Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnStopTimer
ActorRuntimeLogGraphBuilder.cs
Source: ActorRuntimeLogGraphBuilder.cs
...324 {325 // TODO: figure out how to graph timers when we have no "timer id" at this point...326 }327 /// <inheritdoc/>328 public void OnStopTimer(TimerInfo info)329 {330 }331 /// <inheritdoc/>332 public void OnCreateMonitor(string monitorType)333 {334 lock (this.Inbox)335 {336 GraphNode node = this.Graph.GetOrCreateNode(monitorType, monitorType);337 node.Category = MonitorCategory;338 }339 }340 /// <inheritdoc/>341 public void OnMonitorExecuteAction(string monitorType, string stateName, string actionName)342 {...
OnStopTimer
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.Coverage;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.EnableActorCoverage = true;19 configuration.EnableStateCoverage = true;20 configuration.EnableEventCoverage = true;21 configuration.EnableActionCoverage = true;22 configuration.EnableTimerCoverage = true;23 configuration.EnableStateGraph = true;24 configuration.EnableActorStateGraph = true;25 configuration.EnableActorEventGraph = true;26 configuration.EnableActorOperationGraph = true;27 configuration.EnableActorTimerGraph = true;28 configuration.EnableActorGroupGraph = true;29 configuration.EnableActorGroupStateGraph = true;30 configuration.EnableActorGroupEventGraph = true;31 configuration.EnableActorGroupOperationGraph = true;32 configuration.EnableActorGroupTimerGraph = true;33 configuration.EnableActorGroupCoverage = true;34 configuration.EnableActorGroupStateCoverage = true;35 configuration.EnableActorGroupEventCoverage = true;36 configuration.EnableActorGroupActionCoverage = true;37 configuration.EnableActorGroupTimerCoverage = true;38 configuration.EnableActorGroupStateGraph = true;39 configuration.EnableActorGroupEventGraph = true;40 configuration.EnableActorGroupOperationGraph = true;41 configuration.EnableActorGroupTimerGraph = true;42 configuration.EnableActorGroupStateGraph = true;43 configuration.EnableActorGroupEventGraph = true;44 configuration.EnableActorGroupOperationGraph = true;45 configuration.EnableActorGroupTimerGraph = true;46 configuration.EnableActorGroupStateGraph = true;47 configuration.EnableActorGroupEventGraph = true;48 configuration.EnableActorGroupOperationGraph = true;49 configuration.EnableActorGroupTimerGraph = true;50 configuration.EnableActorGroupStateGraph = true;51 configuration.EnableActorGroupEventGraph = true;52 configuration.EnableActorGroupOperationGraph = true;53 configuration.EnableActorGroupTimerGraph = true;54 configuration.EnableActorGroupStateGraph = true;55 configuration.EnableActorGroupEventGraph = true;56 configuration.EnableActorGroupOperationGraph = true;57 configuration.EnableActorGroupTimerGraph = true;
OnStopTimer
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using Microsoft.Coyote.SystematicTesting.Strategies.Inlining;12using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;13using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph;14using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies;15using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Explore;16using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Explore.Strategies;17using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay;18using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies;19using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions;20using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies;21using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies.ReplayAction;22using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies.ReplayAction.Strategies;23using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies.ReplayAction.Strategies.ReplayAction;24using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies.ReplayAction.Strategies.ReplayAction.Strategies;25using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies.ReplayAction.Strategies.ReplayAction.Strategies.ReplayAction;26using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies.ReplayAction.Strategies.ReplayAction.Strategies.ReplayAction.Strategies;27using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.Strategies.ReplayActions.Strategies.ReplayAction.Strategies.ReplayAction.Strategies.ReplayAction.Strategies.ReplayAction;
OnStopTimer
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common.Coverage;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.TestingServices;13using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;14using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;15{16 {17 protected override bool IsDeterministic => false;18 protected override SchedulingStrategy GetSchedulingStrategy()19 {20 return new RandomStrategy();21 }22 protected override TestingEngine GetTestingEngine(Configuration configuration)23 {24 return new CoverageEngine(configuration);25 }26 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]27 [OnEventDoAction(typeof(HaltEvent), nameof(OnHaltEvent))]28 {29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 this.OnStopTimer();32 }33 }34 private class UnitEvent : Event { }35 private class HaltEvent : Event { }36 {37 public ActorId Id;38 public Config(ActorId id)39 {40 this.Id = id;41 }42 }43 [OnEventDoAction(typeof(Config), nameof(OnConfig))]44 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]45 {46 protected override async Task OnInitializeAsync(Event initialEvent)47 {48 this.OnStopTimer();49 }50 }51 private void OnConfig(Event e)52 {53 this.OnStopTimer();54 }55 private void OnUnitEvent(Event e)56 {57 this.OnStopTimer();58 }59 private void OnHaltEvent(Event e)60 {61 this.OnStopTimer();62 }63 private void OnStopTimer()64 {65 this.StopTimer();66 }67 [Fact(Timeout = 5000)]68 public void TestOnStopTimerMethod()69 {
OnStopTimer
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6{7 {8 static void Main(string[] args)9 {10 var runtime = new ActorRuntime();11 var logger = new ActorRuntimeLogGraphBuilder(runtime);12 var actor = runtime.CreateActor(typeof(MyActor));13 runtime.SendEvent(actor, new StartTimer());14 runtime.Wait();15 runtime.SendEvent(actor, new StopTimer());16 runtime.Wait();17 runtime.Stop();18 logger.Stop();19 var report = logger.GetReport();20 var graph = logger.GetGraph();21 var dot = logger.GetGraphDot();22 logger.SaveGraphDotToFile("graph.dot");23 logger.SaveGraphToFile("graph.png");24 }25 }26 {27 private TimerInfo Timer;28 [OnEventDoAction(typeof(StartTimer), nameof(HandleStartTimer))]29 [OnEventDoAction(typeof(StopTimer), nameof(HandleStopTimer))]30 private class Init : State { }31 private void HandleStartTimer(Event e)32 {33 this.Timer = this.StartTimer(TimeSpan.FromSeconds(1), new StopTimer());34 }35 private void HandleStopTimer(Event e)36 {37 this.StopTimer(this.Timer);38 }39 }40 class StartTimer : Event { }41 class StopTimer : Event { }42}43using System;44using System.Collections.Generic;45using System.Linq;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Coverage;48{
OnStopTimer
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create().WithTestingIterations(10);13 var test = new CoyoteActorModel();14 var result = TestingEngine.Test(configuration, test);15 }16 }17 {18 private readonly ActorId _actor1;19 private readonly ActorId _actor2;20 private readonly ActorId _actor3;21 private readonly ActorId _actor4;22 private readonly ActorId _actor5;23 private readonly ActorId _actor6;24 public CoyoteActorModel()25 {26 _actor1 = this.CreateActor(typeof(Actor1));27 _actor2 = this.CreateActor(typeof(Actor2));28 _actor3 = this.CreateActor(typeof(Actor3));29 _actor4 = this.CreateActor(typeof(Actor4));30 _actor5 = this.CreateActor(typeof(Actor5));31 _actor6 = this.CreateActor(typeof(Actor6));32 }33 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]34 private class Init : Event { }35 private void Setup()36 {37 this.SendEvent(_actor1, new e1());38 }39 }40 {41 [OnEventDoAction(typeof(e1), nameof(HandleE1))]42 private class Init : Event { }43 private void HandleE1()44 {45 this.SendEvent(this.Id, new e2());46 }47 [OnEventDoAction(typeof(e2), nameof(HandleE2))]48 private class State1 : Event { }49 private void HandleE2()50 {51 this.SendEvent(this.Id, new e3());52 }53 [OnEventDoAction(typeof(e3), nameof(HandleE3))]54 private class State2 : Event { }55 private void HandleE3()56 {57 this.SendEvent(this.Id, new e4());58 }59 [OnEventDoAction(typeof(e4), nameof(HandleE4))]
OnStopTimer
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create().WithTestingIterations(10000);6 var runtime = RuntimeFactory.Create(configuration);7 runtime.RuntimeLogBuilder = new ActorRuntimeLogGraphBuilder(runtime, "CoyoteRuntimeLogGraphBuilder", "CoyoteRuntimeLogGraphBuilder", "CoyoteRuntimeLogGraphBuilder", 10000);8 runtime.Start();9 var actor = runtime.CreateActor(typeof(MyActor));10 runtime.SendEvent(actor, new MyEvent());11 runtime.Wait();12 runtime.RuntimeLogBuilder.OnStopTimer();13 }14 }15 {16 [OnEventDoAction(typeof(MyEvent), nameof(MyAction))]17 {18 }19 void MyAction()20 {21 }22 }23 {24 }25}
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