError;11 Configuration.EnableEventCoverageMonitor = true;12 using (var runtime = RuntimeFactory.Create())13 {14 var t = runtime.CreateActor(typeof(MonitoredEvent));15 await t;16 }17 }18 private static void OnMonitorError(object sender, EventCoverageMonitorErrorEventArgs e)19 {20 Console.WriteLine("Error: {0}", e.Message);21 }22 }23 {24 {25 [OnEventDoAction(typeof(MonitoredEvent), nameof(OnMonitoredEvent))]26 [OnEventDoAction(typeof(Default), nameof(OnDefault))]27 internal class Init : State { }28 private void OnMonitoredEvent(Event e)29 {30 Console.WriteLine("Monitored event raised");31 }32 private void OnDefault(Event e)33 {34 Console.WriteLine("Default event raised");35 }36 }37 protected override StateMachine.State GetInitialState()38 {39 return new State.Init();40 }41 }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;

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OnMonitorError

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading;6using System.Threading.Tasks;7{8 {9 public static void Main(string[] args)10 {11 EventCoverage.OnMonitorError += OnMonitorError;12 }13 static void OnMonitorError(object sender, MonitorErrorEventArgs e)14 {15 }16 }17}18using Microsoft.Coyote.Actors.Coverage;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Specifications;21using System;22using System.Threading;23using System.Threading.Tasks;24{25 {26 public static void Main(string[] args)27 {28 EventCoverage.OnMonitorError += OnMonitorError;29 }30 static void OnMonitorError(object sender, MonitorErrorEventArgs e)31 {32 }33 }34}35using Microsoft.Coyote.Actors.Coverage;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Specifications;38using System;39using System.Threading;40using System.Threading.Tasks;41{42 {43 public static void Main(string[] args)44 {45 EventCoverage.OnMonitorError += OnMonitorError;46 }47 static void OnMonitorError(object sender, MonitorErrorEventArgs e)48 {49 }50 }51}52using Microsoft.Coyote.Actors.Coverage;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Specifications;55using System;56using System.Threading;57using System.Threading.Tasks;58{59 {60 public static void Main(string[] args)61 {62 EventCoverage.OnMonitorError += OnMonitorError;63 }

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OnMonitorError

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1 {2 public int Value;3 public E8(int value)4 {5 this.Value = value;6 }7 }8 {9 public int Value;10 public E9(int value)11 {12 this.Value = value;13 }14 }15 {

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OnMonitorError

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4{5 {6 static void Main(string[] args)7 {8 EventCoverage.OnMonitorError += EventCoverage_OnMonitorError;9 }10 private static void EventCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)11 {12 Console.WriteLine(e.Message);13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Coverage;18using System;19{20 {21 static void Main(string[] args)22 {23 StateCoverage.OnMonitorError += StateCoverage_OnMonitorError;24 }25 private static void StateCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)26 {27 Console.WriteLine(e.Message);28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Coverage;33using System;34{35 {36 static void Main(string[] args)37 {38 ScheduleCoverage.OnMonitorError += ScheduleCoverage_OnMonitorError;39 }40 private static void ScheduleCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)41 {42 Console.WriteLine(e.Message);43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Coverage;48using System;49{50 {51 static void Main(string[] args)52 {53 StateMachineCoverage.OnMonitorError += StateMachineCoverage_OnMonitorError;54 }55 private static void StateMachineCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)56 {57 Console.WriteLine(e.Message);58 }59 }60}

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OnMonitorError

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using System;5using System.Threading.Tasks;6{7 {8 private static async Task Main(string[] args)9 {10 EventCoverage.OnMonitorError += OnMonitorError;11 Configuration.EnableEventCoverageMonitor = true;12 using (var runtime = RuntimeFactory.Create())13 {14 var t = runtime.CreateActor(typeof(MonitoredEvent));15 await t;16 }17 }18 private static void OnMonitorError(object sender, EventCoverageMonitorErrorEventArgs e)19 {20 Console.WriteLine("Error: {0}", e.Message);21 }22 }23 {24 {25 [OnEventDoAction(typeof(MonitoredEvent), nameof(OnMonitoredEvent))]26 [OnEventDoAction(typeof(Default), nameof(OnDefault))]27 internal class Init : State { }28 private void OnMonitoredEvent(Event e)29 {30 Console.WriteLine("Monitored event raised");31 }32 private void OnDefault(Event e)33 {34 Console.WriteLine("Default event raised");35 }36 }37 protected override StateMachine.State GetInitialState()38 {39 return new State.Init();40 }41 }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;

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OnMonitorError

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1 configuration.EnableActorTaskPrinting = false;2 configuration.EnableActorGroupPrinting = false;3 configuration.EnableOperationGroupPrinting = false;4 configuration.EnableStateGraphPrinting = false;5 configuration.EnableStateGraphScheduling = false;6 configuration.EnableStateGraphSchedulingWithFairness = false;7 configuration.EnableStateGraphSchedulingWithFairness = false;8 configuration.EnableCoverage = true;9 configuration.EnableActorCoverage = true;10 configuration.EnableStateCoverage = true;11 configuration.EnableEventCoverage = true;12 configuration.EnableFairScheduling = false;13 configuration.EnableRandomExecution = false;14 configuration.EnableFairScheduling = false;15 configuration.EnableActorStatePrinting = false;16 configuration.EnableActorTaskPrinting = false;17 configuration.EnableActorGroupPrinting = false;18 configuration.EnableOperationGroupPrinting = false;19 configuration.EnableStateGraphPrinting = false;20 configuration.EnableStateGraphScheduling = false;21 configuration.EnableStateGraphSchedulingWithFairness = false;22 configuration.EnableStateGraphSchedulingWithFairness = false;23 configuration.EnableCoverage = true;24 configuration.EnableActorCoverage = true;25 configuration.EnableStateCoverage = true;26 configuration.EnableEventCoverage = true;27 configuration.EnableFairScheduling = false;28 configuration.EnableRandomExecution = false;29 configuration.EnableFairScheduling = false;

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OnMonitorError

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Coverage;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.Runtime;13using Xunit;14using Xunit.Abstractions;15using System.Collections.Generic;16using System.Linq;17using System.Collections;18using System.Diagnostics;19{20 {21 public EventCoverageTests(ITestOutputHelper output)22 : base(output)23 {24 }25 {26 public int Value;27 public E(int value)28 {29 this.Value = value;30 }31 }32 {33 public int Value;34 public E2(int value)35 {36 this.Value = value;37 }38 }39 {40 public int Value;41 public E3(int value)42 {43 this.Value = value;44 }45 }46 {47 public int Value;48 public E4(int value)49 {50 this.Value = value;51 }52 }53 {54 public int Value;55 public E5(int value)56 {57 this.Value = value;58 }59 }60 {61 public int Value;62 public E6(int value)63 {64 this.Value = value;65 }66 }67 {68 public int Value;69 public E7(int value)70 {71 this.Value = value;72 }73 }74 {75 public int Value;76 public E8(int value)77 {78 this.Value = value;79 }80 }81 {82 public int Value;83 public E9(int value)84 {85 this.Value = value;86 }87 }88 {

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