How to use TestWildcardPushInStateMachine method of Microsoft.Coyote.Actors.BugFinding.Tests.W class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.W.TestWildcardPushInStateMachine

WildCardEventTests.cs

Source:WildCardEventTests.cs Github

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...230 runtime.SendEvent(actor, new E3()); // catch, wildcard still in effect231 }232 }233 [Fact(Timeout = 5000)]234 public void TestWildcardPushInStateMachine()235 {236 var config = new LogEvent();237 this.Test(r =>238 {239 X.RunTest(r, config);240 });241 string actual = config.ToString();242 Assert.True(actual is "handle E1,catch E3,catch E2,handle E3,catch E4,catch E3");243 }244 /// <summary>245 /// Test that wildcard can override inherited action.246 /// </summary>247 internal class X2 : StateMachine248 {...

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TestWildcardPushInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2W.TestWildcardPushInStateMachine();3using Microsoft.Coyote.Actors.BugFinding.Tests;4W.TestWildcardPushInStateMachine();5using Microsoft.Coyote.Actors.BugFinding.Tests;6W.TestWildcardPushInStateMachine();7using Microsoft.Coyote.Actors.BugFinding.Tests;8W.TestWildcardPushInStateMachine();9using Microsoft.Coyote.Actors.BugFinding.Tests;10W.TestWildcardPushInStateMachine();11using Microsoft.Coyote.Actors.BugFinding.Tests;12W.TestWildcardPushInStateMachine();13using Microsoft.Coyote.Actors.BugFinding.Tests;14W.TestWildcardPushInStateMachine();15using Microsoft.Coyote.Actors.BugFinding.Tests;16W.TestWildcardPushInStateMachine();17using Microsoft.Coyote.Actors.BugFinding.Tests;18W.TestWildcardPushInStateMachine();19using Microsoft.Coyote.Actors.BugFinding.Tests;20W.TestWildcardPushInStateMachine();

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TestWildcardPushInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10{11 {12 public static async Task Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.SchedulingStrategy = new RandomStrategy();16 configuration.SchedulingIterations = 100;17 configuration.TestingIterations = 100;18 configuration.TraceSchedule = true;19 configuration.MaxFairSchedulingSteps = 100000;20 configuration.MaxUnfairSchedulingSteps = 100000;21 configuration.ReportCodeCoverage = true;22 configuration.ReportActivityCoverage = true;23 configuration.ReportSchedulingCoverage = true;24 configuration.ReportDataRaces = true;25 configuration.ReportDeadlocks = true;26 configuration.ReportAssertInEntryState = true;27 configuration.ReportAssertInHotState = true;28 configuration.ReportUnprovenAsserts = true;29 configuration.ReportUnprovenAssumes = true;30 configuration.ReportUnprovenGotos = true;31 configuration.ReportUnprovenPushes = true;32 configuration.ReportUnprovenPops = true;33 configuration.ReportUnprovenWildcardPushes = true;34 configuration.ReportUnprovenWildcardPops = true;35 configuration.ReportUnprovenDelegates = true;36 configuration.ReportUnprovenTasks = true;37 configuration.ReportUnprovenRemoteCalls = true;38 configuration.ReportUnprovenRemoteReturns = true;39 configuration.ReportUnprovenCreates = true;40 configuration.ReportUnprovenSends = true;41 configuration.ReportUnprovenReceives = true;42 configuration.ReportUnprovenMonitors = true;43 configuration.ReportUnprovenGotosInHotState = true;44 configuration.ReportUnprovenPushesInHotState = true;45 configuration.ReportUnprovenPopsInHotState = true;46 configuration.ReportUnprovenWildcardPushesInHotState = true;47 configuration.ReportUnprovenWildcardPopsInHotState = true;48 configuration.ReportUnprovenDelegatesInHotState = true;

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TestWildcardPushInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create().WithVerbosityEnabled(100);10 var runtime = RuntimeFactory.Create(config);11 runtime.CreateActor(typeof(W));12 Console.ReadLine();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 static void Main(string[] args)23 {24 var config = Configuration.Create().WithVerbosityEnabled(100);25 var runtime = RuntimeFactory.Create(config);26 runtime.CreateActor(typeof(W));27 Console.ReadLine();28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 static void Main(string[] args)38 {39 var config = Configuration.Create().WithVerbosityEnabled(100);40 var runtime = RuntimeFactory.Create(config);41 runtime.CreateActor(typeof(W));42 Console.ReadLine();43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 static void Main(string[] args)53 {54 var config = Configuration.Create().WithVerbosityEnabled(100);55 var runtime = RuntimeFactory.Create(config);56 runtime.CreateActor(typeof(W));57 Console.ReadLine();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;

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TestWildcardPushInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6{7 {8 static void Main(string[] args)9 {10 W.TestWildcardPushInStateMachine();11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding;19{20 {21 static void Main(string[] args)22 {23 W.TestWildcardPushInStateMachine();24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding;32{33 {34 static void Main(string[] args)35 {36 W.TestWildcardPushInStateMachine();37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding;45{46 {47 static void Main(string[] args)48 {49 W.TestWildcardPushInStateMachine();50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Actors.BugFinding;58{59 {60 static void Main(string[] args)61 {62 W.TestWildcardPushInStateMachine();63 }64 }65}

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TestWildcardPushInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.W;3using Microsoft.Coyote.Actors.BugFinding.Tests.W.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.W.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push;7using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Entry;10using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Exit;11using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Init;12using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push;13using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Entry;14using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Exit;15using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Init;16using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push;17using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Entry;18using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Exit;19using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Init;20using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Push;21using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Push.Entry;22using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Push.Exit;23using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Push.Init;24using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Push.Push;25using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Push.Push.Entry;26using Microsoft.Coyote.Actors.BugFinding.Tests.W.Machines.Push.States.Push.Push.Push.Push.Exit;

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