How to use OnHandleRaisedEvent method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnHandleRaisedEvent

ActorRuntimeLogGraphBuilder.cs

Source:ActorRuntimeLogGraphBuilder.cs Github

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...274 this.Dequeued[id] = this.PopEvent(resolvedId, eventName);275 }276 }277 /// <inheritdoc/>278 public void OnHandleRaisedEvent(ActorId id, string stateName, Event e)279 {280 lock (this.Inbox)281 {282 // We used the inbox to store raised event, but it should be the first one handled since283 // raised events are highest priority.284 string resolvedId = this.GetResolveActorId(id?.Name, id?.Type);285 lock (this.Inbox)286 {287 if (this.Inbox.TryGetValue(resolvedId, out List<EventInfo> inbox))288 {289 string eventName = e.GetType().FullName;290 for (int i = inbox.Count - 1; i >= 0; i--)291 {292 EventInfo info = inbox[i];...

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OnHandleRaisedEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Coverage;12using Microsoft.Coyote.Tests.Common.Events;13using Microsoft.Coyote.Tests.Common.Runtime;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.TestingServices;16{17 {18 public static void Main(string[] args)19 {20 var configuration = Configuration.Create();21 configuration.SchedulingIterations = 10000;22 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;23 configuration.SchedulingVerbosity = 2;24 configuration.ReportCodeCoverage = true;25 configuration.TestingIterations = 10000;26 configuration.MaxFairSchedulingSteps = 1000;27 configuration.RandomSchedulingSeed = 0;28 configuration.EnableCycleDetection = true;29 configuration.EnableDataRaceDetection = true;30 configuration.EnableHotStateDetection = true;31 configuration.EnableLivenessChecking = true;32 configuration.EnableOperationInterleavings = true;33 configuration.EnablePhaseInterleavings = true;34 configuration.EnableStateGraphScheduling = true;35 configuration.EnableStateInterleavings = true;36 configuration.EnableStateSnapshotting = true;37 configuration.EnableTaskInterleavings = true;38 configuration.EnableUnfairScheduling = true;39 configuration.LogWriter = null;40 configuration.Verbose = 1;41 configuration.MaxUnfairSchedulingSteps = 1000;42 configuration.IsMonitoringEnabled = true;43 configuration.UserAssemblies = new List<string>() { "3.exe" };44 configuration.AssemblyUnderTest = "3.exe";45 configuration.ProjectName = "3.exe";46 configuration.TestMethodName = "Test";47 configuration.TestingProcessTimeout = 20000;48 configuration.TestReportDirectory = "C:\\Users\\user\\Desktop\\Coyote\\3\\";49 configuration.TestReportName = "3";50 configuration.TestingProcessExitTimeout = 2000;51 configuration.TestingProcessGracefulShutdownTimeout = 2000;52 configuration.TestingProcessKillTimeout = 500;53 configuration.IsCoverageEnabled = true;

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OnHandleRaisedEvent

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3{4 {5 public static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.OnHandleRaisedEvent += (sender, args) =>9 {10 Console.WriteLine($"Event {args.Event} was raised by actor {args.Actor}.");11 };12 runtime.CreateActor(typeof(MyActor));13 runtime.Run();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await this.RaiseEventAsync(new MyEvent());20 }21 }22 {23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27{28 {29 public static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 runtime.OnHandleRaisedEvent += (sender, args) =>33 {34 Console.WriteLine($"Event {args.Event} was raised by actor {args.Actor}.");35 };36 runtime.CreateActor(typeof(MyActor));37 runtime.Run();38 }39 }40 {41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 await this.RaiseEventAsync(new MyEvent());44 }45 }46 {47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51{52 {53 public static void Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 runtime.OnHandleRaisedEvent += (sender, args) =>57 {58 Console.WriteLine($"Event {args.Event} was raised by actor {args.Actor}.");59 };60 runtime.CreateActor(typeof(MyActor));61 runtime.Run();62 }63 }64 {

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OnHandleRaisedEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Collections.Immutable;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Coverage;13using Microsoft.Coyote.SystematicTesting.Strategies;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.Tests.Common;16using Microsoft.Coyote.Tests.Common.Actors;17using Microsoft.Coyote.Tests.Common.Coverage;18using Microsoft.Coyote.Tests.Common.Events;19using Microsoft.Coyote.Tests.Common.Tasks;20using Microsoft.Coyote.Tests.Common.Timers;21using Microsoft.Coyote.Tests.Common.Utilities;22using Microsoft.Coyote.Tests.Systematic;23using Microsoft.Coyote.Tests.Systematic.Strategies;24using Microsoft.Coyote.Tests.Systematic.Tasks;25using Microsoft.Coyote.Tests.Systematic.Timers;26using Microsoft.Coyote.Tests.Systematic.Threading;27{28 {29 {30 public IActorRuntimeLogGraphBuilder GraphBuilder;31 public Config(IActorRuntimeLogGraphBuilder graphBuilder)32 {33 this.GraphBuilder = graphBuilder;34 }35 }36 {37 public int Value;38 public E(int value)39 {40 this.Value = value;41 }42 }43 {44 public int Value;45 public M(int value)46 {47 this.Value = value;48 }49 }50 {51 public int Value;52 public N(int value)53 {54 this.Value = value;55 }56 }57 {58 public int Value;59 public P(int value)60 {61 this.Value = value;62 }63 }64 {65 public int Value;66 public Q(int value)67 {68 this.Value = value;69 }70 }71 {72 public int Value;73 public R(int value)74 {75 this.Value = value;76 }77 }

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OnHandleRaisedEvent

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using System.Collections.Generic;7using System.IO;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var graphBuilder = new ActorRuntimeLogGraphBuilder();16 graphBuilder.OnHandleRaisedEvent("C:\\Users\\user\\Desktop\\CoyoteTesting\\CoyoteTesting\\CoyoteTesting\\bin\\Debug\\netcoreapp3.1\\CoyoteTesting.dll", "C:\\Users\\user\\Desktop\\CoyoteTesting\\CoyoteTesting\\CoyoteTesting\\bin\\Debug\\netcoreapp3.1\\CoyoteTesting.runtime.log");17 }18 }19}

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OnHandleRaisedEvent

Using AI Code Generation

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1var runtimeLogGraphBuilder = new Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder();2runtimeLogGraphBuilder.OnHandleRaisedEvent += MyOnHandleRaisedEvent;3runtimeLogGraphBuilder.OnHandleReceivedEvent += MyOnHandleReceivedEvent;4runtimeLogGraphBuilder.OnHandleSentEvent += MyOnHandleSentEvent;5runtimeLogGraphBuilder.OnHandleCreateActor += MyOnHandleCreateActor;6runtimeLogGraphBuilder.OnHandleMonitor += MyOnHandleMonitor;7runtimeLogGraphBuilder.OnHandleWait += MyOnHandleWait;8runtimeLogGraphBuilder.OnHandleWaitAsync += MyOnHandleWaitAsync;9runtimeLogGraphBuilder.OnHandleWaitAny += MyOnHandleWaitAny;10runtimeLogGraphBuilder.OnHandleWaitAll += MyOnHandleWaitAll;11runtimeLogGraphBuilder.OnHandleWaitAllAsync += MyOnHandleWaitAllAsync;12runtimeLogGraphBuilder.OnHandleChoose += MyOnHandleChoose;13runtimeLogGraphBuilder.OnHandleDequeue += MyOnHandleDequeue;14runtimeLogGraphBuilder.OnHandleEnqueue += MyOnHandleEnqueue;15runtimeLogGraphBuilder.OnHandleReceive += MyOnHandleReceive;16runtimeLogGraphBuilder.OnHandleReceiveEvent += MyOnHandleReceiveEvent;17runtimeLogGraphBuilder.OnHandleReceiveEventAsync += MyOnHandleReceiveEventAsync;18runtimeLogGraphBuilder.OnHandleReceiveRemoteEvent += MyOnHandleReceiveRemoteEvent;19runtimeLogGraphBuilder.OnHandleReceiveRemoteEventAsync += MyOnHandleReceiveRemoteEventAsync;20runtimeLogGraphBuilder.OnHandleSendRemoteEvent += MyOnHandleSendRemoteEvent;21runtimeLogGraphBuilder.OnHandleSendRemoteEventAsync += MyOnHandleSendRemoteEventAsync;22runtimeLogGraphBuilder.OnHandleRaiseEvent += MyOnHandleRaiseEvent;23runtimeLogGraphBuilder.OnHandleRaiseEventAsync += MyOnHandleRaiseEventAsync;24runtimeLogGraphBuilder.OnHandleSendEvent += MyOnHandleSendEvent;25runtimeLogGraphBuilder.OnHandleSendEventAsync += MyOnHandleSendEventAsync;26runtimeLogGraphBuilder.OnHandleSend += MyOnHandleSend;27runtimeLogGraphBuilder.OnHandleSendAsync += MyOnHandleSendAsync;28runtimeLogGraphBuilder.OnHandleSendAndForget += MyOnHandleSendAndForget;29runtimeLogGraphBuilder.OnHandleSendAndForgetAsync += MyOnHandleSendAndForgetAsync;30runtimeLogGraphBuilder.OnHandleCreateMachine += MyOnHandleCreateMachine;

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OnHandleRaisedEvent

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4{5 {6 static void Main(string[] args)7 {8 var runtime = new ActorRuntime();9 var graphBuilder = new ActorRuntimeLogGraphBuilder(runtime);10 graphBuilder.OnHandleRaisedEvent += (sender, e) =>11 {12 Console.WriteLine($"Event {e.Event} raised by {e.Sender} and handled by {e.Receiver}");13 };14 runtime.CreateActor(typeof(ActorA));15 runtime.SendEvent(new MyEvent());16 Console.ReadKey();17 }18 }19 {20 }21 {22 protected override void OnInitialize()23 {24 this.CreateActor(typeof(ActorB));25 }26 }27 {28 protected override void OnInitialize()29 {30 this.RegisterMonitor(typeof(Monitor1));31 }32 }33 {34 [OnEntry(nameof(OnEntryInit))]35 [OnEventGotoState(typeof(MyEvent), typeof(State1))]36 {37 }38 void OnEntryInit()39 {40 this.Raise(new MyEvent());41 }42 [OnEntry(nameof(OnEntryState1))]43 [OnEventGotoState(typeof(MyEvent), typeof(State2))]44 {45 }46 void OnEntryState1()47 {48 this.Raise(new MyEvent());49 }50 [OnEntry(nameof(OnEntryState2))]51 [OnEventGotoState(typeof(MyEvent), typeof(State3))]52 {53 }54 void OnEntryState2()55 {56 this.Raise(new MyEvent());57 }58 [OnEntry(nameof(OnEntryState3))]59 [OnEventGotoState(typeof(MyEvent), typeof(State4))]60 {61 }62 void OnEntryState3()63 {64 this.Raise(new MyEvent());65 }66 [OnEntry(nameof(OnEntryState4))]67 {68 }69 void OnEntryState4()70 {71 }72 }73}

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OnHandleRaisedEvent

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1 public int Value;2 public P(int value)3 {4 this.Value = value;5 }6 }7 {8 public int Value;9 public Q(int value)10 {11 this.Value = value;12 }13 }14 {15 public int Value;16 public R(int value)17 {18 this.Value = value;19 }20 }

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OnHandleRaisedEvent

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using System.Collections.Generic;7using System.IO;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var graphBuilder = new ActorRuntimeLogGraphBuilder();16 graphBuilder.OnHandleRaisedEvent("C:\\Users\\user\\Desktop\\CoyoteTesting\\CoyoteTesting\\CoyoteTesting\\bin\\Debug\\netcoreapp3.1\\CoyoteTesting.dll", "C:\\Users\\user\\Desktop\\CoyoteTesting\\CoyoteTesting\\CoyoteTesting\\bin\\Debug\\netcoreapp3.1\\CoyoteTesting.runtime.log");17 }18 }19}

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