How to use OnPopStateUnhandledEvent method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnPopStateUnhandledEvent

ActorRuntimeLogGraphBuilder.cs

Source:ActorRuntimeLogGraphBuilder.cs Github

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...300 }301 }302 }303 /// <inheritdoc/>304 public void OnPopStateUnhandledEvent(ActorId actorId, string currentStateName, Event e)305 {306 lock (this.Inbox)307 {308 if (e is HaltEvent)309 {310 this.HaltedStates[actorId] = currentStateName;311 }312 }313 }314 /// <inheritdoc/>315 public void OnExceptionThrown(ActorId id, string stateName, string actionName, Exception ex)316 {317 }318 /// <inheritdoc/>...

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OnPopStateUnhandledEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.EnableActorCoverage();17 config.EnableStateCoverage();18 config.EnableEventCoverage();19 config.EnableTimerCoverage();20 config.EnableActorStateLog();21 config.EnableActorTaskTrace();22 config.EnableActorStateTrace();23 config.EnableActorTaskCountTrace();24 config.EnableActorTimerTrace();25 config.EnableActorEventCountTrace();26 config.EnableActorRandomTrace();27 config.EnableActorStateTypeTrace();28 config.EnableActorStateValueTrace();29 config.EnableActorStateUpdateTrace();30 config.EnableActorEventTrace();31 config.EnableActorStateTypeUpdateTrace();

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OnPopStateUnhandledEvent

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var runtime = new ActorRuntime();15 runtime.CreateActor(typeof(Actor1));16 runtime.Wait();17 }18 }19 {20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new E1());23 return Task.CompletedTask;24 }25 protected override Task OnEventAsync(Event e)26 {27 switch (e)28 {29 this.SendEvent(this.Id, new E2());30 break;31 this.SendEvent(this.Id, new E3());32 break;33 this.SendEvent(this.Id, new E4());34 break;35 this.SendEvent(this.Id, new E5());36 break;37 this.SendEvent(this.Id, new E6());38 break;39 this.SendEvent(this.Id, new E7());40 break;41 this.SendEvent(this.Id, new E8());42 break;43 this.SendEvent(this.Id, new E9());44 break;45 this.SendEvent(this.Id, new E10());46 break;47 this.SendEvent(this.Id, new E11());48 break;49 this.SendEvent(this.Id, new E12());50 break;51 this.SendEvent(this.Id, new E13());52 break;53 this.SendEvent(this.Id, new E14());54 break;55 this.SendEvent(this.Id, new E15());56 break;57 this.SendEvent(this.Id, new E16());58 break;59 this.SendEvent(this.Id, new E17());60 break;

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OnPopStateUnhandledEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors.SharedObjects;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Coverage;14using Microsoft.Coyote.Tests.Common.Runtime;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.SystematicTesting;18using Microsoft.Coyote.Tests.SystematicTesting.Coverage;19using Microsoft.Coyote.Tests.SystematicTesting.Runtime;20using Microsoft.Coyote.Tests.SystematicTesting.Tasks;21using Microsoft.Coyote.Tests.SystematicTesting.Timers;22using Microsoft.Coyote.Tests.SystematicTesting.Tests;23using Microsoft.Coyote.Tests.SystematicTesting.Tests.SharedObjects;24using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;25using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;26using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;27using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;28using Microsoft.Coyote.Tests.SystematicTesting.Tests.SharedObjects;29using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;30using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;31using Microsoft.Coyote.Tests.SystematicTesting.Tests.SharedObjects;32using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;33using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;34using Microsoft.Coyote.Tests.SystematicTesting.Tests.SharedObjects;35using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;36using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;37using Microsoft.Coyote.Tests.SystematicTesting.Tests.SharedObjects;38using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;39using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;40using Microsoft.Coyote.Tests.SystematicTesting.Tests.SharedObjects;41using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;42using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;43using Microsoft.Coyote.Tests.SystematicTesting.Tests.SharedObjects;44using Microsoft.Coyote.Tests.SystematicTesting.Tests.Tasks;45using Microsoft.Coyote.Tests.SystematicTesting.Tests.Timers;

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OnPopStateUnhandledEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Coverage;12using Microsoft.Coyote.Tests.Common.Runtime;13using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.SystematicTesting;16using Microsoft.Coyote.Tests.SystematicTesting.Coverage;17using Microsoft.Coyote.Tests.SystematicTesting.Strategies;18using Microsoft.Coyote.Tests.SystematicTesting.Strategies.ScheduleExploration;19using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration;20using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph;21using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Coverage;22using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule;23using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.Coverage;24using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.ScheduleExploration;25using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.ScheduleExploration.Coverage;26using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.ScheduleExploration.Coverage.CoverageGraph;27using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.ScheduleExploration.Coverage.CoverageGraph.CoverageGraphBuilder;28using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.ScheduleExploration.Coverage.CoverageGraph.CoverageGraphBuilder.CoverageGraphBuilderUtilities;29using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.ScheduleExploration.Coverage.CoverageGraph.CoverageGraphBuilder.CoverageGraphBuilderUtilities.CoverageGraphBuilderUtilities;30using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateGraph.Schedule.ScheduleExploration.Coverage.CoverageGraph.CoverageGraphBuilder.CoverageGraphBuilderUtilities.CoverageGraphBuilderUtilities.CoverageGraphBuilderUtilities;

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OnPopStateUnhandledEvent

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.SystematicTesting;3using System;4using System.Collections.Generic;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create().WithTestingIterations(10);11 using (var runtime = TestingEngineFactory.Create(configuration))12 {13 var builder = new ActorRuntimeLogGraphBuilder();14 var engine = TestingEngineFactory.Create(runtime, builder);15 engine.RunAsync().Wait();16 var graph = builder.GetGraph();17 var states = graph.GetStates();18 var transitions = graph.GetTransitions();19 var stateGroups = graph.GetStateGroups();20 var transitionGroups = graph.GetTransitionGroups();21 var stateGroups2 = graph.GetStateGroups();22 var transitionGroups2 = graph.GetTransitionGroups();23 var stateGroups3 = graph.GetStateGroups();24 var transitionGroups3 = graph.GetTransitionGroups();25 var stateGroups4 = graph.GetStateGroups();26 var transitionGroups4 = graph.GetTransitionGroups();27 var stateGroups5 = graph.GetStateGroups();28 var transitionGroups5 = graph.GetTransitionGroups();29 var stateGroups6 = graph.GetStateGroups();30 var transitionGroups6 = graph.GetTransitionGroups();31 var stateGroups7 = graph.GetStateGroups();32 var transitionGroups7 = graph.GetTransitionGroups();33 var stateGroups8 = graph.GetStateGroups();

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OnPopStateUnhandledEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote;13using Microsoft.Coyote.Actors.Timers;14using System.IO;15using System.Diagnostics;16using System.Threading;17using System.Runtime.CompilerServices;18using System.Collections.Concurrent;19using System.Collections;20{21 {22 public static void Main(string[] args)23 {24 var config = Configuration.Create();25 config.MaxSchedulingSteps = 100000;26 config.SchedulingIterations = 1;27 config.ProbabilisticRandomScheduling = true;

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OnPopStateUnhandledEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.Coverage;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13using System.Threading;14{15 {16 public static void Main(string[] args)17 {18 var configuration = Configuration.Create();19 configuration.EnableActorCoverage();20 configuration.EnableActorStateCoverage();21 configuration.EnableEventCoverage();22 configuration.EnableStateCoverage();23 configuration.EnableTaskCoverage();24 configuration.EnableStateGroupCoverage();25 configuration.EnableStateGroupTransitionCoverage();26 configuration.EnableStateGroupCoverage();

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OnPopStateUnhandledEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Strategies;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Coverage;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.Runtime;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Systematic.Strategies;18using Microsoft.Coyote.Tests.Systematic.Tasks;19using Microsoft.Coyote.Tests.Systematic.Threading;20using Microsoft.Coyote.Tests.Systematic.Timers;21using Microsoft.Coyote.Tests.Systematic.Threading.Tasks;22using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors;23using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models;24using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor;25using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks;26using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors;27using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Events;28using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Tasks;29using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Tasks.Events;30using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Tasks.Events.Tasks;31using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Tasks.Events.Tasks.Actors;32using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Tasks.Events.Tasks.Actors.Tasks;33using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Tasks.Events.Tasks.Actors.Tasks.Events;34using Microsoft.Coyote.Tests.Systematic.Threading.Tasks.Actors.Models.Monitor.Tasks.Actors.Tasks.Events.Tasks.Actors.Tasks.Events.Tasks;

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OnPopStateUnhandledEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7{8 {9 static async Task Main(string[] args)10 {11 var config = Configuration.Create().WithVerbosityEnabled();12 config.RuntimeLogWriterFactory = new ActorRuntimeLogGraphBuilder();13 config.RuntimeLogWriterFactory.SetOutputFile("3.cs.log");14 config.RuntimeLogWriterFactory.SetUnhandledEventFile("3.cs.unhandled.log");15 config.RuntimeLogWriterFactory.SetUnhandledEventEnabled(true);16 using (var runtime = RuntimeFactory.Create(config))17 {18 await runtime.CreateActor(typeof(M));19 }20 }21 }22 {23 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]24 class Init : MachineState { }25 void Configure()26 {27 this.RaiseEvent(new E());28 this.RaiseEvent(new F());29 }30 [OnEventDoAction(typeof(E), nameof(DoE))]31 [OnEventDoAction(typeof(F), nameof(DoF))]32 [OnEventDoAction(typeof(G), nameof(DoG))]33 class Configured : MachineState { }34 void DoE()35 {36 this.RaiseEvent(new G());37 }38 void DoF()39 {40 this.RaiseEvent(new G());41 }42 void DoG()43 {44 this.RaiseEvent(new H());45 }46 }47 class UnitEvent : Event { }48 class E : Event { }49 class F : Event { }50 class G : Event { }51 class H : Event { }52}

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