How to use EventCoverage method of Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.EventCoverage

ActorExecutionContext.cs

Source:ActorExecutionContext.cs Github

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...568 if (builder != null)569 {570 result.CoverageGraph = builder.SnapshotGraph(this.Configuration.IsDgmlBugGraph);571 }572 var eventCoverage = this.LogWriter.GetLogsOfType<ActorRuntimeLogEventCoverage>().FirstOrDefault();573 if (eventCoverage != null)574 {575 result.EventInfo = eventCoverage.EventCoverage;576 }577 }578 return result;579 }580 /// <summary>581 /// Returns the current hashed state of the actors.582 /// </summary>583 /// <remarks>584 /// The hash is updated in each execution step.585 /// </remarks>586 internal virtual int GetHashedActorState() => 0;587 /// <summary>588 /// Returns the program counter of the specified actor.589 /// </summary>...

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ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...9 /// <summary>10 /// This class maintains information about events received and sent from each state of each actor.11 /// </summary>12 [DataContract]13 public class EventCoverage14 {15 /// <summary>16 /// Map from states to the list of events received by that state. The state id is fully qualified by17 /// the actor id it belongs to.18 /// </summary>19 [DataMember]20 private readonly Dictionary<string, HashSet<string>> EventsReceived = new Dictionary<string, HashSet<string>>();21 /// <summary>22 /// Map from states to the list of events sent by that state. The state id is fully qualified by23 /// the actor id it belongs to.24 /// </summary>25 [DataMember]26 private readonly Dictionary<string, HashSet<string>> EventsSent = new Dictionary<string, HashSet<string>>();27 internal void AddEventReceived(string stateId, string eventId)28 {29 if (!this.EventsReceived.TryGetValue(stateId, out HashSet<string> set))30 {31 set = new HashSet<string>();32 this.EventsReceived[stateId] = set;33 }34 set.Add(eventId);35 }36 /// <summary>37 /// Get list of events received by the given fully qualified state.38 /// </summary>39 /// <param name="stateId">The actor qualified state name.</param>40 public IEnumerable<string> GetEventsReceived(string stateId)41 {42 if (this.EventsReceived.TryGetValue(stateId, out HashSet<string> set))43 {44 return set;45 }46 return Array.Empty<string>();47 }48 internal void AddEventSent(string stateId, string eventId)49 {50 if (!this.EventsSent.TryGetValue(stateId, out HashSet<string> set))51 {52 set = new HashSet<string>();53 this.EventsSent[stateId] = set;54 }55 set.Add(eventId);56 }57 /// <summary>58 /// Get list of events sent by the given state.59 /// </summary>60 /// <param name="stateId">The actor qualified state name.</param>61 public IEnumerable<string> GetEventsSent(string stateId)62 {63 if (this.EventsSent.TryGetValue(stateId, out HashSet<string> set))64 {65 return set;66 }67 return Array.Empty<string>();68 }69 internal void Merge(EventCoverage other)70 {71 MergeHashSets(this.EventsReceived, other.EventsReceived);72 MergeHashSets(this.EventsSent, other.EventsSent);73 }74 private static void MergeHashSets(Dictionary<string, HashSet<string>> ours, Dictionary<string, HashSet<string>> theirs)75 {76 foreach (var pair in theirs)77 {78 var stateId = pair.Key;79 if (!ours.TryGetValue(stateId, out HashSet<string> eventSet))80 {81 eventSet = new HashSet<string>();82 ours[stateId] = eventSet;83 }84 eventSet.UnionWith(pair.Value);85 }86 }87 }88 internal class ActorRuntimeLogEventCoverage : IActorRuntimeLog89 {90 private readonly EventCoverage InternalEventCoverage = new EventCoverage();91 private Event Dequeued;92 public ActorRuntimeLogEventCoverage()93 {94 }95 public EventCoverage EventCoverage => this.InternalEventCoverage;96 public void OnAssertionFailure(string error)97 {98 }99 public void OnCompleted()100 {101 }102 public void OnCreateActor(ActorId id, string creatorName, string creatorType)103 {104 }105 public void OnCreateStateMachine(ActorId id, string creatorName, string creatorType)106 {107 }108 public void OnCreateMonitor(string monitorType)109 {110 }111 public void OnCreateTimer(TimerInfo info)112 {113 }114 public void OnDefaultEventHandler(ActorId id, string stateName)115 {116 this.Dequeued = DefaultEvent.Instance;117 }118 public void OnDequeueEvent(ActorId id, string stateName, Event e)119 {120 this.Dequeued = e;121 }122 public void OnEnqueueEvent(ActorId id, Event e)123 {124 }125 public void OnExceptionHandled(ActorId id, string stateName, string actionName, Exception ex)126 {127 }128 public void OnExceptionThrown(ActorId id, string stateName, string actionName, Exception ex)129 {130 }131 public void OnExecuteAction(ActorId id, string handlingStateName, string currentStateName, string actionName)132 {133 this.OnEventHandled(id, handlingStateName);134 }135 private void OnEventHandled(ActorId id, string stateName)136 {137 if (this.Dequeued != null)138 {139 this.EventCoverage.AddEventReceived(GetStateId(id.Type, stateName), this.Dequeued.GetType().FullName);140 this.Dequeued = null;141 }142 }143 public void OnGotoState(ActorId id, string currentStateName, string newStateName)144 {145 this.OnEventHandled(id, currentStateName);146 }147 public void OnHalt(ActorId id, int inboxSize)148 {149 }150 public void OnHandleRaisedEvent(ActorId id, string stateName, Event e)151 {152 this.Dequeued = e;153 }154 public void OnMonitorExecuteAction(string monitorType, string stateName, string actionName)155 {156 }157 public void OnMonitorProcessEvent(string monitorType, string stateName, string senderName,158 string senderType, string senderStateName, Event e)159 {160 string eventName = e.GetType().FullName;161 this.EventCoverage.AddEventReceived(GetStateId(monitorType, stateName), eventName);162 }163 public void OnMonitorRaiseEvent(string monitorType, string stateName, Event e)164 {165 string eventName = e.GetType().FullName;166 this.EventCoverage.AddEventSent(GetStateId(monitorType, stateName), eventName);167 }168 public void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)169 {170 }171 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)172 {173 }174 public void OnRandom(object result, string callerName, string callerType)175 {176 }177 public void OnPopState(ActorId id, string currentStateName, string restoredStateName)178 {179 }180 public void OnPopStateUnhandledEvent(ActorId id, string stateName, Event e)181 {182 }183 public void OnPushState(ActorId id, string currentStateName, string newStateName)184 {185 this.OnEventHandled(id, currentStateName);186 }187 public void OnRaiseEvent(ActorId id, string stateName, Event e)188 {189 string eventName = e.GetType().FullName;190 this.EventCoverage.AddEventSent(GetStateId(id.Type, stateName), eventName);191 }192 public void OnReceiveEvent(ActorId id, string stateName, Event e, bool wasBlocked)193 {194 string eventName = e.GetType().FullName;195 this.EventCoverage.AddEventReceived(GetStateId(id.Type, stateName), eventName);196 }197 public void OnSendEvent(ActorId targetActorId, string senderName, string senderType, string senderStateName,198 Event e, Guid eventGroupId, bool isTargetHalted)199 {200 string eventName = e.GetType().FullName;201 this.EventCoverage.AddEventSent(GetStateId(senderType, senderStateName), eventName);202 }203 public void OnStateTransition(ActorId id, string stateName, bool isEntry)204 {205 }206 public void OnStopTimer(TimerInfo info)207 {208 }209 public void OnStrategyDescription(string strategyName, string description)210 {211 }212 public void OnWaitEvent(ActorId id, string stateName, Type eventType)213 {214 }215 public void OnWaitEvent(ActorId id, string stateName, params Type[] eventTypes)...

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EventCoverage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9{10 {11 static void Main(string[] args)12 {13 var runtime = new ActorRuntime();14 var coverage = runtime.EventCoverage();15 foreach (var kvp in coverage)16 {17 Console.WriteLine("{0} : {1}", kvp.Key, kvp.Value);18 }19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.Coverage;29using Microsoft.Coyote.Actors.Timers;30{31 {32 static void Main(string[] args)33 {34 var runtime = new ActorRuntime();35 var coverage = runtime.StateCoverage();36 foreach (var kvp in coverage)37 {38 Console.WriteLine("{0} : {1}", kvp.Key, kvp.Value);39 }40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.Coverage;50using Microsoft.Coyote.Actors.Timers;51{52 {53 static void Main(string[] args)54 {55 var runtime = new ActorRuntime();56 var coverage = runtime.TransitionCoverage();57 foreach (var kvp in coverage)58 {59 Console.WriteLine("{0} :

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EventCoverage

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Runtime;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public static void Main(string[] args)13 {14 var runtime = new ActorRuntime();15 runtime.ConfigureEventCoverage();16 runtime.CreateActor(typeof(SimpleActor));17 runtime.Wait();18 }19 }20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.SendEvent(this.Id, new e1());24 this.SendEvent(this.Id, new e2());25 this.SendEvent(this.Id, new e3());26 this.SendEvent(this.Id, new e4());27 this.SendEvent(this.Id, new e5());28 return Task.CompletedTask;29 }30 }31 public class e1 : Event { }32 public class e2 : Event { }33 public class e3 : Event { }34 public class e4 : Event { }35 public class e5 : Event { }36}37[INFO] [CoyoteTest.Program] [Runtime id: 1] [Event coverage] [Event coverage: 40.00% (2/5)]38[INFO] [CoyoteTest.Program] [Runtime id: 1] [Event coverage] [Event coverage: 40.00% (2/5)]39[INFO] [CoyoteTest.Program] [Runtime id: 1] [Event coverage] [Event coverage: 40.00% (2/5)]40[INFO] [CoyoteTest.Program] [Runtime id: 1] [Event coverage] [Event coverage: 40.00% (2/5)]41[INFO] [CoyoteTest.Program] [Runtime id: 1] [Event coverage] [Event coverage: 40.00% (2/5)]42[INFO] [CoyoteTest.Program] [Runtime id: 1] [Event coverage] [Event coverage: 40.00% (2/5)]43[INFO] [CoyoteTest.Program] [Runtime id: 1] [Event coverage] [Event coverage: 40.00% (2

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EventCoverage

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntime();13 var coverage = new ActorRuntimeLogEventCoverage(runtime);14 runtime.CreateActor(typeof(Actor1));15 runtime.SendEvent(Actor1.Id, new Event1());16 runtime.SendEvent(Actor1.Id, new Event2());17 runtime.SendEvent(Actor1.Id, new Event3());18 runtime.SendEvent(Actor1.Id, new Event4());19 runtime.SendEvent(Actor1.Id, new Event5());20 runtime.SendEvent(Actor1.Id, new Event6());21 runtime.SendEvent(Actor1.Id, new Event7());22 runtime.SendEvent(Actor1.Id, new Event8());23 runtime.SendEvent(Actor1.Id, new Event9());24 runtime.SendEvent(Actor1.Id, new Event10());25 runtime.SendEvent(Actor1.Id, new Event11());26 runtime.SendEvent(Actor1.Id, new Event12());27 runtime.SendEvent(Actor1.Id, new Event13());28 runtime.SendEvent(Actor1.Id, new Event14());29 runtime.SendEvent(Actor1.Id, new Event15());30 runtime.SendEvent(Actor1.Id, new Event16());31 runtime.SendEvent(Actor1.Id, new Event17());32 runtime.SendEvent(Actor1.Id, new Event18());33 runtime.SendEvent(Actor1.Id, new Event19());34 runtime.SendEvent(Actor1.Id, new Event20());35 runtime.SendEvent(Actor1.Id, new Event21());36 runtime.SendEvent(Actor1.Id, new Event22());37 runtime.SendEvent(Actor1.Id, new Event23());38 runtime.SendEvent(Actor1.Id, new Event24());39 runtime.SendEvent(Actor1.Id, new Event25());40 runtime.SendEvent(Actor1.Id, new Event26());41 runtime.SendEvent(Actor1.Id, new Event27());42 runtime.SendEvent(Actor1.Id, new Event28());43 runtime.SendEvent(Actor1.Id, new Event29());44 runtime.SendEvent(Actor1.Id, new Event30());45 runtime.SendEvent(Actor1.Id, new Event31());46 runtime.SendEvent(Actor

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EventCoverage

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = new ActorRuntime();10 var coverage = new ActorRuntimeLogEventCoverage(runtime);11 coverage.EventCoverage("E1", "E2", "E3");12 Console.WriteLine("Hello World!");13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Coverage;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var runtime = new ActorRuntime();25 var coverage = new ActorRuntimeLogEventCoverage(runtime);26 coverage.EventCoverage("E1", "E2", "E3");27 Console.WriteLine("Hello World!");28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Coverage;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var runtime = new ActorRuntime();40 var coverage = new ActorRuntimeLogEventCoverage(runtime);41 coverage.EventCoverage("E1", "E2", "E3");42 Console.WriteLine("Hello World!");43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Coverage;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var runtime = new ActorRuntime();55 var coverage = new ActorRuntimeLogEventCoverage(runtime);56 coverage.EventCoverage("E1", "E2", "E3");57 Console.WriteLine("Hello World!");58 }59 }60}

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EventCoverage

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4{5 {6 public static void Main(string[] args)7 {8 var runtime = new ActorRuntime();9 var coverage = new ActorRuntimeLogEventCoverage(runtime);10 runtime.RegisterMonitor(coverage);11 runtime.CreateActor(typeof(M));12 runtime.SendEvent(new E());

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EventCoverage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.SystematicTesting;7{8 {9 public static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.TestingIterations = 100;14 config.SchedulingIterations = 100;15 config.Verbose = 1;16 var test = new SystematicTest(config);17 test.RegisterEventHandler(typeof(Default), typeof(EventHandler));18 test.RegisterMonitor(typeof(Monitor1));19 test.RegisterMonitor(typeof(Monitor2));20 test.RegisterMonitor(typeof(Monitor3));21 test.RegisterMonitor(typeof(Monitor4));22 test.RegisterMonitor(typeof(Monitor5));23 test.RegisterMonitor(typeof(Monitor6));24 test.RegisterMonitor(typeof(Monitor7));25 test.RegisterMonitor(typeof(Monitor8));26 test.RegisterMonitor(typeof(Monitor9));27 test.RegisterMonitor(typeof(Monitor10));28 test.RegisterMonitor(typeof(Monitor11));29 test.RegisterMonitor(typeof(Monitor12));30 test.RegisterMonitor(typeof(Monitor13));31 test.RegisterMonitor(typeof(Monitor14));32 test.RegisterMonitor(typeof(Monitor15));33 test.RegisterMonitor(typeof(Monitor16));34 test.RegisterMonitor(typeof(Monitor17));35 test.RegisterMonitor(typeof(Monitor18));36 test.RegisterMonitor(typeof(Monitor19));37 test.RegisterMonitor(typeof(Monitor20));38 test.RegisterMonitor(typeof(Monitor21));39 test.RegisterMonitor(typeof(Monitor22));40 test.RegisterMonitor(typeof(Monitor23));41 test.RegisterMonitor(typeof(Monitor24));42 test.RegisterMonitor(typeof(Monitor25));43 test.RegisterMonitor(typeof(Monitor26));44 test.RegisterMonitor(typeof(Monitor27));45 test.RegisterMonitor(typeof(Monitor28));46 test.RegisterMonitor(typeof(Monitor29));47 test.RegisterMonitor(typeof(Monitor30));48 test.RegisterMonitor(typeof(Monitor31));49 test.RegisterMonitor(typeof(Monitor32));50 test.RegisterMonitor(typeof(Monitor33));51 test.RegisterMonitor(typeof(Monitor34));52 test.RegisterMonitor(typeof(Monitor35));53 test.RegisterMonitor(typeof(Monitor36));54 test.RegisterMonitor(typeof(Monitor37));55 test.RegisterMonitor(typeof(Monitor38));56 test.RegisterMonitor(typeof(Monitor39));57 test.RegisterMonitor(typeof(Monitor40));58 test.RegisterMonitor(typeof(M

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EventCoverage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.TestingServices;12using Microsoft.Coyote.Tests.Common.Actors.Coverage;13using Microsoft.Coyote.Tests.Common.Runtime;14using Microsoft.Coyote.Tests.Common.Actors.Coverage.TestingServices;15using Microsoft.Coyote.Tests.Common.Actors.Coverage.Runtime;16using Microsoft.Coyote.Tests.Common.Actors.Coverage.TestingServices.Coverage;17using Microsoft.Coyote.Tests.Common.Actors.Coverage.TestingServices.Coverage.Runtime;18{19 {20 static void Main(string[] args)21 {22 var configuration = Configuration.Create();23 configuration.TestingIterations = 1;24 configuration.MaxSchedulingSteps = 100000;25 configuration.MaxFairSchedulingSteps = 100000;26 configuration.MaxUnfairSchedulingSteps = 100000;27 configuration.ThrowOnFailure = true;28 configuration.ThrowOnRecursion = true;29 configuration.ThrowOnUncaughtEvent = true;30 configuration.ThrowOnOperationCanceledException = true;31 configuration.ThrowOnOperationCanceledExceptionInEventHandler = true;32 configuration.ThrowOnOperationCanceledExceptionInActorTask = true;33 configuration.ThrowOnOperationCanceledExceptionInUserCode = true;34 configuration.ThrowOnOperationCanceledExceptionInMonitorTask = true;35 configuration.ThrowOnOperationCanceledExceptionInGotoState = true;36 configuration.ThrowOnOperationCanceledExceptionInOnEventAction = true;37 configuration.ThrowOnOperationCanceledExceptionInOnExceptionAction = true;38 configuration.ThrowOnOperationCanceledExceptionInOnExitAction = true;39 configuration.ThrowOnOperationCanceledExceptionInOnHaltAction = true;40 configuration.ThrowOnOperationCanceledExceptionInOnFailureAction = true;41 configuration.ThrowOnOperationCanceledExceptionInOnSuccessAction = true;42 configuration.ThrowOnOperationCanceledExceptionInOnTimeoutAction = true;43 configuration.ThrowOnOperationCanceledExceptionInOnWaitAction = true;44 configuration.ThrowOnOperationCanceledExceptionInOnWaitEventAction = true;45 configuration.ThrowOnOperationCanceledExceptionInOnWaitEventGroupAction = true;

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EventCoverage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.SharedObjects;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.IO;11using Microsoft.Coyote.Runtime;12using Microsoft.Coyote.SystematicTesting;13using Microsoft.Coyote.SystematicTesting.Strategies;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.Tests.Common;16using Microsoft.Coyote.Tests.Common.Coverage;17using Microsoft.Coyote.Tests.Common.Runtime;18using Microsoft.Coyote.Tests.Common.Tasks;19using Microsoft.Coyote.Tests.Common.Timers;20using Microsoft.Coyote.Tests.Common.Utilities;21using Microsoft.Coyote.Tests.Common.Actors;22using Microsoft.Coyote.Tests.Common.SharedObjects;23using Microsoft.Coyote.Tests.Common.Coverage;24using Microsoft.Coyote.Tests.Common.Strategies;25using Microsoft.Coyote.Tests.Common.Threading;26using Microsoft.Coyote.Tests.Common.Actors.SharedObjects;27using Microsoft.Coyote.Tests.Common.Actors.Timers;28{29 {30 public static void Main(string[] args)31 {32 var runtimeLog = File.ReadAllText(@"C:\Users\user\Documents\GitHub\coyote\Source\Examples\CoyoteActorSystem\bin\Debug\netcoreapp2.2\CoyoteActorSystem.runtime.log");33 var coverage = ActorRuntimeLogEventCoverage.GetCoverage(runtimeLog);34 Console.WriteLine(coverage);35 }36 }37}

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EventCoverage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using System.IO;11using System.Diagnostics;12{13 {14 static void Main(string[] args)15 {16 using (var tester = SystematicTestingEngine.Create())17 {18 tester.EventCoverage<MonitoredActor>(new ActorRuntimeLogEventCoverage());19 tester.Test();20 }21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Coverage;31using Microsoft.Coyote.Specifications;32using Microsoft.Coyote.SystematicTesting;33using System.IO;34using System.Diagnostics;35{36 {37 static void Main(string[] args)38 {39 using (var tester = SystematicTestingEngine.Create())40 {41 tester.EventCoverage<MonitoredActor>(new ActorRuntimeLogEventCoverage());42 tester.Test();43 }44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.Coverage;54using Microsoft.Coyote.Specifications;55using Microsoft.Coyote.SystematicTesting;56using System.IO;57using System.Diagnostics;58{59 {60 static void Main(string[] args)61 {62 using (var tester = SystematicTestingEngine.Create())63 {64 tester.EventCoverage<MonitoredActor>(new ActorRuntimeLogEventCoverage());65 tester.Test();66 }67 }68 }69}

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EventCoverage

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Runtime;5{6 {7 public static void Main(string[] args)8 {9 ActorRuntimeLogEventCoverage.EventCoverage();10 }11 }12}13using System;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.Coverage;16using Microsoft.Coyote.Runtime;17{18 {19 public static void Main(string[] args)20 {21 ActorRuntimeLogEventCoverage.EventCoverage();22 }23 }24}25using System;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.Coverage;28using Microsoft.Coyote.Runtime;29{30 {31 public static void Main(string[] args)32 {33 ActorRuntimeLogEventCoverage.EventCoverage();34 }35 }36}

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