How to use OnAssertionFailure method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnAssertionFailure

ActorRuntimeLogGraphBuilder.cs

Source:ActorRuntimeLogGraphBuilder.cs Github

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...420 public void OnRandom(object result, string callerName, string callerType)421 {422 }423 /// <inheritdoc/>424 public void OnAssertionFailure(string error)425 {426 }427 /// <inheritdoc/>428 public void OnStrategyDescription(string strategyName, string description)429 {430 }431 /// <inheritdoc/>432 public void OnCompleted()433 {434 }435 /// <summary>436 /// Return current graph and reset for next iteration.437 /// </summary>438 /// <param name="reset">Set to true will reset the graph for the next iteration.</param>...

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OnAssertionFailure

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Coverage;14using System.Diagnostics;15{16 {17 static void Main(string[] args)18 {19 ActorRuntimeLogGraphBuilder.OnAssertionFailure += OnAssertionFailureHandler;20 ActorRuntimeLogGraphBuilder.OnAssertionFailure += OnAssertionFailureHandler2;21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(Actor1));23 runtime.Wait();24 }25 private static void OnAssertionFailureHandler(object sender, AssertionFailureEventArgs e)26 {27 Console.WriteLine("OnAssertionFailureHandler");28 Console.WriteLine(e.Message);29 Console.WriteLine(e.Stacktrace);30 }31 private static void OnAssertionFailureHandler2(object sender, AssertionFailureEventArgs e)32 {33 Console.WriteLine("OnAssertionFailureHandler2");34 Console.WriteLine(e.Message);35 Console.WriteLine(e.Stacktrace);36 }37 }38 {39 protected override async Task OnInitializeAsync(Event initialEvent)40 {41 await this.SendEvent(this.Id, new E1());42 }43 protected override async Task OnEventAsync(Event e)44 {45 switch (e)46 {47 await this.SendEvent(this.Id, new E2());48 break;49 await this.SendEvent(this.Id, new E3());50 break;51 await this.SendEvent(this.Id, new E1());52 break;53 }54 }55 }56 class E1 : Event { }57 class E2 : Event { }58 class E3 : Event { }59}60 at CoyoteTest.Program.OnAssertionFailureHandler(Object sender, AssertionFailureEventArgs e) in 3.cs:line 4161 at Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogGraphBuilder.OnAssertionFailure(AssertionFailureEventArgs e) in C:\Users\rafael\Source\Repos\co

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OnAssertionFailure

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using System;9using System.Collections.Generic;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 ActorRuntime runtime = RuntimeFactory.Create();16 runtime.RegisterMonitor(typeof(Monitor));17 runtime.CreateActor(typeof(MyActor));18 runtime.Run();19 }20 }21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.Assert(false, "This assertion fails.");25 return Task.CompletedTask;26 }27 }28 {29 [OnEventGotoState(typeof(AssertionFailureEvent), typeof(Report))]30 [OnEventGotoState(typeof(AssertionFailureEvent), typeof(Report))]31 {32 }33 [OnEntry(nameof(OnReport))]34 [OnEventDoAction(typeof(AssertionFailureEvent), nameof(OnAssertionFailure))]35 {36 }37 private void OnReport()38 {39 this.Assert(false, "This assertion fails.");40 }41 private void OnAssertionFailure(Event e)42 {43 var failure = e as AssertionFailureEvent;44 Console.WriteLine("Assertion failure: " + failure.Message);45 }46 }47}

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OnAssertionFailure

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 private string _path;11 public ActorRuntimeLogGraphBuilder(string path) : base()12 {13 _path = path;14 }15 public override void OnAssertionFailure(string message, string detailMessage, string actorName, string actorType, string operationName, string operationType)16 {17 base.OnAssertionFailure(message, detailMessage, actorName, actorType, operationName, operationType);18 System.IO.File.WriteAllText(_path, this.ToString());19 }20 }21}22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.Coverage;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 private StringBuilder _sb;32 public ActorRuntimeLogBuilder()33 {34 _sb = new StringBuilder();35 }36 public virtual void OnAssertionFailure(string message, string detailMessage, string actorName, string actorType, string operationName, string operationType)37 {38 _sb.AppendLine("Assertion failed: " + message);39 _sb.AppendLine("Detail: " + detailMessage);40 _sb.AppendLine("Actor: " + actorName);41 _sb.AppendLine("Actor Type: " + actorType);42 _sb.AppendLine("Operation: " + operationName);43 _sb.AppendLine("Operation Type: " + operationType);44 }45 public override string ToString()46 {47 return _sb.ToString();48 }49 }50}51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.Coverage;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;

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OnAssertionFailure

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Coverage;5using Microsoft.Coyote.Testing.Systematic;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.TestingIterations = 100;17 configuration.SchedulingIterations = 100;18 configuration.MaxFairSchedulingSteps = 100;19 configuration.MaxUnfairSchedulingSteps = 100;20 configuration.MaxSteps = 100;21 configuration.Verbose = 2;22 var runtime = TestingEngineFactory.Create(configuration, new ActorRuntimeLogGraphBuilder());23 runtime.OnAssertionFailure += Runtime_OnAssertionFailure;24 runtime.CreateActor(typeof(MyActor));25 runtime.Run();26 }27 private static void Runtime_OnAssertionFailure(object sender, AssertionFailureEventArgs e)28 {29 Console.WriteLine("OnAssertionFailure: {0}", e.Message);30 }31 }32 {33 [OnEventDoAction(typeof(UnitEvent), nameof(Action))]34 class Init : State { }35 void Action()36 {37 this.Assert(false, "Assertion failed.");38 }39 }40}

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