Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.OnHandleRaisedEvent
ActorRuntimeLogEventCoverage.cs
Source:ActorRuntimeLogEventCoverage.cs
...146 }147 public void OnHalt(ActorId id, int inboxSize)148 {149 }150 public void OnHandleRaisedEvent(ActorId id, string stateName, Event e)151 {152 this.Dequeued = e;153 }154 public void OnMonitorExecuteAction(string monitorType, string stateName, string actionName)155 {156 }157 public void OnMonitorProcessEvent(string monitorType, string stateName, string senderName,158 string senderType, string senderStateName, Event e)159 {160 string eventName = e.GetType().FullName;161 this.EventCoverage.AddEventReceived(GetStateId(monitorType, stateName), eventName);162 }163 public void OnMonitorRaiseEvent(string monitorType, string stateName, Event e)164 {...
OnHandleRaisedEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Actors;14using Microsoft.Coyote.Tests.Common.Coverage;15using Microsoft.Coyote.Tests.Common.Events;16using Microsoft.Coyote.Tests.Common.Runtime;17using Microsoft.Coyote.Tests.Common.TestingServices;18using Microsoft.Coyote.Tests.Common.Timers;19using Microsoft.Coyote.Tests.Common.Utilities;20{21 {22 [OnEventDoAction(typeof(e), nameof(OnHandleRaisedEvent))]23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new e());27 return Task.CompletedTask;28 }29 }30 class e : Event { }31 protected override SystematicTestingStrategy GetTestingStrategy()32 {33 return new SystematicTestingStrategy(Configuration.Create().WithTestingIterations(1));34 }35 protected override IEnumerable<Type> GetActorTypes()36 {37 return new List<Type> { typeof(A) };38 }39 protected override bool CheckCoverageReport(CoverageInfo info)40 {41 if (info.NumEventsReceived != 1)42 {43 return false;44 }45 if (info.NumEventsHandled != 1)46 {47 return false;48 }49 return true;50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.Coverage;60using Microsoft.Coyote.Specifications;61using Microsoft.Coyote.SystematicTesting;62using Microsoft.Coyote.SystematicTesting.Strategies;63using Microsoft.Coyote.Tasks;64using Microsoft.Coyote.Tests.Common;65using Microsoft.Coyote.Tests.Common.Actors;66using Microsoft.Coyote.Tests.Common.Coverage;
OnHandleRaisedEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10using System.Threading;11using Microsoft.Coyote.SystematicTesting;12{13 {14 static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.EnableEventCoverage();18 configuration.EnableStateCoverage();19 configuration.EnableActorCoverage();20 configuration.EnableDataRaceDetection();21 configuration.EnableAssertionFailureHalt();22 configuration.SchedulingIterations = 10;23 configuration.SchedulingSeed = 1;24 configuration.Verbose = 2;25 configuration.LogWriter = new ConsoleLogWriter();26 configuration.ReportActivityCoverage = true;27 configuration.ReportDataRaceDetection = true;28 configuration.ReportStateCoverage = true;29 configuration.ReportActorCoverage = true;30 configuration.ReportEventCoverage = true;31 configuration.ReportCodeCoverage = true;32 configuration.ReportCodeCoverageHtml = true;33 using (var test = TestingEngineFactory.CreateTestingEngine(configuration))34 {35 test.RegisterMonitor(typeof(EventCoverage));36 test.RegisterMonitor(typeof(StateCoverage));37 test.RegisterMonitor(typeof(ActorCoverage));38 test.RegisterMonitor(typeof(DataRaceDetection));39 test.CreateActor(typeof(Master));40 test.Run();41 }42 }43 }44 {45 [OnEventDoAction(typeof(Configure), nameof(Configure))]46 [OnEventDoAction(typeof(Start), nameof(Start))]47 [OnEventDoAction(typeof(Stop), nameof(Stop))]48 [OnEventDoAction(typeof(Report), nameof(Report))]49 class Init : State { }50 private void Configure()51 {52 this.RaiseEvent(new Start());53 }54 private void Start()55 {56 this.CreateActor(typeof(Worker));57 this.RaiseEvent(new Report());58 }59 private void Stop()60 {61 this.RaiseHaltEvent();62 }63 private void Report()64 {65 this.SendEvent(this.Id, new Stop());66 }67 }68 {69 [OnEventDoAction(typeof(Start), nameof(Start))]70 [OnEventDoAction(typeof(Stop), nameof(Stop))]71 class Init : State { }72 private void Start()
OnHandleRaisedEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Actors.Timers;6{7 {8 public int value;9 public E(int value)10 {11 this.value = value;12 }13 }14 {15 [OnEntry(nameof(InitOnEntry))]16 [OnEventDoAction(typeof(E), nameof(HandleE))]17 class Init : MachineState { }18 void InitOnEntry()19 {20 this.Send(this.Id, new E(2));21 }22 void HandleE()23 {24 this.Send(this.Id, new E(3));25 }26 }27 {28 public static void Main(string[] args)29 {30 var config = Configuration.Create().WithEventCoverage();31 EventCoverage.OnHandleRaisedEvent += (sender, eventArgs) =>32 {33 Console.WriteLine("Event {0} handled by state {1} of machine {2}", eventArgs.EventName, eventArgs.StateName, eventArgs.MachineName);34 };35 var runtime = RuntimeFactory.Create(config);36 runtime.CreateActor(typeof(M));37 runtime.RunAsync().Wait();38 }39 }40}
OnHandleRaisedEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Collections.Generic;6using System.Threading.Tasks;7{8 {9 public int Value;10 public E(int value)11 {12 this.Value = value;13 }14 }15 {16 public static void Main(string[] args)17 {18 var runtime = RuntimeFactory.Create();19 runtime.CreateActor(typeof(M));20 runtime.SendEvent(M.Id, new E(1));21 runtime.SendEvent(M.Id, new E(2));22 runtime.SendEvent(M.Id, new E(3));23 runtime.SendEvent(M.Id, new E(4));24 runtime.SendEvent(M.Id, new E(5));25 runtime.SendEvent(M.Id, new E(6));26 runtime.SendEvent(M.Id, new E(7));27 runtime.SendEvent(M.Id, new E(8));28 runtime.SendEvent(M.Id, new E(9));29 runtime.SendEvent(M.Id, new E(10));30 runtime.SendEvent(M.Id, new E(11));31 runtime.SendEvent(M.Id, new E(12));32 runtime.SendEvent(M.Id, new E(13));33 runtime.SendEvent(M.Id, new E(14));34 runtime.SendEvent(M.Id, new E(15));35 runtime.SendEvent(M.Id, new E(16));36 runtime.SendEvent(M.Id, new E(17));37 runtime.SendEvent(M.Id, new E(18));38 runtime.SendEvent(M.Id, new E(19));39 runtime.SendEvent(M.Id, new E(20));40 runtime.SendEvent(M.Id, new E(21));41 runtime.SendEvent(M.Id, new E(22));42 runtime.SendEvent(M.Id, new E(23));43 runtime.SendEvent(M.Id, new E(24));44 runtime.SendEvent(M.Id, new E(25));45 runtime.SendEvent(M.Id, new E(26));46 runtime.SendEvent(M.Id, new E(27));47 runtime.SendEvent(M.Id, new E(28));48 runtime.SendEvent(M.Id, new E(29));49 runtime.SendEvent(M.Id, new E(30));50 runtime.SendEvent(M.Id, new E(31));
OnHandleRaisedEvent
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Text;5 {6 private static Dictionary<string, int> eventCounts = new Dictionary<string, int>();7 public static void OnHandleRaisedEvent(string eventName)8 {9 if (eventCounts.ContainsKey(eventName))10 {11 eventCounts[eventName] = eventCounts[eventName] + 1;12 }13 {14 eventCounts[eventName] = 1;15 }16 }17 }18}19{20 using System;21 using System.Collections.Generic;22 using System.Text;23 {24 private static Dictionary<string, int> eventCounts = new Dictionary<string, int>();25 public static void OnHandleRaisedEvent(string eventName)26 {27 if (eventCounts.ContainsKey(eventName))28 {29 eventCounts[eventName] = eventCounts[eventName] + 1;30 }31 {32 eventCounts[eventName] = 1;33 }34 }35 }36}37{38 using System;39 using System.Collections.Generic;40 using System.Text;41 {42 private static Dictionary<string, int> eventCounts = new Dictionary<string, int>();43 public static void OnHandleRaisedEvent(string eventName)44 {45 if (eventCounts.ContainsKey(eventName))46 {47 eventCounts[eventName] = eventCounts[eventName] + 1;48 }49 {50 eventCounts[eventName] = 1;51 }52 }53 }54}55{
OnHandleRaisedEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.IO;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 EventCoverage.OnHandleRaisedEvent += EventCoverage_OnHandleRaisedEvent;14 var runtime = RuntimeFactory.Create();15 var config = Configuration.Create();16 runtime.CreateActor(typeof(Actor1), config, null);17 runtime.CreateActor(typeof(Actor2), config, null);18 runtime.CreateActor(typeof(Actor3), config, null);19 runtime.Wait();20 }21 private static void EventCoverage_OnHandleRaisedEvent(object sender, EventCoverageEventArgs e)22 {23 if (!e.Handled)24 {25 Console.WriteLine("Event " + e.Event.GetType().Name + " was raised by " + e.RaisedBy + " but not handled by " + e.HandledBy);26 }27 }28 }29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.SendEvent(this.Id, new E1());33 return base.OnInitializeAsync(initialEvent);34 }35 }36 {37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 this.SendEvent(this.Id, new E2());40 return base.OnInitializeAsync(initialEvent);41 }42 }43 {44 protected override Task OnInitializeAsync(Event initialEvent)45 {46 this.SendEvent(this.Id, new E3());47 return base.OnInitializeAsync(initialEvent);48 }49 }50 {51 }52 {53 }54 {55 }56}
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