How to use OnS1 method of Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1

WildCardEventTests.cs

Source:WildCardEventTests.cs Github

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...94 [DeferEvents(typeof(WildCardEvent))]95 private class S0 : State96 {97 }98 [OnEntry(nameof(OnS1))]99 [OnEventDoAction(typeof(E2), nameof(Bar))]100 private class S1 : State101 {102 }103 private void OnS1()104 {105 this.Config.WriteLine("Enter S1");106 }107 private void Foo()108 {109 this.Config.WriteLine("Foo");110 }111 private void Bar()112 {113 this.Config.WriteLine("Bar");114 }115 public static void RunTest(IActorRuntime r, LogEvent config)116 {117 var a = r.CreateActor(typeof(Ma), config);...

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OnS1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS2();3Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS3();4Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS4();5Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS5();6Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS6();7Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS7();8Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS8();9Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS9();10Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS10();11Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS11();

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OnS1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS2();3Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS3();4Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS4();5Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS5();6Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS6();7Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS7();8Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS8();9Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS9();10Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS10();

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OnS1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();3Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();4Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();5Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();6Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();7Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();8Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();9Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();10Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();

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OnS1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();3Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();4Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();5Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();6Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();7Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();8Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();9Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();10Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();

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OnS1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE1();3Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE2();4Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE3();5Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE4();6Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE5();7Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE6();8Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE7();9Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE8();10Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE9();11Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnE10();

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OnS1

Using AI Code Generation

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1var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();2obj.OnS1();3var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();4obj.OnS2();5var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();6obj.OnS3();7var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();8obj.OnS4();9var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();10obj.OnS5();11var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();12obj.OnS6();13var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();14obj.OnS7();15var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();16obj.OnS8();17var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests();18obj.OnS9();

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OnS1

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(BugFinding.Tests.WildCardEventTests));11 runtime.CreateActor(typeof(BugFinding.Tests.WildCardEventTests));12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Specifications;19using System;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 runtime.RegisterMonitor(typeof(BugFinding.Tests.WildCardEventTests));26 var actor = runtime.CreateActor(typeof(BugFinding.Tests.WildCardEventTests));27 runtime.SendEvent(actor, new S1());28 runtime.Wait();29 }30 }31}

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