How to use OnCreateStateMachine method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnCreateStateMachine

ActorRuntimeLogEventCoverage.cs

Source: ActorRuntimeLogEventCoverage.cs Github

copy

Full Screen

...101 }102 public void OnCreateActor(ActorId id, string creatorName, string creatorType)103 {104 }105 public void OnCreateStateMachine(ActorId id, string creatorName, string creatorType)106 {107 }108 public void OnCreateMonitor(string monitorType)109 {110 }111 public void OnCreateTimer(TimerInfo info)112 {113 }114 public void OnDefaultEventHandler(ActorId id, string stateName)115 {116 this.Dequeued = DefaultEvent.Instance;117 }118 public void OnDequeueEvent(ActorId id, string stateName, Event e)119 {...

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Testing;12using Microsoft.Coyote.Testing.Systematic;13using System.Threading;14using Microsoft.Coyote.Actors.Timers;15using Microsoft.Coyote.Actors.BugFinding;16using Microsoft.Coyote.Actors.BugFinding.Coverage;17using Microsoft.Coyote.Actors.BugFinding.Scheduling;18using Microsoft.Coyote.Actors.BugFinding.Strategies;19{20 {21 static void Main(string[] args)22 {23 var configuration = Configuration.Create()24 .WithStrategy(SchedulingStrategy.DFS)25 .WithTestingIterations(100)26 .WithMaxSchedulingSteps(1000)27 .WithRandomSchedulingSeed(2)28 .WithTraceScheduling()29 .WithVerbosityEnabled()30 .WithActorRuntimeLogEventCoverage();31 using (var test = TestingEngineFactory.CreateBugFindingEngine(configuration))32 {33 test.RegisterMonitor(typeof(Monitor1));34 test.RegisterMonitor(typeof(Monitor2));35 test.RegisterMonitor(typeof(Monitor3));36 test.RegisterMonitor(typeof(Monitor4));37 test.RegisterMonitor(typeof(Monitor5));38 test.RegisterMonitor(typeof(Monitor6));39 test.RegisterMonitor(typeof(Monitor7));40 test.RegisterMonitor(typeof(Monitor8));41 test.RegisterMonitor(typeof(Monitor9));42 test.RegisterMonitor(typeof(Monitor10));43 test.RegisterMonitor(typeof(Monitor11));44 test.RegisterMonitor(typeof(Monitor12));45 test.RegisterMonitor(typeof(Monitor13));46 test.RegisterMonitor(typeof(Monitor14));47 test.RegisterMonitor(typeof(Monitor15));48 test.RegisterMonitor(typeof(Monitor16));49 test.RegisterMonitor(typeof(Monitor17));50 test.RegisterMonitor(typeof(Monitor18));51 test.RegisterMonitor(typeof(Monitor19));52 test.RegisterMonitor(typeof(Monitor20));53 test.RegisterMonitor(typeof(Monitor21));54 test.RegisterMonitor(typeof(Monitor22));55 test.RegisterMonitor(typeof(Monitor23));56 test.RegisterMonitor(typeof(Monitor24));57 test.RegisterMonitor(typeof(Monitor25));58 test.RegisterMonitor(typeof(Monitor26));59 test.RegisterMonitor(typeof(Monitor27));

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Coverage;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.Tasks;12{13 {14 static void Main(string[] args)15 {16 Configuration configuration = Configuration.Create().WithTestingIterations(1);17 configuration.TestingEngine = TestingEngine.InProcess;18 configuration.SchedulingStrategy = SchedulingStrategy.DFS;19 configuration.SchedulingIterations = 1000;20 configuration.SchedulingSeed = 1;21 configuration.ReportCodeCoverage = true;22 configuration.ActorRuntimeLogEventCoverage = new ActorRuntimeLogEventCoverage();23 configuration.ActorRuntimeLogEventCoverage.OnCreateStateMachine += (sender, e) =>24 {25 Console.WriteLine("ActorRuntimeLogEventCoverage.OnCreateStateMachine: {0}", e.StateMachine.Id);26 };27 TestingEngine engine = TestingEngineFactory.Create(configuration);28 engine.Run();29 }30 }31 {32 protected override Task OnInitializeAsync(Event initialEvent)33 {34 return Task.CompletedTask;35 }36 }37 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]38 {39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 return Task.CompletedTask;42 }43 private void HandleUnitEvent(Event e)44 {45 }46 }47 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]48 {49 protected override Task OnInitializeAsync(Event initialEvent)50 {51 return Task.CompletedTask;52 }53 }54 {55 }56 {57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 return Task.CompletedTask;60 }61 }62 {63 protected override Task OnInitializeAsync(Event initialEvent)64 {65 return Task.CompletedTask;66 }67 }68 {

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Actors.Coverage;9using Microsoft.Coyote.SystematicTesting;10using System.Diagnostics;11using System.IO;12using System.Linq;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.SetVerbosity(Verbosity.Verbose);19 configuration.SetTraceLevel(TraceLevel.Info);20 configuration.SetRandomSchedulingSeed(0);21 configuration.SetMaxSchedulingSteps(100);22 configuration.SetMaxFairSchedulingSteps(100);23 configuration.SetMaxInterleavings(100);24 configuration.SetMaxUnfairSchedulingSteps(100);25 configuration.SetMaxStepsFromEntryToExit(100);26 configuration.SetMaxStepsFromAnyToExit(100);

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1{2 {3 public ActorRuntimeLogEventCoverage(Configuration configuration = null)4 : base(configuration)5 {6 }7 protected override ActorMachine CreateActorMachine(ActorId actorId, Type actorType, object[] args)8 {9 var actor = base.CreateActorMachine(actorId, actorType, args);10 if (actor is IActorWithEventLogging coverage)11 {12 coverage.OnCreateStateMachine();13 }14 return actor;15 }16 }17}18{19 {20 public ActorRuntimeLogEventCoverage(Configuration configuration = null)21 : base(configuration)22 {23 }24 protected override ActorMachine CreateActorMachine(ActorId actorId, Type actorType, object[] args)25 {26 var actor = base.CreateActorMachine(actorId, actorType, args);27 if (actor is IActorWithEventLogging coverage)28 {29 coverage.OnCreateStateMachine();30 }31 return actor;32 }33 }34}35{36 {37 public ActorRuntimeLogEventCoverage(Configuration configuration = null)38 : base(configuration)39 {40 }41 protected override ActorMachine CreateActorMachine(ActorId actorId, Type actorType, object[] args)42 {43 var actor = base.CreateActorMachine(actorId, actorType, args);44 if (actor is IActorWithEventLogging coverage)45 {46 coverage.OnCreateStateMachine();47 }48 return actor;49 }50 }51}52{53 {54 public ActorRuntimeLogEventCoverage(Configuration configuration = null)55 : base(configuration)56 {57 }

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors.SharedObjects;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10{11 {12 public static void Main(string[] args)13 {14 using (var runtime = RuntimeFactory.Create())15 {16 runtime.RegisterMonitor<ActorRuntimeLogEventCoverage>();17 runtime.RegisterMonitor<ActorRuntimeLogger>();18 runtime.CreateActor(typeof(Master));19 runtime.Wait();20 }21 }22 }23 {24 private ActorId slave;25 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]26 private class InitState : State { }27 private void Init()28 {29 this.slave = this.CreateActor(typeof(Slave));30 this.SendEvent(this.slave, new UnitEvent());31 }32 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]33 private class WorkingState : State { }34 private void OnUnitEvent()35 {36 this.RaiseHaltEvent();37 }38 }39 {40 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]41 private class InitState : State { }42 private void OnUnitEvent()43 {44 this.RaiseEvent(typeof(UnitEvent));45 }46 }47}48using System;49using System.Collections.Generic;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.Coverage;54using Microsoft.Coyote.Actors.SharedObjects;55using Microsoft.Coyote.Specifications;56using Microsoft.Coyote.Tasks;57{58 {59 public static void Main(string[] args)60 {61 using (var runtime = RuntimeFactory.Create())62 {

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Specifications;5using System.Threading.Tasks;6using System.Threading;7using System.IO;8using System.Collections.Generic;9using System.Linq;10using System.Text;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.SchedulingIterations = 100;17 config.SchedulingStrategy = SchedulingStrategy.FairPCT;18 config.SchedulingSeed = 1;19 config.SchedulingVerbosity = 2;20 config.SchedulingMaxSteps = 100;21 config.SchedulingMaxFairSchedulingSteps = 100;22 config.SchedulingMaxInterleavings = 100;23 config.SchedulingMaxFairSchedulingInterleavings = 100;24 config.SchedulingMaxFairSchedulingChoices = 100;25 config.SchedulingMaxFairSchedulingChoicesPerIteration = 100;26 config.SchedulingMaxFairSchedulingStepsPerIteration = 100;27 config.SchedulingMaxFairSchedulingInterleavingsPerIteration = 100;28 config.SchedulingMaxStepsPerIteration = 100;29 config.SchedulingMaxInterleavingsPerIteration = 100;30 config.SchedulingCoverage = SchedulingCoverage.Coverage;31 config.SchedulingCoverageOutputFilePath = "C:\\Users\\user\\Desktop\\Test\\Test\\coverage.txt";32 config.SchedulingCoverageOutputToConsole = false;33 config.SchedulingCoverageOutputToFile = true;34 config.SchedulingCoverageOutputToHtml = false;35 config.SchedulingCoverageOutputToXml = false;36 config.SchedulingCoverageOutputToCsv = false;37 config.SchedulingCoverageOutputToHtmlDirectory = "C:\\Users\\user\\Desktop\\Test\\Test\\html";38 config.SchedulingCoverageOutputToXmlDirectory = "C:\\Users\\user\\Desktop\\Test\\Test\\xml";39 config.SchedulingCoverageOutputToCsvDirectory = "C:\\Users\\user\\Desktop\\Test\\Test\\csv";40 config.SchedulingCoverageIgnoreActorId = false;41 config.SchedulingCoverageIgnoreActionId = false;42 config.SchedulingCoverageIgnoreEventId = false;43 config.SchedulingCoverageIgnoreStateId = false;44 config.SchedulingCoverageIgnoreStateGroupId = false;45 config.SchedulingCoverageIgnoreMachineId = false;

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5{6 {7 public static void Main(string[] args)8 {9 var runtime = new ActorRuntime();10 runtime.OnCreateStateMachine += Runtime_OnCreateStateMachine;11 runtime.CreateActor(typeof(Actor1));12 Console.Read();13 }14 private static void Runtime_OnCreateStateMachine(object sender, Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.ActorRuntimeLogEventCoverageEventArgs e)15 {16 e.ActorRuntimeLogEventCoverage.OnEvent += ActorRuntimeLogEventCoverage_OnEvent;17 }18 private static void ActorRuntimeLogEventCoverage_OnEvent(object sender, Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.ActorRuntimeLogEventCoverageEventArgs e)19 {20 Console.WriteLine("Event: " + e.ActorRuntimeLogEventCoverage.CurrentEvent);21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new E1());27 return base.OnInitializeAsync(initialEvent);28 }29 }30 {31 }32}33using System;34using System.Collections.Generic;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37{38 {39 public static void Main(string[] args)40 {41 var runtime = new ActorRuntime();42 runtime.OnCreateActor += Runtime_OnCreateActor;43 runtime.CreateActor(typeof(Actor1));44 Console.Read();45 }46 private static void Runtime_OnCreateActor(object sender, Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.ActorRuntimeLogEventCoverageEventArgs e)47 {48 e.ActorRuntimeLogEventCoverage.OnEvent += ActorRuntimeLogEventCoverage_OnEvent;49 }50 private static void ActorRuntimeLogEventCoverage_OnEvent(object sender, Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.ActorRuntimeLogEventCoverageEventArgs e)51 {52 Console.WriteLine("Event: " + e.ActorRuntimeLogEventCoverage.CurrentEvent);53 }54 }55 {56 protected override Task OnInitializeAsync(Event initialEvent

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.Coverage;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using Microsoft.Coyote.Actors.Coverage;10using System.IO;11using System.Diagnostics;12{13 {14 static void Main(string[] args)15 {16 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogEventCoverage));17 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogStateCoverage));18 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogTransitionCoverage));19 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogActionCoverage));20 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogAssertCoverage));21 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogSendCoverage));22 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogReceiveCoverage));23 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogWaitCoverage));24 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogWaitForCoverage));25 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogRandomCoverage));26 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogDequeueCoverage));27 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogEnqueueCoverage));28 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogPushCoverage));29 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogPopCoverage));30 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateActorCoverage));31 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateMachineCoverage));32 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateTimerCoverage));33 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateRemoteActorCoverage));34 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateRemoteMachineCoverage));35 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateRemoteTimerCoverage));36 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateRemoteGroupCoverage));37 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogCreateGroupCoverage));38 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogGroupSendCoverage));39 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogGroupReceiveCoverage));40 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogGroupWaitCoverage));41 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogGroupWaitForCoverage));42 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogGroupRandomCoverage));43 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogGroupDequeueCoverage));44 ActorRuntime.RegisterMonitor(typeof(ActorRuntimeLogGroupEnqueueCoverage));

Full Screen

Full Screen

OnCreateStateMachine

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Coverage;9{10 {11 public ActorRuntimeLogEventCoverage(Configuration configuration) : base(configuration)12 {13 this.OnCreateStateMachine += ActorRuntimeLogEventCoverage_OnCreateStateMachine;14 this.OnEventDropped += ActorRuntimeLogEventCoverage_OnEventDropped;15 }16 private void ActorRuntimeLogEventCoverage_OnEventDropped(object sender, EventDroppedEventArgs e)17 {18 Console.WriteLine("Event dropped: " + e.Event.ToString());19 }20 private void ActorRuntimeLogEventCoverage_OnCreateStateMachine(object sender, CreateStateMachineEventArgs e)21 {22 Console.WriteLine("State machine created: " + e.StateMachine.Id);23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.Coverage;34{35 {36 public ActorRuntimeLogActorCoverage(Configuration configuration) : base(configuration)37 {38 this.OnCreateActor += ActorRuntimeLogActorCoverage_OnCreateActor;39 this.OnEventDropped += ActorRuntimeLogActorCoverage_OnEventDropped;40 }41 private void ActorRuntimeLogActorCoverage_OnEventDropped(object sender, EventDroppedEventArgs e)42 {43 Console.WriteLine("Event dropped: " + e.Event.ToString());44 }

Full Screen

Full Screen

Blogs

Check out the latest blogs from LambdaTest on this topic:

Get A Seamless Digital Experience With #LambdaTestYourBusiness????

The holidays are just around the corner, and with Christmas and New Year celebrations coming up, everyone is busy preparing for the festivities! And during this busy time of year, LambdaTest also prepped something special for our beloved developers and testers – #LambdaTestYourBusiness

How to Position Your Team for Success in Estimation

Estimates are critical if you want to be successful with projects. If you begin with a bad estimating approach, the project will almost certainly fail. To produce a much more promising estimate, direct each estimation-process issue toward a repeatable standard process. A smart approach reduces the degree of uncertainty. When dealing with presales phases, having the most precise estimation findings can assist you to deal with the project plan. This also helps the process to function more successfully, especially when faced with tight schedules and the danger of deviation.

Best 23 Web Design Trends To Follow In 2023

Having a good web design can empower business and make your brand stand out. According to a survey by Top Design Firms, 50% of users believe that website design is crucial to an organization’s overall brand. Therefore, businesses should prioritize website design to meet customer expectations and build their brand identity. Your website is the face of your business, so it’s important that it’s updated regularly as per the current web design trends.

Why does DevOps recommend shift-left testing principles?

Companies are using DevOps to quickly respond to changing market dynamics and customer requirements.

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful