Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.W.TestWildGotoInStateMachine
WildCardEventTests.cs
Source:WildCardEventTests.cs
...169 r.SendEvent(actor, new E2());170 }171 }172 [Fact(Timeout = 5000)]173 public void TestWildGotoInStateMachine()174 {175 var config = new LogEvent();176 this.Test(r =>177 {178 W.RunTest(r, config);179 });180 string actual = config.ToString();181 Assert.True(actual is "handle E1,catch E2");182 }183 /// <summary>184 /// Test that wildcard can be overridden by push.185 /// </summary>186 internal class X : StateMachine187 {...
TestWildGotoInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.W;7using Microsoft.Coyote.Specifications;8{9 {10 static async Task Main(string[] args)11 {12 var config = Configuration.Create();13 config.EnableBugFinding();14 config.MaxUnfairSchedulingSteps = 100;15 config.MaxFairSchedulingSteps = 100;16 config.MaxStepsInPathExploration = 100;17 config.SchedulingIterations = 100;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableDeadlockDetection = true;21 config.EnableHotStateDetection = true;22 config.EnableIntegerOverflowChecking = true;23 config.EnableOperationCanceledExceptionSupport = true;24 config.EnableObjectDisposedExceptionSupport = true;25 config.EnableOutOfMemoryExceptionSupport = true;26 config.EnableIndexOutOfRangeExceptionSupport = true;27 config.EnableDivideByZeroExceptionSupport = true;28 config.EnableActorGarbageCollection = true;29 config.EnableActorMonitoring = true;30 config.EnableActorStateTracking = true;31 config.EnableActorTaskTracking = true;32 config.EnableActorTaskDebugging = true;33 config.EnableActorTaskStepping = true;34 config.EnableActorTaskProfiling = true;35 config.EnableActorTaskCancellation = true;36 config.EnableActorLogging = true;37 config.EnableActorTracing = true;38 config.EnableActorTestingTracing = true;39 config.EnableActorTestingProfiling = true;40 config.EnableActorTestingCoverage = true;41 config.EnableActorTestingIterations = true;42 config.EnableActorTestingProgressReport = true;43 config.EnableActorTestingReport = true;44 config.EnableActorTestingReportHtml = true;45 config.EnableActorTestingReportHtmlSource = true;46 config.EnableActorTestingReportHtmlCoverage = true;47 config.EnableActorTestingReportHtmlTraces = true;48 config.EnableActorTestingReportHtmlProfiling = true;49 config.EnableActorTestingReportHtmlIterations = true;50 config.EnableActorTestingReportHtmlProgress = true;51 config.EnableActorTestingReportHtmlSteps = true;52 config.EnableActorTestingReportHtmlStateGraph = true;53 config.EnableActorTestingReportHtmlStateGraphSource = true;
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.W;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.RegisterMonitor(typeof(WildGotoMonitor));14 runtime.CreateActor(typeof(W));15 runtime.Wait();16 }17 }18}19Unhandled Exception: System.ArgumentException: The type 'Microsoft.Coyote.Actors.BugFinding.Tests.WildGotoMonitor' is not a valid monitor type. Monitors must be derived from 'Microsoft.Coyote.Actors.Monitor' and must not be abstract. at Microsoft.Coyote.Runtime.Runtime.RegisterMonitor(Type monitorType) at Test.Program.Main(String[] args) in C:\Users\user\source\repos\Test\Test\Program.cs:line 16
TestWildGotoInStateMachine
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 TestWildGotoInStateMachine();6 }7 }8}9{10 {11 static void Main(string[] args)12 {13 TestWildGotoInStateMachine();14 }15 }16}
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(W));11 runtime.CreateActor(typeof(A));12 runtime.Start();13 runtime.Wait();14 }15 }16 {17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 this.SendEvent(this.Id, new E());20 return Task.CompletedTask;21 }22 }23 {24 }25 {26 [OnEventDoAction(typeof(E), nameof(TestWildGotoInStateMachine))]27 {28 }29 void TestWildGotoInStateMachine()30 {31 this.Assert(false, "Bug found!", "Bug found!");32 }33 }34}35Microsoft (R) Coyote, version
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeEnvironment.Create();10 runtime.CreateActor(typeof(W));11 runtime.Run();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeEnvironment.Create();24 runtime.CreateActor(typeof(W));25 runtime.Run();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeEnvironment.Create();38 runtime.CreateActor(typeof(W));39 runtime.Run();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeEnvironment.Create();52 runtime.CreateActor(typeof(W));53 runtime.Run();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeEnvironment.Create();66 runtime.CreateActor(typeof(W));67 runtime.Run();68 }69 }70}
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static void TestWildGotoInStateMachine()8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(M));11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 public static void TestWildGotoInStateMachine()21 {22 var runtime = RuntimeFactory.Create();23 runtime.CreateActor(typeof(M));24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using System;30using System.Threading.Tasks;31{32 {33 public static void TestWildGotoInStateMachine()34 {35 var runtime = RuntimeFactory.Create();36 runtime.CreateActor(typeof(M));37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using System;43using System.Threading.Tasks;44{45 {46 public static void TestWildGotoInStateMachine()47 {48 var runtime = RuntimeFactory.Create();49 runtime.CreateActor(typeof(M));50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using System;56using System.Threading.Tasks;57{
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3{4 {5 public static void Main(string[] args)6 {7 var test = new W();8 test.TestWildGotoInStateMachine();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System.Threading.Tasks;14{15 {16 public static void Main(string[] args)17 {18 var test = new W();19 test.TestWildGotoInStateMachine();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System.Threading.Tasks;25{26 {27 public static void Main(string[] args)28 {29 var test = new W();30 test.TestWildGotoInStateMachine();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System.Threading.Tasks;36{37 {38 public static void Main(string[] args)39 {40 var test = new W();41 test.TestWildGotoInStateMachine();42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System.Threading.Tasks;47{48 {49 public static void Main(string[] args)50 {51 var test = new W();52 test.TestWildGotoInStateMachine();53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System.Threading.Tasks;58{59 {60 public static void Main(string[] args)
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.W;5using Microsoft.Coyote.Actors.BugFinding.Tests.W.BugFindingTest;6using Microsoft.Coyote.Actors.BugFinding.Tests.W.BugFindingTest.Events;7using System;8using System.Threading.Tasks;9{10 {11 static async Task Main(string[] args)12 {13 var config = Configuration.Create().WithTestingIterations(1);14 await BugFindingEngine.RunAsync(config, (IActorRuntime runtime) =>15 {16 runtime.CreateActor(typeof(W));17 });18 }19 }20}21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding.Tests.W;25using Microsoft.Coyote.Actors.BugFinding.Tests.W.BugFindingTest;26using Microsoft.Coyote.Actors.BugFinding.Tests.W.BugFindingTest.Events;27using System;28using System.Threading.Tasks;29{30 {31 static async Task Main(string[] args)32 {33 var config = Configuration.Create().WithTestingIterations(1);34 await BugFindingEngine.RunAsync(config, (IActorRuntime runtime) =>35 {36 runtime.CreateActor(typeof(BugFindingTest));37 });38 }39 }40}41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding.Tests.W;45using Microsoft.Coyote.Actors.BugFinding.Tests.W.BugFindingTest;46using Microsoft.Coyote.Actors.BugFinding.Tests.W.BugFindingTest.Events;47using System;48using System.Threading.Tasks;49{50 {51 static async Task Main(string[] args)52 {
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Text;8using System.Threading;9{10 {11 static void Main(string[] args)12 {13 Microsoft.Coyote.Actors.BugFinding.Tests.W.TestWildGotoInStateMachine();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors;19using System.Threading.Tasks;20using Microsoft.Coyote.Specifications;21using System;22using System.Collections.Generic;23using System.Text;24using System.Threading;25{26 {27 static void Main(string[] args)28 {29 Microsoft.Coyote.Actors.BugFinding.Tests.W.TestWildGotoInStateMachine();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using System.Threading.Tasks;36using Microsoft.Coyote.Specifications;37using System;38using System.Collections.Generic;39using System.Text;40using System.Threading;41{42 {43 static void Main(string[] args)44 {45 Microsoft.Coyote.Actors.BugFinding.Tests.W.TestWildGotoInStateMachine();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using System.Threading.Tasks;52using Microsoft.Coyote.Specifications;53using System;54using System.Collections.Generic;55using System.Text;56using System.Threading;57{58 {59 static void Main(string[] args)60 {
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