Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnExecuteAction
ActorRuntimeLogGraphBuilder.cs
Source:ActorRuntimeLogGraphBuilder.cs
...216 this.GetOrCreateChild(id?.Name, id?.Type, stateName);217 }218 }219 /// <inheritdoc/>220 public void OnExecuteAction(ActorId id, string handlingStateName, string currentStateName, string actionName)221 {222 this.LinkTransition(typeof(DoActionEvent), id, handlingStateName, currentStateName, null);223 }224 /// <inheritdoc/>225 public void OnGotoState(ActorId id, string currentStateName, string newStateName)226 {227 this.LinkTransition(typeof(GotoStateEvent), id, currentStateName, currentStateName, newStateName);228 }229 /// <inheritdoc/>230 public void OnPushState(ActorId id, string currentStateName, string newStateName)231 {232 this.LinkTransition(typeof(PushStateEvent), id, currentStateName, currentStateName, newStateName);233 }234 /// <inheritdoc/>...
OnExecuteAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10{11 {12 public static async Task Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.TestingIterations = 1;16 configuration.TestingCoverageLevel = CoverageLevel.Deterministic;17 configuration.SchedulingIterations = 1;18 configuration.SchedulingStrategy = SchedulingStrategy.DFS;19 configuration.SchedulingRandomSeed = 0;20 configuration.ThrowOnFailure = true;21 configuration.SchedulingMaxSteps = 100;22 configuration.SchedulingSearchDepth = 100;23 configuration.SchedulingVerbosity = 2;24 configuration.SchedulingSearchBound = 100;
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.SystematicTesting.Strategies;12using Microsoft.Coyote.SystematicTesting.Strategies.Probabilistic;13using Microsoft.Coyote.SystematicTesting.Strategies.RandomExecution;14using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk;15using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;16using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph;17using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExploration;18using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling;19using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies;20using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedExploration;21using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedRandomWalk;22using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedRandomWalk.Strategies;23using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedStateExploration;24using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedStateExploration.Strategies;25using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedStateGraphExploration;26using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedStateGraphExploration.Strategies;27using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedWeightedRandomWalk;28using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.BoundedWeightedRandomWalk.Strategies;29using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.Exploration;30using Microsoft.Coyote.SystematicTesting.Strategies.StateGraphExplorationWithFairScheduling.Strategies.Exploration.Strategies;
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8{9 {10 private Dictionary<ActorId, Dictionary<string, int>> actions;11 private Dictionary<ActorId, Dictionary<string, int>> actionsToLog;12 private Dictionary<ActorId, Dictionary<string, int>> actionsToLogWithState;13 private Dictionary<ActorId, Dictionary<string, int>> actionsToLogWithStateAndEvent;14 private Dictionary<ActorId, Dictionary<string, int>> actionsToLogWithStateAndEventAndSender;15 private Dictionary<ActorId, Dictionary<string, int>> actionsToLogWithStateAndEventAndSenderAndTarget;16 public ActorRuntimeLogGraphBuilder(IActorRuntime runtime)17 : base(runtime)18 {19 this.actions = new Dictionary<ActorId, Dictionary<string, int>>();20 this.actionsToLog = new Dictionary<ActorId, Dictionary<string, int>>();21 this.actionsToLogWithState = new Dictionary<ActorId, Dictionary<string, int>>();22 this.actionsToLogWithStateAndEvent = new Dictionary<ActorId, Dictionary<string, int>>();23 this.actionsToLogWithStateAndEventAndSender = new Dictionary<ActorId, Dictionary<string, int>>();24 this.actionsToLogWithStateAndEventAndSenderAndTarget = new Dictionary<ActorId, Dictionary<string, int>>();25 }26 public override void OnExecuteAction(ActorId actor, string action, string state, string op, string opType, string opName, string opValue, string opTarget)27 {28 if (!this.actions.ContainsKey(actor))29 {30 this.actions.Add(actor, new Dictionary<string, int>());31 }32 if (!this.actions[actor].ContainsKey(action))33 {34 this.actions[actor].Add(action, 0);35 }36 this.actions[actor][action]++;37 if (this.actionsToLog.ContainsKey(actor) && this.actionsToLog[actor].ContainsKey(action))38 {39 if (!this.actionsToLogWithState.ContainsKey(actor))40 {41 this.actionsToLogWithState.Add(actor, new Dictionary<string, int>());42 }43 if (!this.actionsToLogWithState[actor].ContainsKey(action))44 {
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors.SharedObjects;8{9 {10 public static void Main(string[] args)11 {12 ActorRuntimeLogGraphBuilder builder = new ActorRuntimeLogGraphBuilder();13 ActorRuntime runtime = new ActorRuntime(builder);14 runtime.OnExecuteAction += (sender, e) =>15 {16 Console.WriteLine("Event {0} with id {1} is executed by actor {2} with id {3} in state {4} and has been sent by actor {5} with id {6}", e.Event.GetType().Name, e.EventId, e.Actor.GetType().Name, e.ActorId, e.CurrentState, e.Sender.GetType().Name, e.SenderId);17 };18 runtime.CreateActor(typeof(Machine1));19 runtime.CreateActor(typeof(Machine2));20 runtime.CreateActor(typeof(Machine3));21 runtime.CreateActor(typeof(Machine4));22 runtime.Wait();23 }24 }25 {26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.SendEvent(this.Id, new E());29 return Task.CompletedTask;30 }31 }32 {33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 this.SendEvent(this.Id, new E());36 return Task.CompletedTask;37 }38 }39 {40 protected override Task OnInitializeAsync(Event initialEvent)41 {42 this.SendEvent(this.Id, new E());43 return Task.CompletedTask;44 }45 }46 {47 protected override Task OnInitializeAsync(Event initialEvent)48 {49 this.SendEvent(this.Id, new E());50 return Task.CompletedTask;51 }52 }53 internal class E : Event { }54}
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6{7 {8 public static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 1000;12 config.SchedulingStrategy = SchedulingStrategy.Random;13 config.SchedulingSeed = 0;14 config.EnableDataRaceDetection = false;15 config.EnableCycleDetection = false;16 config.EnableActorGarbageCollection = false;17 config.EnableActorMonitoring = false;18 config.EnableActorCoverage = true;19 config.EnableStateGraphCoverage = true;20 config.EnableStateGraphCoverageDiagnostics = true;21 config.EnableOperationCoverage = true;22 config.EnableOperationCoverageDiagnostics = true;23 config.EnableStateCoverage = true;24 config.EnableStateCoverageDiagnostics = true;25 config.EnableFairScheduling = false;26 config.EnableFairSchedulingDiagnostics = false;27 config.EnableBoundedRandomExecution = false;28 config.EnableBoundedRandomExecutionDiagnostics = false;29 config.EnableRandomExecution = false;30 config.EnableRandomExecutionDiagnostics = false;31 config.EnableRandomExecutionWithFairScheduling = false;32 config.EnableRandomExecutionWithFairSchedulingDiagnostics = false;33 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecution = false;34 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecutionDiagnostics = false;35 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecutionWithStateGraphCoverage = false;36 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecutionWithStateGraphCoverageDiagnostics = false;37 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecutionWithOperationCoverage = false;38 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecutionWithOperationCoverageDiagnostics = false;39 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecutionWithStateCoverage = false;40 config.EnableRandomExecutionWithFairSchedulingWithBoundedRandomExecutionWithStateCoverageDiagnostics = false;41 var runtime = RuntimeFactory.Create(config);42 runtime.CreateActor(typeof(MyActor));43 runtime.Run();44 }45 }46 {47 private List<int> list;48 [OnEntry(nameof(InitOnEntry))]
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.IO;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.IO;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.SystematicTesting.Strategies;12using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;13using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph;14using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies;15using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.Bounded;16using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.Unbounded;17using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search;18using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies;19using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Bounded;20using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded;21using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.DPOR;22using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT;23using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies;24using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk;25using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies;26using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies.Fair;27using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies.Fair.RandomWalk;28using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies.Fair.RandomWalk.Strategies;
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7{8 {9 static void Main(string[] args)10 {11 var runtime = new ActorRuntime();12 var graphBuilder = new ActorRuntimeLogGraphBuilder(runtime);13 runtime.OnExecuteAction += graphBuilder.OnExecuteAction;14 var m = runtime.CreateActor(typeof(M));15 runtime.SendEvent(m, new E(
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 var runtime = new ActorRuntime(config);14 var actor = runtime.CreateActor(typeof(MyActor));15 runtime.SendEvent(actor, new MyEvent());16 List<ActorRuntimeLogGraphBuilder.Action> actions = new List<ActorRuntimeLogGraphBuilder.Action>();17 actions = runtime.OnExecuteAction(actor, new MyEvent());18 foreach (var action in actions)19 {20 Console.WriteLine(action.ToString());21 }22 Console.ReadLine();23 }24 }25 {26 }27 {28 [OnEventDoAction(typeof(MyEvent), nameof(MyAction))]29 {30 }31 private void MyAction()32 {33 }34 }35}36{37}
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.SystematicTesting.Strategies;12using Microsoft.Coyote.SystematicTesting.Tests.Coverage;13using Microsoft.Coyote.Tasks;14{15 {16 static void Main(string[] args)17 {18 var configuration = Configuration.Create().WithTestingIterations(10);19 var runtime = RuntimeFactory.Create(configuration);20 var logger = new ConsoleLogger();21 var runtime1 = RuntimeFactory.Create(configuration, logger);22 var random = new System.Random();23 var runtime2 = RuntimeFactory.Create(configuration, logger, random);24 var strategy = new RandomStrategy();25 var runtime3 = RuntimeFactory.Create(configuration, logger, random, strategy);26 var strategy1 = new RandomStrategy();27 var runtime4 = RuntimeFactory.Create(configuration, logger, random, strategy1);28 var strategy2 = new RandomStrategy();29 var runtime5 = RuntimeFactory.Create(configuration, logger, random, strategy2);30 var strategy3 = new RandomStrategy();31 var runtime6 = RuntimeFactory.Create(configuration, logger, random, strategy3);32 var strategy4 = new RandomStrategy();
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 var runtime = new ActorRuntime(config);14 var actor = runtime.CreateActor(typeof(MyActor));15 runtime.SendEvent(actor, new MyEvent());16 List<ActorRuntimeLogGraphBuilder.Action> actions = new List<ActorRuntimeLogGraphBuilder.Action>();17 actions = runtime.OnExecuteAction(actor, new MyEvent());18 foreach (var action in actions)19 {20 Console.WriteLine(action.ToString());21 }22 Console.ReadLine();23 }24 }25 {26 }27 {28 [OnEventDoAction(typeof(MyEvent), nameof(MyAction))]29 {30 }31 private void MyAction()32 {33 }34 }35}36{37}38Microsoft.Coyote.Actors.Coverage.Actorg.Strategies.StateExploration.Search.Strategies.Unbounded.DPOR;39using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT;40using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies;41using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk;42using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies;43using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies.Fair;44using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies.Fair.RandomWalk;45using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Search.Strategies.Unbounded.PCT.Strategies.RandomWalk.Strategies.Fair.RandomWalk.Strategies;
OnExecuteAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7{8 {9 static void Main(string[] args)10 {11 var runtime = new ActorRuntime();12 var graphBuilder = new ActorRuntimeLogGraphBuilder(runtime);13 runtime.OnExecuteAction += graphBuilder.OnExecuteAction;14 var m = runtime.CreateActor(typeof(M));15 runtime.SendEvent(m, new E(
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!