Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.OnExecuteAction
ActorRuntimeLogEventCoverage.cs
Source:ActorRuntimeLogEventCoverage.cs
...127 }128 public void OnExceptionThrown(ActorId id, string stateName, string actionName, Exception ex)129 {130 }131 public void OnExecuteAction(ActorId id, string handlingStateName, string currentStateName, string actionName)132 {133 this.OnEventHandled(id, handlingStateName);134 }135 private void OnEventHandled(ActorId id, string stateName)136 {137 if (this.Dequeued != null)138 {139 this.EventCoverage.AddEventReceived(GetStateId(id.Type, stateName), this.Dequeued.GetType().FullName);140 this.Dequeued = null;141 }142 }143 public void OnGotoState(ActorId id, string currentStateName, string newStateName)144 {145 this.OnEventHandled(id, currentStateName);...
OnExecuteAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 EventCoverage.OnExecuteAction += EventCoverage_OnExecuteAction;13 ActorRuntime.RegisterMonitor(typeof(EventCoverage));
OnExecuteAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 public static async Task Main(string[] args)11 {12 var config = Configuration.Create().WithTestingIterations(100);13 var result = await TestingEngine.TestAsync(config, async () =>14 {15 var m = Actor.CreateMachine(typeof(M));16 await Task.CompletedTask;17 });18 }19 }20 {21 [OnEntry(nameof(InitOnEntry))]22 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]23 class Init : MachineState { }24 void InitOnEntry()25 {26 EventCoverage.OnExecuteAction += EventCoverage_OnExecuteAction;27 this.Raise(new UnitEvent());28 }29 private void EventCoverage_OnExecuteAction(object sender, EventArgs e)30 {31 this.Raise(new UnitEvent());32 }33 [OnEntry(nameof(S1OnEntry))]34 [OnEventDoAction(typeof(UnitEvent), nameof(UnitEventAction))]35 class S1 : MachineState { }36 void S1OnEntry()37 {38 this.Raise(new UnitEvent());39 }40 void UnitEventAction()41 {42 this.Raise(new UnitEvent());43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Coverage;51using Microsoft.Coyote.Specifications;52using Microsoft.Coyote.Tasks;53{54 {55 public static async Task Main(string[] args)56 {57 var config = Configuration.Create().WithTestingIterations(100);58 var result = await TestingEngine.TestAsync(config, async () =>59 {60 var m = Actor.CreateMachine(typeof(M));61 await Task.CompletedTask;62 });63 }64 }65 {66 [OnEntry(nameof(InitOnEntry))]67 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.TestingServices.Coverage;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Coverage;14using Microsoft.Coyote.Tests.Common.Runtime;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Common.Actors;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;20{21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.SendEvent(this.Id, new E());25 return Task.CompletedTask;26 }27 private Task OnE(Event e)28 {29 this.SendEvent(this.Id, new E());30 return Task.CompletedTask;31 }32 }33 {34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 this.SendEvent(this.Id, new E());37 return Task.CompletedTask;38 }39 private Task OnE(Event e)40 {41 this.SendEvent(this.Id, new E1());42 return Task.CompletedTask;43 }44 private Task OnE1(Event e)45 {46 this.SendEvent(this.Id, new E());47 return Task.CompletedTask;48 }49 }50 {51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.SendEvent(this.Id, new E());54 return Task.CompletedTask;55 }56 private Task OnE(Event e)57 {58 this.SendEvent(this.Id, new E2());59 return Task.CompletedTask;60 }61 private Task OnE2(Event e)62 {63 this.SendEvent(this.Id, new E());64 return Task.CompletedTask;65 }66 }67 {68 protected override Task OnInitializeAsync(Event initialEvent)69 {70 this.SendEvent(this.Id, new E());
OnExecuteAction
Using AI Code Generation
1 using Microsoft.Coyote.Actors;2 using Microsoft.Coyote.Actors.Coverage;3 using System;4 using System.Collections.Generic;5 using System.Threading.Tasks;6 {7 {8 static void Main(string[] args)9 {10 EventCoverage.OnExecuteAction += EventCoverage_OnExecuteAction;11 Run().Wait();12 }13 private static void EventCoverage_OnExecuteAction(Event e)14 {15 Console.WriteLine($"Event: {e.GetType().Name}");16 }17 static async Task Run()18 {19 var runtime = RuntimeFactory.Create();20 var config = Configuration.Create().WithTestingIterations(1);21 var monitor = new EventCoverage();22 await runtime.CreateActorAndExecuteAsync(typeof(MyActor), config, monitor);23 }24 }25 {26 [OnEventDoAction(typeof(Event1), nameof(HandleEvent1))]27 [OnEventDoAction(typeof(Event2), nameof(HandleEvent2))]28 [OnEventDoAction(typeof(Event3), nameof(HandleEvent3))]29 [OnEventDoAction(typeof(Event4), nameof(HandleEvent4))]30 [OnEventDoAction(typeof(Event5), nameof(HandleEvent5))]31 [OnEventDoAction(typeof(Event6), nameof(HandleEvent6))]32 [OnEventDoAction(typeof(Event7), nameof(HandleEvent7))]33 [OnEventDoAction(typeof(Event8), nameof(HandleEvent8))]34 [OnEventDoAction(typeof(Event9), nameof(HandleEvent9))]35 [OnEventDoAction(typeof(Event10), nameof(HandleEvent10))]36 [OnEventDoAction(typeof(Event11), nameof(HandleEvent11))]37 [OnEventDoAction(typeof(Event12), nameof(HandleEvent12))]38 [OnEventDoAction(typeof(Event13), nameof(HandleEvent13))]39 [OnEventDoAction(typeof(Event14), nameof(HandleEvent14))]40 [OnEventDoAction(typeof(Event15), nameof(HandleEvent15))]41 [OnEventDoAction(typeof(Event16), nameof(HandleEvent16))]42 [OnEventDoAction(typeof(Event17), nameof(HandleEvent17))]43 [OnEventDoAction(typeof(Event18), nameof(HandleEvent18))]44 [OnEventDoAction(typeof(Event19), nameof(HandleEvent19))]45 [OnEventDoAction(typeof(Event20), nameof(HandleEvent20))]46 [OnEventDoAction(typeof(Event21), nameof(HandleEvent21))]
OnExecuteAction
Using AI Code Generation
1Microsoft.Coyote.Actors.Coverage.EventCoverage.OnExecuteAction += (action) =>2{3 File.AppendAllText("events.txt", action.ToString() + Environment.NewLine);4};5Microsoft.Coyote.Actors.Coverage.StateCoverage.OnExecuteAction += (action) =>6{7 File.AppendAllText("states.txt", action.ToString() + Environment.NewLine);8};9Microsoft.Coyote.Actors.Coverage.StateTransitionCoverage.OnExecuteAction += (action) =>10{11 File.AppendAllText("transitions.txt", action.ToString() + Environment.NewLine);12};
OnExecuteAction
Using AI Code Generation
1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Specifications;3using System;4{5 {6 [OnEventDoAction(typeof(e1), nameof(OnExecuteAction))]7 class S1 : State { }8 void OnExecuteAction(Event e)9 {10 if (e is e1)11 {12 this.SendEvent(this.Id, new e2());13 }14 }15 [OnEventGotoState(typeof(e2), typeof(S2))]16 class S2 : State { }17 }18 public class e1 : Event { }19 public class e2 : Event { }20}21using Microsoft.Coyote.Actors.Coverage;22using Microsoft.Coyote.Specifications;23using System;24{25 {26 [OnEventDoAction(typeof(e1), nameof(OnExecuteAction))]27 class S1 : State { }28 void OnExecuteAction(Event e)29 {30 if (e is e1)31 {32 this.SendEvent(this.Id, new e2());33 }34 }35 [OnEventGotoState(typeof(e2), typeof(S2))]36 class S2 : State { }37 }38 public class e1 : Event { }39 public class e2 : Event { }40}41using Microsoft.Coyote.Actors.Coverage;42using Microsoft.Coyote.Specifications;43using System;44{45 {46 [OnEventDoAction(typeof(e1), nameof(OnExecuteAction))]47 class S1 : State { }48 void OnExecuteAction(Event e)49 {50 if (e is
OnExecuteAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common.Coverage;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.TestingServices;13using System.Collections.Generic;14using System.IO;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors.Coverage;19using Microsoft.Coyote.Actors.Coverage.CoverageModel;20using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model;21using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Events;22using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.StateMachines;23using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.StateMachines.Events;24using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks;25using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.Events;26using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States;27using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States.Events;28using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States.Events.Events;29using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States.Events.Events.Events;30using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States.Events.Events.Events.Events;31using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States.Events.Events.Events.Events.Events;32using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States.Events.Events.Events.Events.Events.Events;33using Microsoft.Coyote.Actors.Coverage.CoverageModel.Model.Tasks.States.Events.Events.Events.Events.Events.Events.Events;
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