How to use OnCreateTimer method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnCreateTimer

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...107 }108 public void OnCreateMonitor(string monitorType)109 {110 }111 public void OnCreateTimer(TimerInfo info)112 {113 }114 public void OnDefaultEventHandler(ActorId id, string stateName)115 {116 this.Dequeued = DefaultEvent.Instance;117 }118 public void OnDequeueEvent(ActorId id, string stateName, Event e)119 {120 this.Dequeued = e;121 }122 public void OnEnqueueEvent(ActorId id, Event e)123 {124 }125 public void OnExceptionHandled(ActorId id, string stateName, string actionName, Exception ex)...

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OnCreateTimer

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13using Microsoft.Coyote.Tests.Common;14{15 {16 static void Main(string[] args)17 {18 var configuration = Configuration.Create();19 configuration.EnableActorCoverage();20 configuration.EnableStateCoverage();21 configuration.EnableEventCoverage();22 configuration.EnableTimerCoverage();23 configuration.EnableTaskCoverage();24 configuration.EnableSystematicTesting();25 configuration.MaxSchedulingSteps = 100;26 configuration.MaxFairSchedulingSteps = 100;27 configuration.MaxUnfairSchedulingSteps = 100;28 configuration.MaxStepsFromAnyEntry = 100;29 configuration.MaxFairStepsFromAnyEntry = 100;30 configuration.MaxUnfairStepsFromAnyEntry = 100;31 configuration.MaxStepsFromAnyExit = 100;32 configuration.MaxFairStepsFromAnyExit = 100;33 configuration.MaxUnfairStepsFromAnyExit = 100;34 configuration.MaxStepsFromAnyChoice = 100;35 configuration.MaxFairStepsFromAnyChoice = 100;36 configuration.MaxUnfairStepsFromAnyChoice = 100;37 configuration.MaxStepsFromAnyEnqueue = 100;38 configuration.MaxFairStepsFromAnyEnqueue = 100;39 configuration.MaxUnfairStepsFromAnyEnqueue = 100;40 configuration.MaxStepsFromAnyDequeue = 100;41 configuration.MaxFairStepsFromAnyDequeue = 100;42 configuration.MaxUnfairStepsFromAnyDequeue = 100;43 configuration.MaxStepsFromAnyWait = 100;44 configuration.MaxFairStepsFromAnyWait = 100;45 configuration.MaxUnfairStepsFromAnyWait = 100;46 configuration.MaxStepsFromAnySignal = 100;47 configuration.MaxFairStepsFromAnySignal = 100;48 configuration.MaxUnfairStepsFromAnySignal = 100;49 configuration.MaxStepsFromAnyLock = 100;50 configuration.MaxFairStepsFromAnyLock = 100;51 configuration.MaxUnfairStepsFromAnyLock = 100;52 configuration.MaxStepsFromAnyRelease = 100;

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OnCreateTimer

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.CoyoteActors;4using Microsoft.CoyoteActors.Timers;5using Microsoft.CoyoteActors.TestingServices;6using Microsoft.CoyoteActors.TestingServices.Coverage;7using Microsoft.CoyoteActors.Timers;8{9 {10 public static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.EnableActorRuntimeEventLogging = true;14 var runtime = TestingEngineFactory.Create(config);15 runtime.CreateActor(typeof(A));16 runtime.OnCreateTimer(typeof(A), "MyTimer", 1000, 1000, null);17 runtime.Wait();18 }19 }20 {21 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]22 {23 }24 void Init()25 {26 this.CreateTimer("MyTimer", 1000, 1000, null);27 }28 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]29 {30 }31 void HandleTimerElapsed()32 {33 this.SendEvent(this.Id, new UnitEvent());34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.CoyoteActors;40using Microsoft.CoyoteActors.Timers;41using Microsoft.CoyoteActors.TestingServices;42using Microsoft.CoyoteActors.TestingServices.Coverage;43using Microsoft.CoyoteActors.Timers;44{45 {46 public static void Main(string[] args)47 {48 var config = Configuration.Create();49 config.EnableActorRuntimeEventLogging = true;50 var runtime = TestingEngineFactory.Create(config);51 runtime.OnStartActor(typeof(A), 0);52 runtime.Wait();53 }54 }55 {56 [OnEventDoAction(typeof(UnitEvent), nameof(Inii))]57 {58 }59 vnid Init()g System;60 {using System.Threading.Tasks;61 this.CreateTimer("MyTimer", 1000, 1000, null);62 }

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OnCreateTimer

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Actors.Coverage;11using Microsoft.Coyote.Tests.Common.Runtime;12using Xunit;13using Xunit.Abstractions;14{15 {16 public CreateTimerTests(ITestOutputHelper output)17 : base(output)18 {19 }20 [Fact(Timeout = 5000)]21 public void TestCreateTimer()22 {23 this.TestWithError(r =>24 {25 r.CreateActor(typeof(A));26 },27 configuration: this.GetConfiguration().WithTestingIterations(100),28 replay: true);29 }30 {31 protected override Task OnInitializeAsync(Event initialEvent)32 {33 this.CreateTimer(this.Id, 1000, 1000, new E());34 return Task.CompletedTask;35 }36 }37 {38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.Coverage;46using Microsoft.Coyote.Specifications;47using Microsoft.Coyote.SystematicTesting;48using Microsoft.Coyote.Tests.Common;49using Microsoft.Coyote.Tests.Common.Actors;50using Microsoft.Coyote.Tests.Common.Actors.Coverage;51using Microsoft.Coyote.Tests.Common.Runtime;52using Xunit;53using Xunit.Abstractions;54{55 {56 public ReceiveEventTests(ITestOutputHelper output)57 : base(output)58 {59 }60 [Fact(Timeout = 5000)]61 public void TestReceiveEvent()62 {63 this.Test(r =>64 {65 r.CreateActor(typeof(A));

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OnCreateTimer

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.Specifications;10using System.Threading;11using System.Diagnostics;12using System.IO;13{14 {15 static void Main(string[] args)16 {17 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();18 runtime.CreateActor(typeof(A));19 runtime.OnCreateTimer(typeof(A), 1000, new TimerElapsedEvent());20 runtime.Wait();21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new e());27 return base.OnInitializeAsync(initialEvent);28 }29 protected override Task OnEventAsync(Event e)30 {31 if (e is e)32 {33 this.SendEvent(this.Id, new e());34 }35 return base.OnEventAsync(e);36 }37 }38 class e : Event { }39 class TimerElapsedEvent : Event { }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.Coverage;49using Microsoft.Coyote.Specifications;50using System.Threading;51using System.Diagnostics;52using System.IO;53{54 {55 static void Main(string[] args)56 {57 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();58 runtime.CreateActor(typeof(A));59 runtime.OnCreateTimer(typeof(A), 1000, new TimerElapsedEvent());60 runtime.Wait();61 }62 }63 {64using Microsoft.CoyoteActors;65using Microsoft.CoyoteActors.Timers;66using Microsoft.CoyoteActors.TestingServices;67using Microsofi.Cnyote.Actors;68usinggMi rosoft.Coyote.Actors.Coverage;69using System.Threading.Tasks;70{71 {72 public static async Task Main()73 {74 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();75 runtime.OnCreateTimer += Runtime_OnCreateTimer;76 await runtime.CreateActorAndExecuteAsync(typeof(MyActor));77 }78 private static void Runtime_OnCreateTimer(object sender, CreateTimerEventArgs e)79 {80 System.Console.WriteLine("Timer created for actor {0} with timeout {1} and period {2}", e.ActorId, e.Timeout, e.Period);81 }82 }83 {84 protected override async Task OnInitializeAsync(Event initialEvent)85 {86 await this.CreateTimer(this.Id, new MyEvent(), 100, 100);87 }88 protected override Task OnEventAsync(Event e)89 {90 return Task.CompletedTask;91 }92 }93 {94 }95}

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OnCreateTimer

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Specifications;6{7 {8 public int i;9 public E(int i)10 {11 this.i = i;12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {

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OnCreateTimer

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Specifications;6{7 {8 public int i;9 public E(int i)10 {11 this.i = i;12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 var timerId = this.Runtime.CreateMicrosoft.CoyoteActors.TestingServices.Coverage;18using Microsoft.CoyoteActors.Timers;19{20 {21 public static void Main(string[] args)22 {23 var config = Configuration.Create();24 config.EnableActorRuntimeEventLogging = true;25 var runtime = TestingEngineFactory.Create(config);26 runtime.CreateActor(typeof(A));27 runtime.OnCreateTimer(typeof(A), "MyTimer", 1000, 1000, null);28 runtime.Wait();29 }30 }31 {32 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]33 {34 }35 void Init()36 {37 this.CreateTimer("MyTimer", 1000, 1000, null);38 }39 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]40 {41 }42 void HandleTimerElapsed()43 {44 this.SendEvent(this.Id, new UnitEvent());45 }46 }47}48using System;49using System.Threading.Tasks;50using Microsoft.CoyoteActors;51using Microsoft.CoyoteActors.Timers;52using Microsoft.CoyoteActors.TestingServices;53using Microsoft.CoyoteActors.TestingServices.Coverage;54using Microsoft.CoyoteActors.Timers;55{56 {57 public static void Main(string[] args)58 {59 var config = Configuration.Create();60 config.EnableActorRuntimeEventLogging = true;61 var runtime = TestingEngineFactory.Create(config);62 runtime.OnStartActor(typeof(A), 0);63 runtime.Wait();64 }65 }66 {67 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]68 {69 }70 void Init()71 {72 this.CreateTimer("MyTimer", 1000, 1000, null);73 }

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OnCreateTimer

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();9 runtime.OnCreateTimer += Runtime_OnCreateTimer;10 await runtime.CreateActorAndExecuteAsync(typeof(MyActor));11 }12 private static void Runtime_OnCreateTimer(object sender, CreateTimerEventArgs e)13 {14 System.Console.WriteLine("Timer created for actor {0} with timeout {1} and period {2}", e.ActorId, e.Timeout, e.Period);15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.CreateTimer(this.Id, new MyEvent(), 100, 100);21 }22 protected override Task OnEventAsync(Event e)23 {24 return Task.CompletedTask;25 }26 }27 {28 }29}

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