How to use OnHandleRaisedEvent method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnHandleRaisedEvent

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...146 }147 public void OnHalt(ActorId id, int inboxSize)148 {149 }150 public void OnHandleRaisedEvent(ActorId id, string stateName, Event e)151 {152 this.Dequeued = e;153 }154 public void OnMonitorExecuteAction(string monitorType, string stateName, string actionName)155 {156 }157 public void OnMonitorProcessEvent(string monitorType, string stateName, string senderName,158 string senderType, string senderStateName, Event e)159 {160 string eventName = e.GetType().FullName;161 this.EventCoverage.AddEventReceived(GetStateId(monitorType, stateName), eventName);162 }163 public void OnMonitorRaiseEvent(string monitorType, string stateName, Event e)164 {...

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OnHandleRaisedEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 var runtime = new ActorRuntime();14 runtime.OnHandleRaisedEvent += ActorRuntimeLogEventCoverage.OnHandleRaisedEvent;15 runtime.CreateActor(typeof(Monitor));16 Console.ReadLine();17 }18 }19 {20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new e());23 return Task.CompletedTask;24 }25 [OnEventDoAction(typeof(e), nameof(Handler))]26 class Init : State { }27 void Handler()28 {29 this.RaiseEvent(new e());30 }31 }32 class e : Event { }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.Coverage;41using Microsoft.Coyote.Specifications;42{43 {44 static void Main(string[] args)45 {46 var runtime = new ActorRuntime();47 runtime.OnHandleRaisedEvent += ActorRuntimeLogEventCoverage.OnHandleRaisedEvent;48 runtime.CreateActor(typeof(Monitor));49 Console.ReadLine();50 }51 }52 {53 protected override Task OnInitializeAsync(Event initialEvent)54 {55 this.SendEvent(this.Id, new e());56 return Task.CompletedTask;57 }58 [OnEventDoAction(typeof(e), nameof(Handler))]59 class Init : State { }60 void Handler()61 {62 this.RaiseEvent(new e());63 }64 }65 class e : Event { }66}67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72using Microsoft.Coyote.Actors;

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OnHandleRaisedEvent

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.IO;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Coverage;12using Microsoft.Coyote.Tests.Common.Runtime;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Common.Wrappers;16using Microsoft.Coyote.Tests.TestingServices;17using Microsoft.Coyote.Tests.Utilities;18using Microsoft.Coyote.Tests.Wrappers;

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OnHandleRaisedEvent

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1using System;2using System.IO;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Samples.Coverage;9using Microsoft.Coyote.TestingServices.Coverage;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default.Strategies;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default.Strategies.Default;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default.Strategies.Default.Strategies;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Default.SchedulingStrategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;

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OnHandleRaisedEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntime();13 var coverage = new ActorRuntimeLogEventCoverage();14 coverage.OnHandleRaisedEvent += (sender, e) =>15 {16 Console.WriteLine($"Event {e.Event} was handled by {e.Actor}");17 };18 runtime.AttachCoverageMonitor(coverage);19 runtime.CreateActor(typeof(Ping));20 Console.ReadLine();21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {

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OnHandleRaisedEvent

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1{2 {3 public ActorRuntimeLogEventCoverage(ActorRuntime runtime, TextWriter writer)4 : base(runtime, writer)5 {6 }7 protected override void OnHandleRaisedEvent(ActorId actor, Event e, EventInfo info)8 {9 base.OnHandleRaisedEvent(actor, e, info);10 this.writer.WriteLine("Event {0} handled by actor {1}", e.GetType().Name, actor);11 }12 }13}14{15 {16 public ActorRuntimeLogEventCoverage(ActorRuntime runtime, TextWriter writer)17 : base(runtime, writer)18 {19 }20 protected override void OnHandleRaisedEvent(ActorId actor, Event e, EventInfo info)21 {22 base.OnHandleRaisedEvent(actor, e, info);23 this.writer.WriteLine("Event {0} handled by actor {1}", e.GetType().Name, actor);24 }25 }26}27{28 {29 public ActorRuntimeLogEventCoverage(ActorRuntime runtime, TextWriter writer)30 : base(runtime, writer)31 {32 }33 protected override void OnHandleRaisedEvent(ActorId actor, Event e, EventInfo info)34 {35 base.OnHandleRaisedEvent(actor, e, info);36 this.writer.WriteLine("Event {0} handled by actor {1}", e.GetType().Name, actor);37 }38 }39}40{41 {42 public ActorRuntimeLogEventCoverage(ActorRuntime runtime, TextWriter writer)43 : base(runtime, writer)

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OnHandleRaisedEvent

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var runtime = new ActorRuntime();10 var actor = runtime.CreateActor(typeof(Actor1));11 runtime.SendEvent(actor, new E1());12 runtime.SendEvent(actor, new E2());13 runtime.SendEvent(actor, new E3());14 runtime.SendEvent(actor, new E4());15 runtime.SendEvent(actor, new E5());16 runtime.SendEvent(actor, new E6());17 runtime.SendEvent(actor, new E7());18 runtime.SendEvent(actor, new E8());19 runtime.SendEvent(actor, new E9());20 runtime.SendEvent(actor, new E10());21 runtime.SendEvent(actor, new E11());22 runtime.SendEvent(actor, new E12());23 runtime.SendEvent(actor, new E13());24 runtime.SendEvent(actor, new E14());25 runtime.SendEvent(actor, new E15());26 runtime.SendEvent(actor, new E16());27 runtime.SendEvent(actor, new E17());28 runtime.SendEvent(actor, new E18());29 runtime.SendEvent(actor, new E19());30 runtime.SendEvent(actor, new E20());31 runtime.SendEvent(actor, new E21());32 runtime.SendEvent(actor, new E22());33 runtime.SendEvent(actor, new E23());34 runtime.SendEvent(actor, new E24());35 runtime.SendEvent(actor, new E25());36 runtime.SendEvent(actor, new E26());37 runtime.SendEvent(actor, new E27());38 runtime.SendEvent(actor, new E28());39 runtime.SendEvent(actor, new E29());40 runtime.SendEvent(actor, new E30());41 runtime.SendEvent(actor, new E31());42 runtime.SendEvent(actor, new E32());43 runtime.SendEvent(actor, new E33());44 runtime.SendEvent(actor, new E34());45 runtime.SendEvent(actor, new E35());46 runtime.SendEvent(actor, new E36());47 runtime.SendEvent(actor, new E37());48 runtime.SendEvent(actor, new E38());49 runtime.SendEvent(actor, new E39());50 runtime.SendEvent(actor, new E40());51 runtime.SendEvent(actor, new E41());52 runtime.SendEvent(actor, new E42());53 runtime.SendEvent(actor, new E43());

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OnHandleRaisedEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8{9 {10 static void Main(string[] args)11 {12 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();13 runtime.OnHandleRaisedEvent += HandleRaisedEvent;14 runtime.CreateActor(typeof(MyActor));15 System.Threading.Thread.Sleep(5000);16 Console.WriteLine("Press any key to exit");17 Console.ReadKey();18 }19 private static void HandleRaisedEvent(object sender, HandleRaisedEventEventArgs e)20 {21 Console.WriteLine(e.EventName);22 }23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.SendEvent(this.Id, new MyEvent());28 return Task.CompletedTask;29 }30 }31}32var eventInfo = sender.GetType().GetField("EventInfo", BindingFlags.NonPublic | BindingFlags.Instance);33I have a question on the following line of code in the OnHandleRaisedEvent method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage class. var eventInfo = sender.GetType().GetField("EventInfo", BindingFlags.NonPublic | BindingFlags.Instance); What is the purpose of this line of code?

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OnHandleRaisedEvent

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1var coverage = new ActorRuntimeLogEventCoverage();2coverage.OnHandleRaisedEvent += (sender, args) => {3};4var runtime = new ActorRuntime(coverage);5var coverage = new ActorRuntimeLogEventCoverage();6coverage.OnHandleRaisedEvent += (sender, args) => {7};8var runtime = new ActorRuntime(coverage);9var coverage = new ActorRuntimeLogEventCoverage();10coverage.OnHandleRaisedEvent += (sender, args) => {11};12var runtime = new ActorRuntime(coverage);13var coverage = new ActorRuntimeLogEventCoverage();14coverage.OnHandleRaisedEvent += (sender, args) => {15};16var runtime = new ActorRuntime(coverage);17var coverage = new ActorRuntimeLogEventCoverage();18coverage.OnHandleRaisedEvent += (sender, args) => {19};20var runtime = new ActorRuntime(coverage);21var coverage = new ActorRuntimeLogEventCoverage();22coverage.OnHandleRaisedEvent += (sender, args) => {23};24var runtime = new ActorRuntime(coverage);25var coverage = new ActorRuntimeLogEventCoverage();26coverage.OnHandleRaisedEvent += (sender, args) => {27};28var runtime = new ActorRuntime(coverage);

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OnHandleRaisedEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Diagnostics;6using System.IO;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();15 runtime.OnHandleRaisedEvent += Runtime_OnHandleRaisedEvent;16 runtime.CreateActor(typeof(Actor1));17 Console.ReadLine();18 }19 private static void Runtime_OnHandleRaisedEvent(object sender, HandleRaisedEventEventArgs e)20 {21 var coverage = e.Actor.GetCoverage();22 File.WriteAllText(@"C:\Users\user\Desktop\coverage.txt", coverage.ToString());23 }24 }25}26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.Coverage;28using System;29using System.Collections.Generic;30using System.Diagnostics;31using System.IO;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();40 runtime.OnHandleRaisedEvent += Runtime_OnHandleRaisedEvent;41 runtime.CreateActor(typeof(Actor1));42 Console.ReadLine();43 }44 private static void Runtime_OnHandleRaisedEvent(object sender, HandleRaisedEventEventArgs e)45 {46 var coverage = e.Actor.GetCoverage();47 File.WriteAllText(@"C:\Users\user\Desktop\coverage.txt", coverage.ToString());48 }49 }50}51using Microsoft.Coyote.Actors;

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