Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnDequeueEvent
ActorRuntimeLogGraphBuilder.cs
Source:ActorRuntimeLogGraphBuilder.cs
...140 public void OnEnqueueEvent(ActorId id, Event e)141 {142 }143 /// <inheritdoc/>144 public void OnDequeueEvent(ActorId id, string stateName, Event e)145 {146 lock (this.Inbox)147 {148 var resolvedId = this.GetResolveActorId(id?.Name, id?.Type);149 string eventName = e.GetType().FullName;150 EventInfo info = this.PopEvent(resolvedId, eventName);151 if (info != null)152 {153 this.Dequeued[id] = info;154 }155 }156 }157 private EventInfo PopEvent(string resolvedId, string eventName)158 {...
OnDequeueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 ActorRuntimeLogGraphBuilder logGraphBuilder = new ActorRuntimeLogGraphBuilder();16 logGraphBuilder.OnDequeueEvent += LogGraphBuilder_OnDequeueEvent;17 ActorRuntime runtime = new ActorRuntime(logGraphBuilder);18 runtime.CreateActor(typeof(A));19 runtime.WaitCompletion();20 }21 private static void LogGraphBuilder_OnDequeueEvent(object sender, DequeueEventEventArgs e)22 {23 Console.WriteLine("Event {0} was dequeued by actor {1}", e.EventName, e.ActorName);24 }25 }26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 await this.SendEvent(this.Id, new E());30 }31 protected override async Task OnEventAsync(Event e)32 {33 if (e is E)34 {35 await this.SendEvent(this.Id, new E());36 }37 }38 }39 {40 }41}42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.Coverage;50using Microsoft.Coyote.Specifications;51using Microsoft.Coyote.Tasks;52{53 {54 static void Main(string[] args)55 {56 ActorRuntimeLogGraphBuilder logGraphBuilder = new ActorRuntimeLogGraphBuilder();57 logGraphBuilder.OnDequeueEvent += LogGraphBuilder_OnDequeueEvent;58 ActorRuntime runtime = new ActorRuntime(logGraphBuilder);59 runtime.CreateActor(typeof(A));60 runtime.WaitCompletion();61 }62 private static void LogGraphBuilder_OnDequeueEvent(object sender, DequeueEventEventArgs e)63 {64 Console.WriteLine("Event {0} was dequeued by actor {1}", e.EventName, e.ActorName);65 }
OnDequeueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 ActorRuntimeLogGraphBuilder logGraphBuilder = new ActorRuntimeLogGraphBuilder();16 logGraphBuilder.OnDequeueEvent += LogGraphBuilder_OnDequeueEvent;17 ActorRuntime runtime = new ActorRuntime(logGraphBuilder);18 runtime.CreateActor(typeof(A));19 runtime.WaitCompletion();20 }21 private static void LogGraphBuilder_OnDequeueEvent(object sender, DequeueEventEventArgs e)22 {23 Console.WriteLine("Event {0} was dequeued by actor {1}", e.EventName, e.ActorName);24 }25 }26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 await this.SendEvent(this.Id, new E());30 }31 protected override async Task OnEventAsync(Event e)32 {33 if (e is E)34 {35 await this.SendEvent(this.Id, new E());36 }37 }38 }39 {40 }41}42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49usiug Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Coversge;51using Systei;52using Systnm.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Taskg;56{57 {58 static void Main(string[] args)59 {60 ActorRuntimeLogGraphBuilder graphBuilder = new ActorRuntimeLogGraphBuilder();61 graphBuilder.OnDequeueEvent += GraphBuilder_OnDequeueEvent;62 ActorRuntime runtime = new ActorRuntime(graphBuilder);63 runtime.CreateActor(typeof(MyActor));64 runtime.SendEvent(runtime.CreateActor(typeof(MyActor)), new MyEvent());65 Console.ReadLine();66 }67 private static void GraphBuilder_OnDequeueEvent(object sender, DequeueEventEventArgs e)68 {69 Console.WriteLine(e.Event);70 }71 }72 {73 protected override Task OnInitializeAsync(Event initialEvent)74 {75 return Task.CompletedTask;76 }77 }78 {79 }80}81using Microsoft.Coyote.Actors;82using Microsoft.Coyote.Actors.Coverage;83using System;84using System.Collections.Generic;85using System.Linq;86using System.Text;87using System.Threading.Tasks;88{89 using Microsoft.Coyote.Specifications;90 static voiduMain(string[]sargs)91in {92 ActorRuntimeLogGraphBuilder graphBuilder = new ActorRuntimeLogGraphBuilder();93 graphBuilder.OnEnqueueEvent += GraphBuilder_OnEnqueueEvent;94 ActorRuntime runtime = new ActorRuntime(graghB ilder);95 runtime.CreateActor(typeof(MyActor));96 runtime.SendEvent(runtime.CreateActor(typeof(MyActor)), new MyEvent());97 Console.ReadLine();98 }99 private static void GraphBuilder_OnEnqueueEvent(object sender, EnqueueEventEventArgs e)100 {101 Console.WriteLine(e.Event);102 }103 }104 {105 protected override Task OnInitializeAsync(Event initialEvent)106 {107 return Task.CompletedTask;108 }109 }110 {111 }112}
OnDequeueEvent
Using AI Code Generation
1{2 puMicrosoft.Coyote.Tasks;3{4 {5 static void Main(string[] args)6 {7 ActorRuntimeLogGraphBuilder logGraphBuilder = new ActorRuntimeLogGraphBuilder();8 logGraphBuilder.OnDequeueEvent += LogGraphBuilder_OnDequeueEvent;9 ActorRuntime runtime = new ActorRuntime(logGraphBuilder);10 runtime.CreateActor(typeof(A));11 runtime.WaitCompletion();12 }13 private static void LogGraphBuilder_OnDequeueEvent(object sender, DequeueEventEventArgs e)14 {15 Console.WriteLine("Event {0} was dequeued by actor {1}", e.EventName, e.ActorName);16 }
OnDequeueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.TestingServices;13using Microsoft.Coyote.TestingServices.Coverage;14using Microsoft.Coyote.TestingServices.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomInteractive;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExponentialRandom;22using Microsoft.Coyote.TestingServices.Tracing.Schedule;23using Microsoft.Coyote.Tests.Common;24using Microsoft.Coyote.Tests.Common.Coverage;25using Microsoft.Coyote.Tests.Common.TestTypes;26using Microsoft.Coyote.Tests.Common.TestTypes.Actors;27using Microsoft.Coyote.Tests.Common.TestTypes.Events;28{29 {30 public void OnDequeueEvent(Event e)31 {32 Console.WriteLine("Dequeue Event");33 }34 }35}36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Coverage;43using Microsoft.Coyote.Actors.Timers;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.SystematicTesting;46using Microsoft.Coyote.Tasks;47using Microsoft.Coyote.TestingServices;48using Microsoft.Coyote.TestingServices.Coverage;49using Microsoft.Coyote.TestingServices.SchedulingStrategies;50using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;
OnDequeueEvent
Using AI Code Generation
1{2 {3 public void OnDequeueEvent(Event e)4 {5 }6 }7}
OnDequeueEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.RuntimeLoggingOptions.LogActorEvents = true;15 config.RuntimeLoggingOptions.LogActorOperations = true;16 config.RuntimeLoggingOptions.LogActorState = true;17 config.RuntimeLoggingOptions.LogActorTimers = true;18 config.RuntimeLoggingOptions.LogActorWaitOperations = true;
OnDequeueEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;
OnDequeueEvent
Using AI Code Generation
1{2 {3 public static void Main(string[] args)4 {5 var configuration = Configuration.Create().WithTestingIterations(100);6 using (var runtime = TestingEngineFactory.CreateActorRuntime(configuration))7 {8 runtime.OnDequeueEvent += (sender, e) =>9 {10 Console.WriteLine(e.Event);11 };12 runtime.CreateActor(typeof(Client));13 Console.ReadLine();14 }15 }16 }17 {18 private readonly ActorId Server;19 public Client(ActorId server)20 {21 this.Server = server;22 }23 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]24 private class Init : State { }25 private void Setup()26 {27 this.SendEvent(this.Server, new RequestEvent());28 }29 [OnEventDoAction(typeof(ResponseEvent), nameof(Shutdown))]30 private class Setup : State { }31 private void Shutdown()32 {33 this.SendEvent(this.Server, new HaltEvent());34 }35 }36 {37 private int Counter;38 [OnEventDoAction(typeof(RequestEvent), nameof(HandleRequest))]39 [OnEventDoAction(typeof(HaltEvent), nameof(HandleHalt))]40 private class Init : State { }41 private void HandleRequest()42 {43 this.Counter++;44 this.SendEvent(this.Id, new ResponseEvent());45 }46 private void HandleHalt()47 {48 this.RaiseHaltEvent();49 }50 }51 public class RequestEvent : Event { }52 public class ResponseEvent : Event { }53 public class HaltEvent : Event { }54}
OnDequeueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11{12 {13 static void Main(string[] args)14 {15 ActorRuntimeLogGraphBuilder runtime = new ActorRuntimeLogGraphBuilder();16 runtime.Start();17 runtime.CreateActor(typeof(Actor1));18 runtime.SendEvent(new Event1(), runtime.GetActor(typeof(Actor1)));19 runtime.SendEvent(new Event2(), runtime.GetActor(typeof(Actor1)));20 runtime.SendEvent(new Event3(), runtime.GetActor(typeof(Actor1)));21 runtime.SendEvent(new Event4(), runtime.GetActor(
OnDequeueEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5{6 {7 public int count;8 }9 {10 public MyActor(Event initialEvent)11 {12 this.State = new MyState();13 }14 [OnEntry(nameof(InitOnEntry))]15 [OnEventGotoState(typeof(UnitEvent), typeof(State2))]16 class Init : State { }17 void InitOnEntry()18 {19 this.SendEvent(this.Id, new UnitEvent());20 }21 [OnEntry(nameof(State2OnEntry))]22 [OnEventGotoState(typeof(UnitEvent), typeof(Final))]23 class State2 : State { }24 void State2OnEntry()25 {26 this.SendEvent(this.Id, new UnitEvent());27 }28 [OnEntry(nameof(FinalOnEntry))]29 class Final : State { }30 void FinalOnEntry()31 {32 this.RaiseHaltEvent();33 }34 }35 {36 static void Main(string[] args)37 {38 var config = Configuration.Create();39 config.RuntimeLogGraphBuilder = new ActorRuntimeLogGraphBuilder();40 config.RuntimeLogGraphBuilder.OnDequeueEvent += (runtime, actor, e) =>41 {42 Console.WriteLine("Actor {0} dequeue {1}", actor.Id, e.GetType().Name);43 };44 var runtime = RuntimeFactory.Create(config);45 runtime.CreateActor(typeof(MyActor), new UnitEvent());46 runtime.Run();47 }48 }49}50using System;51using System.Collections.Generic;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.Coverage;54{
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!