Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnRandom
ActorRuntimeLogGraphBuilder.cs
Source: ActorRuntimeLogGraphBuilder.cs
...431 var source = this.GetOrCreateChild(monitorType, monitorType, stateName);432 source.Category = "Error";433 }434 /// <inheritdoc/>435 public void OnRandom(bool result, string callerName, string callerType)436 {437 }438 /// <inheritdoc/>439 public void OnRandom(int result, string callerName, string callerType)440 {441 }442 /// <inheritdoc/>443 public void OnAssertionFailure(string error)444 {445 }446 /// <inheritdoc/>447 public void OnCompleted()448 {449 }450 /// <summary>451 /// Return current graph and reset for next iteration.452 /// </summary>453 /// <param name="reset">Set to true will reset the graph for the next iteration.</param>...
OnRandom
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 var runtime = new ActorRuntime();16 var graphBuilder = new ActorRuntimeLogGraphBuilder(runtime);
OnRandom
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create();15 config.TestingIterations = 1;16 config.SchedulingIterations = 1;17 config.SchedulingSeed = 0;18 config.UseRandomExecution = true;19 config.UseCoverage = true;20 config.UseActorRuntimeLog = true;21 config.UseStateLog = true;22 config.UseActorRuntimeLogGraph = true;23 config.UseStateLogGraph = true;24 config.UseStateLogGraph = true;
OnRandom
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Coverage;9using Microsoft.Coyote.SystematicTesting.Strategies;10{11 {12 public static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.TestingIterations = 100;16 configuration.SchedulingIterations = 100;17 configuration.SchedulingStrategy = SchedulingStrategy.DFS;18 configuration.Verbose = 1;19 configuration.TestReporters.Add(new ActorRuntimeLogGraphBuilder("C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.cs", "C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.dot"));20 configuration.TestReporters.Add(new ActorRuntimeLogGraphBuilder("C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.cs", "C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.dot"));21 configuration.TestReporters.Add(new ActorRuntimeLogGraphBuilder("C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.cs", "C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.dot"));22 configuration.TestReporters.Add(new ActorRuntimeLogGraphBuilder("C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.cs", "C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.dot"));23 configuration.TestReporters.Add(new ActorRuntimeLogGraphBuilder("C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.cs", "C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.dot"));24 configuration.TestReporters.Add(new ActorRuntimeLogGraphBuilder("C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.cs", "C:\\Users\\user\\Desktop\\CoyoteTests\\CoyoteTests\\3.dot"));25 configuration.TestReporters.Add(new ActorRuntimeLogGraphBuilder("C:\\Users
OnRandom
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntime();13 var graph = new ActorRuntimeLogGraphBuilder(runtime);14 var random = graph.OnRandom();15 Console.WriteLine(random);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.Coverage;26{27 {28 static void Main(string[] args)29 {30 var runtime = new ActorRuntime();31 var graph = new ActorRuntimeLogGraphBuilder(runtime);32 var random = graph.OnRandom();33 Console.WriteLine(random);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.Coverage;44{45 {46 static void Main(string[] args)47 {48 var runtime = new ActorRuntime();49 var graph = new ActorRuntimeLogGraphBuilder(runtime);50 var random = graph.OnRandom();51 Console.WriteLine(random);52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.Coverage;62{63 {64 static void Main(string[] args)65 {66 var runtime = new ActorRuntime();67 var graph = new ActorRuntimeLogGraphBuilder(runtime);68 var random = graph.OnRandom();69 Console.WriteLine(random);70 }71 }72}
OnRandom
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var runtimeLogGraphBuilder = new ActorRuntimeLogGraphBuilder();14 var random = runtime.CreateRandomNumberGenerator();15 int randomNumber = random.Next(0, 10);16 Console.WriteLine("Random number: {0}", randomNumber);17 randomNumber = random.Next(0, 10);18 Console.WriteLine("Random number: {0}", randomNumber);19 randomNumber = random.Next(0, 10);20 Console.WriteLine("Random number: {0}", randomNumber);21 randomNumber = random.Next(0, 10);22 Console.WriteLine("Random number: {0}", randomNumber);23 randomNumber = random.Next(0, 10);24 Console.WriteLine("Random number: {0}", randomNumber);25 randomNumber = random.Next(0, 10);26 Console.WriteLine("Random number: {0}", randomNumber);27 randomNumber = random.Next(0, 10);28 Console.WriteLine("Random number: {0}", randomNumber);29 randomNumber = random.Next(0, 10);30 Console.WriteLine("Random number: {0}", randomNumber);31 randomNumber = random.Next(0, 10);
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