Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnMonitorError
ActorRuntimeLogGraphBuilder.cs
Source:ActorRuntimeLogGraphBuilder.cs
...410 }411 }412 }413 /// <inheritdoc/>414 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)415 {416 var source = this.GetOrCreateChild(monitorType, monitorType, stateName);417 source.Category = "Error";418 }419 /// <inheritdoc/>420 public void OnRandom(object result, string callerName, string callerType)421 {422 }423 /// <inheritdoc/>424 public void OnAssertionFailure(string error)425 {426 }427 /// <inheritdoc/>428 public void OnStrategyDescription(string strategyName, string description)...
OnMonitorError
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create().WithTestingIterations(10);18 configuration.TestingEngine = TestingEngine.SystematicTesting;19 configuration.SchedulingStrategy = SchedulingStrategy.PCT;20 configuration.MaxFairSchedulingSteps = 1000;21 configuration.MaxUnfairSchedulingSteps = 1000;22 configuration.MaxStepsFromEntryToError = 1000;23 configuration.UserLogWriter = new ActorRuntimeLogGraphBuilder();24 configuration.UserLogWriter.OnMonitorError += UserLogWriter_OnMonitorError;25 configuration.UserLogWriter.OnStateTransition += UserLogWriter_OnStateTransition;26 configuration.UserLogWriter.OnEnqueue += UserLogWriter_OnEnqueue;27 configuration.UserLogWriter.OnDequeue += UserLogWriter_OnDequeue;28 configuration.UserLogWriter.OnWait += UserLogWriter_OnWait;29 configuration.UserLogWriter.OnWaitAll += UserLogWriter_OnWaitAll;30 configuration.UserLogWriter.OnWaitAny += UserLogWriter_OnWaitAny;31 configuration.UserLogWriter.OnSignal += UserLogWriter_OnSignal;32 configuration.UserLogWriter.OnCreateActor += UserLogWriter_OnCreateActor;33 configuration.UserLogWriter.OnCreateMachine += UserLogWriter_OnCreateMachine;34 configuration.UserLogWriter.OnCreateTimer += UserLogWriter_OnCreateTimer;35 configuration.UserLogWriter.OnSend += UserLogWriter_OnSend;36 configuration.UserLogWriter.OnReceive += UserLogWriter_OnReceive;37 configuration.UserLogWriter.OnGotoState += UserLogWriter_OnGotoState;38 configuration.UserLogWriter.OnRandom += UserLogWriter_OnRandom;39 configuration.UserLogWriter.OnCreateMonitor += UserLogWriter_OnCreateMonitor;40 configuration.UserLogWriter.OnMonitor += UserLogWriter_OnMonitor;41 configuration.UserLogWriter.OnWaitForNextEvent += UserLogWriter_OnWaitForNextEvent;42 configuration.UserLogWriter.OnRaiseEvent += UserLogWriter_OnRaiseEvent;
OnMonitorError
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13{14 {15 static void Main(string[] args)16 {17 using (var runtime = RuntimeFactory.Create())18 {19 runtime.RegisterMonitor(typeof(Monitor1));20 runtime.CreateActor(typeof(Actor1));21 runtime.Wait();22 }23 }24 }25 {26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.SendEvent(this.Id, new E1());29 return Task.CompletedTask;30 }31 [OnEventDoAction(typeof(E1), nameof(HandleE1))]32 private void HandleE1()33 {34 this.SendEvent(this.Id, new E1());35 }36 }37 public class E1 : Event { }38 {39 [OnEventGotoState(typeof(E1), typeof(S1))]40 private class Init : State { }41 [OnEventGotoState(typeof(E1), typeof(S2))]42 private class S1 : State { }43 [OnEventGotoState(typeof(E1), typeof(S1))]44 private class S2 : State { }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.Coverage;54using Microsoft.Coyote.Actors.Timers;55using Microsoft.Coyote.Specifications;56using Microsoft.Coyote.SystematicTesting;57using Microsoft.Coyote.Tasks;58using Microsoft.Coyote.Tests.Common;59{60 {61 static void Main(string[] args)62 {63 using (var runtime = RuntimeFactory.Create())64 {65 runtime.RegisterMonitor(typeof(Monitor1));
OnMonitorError
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.TestingIterations = 1;17 config.SchedulingIterations = 1;18 config.MaxFairSchedulingSteps = 100000;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableActorTracking = true;22 config.EnableStateGraphScheduling = true;23 config.EnableActorCoverage = true;24 config.EnableStateCoverage = true;25 config.EnableEventCoverage = true;26 config.EnableTaskCoverage = true;27 config.EnableBuggyActorDetection = true;28 config.EnableBuggyTaskDetection = true;
OnMonitorError
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4{5 {6 public static void Main(string[] args)7 {8 var runtime = new ActorRuntime();9 var builder = new ActorRuntimeLogGraphBuilder();10 builder.OnMonitorError += (sender, e) =>11 {12 Console.WriteLine("Error in monitor");13 };14 runtime.AttachLogBuilder(builder);15 runtime.CreateActor(typeof(MonitorActor));
OnMonitorError
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Events;10using Microsoft.Coyote.Tests.Common.Runtime;11using Microsoft.Coyote.Tests.Common.TestingServices;12using Microsoft.Coyote.Tests.Common.TestScenarios;13using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;14using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport;15using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model;16using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model;18using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model.Model;20using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model.Model.Model;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model.Model.Model.Model;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model.Model.Model.Model.Model;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model.Model.Model.Model.Model.Model;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model.Model.Model.Model.Model.Model.Model;25using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.Model.Model.Model.Model.Model.Model.Model.Model.Model;
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