How to use GetEventsSent method of Microsoft.Coyote.Actors.Coverage.EventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.GetEventsSent

ActivityCoverageReporter.cs

Source:ActivityCoverageReporter.cs Github

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...187 if (received.Count > 0)188 {189 writer.WriteLine("\t\tEvents received: {0}", string.Join(", ", SortHashSet(received)));190 }191 HashSet<string> sent = new HashSet<string>(this.CoverageInfo.EventInfo.GetEventsSent(key));192 this.RemoveBuiltInEvents(sent);193 if (sent.Count > 0)194 {195 writer.WriteLine("\t\tEvents sent: {0}", string.Join(", ", SortHashSet(sent)));196 }197 var stateUncoveredEvents = (from h in uncoveredMachineEvents where h.Key == key select h.Value).FirstOrDefault();198 if (stateUncoveredEvents != null && stateUncoveredEvents.Count > 0)199 {200 writer.WriteLine("\t\tEvents not covered: {0}", string.Join(", ", SortHashSet(stateUncoveredEvents)));201 }202 if (stateIncomingStates.Count > 0)203 {204 writer.WriteLine("\t\tPrevious states: {0}", string.Join(", ", SortHashSet(stateIncomingStates)));205 }...

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ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...57 /// <summary>58 /// Get list of events sent by the given state.59 /// </summary>60 /// <param name="stateId">The actor qualified state name.</param>61 public IEnumerable<string> GetEventsSent(string stateId)62 {63 if (this.EventsSent.TryGetValue(stateId, out HashSet<string> set))64 {65 return set;66 }67 return Array.Empty<string>();68 }69 internal void Merge(EventCoverage other)70 {71 MergeHashSets(this.EventsReceived, other.EventsReceived);72 MergeHashSets(this.EventsSent, other.EventsSent);73 }74 private static void MergeHashSets(Dictionary<string, HashSet<string>> ours, Dictionary<string, HashSet<string>> theirs)75 {...

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GetEventsSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Coverage;2EventCoverage.GetEventsSent();3using Microsoft.Coyote.Actors.Coverage;4EventCoverage.GetEventsReceived();5using Microsoft.Coyote.Actors.Coverage;6EventCoverage.GetEventsDropped();7using Microsoft.Coyote.Actors.Coverage;8EventCoverage.GetEventsIgnored();9using Microsoft.Coyote.Actors.Coverage;10EventCoverage.GetEventsObserved();11using Microsoft.Coyote.Actors.Coverage;12EventCoverage.GetEventsHandled();13using Microsoft.Coyote.Actors.Coverage;14EventCoverage.GetEventsDequeued();15using Microsoft.Coyote.Actors.Coverage;16EventCoverage.GetEventsEnqueued();17using Microsoft.Coyote.Actors.Coverage;18EventCoverage.GetEventsScheduled();19using Microsoft.Coyote.Actors.Coverage;20EventCoverage.GetEventsRaised();

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GetEventsSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 EventCoverage coverage = new EventCoverage();13 var events = coverage.GetEventsSent();14 }15 }16}17using Microsoft.Coyote.Actors.Coverage;18using Microsoft.Coyote.Specifications;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 EventCoverage coverage = new EventCoverage();29 var events = coverage.GetEventsSent();30 }31 }32}33using Microsoft.Coyote.Actors.Coverage;34using Microsoft.Coyote.Specifications;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 EventCoverage coverage = new EventCoverage();45 var events = coverage.GetEventsSent();46 }47 }48}49using Microsoft.Coyote.Actors.Coverage;50using Microsoft.Coyote.Specifications;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 EventCoverage coverage = new EventCoverage();61 var events = coverage.GetEventsSent();62 }63 }64}65using Microsoft.Coyote.Actors.Coverage;66using Microsoft.Coyote.Specifications;67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;

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GetEventsSent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 ActorId actor = ActorId.CreateRandom();14 Event e = new Event();15 Runtime.SendEvent(actor, e);16 List<Event> events = EventCoverage.GetEventsSent(actor);17 foreach (Event evt in events)18 {19 Console.WriteLine(evt);20 }21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Coverage;31using Microsoft.Coyote.Specifications;32{33 {34 static void Main(string[] args)35 {36 ActorId actor = ActorId.CreateRandom();37 Event e = new Event();38 Runtime.SendEvent(actor, e);39 List<Event> events = EventCoverage.GetEventsSent(actor);40 foreach (Event evt in events)41 {42 Console.WriteLine(evt);43 }44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;

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GetEventsSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Systematic;5using Microsoft.Coyote.Tasks;6using System;7using System.Collections.Generic;8using System.Linq;9{10 {11 public static void Main()12 {13 using (var runtime = RuntimeFactory.Create())14 {15 var configuration = Configuration.Create();16 configuration.SchedulingIterations = 1000;17 configuration.SchedulingSeed = 42;18 configuration.ReportActivityCoverage = true;19 configuration.ReportEventCoverage = true;20 configuration.ReportFairSchedule = true;21 configuration.ReportStateCoverage = true;22 configuration.ReportStateGraph = true;23 configuration.ReportStateGraphToConsole = true;24 configuration.ReportStateGraphToDotFile = "1.dot";25 var engine = TestingEngine.Create(runtime, configuration);26 var test = new Test1();27 engine.Run(test);28 }29 }30 }31 {32 public void Test()33 {34 var actor = this.CreateActor(typeof(Actor1));35 this.SendEvent(actor, new E1());36 this.Assert(this.IsActorTerminated(actor), "Actor terminated unexpectedly.");37 }38 }39 {40 [OnEventDoAction(typeof(E1), nameof(OnE1))]41 {42 }43 private void OnE1()44 {45 this.SendEvent(this.Id, new E2());46 }47 }48 {49 }50 {51 }52}53using Microsoft.Coyote.Actors.Coverage;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Testing;

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GetEventsSent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Actor1));11 var eventCoverage = new EventCoverage(runtime);12 var events = eventCoverage.GetEventsSent(ActorId.CreateActorId("Actor1"));13 Console.WriteLine(events);14 }15 }16 {17 [OnEventDoAction(typeof(Event1), nameof(Foo))]18 private class Init : State { }19 private void Foo()20 {21 this.SendEvent(this.Id, new Event2());22 }23 }24 public class Event1 : Event { }25 public class Event2 : Event { }26}

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GetEventsSent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Coverage;8using Microsoft.Coyote.Tasks;9{10 {11 }12 {13 }14 {15 }16 {17 }18 {19 }20 {21 }22 {23 }24 {25 }26 {27 }28 {29 }30 {31 }32 {33 }34 {35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 }46 {47 }48 {49 }50 {51 }52 {53 }54 {55 }56 {57 }58 {59 }60 {61 }62 {63 }64 {65 }66 {67 }68 {69 }70 {71 }72 {73 }

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