How to use OnEventHandled method of Microsoft.Coyote.Actors.Coverage.EventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.OnEventHandled

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...129 {130 }131 public void OnExecuteAction(ActorId id, string handlingStateName, string currentStateName, string actionName)132 {133 this.OnEventHandled(id, handlingStateName);134 }135 private void OnEventHandled(ActorId id, string stateName)136 {137 if (this.Dequeued != null)138 {139 this.EventCoverage.AddEventReceived(GetStateId(id.Type, stateName), this.Dequeued.GetType().FullName);140 this.Dequeued = null;141 }142 }143 public void OnGotoState(ActorId id, string currentStateName, string newStateName)144 {145 this.OnEventHandled(id, currentStateName);146 }147 public void OnHalt(ActorId id, int inboxSize)148 {149 }150 public void OnHandleRaisedEvent(ActorId id, string stateName, Event e)151 {152 this.Dequeued = e;153 }154 public void OnMonitorExecuteAction(string monitorType, string stateName, string actionName)155 {156 }157 public void OnMonitorProcessEvent(string monitorType, string stateName, string senderName,158 string senderType, string senderStateName, Event e)159 {160 string eventName = e.GetType().FullName;161 this.EventCoverage.AddEventReceived(GetStateId(monitorType, stateName), eventName);162 }163 public void OnMonitorRaiseEvent(string monitorType, string stateName, Event e)164 {165 string eventName = e.GetType().FullName;166 this.EventCoverage.AddEventSent(GetStateId(monitorType, stateName), eventName);167 }168 public void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)169 {170 }171 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)172 {173 }174 public void OnRandom(object result, string callerName, string callerType)175 {176 }177 public void OnPopState(ActorId id, string currentStateName, string restoredStateName)178 {179 }180 public void OnPopStateUnhandledEvent(ActorId id, string stateName, Event e)181 {182 }183 public void OnPushState(ActorId id, string currentStateName, string newStateName)184 {185 this.OnEventHandled(id, currentStateName);186 }187 public void OnRaiseEvent(ActorId id, string stateName, Event e)188 {189 string eventName = e.GetType().FullName;190 this.EventCoverage.AddEventSent(GetStateId(id.Type, stateName), eventName);191 }192 public void OnReceiveEvent(ActorId id, string stateName, Event e, bool wasBlocked)193 {194 string eventName = e.GetType().FullName;195 this.EventCoverage.AddEventReceived(GetStateId(id.Type, stateName), eventName);196 }197 public void OnSendEvent(ActorId targetActorId, string senderName, string senderType, string senderStateName,198 Event e, Guid eventGroupId, bool isTargetHalted)199 {...

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OnEventHandled

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Coverage;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Utilities;13using Xunit;14using Xunit.Abstractions;15{16 {17 public OnEventHandledTests(ITestOutputHelper output)18 : base(output)19 {20 }21 {22 [OnEntry(nameof(InitOnEntry))]23 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]24 {25 }26 private void InitOnEntry()27 {28 this.SendEvent(this.Id, new UnitEvent());29 }30 private void HandleUnitEvent()31 {32 this.Assert(false, "UnitEvent should not be handled.");33 }34 }35 [Fact(Timeout = 5000)]36 public void TestOnEventHandled()37 {38 var configuration = Configuration.Create().WithTestingIterations(100);39 var test = new Action<PSharpRuntime>((r) => {40 r.RegisterMonitor<EventCoverage>();41 r.CreateActor(typeof(M));42 });43 base.AssertFailed(configuration, test, 1, true);44 var coverageInfo = base.GetCoverageInfo<EventCoverage>();45 this.Assert(coverageInfo.OnEventHandled == 1);46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.Coverage;55using Microsoft.Coyote.Specifications;56using Microsoft.Coyote.Tests.Common;57using Microsoft.Coyote.Tests.Common.Actors;58using Microsoft.Coyote.Tests.Common.Coverage;59using Microsoft.Coyote.Tests.Common.Runtime;60using Microsoft.Coyote.Tests.Common.Utilities;61using Xunit;62using Xunit.Abstractions;63{

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OnEventHandled

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Samples;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var a = runtime.CreateActor(typeof(A));15 runtime.SendEvent(a, new e1());16 EventCoverage.OnEventHandled(typeof(e1));17 runtime.SendEvent(a, new e2());18 EventCoverage.OnEventHandled(typeof(e2));19 runtime.SendEvent(a, new e3());20 EventCoverage.OnEventHandled(typeof(e3));21 runtime.SendEvent(a, new e4());22 EventCoverage.OnEventHandled(typeof(e4));23 runtime.SendEvent(a, new e5());24 EventCoverage.OnEventHandled(typeof(e5));25 runtime.SendEvent(a, new e6());26 EventCoverage.OnEventHandled(typeof(e6));27 runtime.SendEvent(a, new e7());28 EventCoverage.OnEventHandled(typeof(e7));29 runtime.SendEvent(a, new e8());30 EventCoverage.OnEventHandled(typeof(e8));31 runtime.SendEvent(a, new e9());32 EventCoverage.OnEventHandled(typeof(e9));33 runtime.SendEvent(a, new e10());

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OnEventHandled

Using AI Code Generation

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1Microsoft.Coyote.Actors.Coverage.EventCoverage.OnEventHandled(event);2Microsoft.Coyote.Actors.Coverage.StateCoverage.OnEventHandled(event, this.State);3Microsoft.Coyote.Actors.Coverage.StateMachineCoverage.OnEventHandled(event, this.State);4Microsoft.Coyote.Actors.Coverage.StateTransitionCoverage.OnEventHandled(event, this.State);5Microsoft.Coyote.Actors.Coverage.StateTransitionCoverage.OnEventHandled(event, this.State);6Microsoft.Coyote.Actors.Coverage.EventCoverage.OnEventHandled(event);7Microsoft.Coyote.Actors.Coverage.StateCoverage.OnEventHandled(event, this.State);8Microsoft.Coyote.Actors.Coverage.StateMachineCoverage.OnEventHandled(event, this.State);9Microsoft.Coyote.Actors.Coverage.StateTransitionCoverage.OnEventHandled(event, this.State);10Microsoft.Coyote.Actors.Coverage.StateTransitionCoverage.OnEventHandled(event, this.State);

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OnEventHandled

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Actors.Coverage.Runtime;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Specifications.Tasks;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tasks.Coverage;9using Microsoft.Coyote.Tasks.Coverage.Runtime;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Coverage;12using Microsoft.Coyote.Tests.Common.Tasks;13using Microsoft.Coyote.Tests.Common.Tasks.Coverage;14using Microsoft.Coyote.Tests.Common.Tasks.Coverage.Runtime;15using Microsoft.Coyote.Tests.Common.Tasks.Runtime;16using Microsoft.Coyote.Tests.Common.Tasks.Runtime.Coverage;17using Microsoft.Coyote.Tests.Common.Tasks.Runtime.Coverage.Tasks;18using Microsoft.Coyote.Tests.Common.Tasks.Runtime.Tasks;19using Microsoft.Coyote.Tests.Common.Tasks.Tasks;20using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Coverage;21using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Coverage.Runtime;22using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Runtime;23using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Runtime.Coverage;24using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Runtime.Coverage.Tasks;25using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Runtime.Tasks;26using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks;27using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Coverage;28using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Coverage.Runtime;29using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Runtime;30using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Runtime.Coverage;31using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Runtime.Coverage.Tasks;32using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks;33using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Coverage;34using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Coverage.Runtime;35using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Runtime;36using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Runtime.Coverage;37using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Runtime.Coverage.Tasks;38using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Tasks;39using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Tasks.Coverage;40using Microsoft.Coyote.Tests.Common.Tasks.Tasks.Tasks.Tasks.Tasks.Coverage.Runtime;

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OnEventHandled

Using AI Code Generation

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1{2 {3 public static void OnEventHandled(Actor actor, Event e)4 {5 }6 }7}8{9 {10 public static void OnEventHandled(Actor actor, Event e)11 {12 if (e is TimerElapsedEvent)13 {14 if (actor.Id == e.SenderId)15 {16 }17 {18 }19 }20 }21 }22}

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OnEventHandled

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.CreateActor(typeof(Actor1));15 EventCoverage.OnEventHandled += EventCoverage_OnEventHandled;16 runtime.SendEvent(new E1());17 runtime.SendEvent(new E2());18 runtime.SendEvent(new E3());19 Console.ReadLine();20 }21 private static void EventCoverage_OnEventHandled(object sender, EventCoverageEventArgs e)22 {23 Console.WriteLine(e.EventName);24 }25 }26 {27 [OnEventDoAction(typeof(E1), nameof(HandleE1))]28 [OnEventDoAction(typeof(E2), nameof(HandleE2))]29 [OnEventDoAction(typeof(E3), nameof(HandleE3))]30 class Init : State { }31 private void HandleE1()32 {33 this.RaiseEvent(new E2());34 }35 private void HandleE2()36 {37 this.RaiseEvent(new E3());38 }39 private void HandleE3()40 {41 this.RaiseEvent(new E1());42 }43 }44 class E1 : Event { }45 class E2 : Event { }46 class E3 : Event { }47}48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.Coverage;50using Microsoft.Coyote.Specifications;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 runtime.CreateActor(typeof(Actor1));62 EventCoverage.OnEventHandled += EventCoverage_OnEventHandled;63 runtime.SendEvent(new E1());64 runtime.SendEvent(new E2());65 runtime.SendEvent(new E3());66 Console.ReadLine();67 }68 private static void EventCoverage_OnEventHandled(object sender,

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OnEventHandled

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1{2 {3 public static void OnEventHandled(Event e)4 {5 }6 }7}8{9 {10 public static void OnEventHandled(Event e)11 {12 }13 }14}15{16 {17 public static void OnEventHandled(Event e)18 {19 }20 }21}22{23 {24 public static void OnEventHandled(Event e)25 {26 }27 }28}29{30 {31 public static void OnEventHandled(Event e)32 {33 }34 }35}36{37 {38 public static void OnEventHandled(Event e)39 {40 }41 }42}43{44 {45 public static void OnEventHandled(Event e)46 {47 }48 }49}

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OnEventHandled

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5{6 {7 private static HashSet<int> eventCoverage = new HashSet<int>();8 {9 {10 return eventCoverage;11 }12 }13 public static void OnEventHandled(Event e)14 {15 if (e != null)16 {17 eventCoverage.Add(e.GetHashCode());18 }19 }20 }21}22using System;23using System.Collections.Generic;24using System.Text;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.Coverage;28using Microsoft.Coyote.Tasks;29using Microsoft.Coyote.TestingServices;30using Microsoft.Coyote.TestingServices.Coverage;31using Microsoft.Coyote.TestingServices.Runtime;32using Microsoft.Coyote.TestingServices.SchedulingStrategies;33{34 {35 public static void Main(string[] args)36 {37 TestRuntime runtime = TestRuntime.Create();38 runtime.RegisterMonitor(typeof(EventCoverage));39 runtime.CreateActor(typeof(M));40 runtime.Run();41 }42 }43 {44 [OnEventGotoState(typeof(E1), typeof(S1))]45 [OnEventDoAction(typeof(E2), nameof(OnEventHandled))]46 [OnEventDoAction(typeof(E3), nameof(OnEventHandled))]47 class Init : MonitorState { }48 void OnEventHandled()49 {50 EventCoverage.OnEventHandled(this.ReceivedEvent);51 }52 [OnEventDoAction(typeof(E1), nameof(OnEventHandled))]53 [OnEventDoAction(typeof(E2), nameof(OnEventHandled))]54 [OnEventDoAction(typeof(E3), nameof(OnEventHandled))]55 class S1 : MonitorState { }56 }57 public class E1 : Event {

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OnEventHandled

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.WithTestingIterations(100);15 configuration.WithMaxSchedulingSteps(100);16 configuration.WithVerbosityEnabled(Verbosity.Verbose);17 configuration.WithCoverageEnabled();18 configuration.WithRandomSchedulingSeed(2);19 configuration.WithTraceLoggingLevel(TraceLoggingLevel.Verbose);20 var test = new OnEventHandledMethod();21 var result = TestingEngine.Test(configuration, test);22 }23 }24 {25 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]26 {27 private int Counter;28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.Counter = 0;31 return Task.CompletedTask;32 }33 private void HandleUnitEvent()34 {35 this.Counter++;36 this.SendEvent(this.Id, new UnitEvent());37 }38 }39 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]40 {41 private int Counter;42 protected override Task OnInitializeAsync(Event initialEvent)43 {44 this.Counter = 0;45 return Task.CompletedTask;46 }47 private void HandleUnitEvent()48 {49 this.Counter++;50 this.SendEvent(this.Id, new UnitEvent());51 }52 }53 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]54 {55 private int Counter;56 protected override Task OnInitializeAsync(Event initialEvent)57 {58 this.Counter = 0;59 return Task.CompletedTask;60 }61 private void HandleUnitEvent()62 {63 this.Counter++;64 this.SendEvent(this.Id, new UnitEvent());65 }66 }67 {68 }69 {70 }71 private int Counter;72 protected override Task OnInitializeAsync(Event initialEvent)73 {74 this.Counter = 0;75 return Task.CompletedTask;76 }77 private void HandleUnitEvent()78 {79 this.Counter++;80 this.SendEvent(this.Id, new UnitEvent());81 }82 }83 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]84 {85 private int Counter;86 protected override Task OnInitializeAsync(Event initialEvent)87 {88 this.Counter = 0;89 return Task.CompletedTask;90 }91 private void HandleUnitEvent()92 {93 this.Counter++;94 this.SendEvent(this.Id, new UnitEvent());95 }96 }97 {98 }99 {100 }101 }102 }103}104{105 {106 public static void OnEventHandled(Event e)107 {108 }109 }110}111{112 {113 public static void OnEventHandled(Event e)114 {115 }116 }117}118{119 {120 public static void OnEventHandled(Event e)121 {122 }123 }124}125{126 {127 public static void OnEventHandled(Event e)128 {129 }130 }131}132{133 {134 public static void OnEventHandled(Event e)135 {136 }137 }138}139{140 {141 public static void OnEventHandled(Event e)142 {143 }144 }145}

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OnEventHandled

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.CreateActor(typeof(Actor1));15 EventCoverage.OnEventHandled += EventCoverage_OnEventHandled;16 runtime.SendEvent(new E1());17 runtime.SendEvent(new E2());18 runtime.SendEvent(new E3());19 Console.ReadLine();20 }21 private static void EventCoverage_OnEventHandled(object sender, EventCoverageEventArgs e)22 {23 Console.WriteLine(e.EventName);24 }25 }26 {27 [OnEventDoAction(typeof(E1), nameof(HandleE1))]28 [OnEventDoAction(typeof(E2), nameof(HandleE2))]29 [OnEventDoAction(typeof(E3), nameof(HandleE3))]30 class Init : State { }31 private void HandleE1()32 {33 this.RaiseEvent(new E2());34 }35 private void HandleE2()36 {37 this.RaiseEvent(new E3());38 }39 private void HandleE3()40 {41 this.RaiseEvent(new E1());42 }43 }44 class E1 : Event { }45 class E2 : Event { }46 class E3 : Event { }47}48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.Coverage;50using Microsoft.Coyote.Specifications;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 runtime.CreateActor(typeof(Actor1));62 EventCoverage.OnEventHandled += EventCoverage_OnEventHandled;63 runtime.SendEvent(new E1());64 runtime.SendEvent(new E2());65 runtime.SendEvent(new E3());66 Console.ReadLine();67 }68 private static void EventCoverage_OnEventHandled(object sender,

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OnEventHandled

Using AI Code Generation

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1{2 {3 public static void OnEventHandled(Event e)4 {5 }6 }7}8{9 {10 public static void OnEventHandled(Event e)11 {12 }13 }14}15{16 {17 public static void OnEventHandled(Event e)18 {19 }20 }21}22{23 {24 public static void OnEventHandled(Event e)25 {26 }27 }28}29{30 {31 public static void OnEventHandled(Event e)32 {33 }34 }35}36{37 {38 public static void OnEventHandled(Event e)39 {40 }41 }42}43{44 {45 public static void OnEventHandled(Event e)46 {47 }48 }49}

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