Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnSendEvent
ActorRuntimeLogGraphBuilder.cs
Source: ActorRuntimeLogGraphBuilder.cs
...122 }123 }124 }125 /// <inheritdoc/>126 public void OnSendEvent(ActorId targetActorId, string senderName, string senderType, string senderStateName,127 Event e, Guid eventGroupId, bool isTargetHalted)128 {129 string eventName = e.GetType().FullName;130 this.AddEvent(targetActorId.Name, targetActorId.Type, senderName, senderType, senderStateName, eventName);131 }132 /// <inheritdoc/>133 public void OnRaiseEvent(ActorId id, string stateName, Event e)134 {135 string eventName = e.GetType().FullName;136 // Raising event to self.137 this.AddEvent(id.Name, id.Type, id.Name, id.Type, stateName, eventName);138 }139 /// <inheritdoc/>140 public void OnEnqueueEvent(ActorId id, Event e)...
OnSendEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12{13 {14 static void Main(string[] args)15 {16 var runtime = new ActorRuntime(new ActorRuntimeLogGraphBuilder());17 runtime.CreateActor(typeof(A));18 Console.ReadLine();19 }20 }21 {22 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]23 class Init : State { }24 void OnUnitEvent()25 {26 this.SendEvent(this.Id, new UnitEvent());27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.Coverage;38using Microsoft.Coyote.Specifications;39using Microsoft.Coyote.Tasks;40using Microsoft.Coyote.Tests.Common;41{42 {43 static void Main(string[] args)44 {45 var runtime = new ActorRuntime(new ActorRuntimeLogGraphBuilder());46 runtime.CreateActor(typeof(A));47 Console.ReadLine();48 }49 }50 {
OnSendEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using System.Collections.Generic;9using System.Linq;10{11 {12 static void Main(string[] args)13 {14 Console.WriteLine("Hello World!");15 Console.WriteLine("Press any key to continue...");16 Console.ReadLine();17 Test();18 }19 public static void Test()20 {21 var config = Configuration.Create();22 config.TestingIterations = 1;23 config.MaxSchedulingSteps = 1000;24 config.UseRandomExecution = false;25 config.UseStateExplorationHeuristic = false;26 config.UseActorInboxMonitor = false;27 config.UseActorStateMonitor = false;28 config.UseActorTaskMonitor = false;29 config.UseActorTimerWheelMonitor = false;30 config.UseActorTaskWaitMonitor = false;31 config.UseActorSharedEntryMonitor = false;32 config.UseActorRaceMonitor = false;33 config.UseActorLockMonitor = false;34 config.UseActorMailboxMonitor = false;35 config.UseActorFairLockMonitor = false;36 config.UseActorFairSemaphoreMonitor = false;37 config.UseActorFairWaitAnyMonitor = false;38 config.UseActorFairWaitAllMonitor = false;39 config.UseActorFairWaitAnyTimeoutMonitor = false;40 config.UseActorFairWaitAllTimeoutMonitor = false;41 config.UseActorFairWaitTimeoutMonitor = false;42 config.UseActorFairWaitMonitor = false;43 config.UseActorFairSignalMonitor = false;44 config.UseActorFairBroadcastMonitor = false;45 config.UseActorFairMonitorMonitor = false;46 config.UseActorFairWaitHandleMonitor = false;47 config.UseActorFairTaskMonitor = false;48 config.UseActorFairTaskWaitMonitor = false;49 config.UseActorFairTaskDelayMonitor = false;50 config.UseActorFairTaskWaitAnyMonitor = false;51 config.UseActorFairTaskWaitAllMonitor = false;52 config.UseActorFairActorTaskMonitor = false;53 config.UseActorFairActorTaskWaitMonitor = false;54 config.UseActorFairActorTaskDelayMonitor = false;55 config.UseActorFairActorTaskWaitAnyMonitor = false;56 config.UseActorFairActorTaskWaitAllMonitor = false;
OnSendEvent
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtimeLogger = new ActorRuntimeLogGraphBuilder();14 var runtime = RuntimeFactory.Create(runtimeLogger);15 var testRuntime = TestingEngineFactory.Create(runtime);16 testRuntime.Run(async () => await testRuntime.CreateActor(typeof(Actor1)));17 var trace = runtimeLogger.GetExecutionTrace();18 trace.ToJsonFile("trace.json");19 }20 }21 {22 protected override async Task OnInitializeAsync(Event initialEvent)23 {24 await this.SendEvent(this.Id, new E1());25 }26 protected override async Task OnEventAsync(Event e)27 {28 switch (e)29 {30 await this.SendEvent(this.Id, new E2());31 break;32 await this.SendEvent(this.Id, new E3());33 break;34 await this.SendEvent(this.Id, new E4());35 break;36 await this.SendEvent(this.Id, new E5());37 break;38 await this.SendEvent(this.Id, new E6());39 break;40 await this.SendEvent(this.Id, new E7());41 break;42 await this.SendEvent(this.Id, new E8());43 break;44 await this.SendEvent(this.Id, new E9());45 break;46 await this.SendEvent(this.Id, new E10());47 break;48 await this.SendEvent(this.Id, new E11());49 break;
OnSendEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntime();13 var builder = new ActorRuntimeLogGraphBuilder();14 runtime.OnSendEvent += builder.OnSendEvent;15 runtime.RegisterMonitor(typeof(Monitor1));16 runtime.CreateActor(typeof(Actor1));17 runtime.CreateActor(typeof(Actor2));18 runtime.CreateActor(typeof(Actor3));19 runtime.CreateActor(typeof(Actor4));20 runtime.CreateActor(typeof(Actor5));21 runtime.CreateActor(typeof(Actor6));22 runtime.CreateActor(typeof(Actor7));23 runtime.CreateActor(typeof(Actor8));24 runtime.CreateActor(typeof(Actor9));25 runtime.CreateActor(typeof(Actor10));26 runtime.CreateActor(typeof(Actor11));27 runtime.CreateActor(typeof(Actor12));28 runtime.CreateActor(typeof(Actor13));29 runtime.CreateActor(typeof(Actor14));30 runtime.CreateActor(typeof(Actor15));31 runtime.CreateActor(typeof(Actor16));32 runtime.CreateActor(typeof(Actor17));33 runtime.CreateActor(typeof(Actor18));34 runtime.CreateActor(typeof(Actor19));35 runtime.CreateActor(typeof(Actor20));36 runtime.CreateActor(typeof(Actor21));37 runtime.CreateActor(typeof(Actor22));38 runtime.CreateActor(typeof(Actor23));39 runtime.CreateActor(typeof(Actor24));40 runtime.CreateActor(typeof(Actor25));41 runtime.CreateActor(typeof(Actor26));42 runtime.CreateActor(typeof(Actor27));43 runtime.CreateActor(typeof(Actor28));44 runtime.CreateActor(typeof(Actor29));45 runtime.CreateActor(typeof(Actor30));46 runtime.CreateActor(typeof(Actor31));47 runtime.CreateActor(typeof(Actor32));48 runtime.CreateActor(typeof(Actor33));49 runtime.CreateActor(typeof(Actor34));50 runtime.CreateActor(typeof(Actor35));51 runtime.CreateActor(typeof(Actor36));52 runtime.CreateActor(typeof(Actor37));53 runtime.CreateActor(typeof(Actor38));54 runtime.CreateActor(typeof(Actor39));55 runtime.CreateActor(typeof(Actor40));56 runtime.CreateActor(typeof(Actor41));57 runtime.CreateActor(typeof(Actor42));58 runtime.CreateActor(typeof(Actor43));59 runtime.CreateActor(typeof(Actor44));
OnSendEvent
Using AI Code Generation
1Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder logGraph = new Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder();2Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnSendEvent += logGraph.OnSendEvent;3Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnReceiveEvent += logGraph.OnReceiveEvent;4Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnCreateActor += logGraph.OnCreateActor;5Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnStartActor += logGraph.OnStartActor;6Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnStopActor += logGraph.OnStopActor;7Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnWaitEvent += logGraph.OnWaitEvent;8Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnDequeueEvent += logGraph.OnDequeueEvent;9Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnRaiseEvent += logGraph.OnRaiseEvent;10Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnHalt += logGraph.OnHalt;11Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnWaitAsync += logGraph.OnWaitAsync;12Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnWaitTask += logGraph.OnWaitTask;13Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnCreateMachine += logGraph.OnCreateMachine;14Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnStartMachine += logGraph.OnStartMachine;15Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnStopMachine += logGraph.OnStopMachine;16Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnEnqueueEvent += logGraph.OnEnqueueEvent;17Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnDequeueEvent += logGraph.OnDequeueEvent;18Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnPopEvent += logGraph.OnPopEvent;19Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnWaitEvent += logGraph.OnWaitEvent;20Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnWaitEvent += logGraph.OnWaitEvent;
OnSendEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Actors.Coverage;7{8 {9 public int v;10 public E(int v) { this.v = v; }11 }12 {13 public int v;14 public M(int v) { this.v = v; }15 }16 {17 public int v;18 public N(int v) { this.v = v; }19 }20 {21 [OnEventDoAction(typeof(E), nameof(Foo))]22 [OnEventDoAction(typeof(M), nameof(Bar))]23 [OnEventDoAction(typeof(N), nameof(Baz))]24 private class Init : State { }25 private void Foo()26 {27 this.SendEvent(this.Id, new M(this.ReceivedEvent as E).v);28 }29 private void Bar()30 {31 this.SendEvent(this.Id, new N(this.ReceivedEvent as M).v);32 }33 private void Baz()34 {35 this.RaiseEvent(new Halt());36 }37 }38 {39 static void Main(string[] args)40 {41 ActorRuntimeLogGraphBuilder.OnSendEvent += OnSendEvent;42 ActorRuntimeLogGraphBuilder.OnReceiveEvent += OnReceiveEvent;43 ActorRuntimeLogGraphBuilder.OnRaiseEvent += OnRaiseEvent;44 var config = Configuration.Create();45 config.Verbose = 3;46 config.SchedulingIterations = 100000;47 config.SchedulingStrategy = SchedulingStrategy.FairPCT;48 config.RandomSchedulingSeed = 0;49 config.UserLogWriter = Console.Out;50 config.UserLogWriter = null;51 config.SpeculativeScheduling = false;52 config.EnableCycleDetection = true;53 config.EnableDataRaceDetection = true;54 config.EnableIntegerOverflowDetection = true;55 config.EnableActorGarbageCollection = true;56 config.EnableHotStateDetection = true;57 config.EnableBuggyWorkarounds = true;58 config.EnableActorMonitoring = true;59 config.EnableActorCoverage = true;60 config.EnableStateGraphCoverage = true;61 config.EnableStateGraphScheduling = true;
OnSendEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8{9 {10 public static void Main(string[] args)11 {12 ActorRuntimeLogGraphBuilder runtime = new ActorRuntimeLogGraphBuilder();13 runtime.OnSendEvent += (sender, e) =>14 {15 Console.WriteLine("Event sent by {0} to {1} is {2}", e.SenderId, e.ReceiverId, e.Event);16 };17 runtime.CreateActor(typeof(Actor1));18 runtime.Wait();19 }20 }21 {22 protected override async Task OnInitializeAsync(Event initialEvent)23 {24 await this.SendEvent(this.Id, new Event1());25 }26 }27 {28 }29}30Event sent by Actor1(1) to Actor1(1) is Event131using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.Coverage;38{39 {40 public static void Main(string[] args)41 {42 ActorRuntimeLogGraphBuilder runtime = new ActorRuntimeLogGraphBuilder();43 runtime.OnReceiveEvent += (sender, e) =>44 {45 Console.WriteLine("Event received by {0} from {1} is {2}", e.ReceiverId, e.SenderId, e.Event);46 };47 runtime.CreateActor(typeof(Actor1));48 runtime.Wait();49 }50 }51 {52 protected override async Task OnInitializeAsync(Event initialEvent)53 {54 await this.SendEvent(this.Id, new Event1());55 }56 }57 {58 }59}60Event received by Actor1(1) from Actor1(1) is Event1
OnSendEvent
Using AI Code Generation
1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 public static async Task Main(string[] args)14 {15 ActorRuntimeLogGraphBuilder logGraphBuilder = new ActorRuntimeLogGraphBuilder();16 ActorRuntimeLogGraph logGraph = new ActorRuntimeLogGraph();17 logGraph.Attach(logGraphBuilder);18 ActorRuntime actorRuntime = new ActorRuntime(logGraph);19 ActorRuntimeLogGraphWriter logGraphWriter = new ActorRuntimeLogGraphWriter();20 logGraph.Attach(logGraphWriter);21 ActorRuntimeLogGraphReader logGraphReader = new ActorRuntimeLogGraphReader();22 logGraph.Attach(logGraphReader);23 ActorRuntimeLogGraphPrinter logGraphPrinter = new ActorRuntimeLogGraphPrinter();24 logGraph.Attach(logGraphPrinter);25 ActorRuntimeLogGraphToDotGraphConverter logGraphToDotGraphConverter = new ActorRuntimeLogGraphToDotGraphConverter();26 logGraph.Attach(logGraphToDotGraphConverter);27 ActorRuntimeLogGraphToDotGraphWriter logGraphToDotGraphWriter = new ActorRuntimeLogGraphToDotGraphWriter();
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