How to use ActorRuntimeLogEventCoverage method of Microsoft.Coyote.Actors.Coverage.EventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.ActorRuntimeLogEventCoverage

ActorExecutionContext.cs

Source:ActorExecutionContext.cs Github

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...568 if (builder != null)569 {570 result.CoverageGraph = builder.SnapshotGraph(this.Configuration.IsDgmlBugGraph);571 }572 var eventCoverage = this.LogWriter.GetLogsOfType<ActorRuntimeLogEventCoverage>().FirstOrDefault();573 if (eventCoverage != null)574 {575 result.EventInfo = eventCoverage.EventCoverage;576 }577 }578 return result;579 }580 /// <summary>581 /// Returns the current hashed state of the actors.582 /// </summary>583 /// <remarks>584 /// The hash is updated in each execution step.585 /// </remarks>586 internal virtual int GetHashedActorState() => 0;...

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ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...84 eventSet.UnionWith(pair.Value);85 }86 }87 }88 internal class ActorRuntimeLogEventCoverage : IActorRuntimeLog89 {90 private readonly EventCoverage InternalEventCoverage = new EventCoverage();91 private Event Dequeued;92 public ActorRuntimeLogEventCoverage()93 {94 }95 public EventCoverage EventCoverage => this.InternalEventCoverage;96 public void OnAssertionFailure(string error)97 {98 }99 public void OnCompleted()100 {101 }102 public void OnCreateActor(ActorId id, string creatorName, string creatorType)103 {104 }105 public void OnCreateStateMachine(ActorId id, string creatorName, string creatorType)106 {...

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Coverage;10using Microsoft.Coyote.Tests.Common.Events;11using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;12using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling;13using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies;14using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.DPOR;15using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic;16using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies;17using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom;18using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies;19using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR;20using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR.Custom;21using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR.Custom.Strategies;22using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR.Custom.Strategies.Custom;23using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR.Custom.Strategies.Custom.Strategies;24using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR.Custom.Strategies.Custom.Strategies.Custom;25using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR.Custom.Strategies.Custom.Strategies.Custom.Strategies;26using Microsoft.Coyote.Tests.Common.TestingServices.Scheduling.Strategies.Probabilistic.Strategies.Custom.Strategies.DPOR.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom;

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Events;11using Microsoft.Coyote.Tests.Common.Tasks;12using Microsoft.Coyote.Tests.Common.Timers;13using Microsoft.Coyote.Tests.SystematicTesting;14using Xunit;15using Xunit.Abstractions;16{17 {18 public EventCoverageTests(ITestOutputHelper output)19 : base(output)20 {21 }22 [Fact(Timeout = 5000)]23 public void TestEventCoverage()24 {25 this.TestWithError(r =>26 {27 r.RegisterMonitor(typeof(EventCoverageMonitor));28 r.CreateActor(typeof(A));29 },30 configuration: GetConfiguration().WithTestingIterations(100),31 replay: true);32 }33 {34 [OnEventDoAction(typeof(ActorRuntimeLogEventCoverage), nameof(ProcessEventCoverage))]35 {36 }37 private void ProcessEventCoverage(Event e)38 {39 var coverageEvent = e as ActorRuntimeLogEventCoverage;40 var coverageInfo = coverageEvent.CoverageInfo;41 Assert.True(coverageInfo.TotalStates == 2);42 Assert.True(coverageInfo.TotalEvents == 2);43 Assert.True(coverageInfo.States["A.Init"].TotalEvents == 1);44 Assert.True(coverageInfo.States["A.Init"].Events["E1"].Count == 1);45 Assert.True(coverageInfo.States["A.Init"].Events["E2"].Count == 0);46 Assert.True(coverageInfo.States["A.Final"].TotalEvents == 1);

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 Microsoft.Coyote.Actors.Coverage.EventCoverage.ActorRuntimeLogEventCoverage();9 }10 }11}12using System;13using Microsoft.Coyote.Actors;14{15 {16 static void Main(string[] args)17 {18 Console.WriteLine("Hello World!");19 Microsoft.Coyote.Actors.Coverage.EventCoverage.ActorRuntimeLogEventCoverage();20 }21 }22}23using System;24using Microsoft.Coyote.Actors;25{26 {27 static void Main(string[] args)28 {29 Console.WriteLine("Hello World!");30 Microsoft.Coyote.Actors.Coverage.EventCoverage.ActorRuntimeLogEventCoverage();31 }32 }33}34using System;35using Microsoft.Coyote.Actors;36{37 {38 static void Main(string[] args)39 {40 Console.WriteLine("Hello World!");41 Microsoft.Coyote.Actors.Coverage.EventCoverage.ActorRuntimeLogEventCoverage();42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47{48 {49 static void Main(string[] args)50 {51 Console.WriteLine("Hello World!");52 Microsoft.Coyote.Actors.Coverage.EventCoverage.ActorRuntimeLogEventCoverage();53 }54 }55}56using System;57using Microsoft.Coyote.Actors;58{59 {60 static void Main(string

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var coverage = new EventCoverage();13 coverage.ActorRuntimeLogEventCoverage();14 Console.ReadLine();15 }16 }17}

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 EventCoverage.ActorRuntimeLogEventCoverage();13 }14 }15}

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Testing;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100;11 config.ThrowOnFailure = false;12 config.TestingIterations = 10;13 config.RandomSchedulingSeed = 1;14 config.ScheduleTraceFile = "trace.txt";15 config.EnableCycleDetection = false;16 config.EnableDataRaceDetection = false;17 config.EnableDeadlockDetection = false;18 config.EnableLivelockDetection = false;19 config.EnableActorStatePrinting = true;20 config.EnableActorTaskPrinting = true;21 config.EnableOperationPrinting = true;22 config.EnableStateGraphPrinting = true;23 config.EnableStateGraphScheduling = true;24 config.EnableVerboseTrace = true;25 config.EnableTestingTracing = true;26 config.EnableCoverageCollection = true;27 config.EnableActorRuntimeLogEventCoverage = true;28 config.EnableActorRuntimeLogStateCoverage = true;29 config.EnableActorRuntimeLogStateTransitionCoverage = true;30 config.EnableActorRuntimeLogActionCoverage = true;31 config.EnableActorRuntimeLogStateGroupCoverage = true;32 config.EnableActorRuntimeLogStateGroupTransitionCoverage = true;33 config.EnableActorRuntimeLogFairScheduleCoverage = true;34 config.EnableActorRuntimeLogFairNestingCoverage = true;35 config.EnableActorRuntimeLogFairLockSetCoverage = true;36 config.EnableActorRuntimeLogFairWaitSetCoverage = true;37 config.EnableActorRuntimeLogFairWaitSetTransitionCoverage = true;38 config.EnableActorRuntimeLogFairWaitSetFairNestingCoverage = true;39 config.EnableActorRuntimeLogFairWaitSetFairLockSetCoverage = true;40 config.EnableActorRuntimeLogFairWaitSetFairLockSetTransitionCoverage = true;41 config.EnableActorRuntimeLogFairWaitSetFairLockSetFairNestingCoverage = true;42 config.EnableActorRuntimeLogFairWaitSetFairLockSetFairNestingTransitionCoverage = true;43 config.EnableActorRuntimeLogFairWaitSetFairLockSetFairNestingFairScheduleCoverage = true;44 config.EnableActorRuntimeLogFairWaitSetFairLockSetFairNestingFairScheduleTransitionCoverage = true;

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1[OnEventDoAction(typeof(ActorRuntimeLogEventCoverage), nameof(LogEventCoverage))]2[OnEventDoAction(typeof(ActorRuntimeLogStateCoverage), nameof(LogStateCoverage))]3[OnEventDoAction(typeof(ActorRuntimeLogStateTransitionCoverage), nameof(LogStateTransitionCoverage))]4[OnEventDoAction(typeof(ActorRuntimeLogStateGroupCoverage), nameof(LogStateGroupCoverage))]5[OnEventDoAction(typeof(ActorRuntimeLogStateGroupTransitionCoverage), nameof(LogStateGroupTransitionCoverage))]6private void LogEventCoverage(Event e)7{8 EventCoverage.LogEventCoverage(this);9}10private void LogStateCoverage(Event e)11{12 StateCoverage.LogStateCoverage(this);13}14private void LogStateTransitionCoverage(Event e)15{16 StateTransitionCoverage.LogStateTransitionCoverage(this);17}18private void LogStateGroupCoverage(Event e)19{20 StateGroupCoverage.LogStateGroupCoverage(this);21}

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ActorRuntimeLogEventCoverage

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Coverage;2using System;3using System.IO;4using System.Linq;5using System.Reflection;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Actors.Coverage;16using System;17using System.IO;18using System.Linq;19using System.Reflection;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Actors.Coverage;30using System;31using System.IO;32using System.Linq;33using System.Reflection;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 Console.WriteLine("Hello World!");40 }41 }42}43using Microsoft.Coyote.Actors.Coverage;44using System;45using System.IO;46using System.Linq;47using System.Reflection;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 Console.WriteLine("Hello World!");54 }55 }56}57using Microsoft.Coyote.Actors.Coverage;58using System;59using System.IO;60using System.Linq;61using System.Reflection;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 Console.WriteLine("Hello World!");68 }69 }70}

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