How to use OnDefaultEventHandler method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnDefaultEventHandler

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...110 }111 public void OnCreateTimer(TimerInfo info)112 {113 }114 public void OnDefaultEventHandler(ActorId id, string stateName)115 {116 this.Dequeued = DefaultEvent.Instance;117 }118 public void OnDequeueEvent(ActorId id, string stateName, Event e)119 {120 this.Dequeued = e;121 }122 public void OnEnqueueEvent(ActorId id, Event e)123 {124 }125 public void OnExceptionHandled(ActorId id, string stateName, string actionName, Exception ex)126 {127 }128 public void OnExceptionThrown(ActorId id, string stateName, string actionName, Exception ex)...

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OnDefaultEventHandler

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.SharedObjects;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Timers;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Actors.SharedObjects;14using Microsoft.Coyote.Tests.Common.Coverage;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.Timers;17using Microsoft.Coyote.Tests.Common.Utilities;18using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting;19using Microsoft.Coyote.Tests.SystematicTesting;20using Microsoft.Coyote.Tests.SystematicTesting.Actors;21using Microsoft.Coyote.Tests.SystematicTesting.Actors.SharedObjects;22using Microsoft.Coyote.Tests.SystematicTesting.Actors.Timers;23using Microsoft.Coyote.Tests.SystematicTesting.Tasks;24using Microsoft.Coyote.Tests.SystematicTesting.Timers;25using Microsoft.Coyote.Tests.SystematicTesting.Utilities;26using Microsoft.Coyote.Tests.SystematicTesting.Utilities.SystematicTesting;27{28 {29 {30 public ActorId Id;31 public E(ActorId id)32 {33 this.Id = id;34 }35 }36 {37 public ActorId Id;38 public M(ActorId id)39 {40 this.Id = id;41 }42 }43 {44 protected override Task OnInitializeAsync(Event initialEvent)45 {46 this.SendEvent(this.Id, new E(this.Id));47 this.SendEvent(this.Id, new M(this.Id));48 return Task.CompletedTask;49 }50 }51 [Fact(Timeout = 5000)]52 public void TestLogEventCoverage1()53 {54 this.TestWithError(async r =>55 {56 ActorId a = r.CreateActor(typeof(A));57 await r.WaitEventAsync(new E(a));58 await r.WaitEventAsync(new M(a));59 },60 configuration: GetConfiguration().WithTestingIterations(100),

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OnDefaultEventHandler

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.SharedObjects;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Actors.Timers;11using Microsoft.Coyote.Actors.Timers;12using Microsoft.Coyote.Actors.SharedObjects;13using Microsoft.Coyote.Actors.Timers;14using Microsoft.Coyote.Specifications;15using Microsoft.Coyote.Actors.SharedObjects;16using Microsoft.Coyote.Actors.Timers;17using Microsoft.Coyote.Actors.SharedObjects;18using Microsoft.Coyote.Actors.Timers;19using Microsoft.Coyote.Actors.SharedObjects;20using Microsoft.Coyote.Actors.Timers;21using Microsoft.Coyote.Actors.SharedObjects;22using Microsoft.Coyote.Actors.Timers;23using Microsoft.Coyote.Actors.SharedObjects;24using Microsoft.Coyote.Actors.Timers;25using Microsoft.Coyote.Actors.SharedObjects;26using Microsoft.Coyote.Actors.Timers;27using Microsoft.Coyote.Actors.SharedObjects;28using Microsoft.Coyote.Actors.Timers;29using Microsoft.Coyote.Actors.SharedObjects;30using Microsoft.Coyote.Actors.Timers;31using Microsoft.Coyote.Actors.SharedObjects;32using Microsoft.Coyote.Actors.Timers;33using Microsoft.Coyote.Actors.SharedObjects;34using Microsoft.Coyote.Actors.Timers;35using Microsoft.Coyote.Actors.SharedObjects;36using Microsoft.Coyote.Actors.Timers;37using Microsoft.Coyote.Actors.SharedObjects;38using Microsoft.Coyote.Actors.Timers;39using Microsoft.Coyote.Actors.SharedObjects;40using Microsoft.Coyote.Actors.Timers;41using Microsoft.Coyote.Actors.SharedObjects;42using Microsoft.Coyote.Actors.Timers;43using Microsoft.Coyote.Actors.SharedObjects;44using Microsoft.Coyote.Actors.Timers;45using Microsoft.Coyote.Actors.SharedObjects;46using Microsoft.Coyote.Actors.Timers;47using Microsoft.Coyote.Actors.SharedObjects;48using Microsoft.Coyote.Actors.Timers;49using Microsoft.Coyote.Actors.SharedObjects;50using Microsoft.Coyote.Actors.Timers;51using Microsoft.Coyote.Actors.SharedObjects;52using Microsoft.Coyote.Actors.Timers;53using Microsoft.Coyote.Actors.SharedObjects;

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OnDefaultEventHandler

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 private Dictionary<string, Dictionary<string, HashSet<string>>> coverage = new Dictionary<string, Dictionary<string, HashSet<string>>>();13 public ActorRuntimeLogEventCoverage(Configuration configuration = null)14 : base(configuration)15 {16 }17 protected override void OnDefaultEventHandler(Event e)18 {19 if (e is ActorEvent)20 {21 var actorEvent = e as ActorEvent;22 var actorId = actorEvent.ActorId;23 var actorType = actorId.GetType().FullName;24 var eventName = e.GetType().FullName;25 if (!this.coverage.ContainsKey(actorType))26 {27 this.coverage[actorType] = new Dictionary<string, HashSet<string>>();28 }29 if (!this.coverage[actorType].ContainsKey(eventName))30 {31 this.coverage[actorType][eventName] = new HashSet<string>();32 }33 this.coverage[actorType][eventName].Add(actorId.Name);34 }35 }36 public Dictionary<string, Dictionary<string, HashSet<string>>> GetCoverage()37 {38 return this.coverage;39 }40 }41}42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.Coverage;44using Microsoft.Coyote.Actors.Timers;45using Microsoft.Coyote.Specifications;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51{52 {53 private Dictionary<string, Dictionary<string, HashSet<string>>> coverage = new Dictionary<string, Dictionary<string, HashSet<string>>>();54 public ActorRuntimeLogEventCoverage(Configuration configuration = null)55 : base(configuration)56 {57 }58 protected override void OnDefaultEventHandler(Event e)59 {60 if (e is ActorEvent)61 {62 var actorEvent = e as ActorEvent;

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OnDefaultEventHandler

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var runtime = new ActorRuntimeLogEventCoverage();10 runtime.OnDefaultEventHandler += (sender, e) =>11 {12 Console.WriteLine($"Event: {e.Event} was handled by actor {e.Actor}");13 };14 runtime.CreateActor(typeof(Actor1));15 runtime.SendEvent(new ActorId(1), new Event1());16 runtime.SendEvent(new ActorId(1), new Event2());17 runtime.SendEvent(new ActorId(1), new Event3());18 }19 }20 {21 }22 {23 }24 {25 }26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.SendEvent(this.Id, new Event1());30 this.SendEvent(this.Id, new Event2());31 this.SendEvent(this.Id, new Event3());32 return Task.CompletedTask;33 }34 private Task OnEvent1(Event1 e)35 {36 return Task.CompletedTask;37 }38 private Task OnEvent2(Event2 e)39 {40 return Task.CompletedTask;41 }42 private Task OnEvent3(Event3 e)43 {44 return Task.CompletedTask;45 }46 }47}48Event: Event1 was handled by actor Actor1(1)49Event: Event2 was handled by actor Actor1(1)50Event: Event3 was handled by actor Actor1(1)51Event: Event1 was handled by actor Actor1(1)52Event: Event2 was handled by actor Actor1(1)53Event: Event3 was handled by actor Actor1(1)

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OnDefaultEventHandler

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1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading;11using System.Diagnostics;12{13 {14 static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.MaxSchedulingSteps = 100000;18 configuration.MaxFairSchedulingSteps = 100000;19 configuration.TestingIterations = 100;20 configuration.SchedulingIterations = 100000;21 configuration.Verbose = 0;22 configuration.UserLogWriter = new UserLogWriter();23 configuration.SchedulingStrategy = SchedulingStrategy.DFS;24 configuration.RandomSchedulingSeed = 1;25 configuration.EnableDataRaceDetection = false;26 configuration.EnableCycleDetection = false;27 configuration.EnableActorGarbageCollection = false;28 configuration.EnableStateGraphAnalysis = false;29 configuration.EnableActorCoverage = true;30 configuration.EnableStateCoverage = true;31 configuration.EnableStateGroupCoverage = true;32 configuration.EnableEventCoverage = true;33 configuration.EnableFairScheduling = false;34 configuration.EnableBuggyActorTesting = false;35 configuration.EnableHotStateTesting = false;36 configuration.EnableHotStateFairScheduling = false;37 configuration.EnableHotStateRandomScheduling = false;38 configuration.EnableHotStateRandomFairScheduling = false;39 configuration.EnableHotStateRandomFairSchedulingWithPriority = false;40 configuration.EnableHotStateRandomFairSchedulingWithPriorityAndFairRestart = false;41 configuration.EnableHotStateRandomFairSchedulingWithPriorityAndRestart = false;42 configuration.EnableHotStateRandomFairSchedulingWithPriorityAndFairRestartAndHotStateFairScheduling = false;43 configuration.EnableHotStateRandomFairSchedulingWithPriorityAndFairRestartAndHotStateRandomFairScheduling = false;44 configuration.EnableHotStateRandomFairSchedulingWithPriorityAndFairRestartAndHotStateRandomFairSchedulingWithPriority = false;45 configuration.EnableHotStateRandomFairSchedulingWithPriorityAndFairRestartAndHotStateRandomFairSchedulingWithPriorityAndFairRestart = false;46 configuration.EnableHotStateRandomFairSchedulingWithPriorityAndFairRestartAndHotStateRandomFairSchedulingWithPriorityAndRestart = false;

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OnDefaultEventHandler

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Coverage;12using Microsoft.Coyote.Tests.Common.Runtime;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.TestScenarios;15using Microsoft.Coyote.Tests.Common.TestReports;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Common.StateCaching;18using Microsoft.Coyote.Tests.Common.StateCaching.Models;19using Microsoft.Coyote.Tests.Common.StateCaching.Services;20using Microsoft.Coyote.Tests.Common.StateCaching.Stores;21using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Models;22using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Services;23using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores;24using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Models;25using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Services;26using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores;27using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Models;28using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Services;29using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores;30using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores.Models;31using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores.Services;32using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores.Stores;33using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores.Stores.Models;34using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores.Stores.Services;35using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores.Stores.Stores;36using Microsoft.Coyote.Tests.Common.StateCaching.Stores.Stores.Stores.Stores.Stores.Stores.Models;

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using System.Threading.Tasks;8using System.IO;9{10 {11 static void Main(string[] args)12 {13 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();14 runtime.OnDefaultEventHandler += Runtime_OnDefaultEventHandler;15 runtime.CreateActor(typeof(MyActor));16 runtime.Wait();17 }18 private static void Runtime_OnDefaultEventHandler(object sender, OnDefaultEventArgs e)19 {20 var coverage = e.Coverage;21 var coverageInfo = coverage.GetCoverageInfo();22 var coverageReport = coverage.GetCoverageReport();23 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageInfo.txt", coverageInfo);24 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageReport.txt", coverageReport);25 }26 }27 {28 [OnEventDoAction(typeof(UnitEvent), nameof(EntryAction))]29 class Init : State { }30 void EntryAction()31 {32 this.SendEvent(this.Id, new UnitEvent());33 this.RaiseEvent(new UnitEvent());34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Coverage;43using System.Threading.Tasks;44using System.IO;45{46 {47 static void Main(string[] args)48 {49 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();50 runtime.OnDefaultEventHandler += Runtime_OnDefaultEventHandler;51 runtime.CreateActor(typeof(MyActor));52 runtime.Wait();53 }54 private static void Runtime_OnDefaultEventHandler(object sender, OnDefaultEventArgs e)55 {56 var coverage = e.Coverage;57 var coverageInfo = coverage.GetCoverageInfo();58 var coverageReport = coverage.GetCoverageReport();59 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageInfo.txt", coverageInfo);60 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageReport.txt", coverageReport);

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OnDefaultEventHandler

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Coverage;10using Microsoft.Coyote.Tasks;11{12 {13 public static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.MaxSchedulingSteps = 10000;17 config.MaxFairSchedulingSteps = 10000;18 config.TestingIterations = 1;19 config.EnableCycleDetection = false;20 config.EnableDataRaceDetection = false;21 config.EnableActorGarbageCollection = false;22 config.EnableStateGraphTesting = false;23 config.EnableActorTestingCoverage = false;

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OnDefaultEventHandler

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 ActorRuntimeLogEventCoverage.OnDefaultEventHandler = (actor, evt, handler) =>11 {12 Console.WriteLine("default event handler for the actor");13 };14 ActorRuntimeLogEventCoverage.OnEventHandler = (actor, evt, handler) =>15 {16 Console.WriteLine("event handler for the actor");17 };18 ActorRuntimeLogEventCoverage.OnUnhandledEvent = (actor, evt) =>19 {20 Console.WriteLine("unhandled event for the actor");21 };22 ActorRuntimeLogEventCoverage.OnUnhandledEventException = (actor, evt, ex) =>23 {24 Console.WriteLine("unhandled event exception for the actor");25 };26 ActorRuntimeLogEventCoverage.OnEventGroupHandler = (actor, evt, handler) =>27 {28 Console.WriteLine("event group handler for the actor");29 };30 ActorRuntimeLogEventCoverage.OnDefaultEventGroupHandler = (actor, evt, handler) =>31 {32 Console.WriteLine("default event group handler for the actor");33 };34 ActorRuntimeLogEventCoverage.OnEventGroupUnhandledEvent = (actor, evt) =>35 {36 Console.WriteLine("event group unhandled event for the actor");37 };38 ActorRuntimeLogEventCoverage.OnEventGroupUnhandledEventException = (actor, evt, ex) =>39 {40 Console.WriteLine("event group unhandled event exception for the actor");41 };42 ActorRuntimeLogEventCoverage.OnEventGroupUnhandledException = (actor, evt, ex) =>43 {44 Console.WriteLine("event group unhandled exception for the actor");45 };46 ActorRuntimeLogEventCoverage.OnEventGroupUnhandledExceptionInHandler = (actor, evt, ex) =>47 {

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OnDefaultEventHandler

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using System.Threading.Tasks;8using System.IO;9{10 {11 static void Main(string[] args)12 {13 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();14 runtime.OnDefaultEventHandler += Runtime_OnDefaultEventHandler;15 runtime.CreateActor(typeof(MyActor));16 runtime.Wait();17 }18 private static void Runtime_OnDefaultEventHandler(object sender, OnDefaultEventArgs e)19 {20 var coverage = e.Coverage;21 var coverageInfo = coverage.GetCoverageInfo();22 var coverageReport = coverage.GetCoverageReport();23 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageInfo.txt", coverageInfo);24 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageReport.txt", coverageReport);25 }26 }27 {28 [OnEventDoAction(typeof(UnitEvent), nameof(EntryAction))]29 class Init : State { }30 void EntryAction()31 {32 this.SendEvent(this.Id, new UnitEvent());33 this.RaiseEvent(new UnitEvent());34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Coverage;43using System.Threading.Tasks;44using System.IO;45{46 {47 static void Main(string[] args)48 {49 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();50 runtime.OnDefaultEventHandler += Runtime_OnDefaultEventHandler;51 runtime.CreateActor(typeof(MyActor));52 runtime.Wait();53 }54 private static void Runtime_OnDefaultEventHandler(object sender, OnDefaultEventArgs e)55 {56 var coverage = e.Coverage;57 var coverageInfo = coverage.GetCoverageInfo();58 var coverageReport = coverage.GetCoverageReport();59 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageInfo.txt", coverageInfo);60 File.WriteAllText("C:\\Users\\user\\Desktop\\coverageReport.txt", coverageReport);

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OnDefaultEventHandler

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Coverage;10using Microsoft.Coyote.Tasks;11{12 {13 public static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.MaxSchedulingSteps = 10000;17 config.MaxFairSchedulingSteps = 10000;18 config.TestingIterations = 1;19 config.EnableCycleDetection = false;20 config.EnableDataRaceDetection = false;21 config.EnableActorGarbageCollection = false;22 config.EnableStateGraphTesting = false;23 config.EnableActorTestingCoverage = false;

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