How to use OnMonitorError method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnMonitorError

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...167 }168 public void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)169 {170 }171 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)172 {173 }174 public void OnRandom(object result, string callerName, string callerType)175 {176 }177 public void OnPopState(ActorId id, string currentStateName, string restoredStateName)178 {179 }180 public void OnPopStateUnhandledEvent(ActorId id, string stateName, Event e)181 {182 }183 public void OnPushState(ActorId id, string currentStateName, string newStateName)184 {185 this.OnEventHandled(id, currentStateName);...

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OnMonitorError

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Coverage;13using Microsoft.Coyote.Tests.Common.Runtime;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Common.Events;

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OnMonitorError

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1using System;2using System.IO;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.IO;9{10 {11 public static async Task Main(string[] args)12 {13 var runtime = new ActorRuntime();14 var coverageTracker = new ActorRuntimeLogEventCoverage(runtime);15 coverageTracker.OnMonitorError += MonitorError;16 runtime.Start();17 var id = await runtime.CreateActorAsync(typeof(MyActor));18 await runtime.SendEventAsync(id, new MyEvent());19 await Task.Delay(100);20 runtime.Stop();21 }22 private static void MonitorError(object sender, MonitorErrorEventArgs e)23 {24 Console.WriteLine(e.Message);25 }26 }27 {28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.Monitor<ActorRuntimeLogEventCoverage>(new MonitorEvent(typeof(MyEvent)));31 return Task.CompletedTask;32 }33 }34 {35 }36}

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OnMonitorError

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1{2 {3 public ActorRuntimeLogEventCoverage(Configuration configuration = null)4 : base(configuration)5 {6 this.OnMonitorError += this.ActorRuntimeLogEventCoverage_OnMonitorError;7 }8 private void ActorRuntimeLogEventCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)9 {10 Console.WriteLine("MonitorErrorEventArgs: {0}", e);11 }12 }13}14{15 {16 public ActorRuntimeLogEventCoverage(Configuration configuration = null)17 : base(configuration)18 {19 this.OnMonitorError += this.ActorRuntimeLogEventCoverage_OnMonitorError;20 }21 private void ActorRuntimeLogEventCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)22 {23 Console.WriteLine("MonitorErrorEventArgs: {0}", e);24 }25 }26}27{28 {29 public ActorRuntimeLogEventCoverage(Configuration configuration = null)30 : base(configuration)31 {32 this.OnMonitorError += this.ActorRuntimeLogEventCoverage_OnMonitorError;33 }34 private void ActorRuntimeLogEventCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)35 {36 Console.WriteLine("MonitorErrorEventArgs: {0}", e);37 }38 }39}40{41 {42 public ActorRuntimeLogEventCoverage(Configuration configuration = null)43 : base(configuration)44 {45 this.OnMonitorError += this.ActorRuntimeLogEventCoverage_OnMonitorError;46 }47 private void ActorRuntimeLogEventCoverage_OnMonitorError(object sender, MonitorErrorEventArgs e)48 {49 Console.WriteLine("MonitorErrorEventArgs: {0}", e

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OnMonitorError

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public void OnMonitorError(string monitor, string state, string stateMachine, string error)9 {10 }11 }12}13using System;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18{19 {20 public void OnMonitorError(string monitor, string state, string stateMachine, string error)21 {22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30{31 {32 public void OnMonitorError(string monitor, string state, string stateMachine, string error)33 {34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 public void OnMonitorError(string monitor, string state, string stateMachine, string error)45 {46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54{55 {56 public void OnMonitorError(string monitor, string state, string state

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OnMonitorError

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3{4 {5 static void Main()6 {7 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();8 runtime.OnMonitorError += Runtime_OnMonitorError;9 runtime.CreateActor(typeof(MyActor));10 runtime.Wait();11 }12 private static void Runtime_OnMonitorError(object sender, MonitorErrorEventArgs e)13 {14 System.Console.WriteLine("Monitor Error: " + e.MonitorName);15 }16 }17 {18 [OnEventDoAction(typeof(UnitEvent), nameof(Start))]19 class Init : State { }20 void Start()21 {22 this.SendEvent(this.Id, new UnitEvent());23 }24 }25}

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OnMonitorError

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Coverage;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.Runtime;16using Microsoft.Coyote.Tests.Common.Timers;17using Microsoft.Coyote.Tests.Common.Tasks;18using Microsoft.Coyote.Tests.Common.Coverage;19using Microsoft.Coyote.Tests.Common.Actors.Coverage;20using System.Diagnostics;21{22 {23 private static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var actor = runtime.CreateActor(typeof(Actor1));27 runtime.SendEvent(actor, new E1());28 var coverage = runtime.GetCoverageData(actor);29 Console.WriteLine(coverage);30 var runtimeCoverage = runtime.GetRuntimeCoverageData(actor);31 Console.WriteLine(runtimeCoverage);32 var runtimeCoverageForE1 = runtime.GetRuntimeCoverageData(actor, new E1());33 Console.WriteLine(runtimeCoverageForE1);34 var runtimeCoverageForE1AndState1 = runtime.GetRuntimeCoverageData(actor, new E1(), "State1");35 Console.WriteLine(runtimeCoverageForE1AndState1);36 var runtimeCoverageForE1AndState2 = runtime.GetRuntimeCoverageData(actor, new E1(), "

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OnMonitorError

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1{2 public static void Main(string[] args)3 {4 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);5 var runtime = new ActorRuntime(configuration);6 var task = runtime.CreateActorAsync(typeof(Monitor));7 runtime.Wait();8 }9}10{11 public static void Main(string[] args)12 {13 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);14 var runtime = new ActorRuntime(configuration);15 var task = runtime.CreateActorAsync(typeof(Monitor));16 runtime.Wait();17 }18}19{20 public static void Main(string[] args)21 {22 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);23 var runtime = new ActorRuntime(configuration);24 var task = runtime.CreateActorAsync(typeof(Monitor));25 runtime.Wait();26 }27}28{29 public static void Main(string[] args)30 {31 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);32 var runtime = new ActorRuntime(configuration);33 var task = runtime.CreateActorAsync(typeof(Monitor));34 runtime.Wait();35 }36}37{38 public static void Main(string[] args)39 {40 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);41 var runtime = new ActorRuntime(configuration);42 var task = runtime.CreateActorAsync(typeof(Monitor));43 runtime.Wait();44 }45}

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OnMonitorError

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Runtime;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntimeLogEventCoverage();13 runtime.OnMonitorError += (sender, e) =>14 {15 File.WriteAllText("error.txt", e.ToString());16 };17 runtime.Start();18 runtime.CreateActor(typeof(A));19 runtime.Wait();20 runtime.Shutdown();21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.StartTimer(1, 1000, 1000);27 return Task.CompletedTask;28 }29 protected override Task OnTimerElapsedEventAsync(Event e)30 {31 this.StopTimer(1);32 this.StartTimer(2, 1000, 1000);33 return Task.CompletedTask;34 }35 }36}37using System;38using System.IO;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.Coverage;42using Microsoft.Coyote.Actors.Timers;43using Microsoft.Coyote.Runtime;44{45 {46 static void Main(string[] args)47 {48 var runtime = new ActorRuntimeLogEventCoverage();

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OnMonitorError

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1 }2}3{4 public static void Main(string[] args)5 {6 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);7 var runtime = new ActorRuntime(configuration);8 var task = runtime.CreateActorAsync(typeof(Monitor));9 runtime.Wait();10 }11}12{13 public static void Main(string[] args)14 {15 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);16 var runtime = new ActorRuntime(configuration);17 var task = runtime.CreateActorAsync(typeof(Monitor));18 runtime.Wait();19 }20}21{22 public static void Main(string[] args)23 {24 var configuration = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);25 var runtime = new ActorRuntime(configuration);26 var task = runtime.CreateActorAsync(typeof(Monitor));27 runtime.Wait();28 }29}

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OnMonitorError

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Runtime;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntimeLogEventCoverage();13 runtime.OnMonitorError += (sender, e) =>14 {15 File.WriteAllText("error.txt", e.ToString());16 };17 runtime.Start();18 runtime.CreateActor(typeof(A));19 runtime.Wait();20 runtime.Shutdown();21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.StartTimer(1, 1000, 1000);27 return Task.CompletedTask;28 }29 protected override Task OnTimerElapsedEventAsync(Event e)30 {31 this.StopTimer(1);32 this.StartTimer(2, 1000, 1000);33 return Task.CompletedTask;34 }35 }36}37using System;38using System.IO;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.Coverage;42using Microsoft.Coyote.Actors.Timers;43using Microsoft.Coyote.Runtime;44{45 {46 static void Main(string[] args)47 {48 var runtime = new ActorRuntimeLogEventCoverage();

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OnMonitorError

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public void OnMonitorError(string monitor, string state, string stateMachine, string error)9 {10 }11 }12}13using System;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18{19 {20 public void OnMonitorError(string monitor, string state, string stateMachine, string error)21 {22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30{31 {32 public void OnMonitorError(string monitor, string state, string stateMachine, string error)33 {34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 public void OnMonitorError(string monitor, string state, string stateMachine, string error)45 {46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54{55 {56 public void OnMonitorError(string monitor, string state, string state

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OnMonitorError

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Runtime;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntimeLogEventCoverage();13 runtime.OnMonitorError += (sender, e) =>14 {15 File.WriteAllText("error.txt", e.ToString());16 };17 runtime.Start();18 runtime.CreateActor(typeof(A));19 runtime.Wait();20 runtime.Shutdown();21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.StartTimer(1, 1000, 1000);27 return Task.CompletedTask;28 }29 protected override Task OnTimerElapsedEventAsync(Event e)30 {31 this.StopTimer(1);32 this.StartTimer(2, 1000, 1000);33 return Task.CompletedTask;34 }35 }36}37using System;38using System.IO;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.Coverage;42using Microsoft.Coyote.Actors.Timers;43using Microsoft.Coyote.Runtime;44{45 {46 static void Main(string[] args)47 {48 var runtime = new ActorRuntimeLogEventCoverage();

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