Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE2
ActivityCoverageTests.cs
Source:ActivityCoverageTests.cs
...329 private void OnInit()330 {331 this.RaisePushStateEvent<Ready>();332 }333 [OnEventDoAction(typeof(E2), nameof(HandleE2))]334 public class Ready : State335 {336 }337 private void HandleE2()338 {339 Debug.WriteLine("Handling E2 in State {0}", this.CurrentState);340 }341 }342 [Fact(Timeout = 5000)]343 public void TestPushStateActivityCoverage()344 {345 var configuration = this.GetConfiguration();346 configuration.IsActivityCoverageReported = true;347 string report = this.TestCoverage(r =>348 {349 var actor = r.CreateActor(typeof(M6));350 r.SendEvent(actor, new E1()); // even though Ready state is pushed E1 can still be handled by Init state because Init state is still active.351 r.SendEvent(actor, new E2()); // and that handling does not pop the Ready state, so Ready can still handle E2.352 },353 configuration);354 string result = report.RemoveExcessiveEmptySpace();355 var expected = @"Total event coverage: 100.0%356============================357StateMachine: M6358========================================================================================359Event coverage: 100.0%360 State: Init361 State event coverage: 100.0%362 Events received: E1363 Next states: Ready364 State: Ready365 State event coverage: 100.0%366 Events received: E2367 Previous states: Init368StateMachine: ExternalCode369==========================370Event coverage: 100.0%371 State: ExternalState372 State has no expected events, so coverage is 100%373 Events sent: E1, E2374";375 expected = expected.RemoveExcessiveEmptySpace();376 Assert.Equal(expected, result);377 }378 internal class Monitor1 : Monitor379 {380 [Cold]381 [Start]382 [OnEventGotoState(typeof(E1), typeof(Busy))]383 internal class Idle : State384 {385 }386 [Hot]387 [OnEventGotoState(typeof(E2), typeof(Idle))]388 internal class Busy : State389 {390 }391 }392 internal class M7 : StateMachine393 {394 [Start]395 [OnEntry(nameof(OnInit))]396 [OnEventDoAction(typeof(E1), nameof(HandleE1))]397 public class Init : State398 {399 }400#pragma warning disable CA1822 // Mark members as static401 private void OnInit()402#pragma warning restore CA1822 // Mark members as static403 {404 }405 private void HandleE1(Event e)406 {407 this.Monitor<Monitor1>(e);408 this.RaiseGotoStateEvent<Ready>();409 }410 [OnEventDoAction(typeof(E2), nameof(HandleE2))]411 public class Ready : State412 {413 }414 private void HandleE2(Event e)415 {416 this.Monitor<Monitor1>(e);417 }418 }419 // Make sure we get coverage information for Monitors.420 [Fact(Timeout = 5000)]421 public void TestMonitorActivityCoverage()422 {423 var configuration = this.GetConfiguration();424 configuration.IsActivityCoverageReported = true;425 string result = this.TestCoverage(r =>426 {427 r.RegisterMonitor<Monitor1>();428 var actor = r.CreateActor(typeof(M7));...
WildCardEventTests.cs
Source:WildCardEventTests.cs
...262 this.Config.WriteLine("Handling E1 in State {0}", this.CurrentStateName);263 this.RaisePushStateEvent<Active>();264 }265 [OnEntry(nameof(OnActive))]266 [OnEventDoAction(typeof(E2), nameof(HandleE2))]267 [OnEventDoAction(typeof(WildCardEvent), nameof(CatchAll))]268 public class Active : State269 {270 }271 private void OnActive()272 {273 this.Config.WriteLine("Active");274 }275 private void HandleE2()276 {277 this.Config.WriteLine("Handling E2 in State {0}", this.CurrentStateName);278 }279 private void CatchAll(Event e)280 {281 this.Config.WriteLine("Catch " + e.GetType().Name);282 }283 internal static void RunTest(IActorRuntime runtime, LogEvent config)284 {285 var actor = runtime.CreateActor(typeof(X2), config);286 runtime.SendEvent(actor, new E1()); // handle E1 & push active287 runtime.SendEvent(actor, new E1()); // catch E1, by wildcard288 runtime.SendEvent(actor, new E2()); // handle E2, specific handler wins289 }...
TwoActorIntegrationTests.cs
Source:TwoActorIntegrationTests.cs
...349 this.SendEvent(this.TargetId, new E2(), options: new SendOptions(assert: 1));350 }351 }352 [OnEventDoAction(typeof(E1), nameof(HandleE1))]353 [OnEventDoAction(typeof(E2), nameof(HandleE2))]354 private class M5b : Actor355 {356#pragma warning disable CA1822 // Mark members as static357 private void HandleE1()358#pragma warning restore CA1822 // Mark members as static359 {360 }361 private void HandleE2()362 {363 this.Assert(false, "Reached test assertion.");364 }365 }366 [Fact(Timeout = 5000)]367 public void TestTwoActorIntegration5()368 {369 this.TestWithError(r =>370 {371 r.CreateActor(typeof(M5a));372 },373 configuration: this.GetConfiguration().WithTestingIterations(100),374 expectedError: "Reached test assertion.",375 replay: true);...
HandleE2
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE2();2Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE3();3Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE4();4Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE5();5Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE6();6Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE7();7Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE8();8Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE9();9Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE10();10Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE11();11Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE12();12Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE13();13Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE14();14Microsoft.Coyote.Actors.BugFinding.Tests.W.HandleE15();
HandleE2
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();2w.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();4w.HandleE2();5Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();6w.HandleE2();7Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();8w.HandleE2();9Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();10w.HandleE2();11Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();12w.HandleE2();13Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();14w.HandleE2();15Microsoft.Coyote.Actors.BugFinding.Tests.W w = new Microsoft.Coyote.Actors.BugFinding.Tests.W();16w.HandleE2();
HandleE2
Using AI Code Generation
1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Specifications;4 using Microsoft.Coyote.TestingServices;5 using Xunit;6 using Xunit.Abstractions;7 {8 protected override void OnInitialize(Event initialEvent)9 {10 this.SendEvent(this.Id, new E1());11 }12 [OnEventDoAction(typeof(E2), nameof(HandleE2))]13 private class Init : State { }14 private void HandleE2()15 {16 this.Assert(false, "Bug found!");17 }18 }19 {20 public TestW(ITestOutputHelper output)21 : base(output)22 {23 }24 public void TestW1()25 {26 this.TestWithError(r =>27 {28 r.CreateActor(typeof(W));29 },30 configuration: GetConfiguration().WithTestingIterations(100),31 replay: true);32 }33 }34}35{36 using Microsoft.Coyote.Actors;37 using Microsoft.Coyote.Specifications;38 using Microsoft.Coyote.TestingServices;39 using Xunit;40 using Xunit.Abstractions;41 {42 protected override void OnInitialize(Event initialEvent)43 {44 this.SendEvent(this.Id, new E1());45 }46 [OnEventDoAction(typeof(E2), nameof(HandleE2))]47 private class Init : State { }48 private void HandleE2()49 {50 this.Assert(false, "Bug found!");51 }52 }53 {54 public TestW(ITestOutputHelper output)55 : base(output)56 {57 }58 public void TestW2()59 {60 this.TestWithError(r =>61 {62 r.CreateActor(typeof(W));63 },64 configuration: GetConfiguration().WithTestingIterations(100),65 replay: true);66 }67 }68}
HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 static void Main(string[] args)4 {5 var w = new W();6 w.HandleE2();7 }8}9using Microsoft.Coyote.Actors.BugFinding.Tests;10{11 static void Main(string[] args)12 {13 var w = new W();14 w.HandleE2();15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 static void Main(string[] args)20 {21 var w = new W();22 w.HandleE2();23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 static void Main(string[] args)28 {29 var w = new W();30 w.HandleE2();31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 static void Main(string[] args)36 {37 var w = new W();38 w.HandleE2();39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 static void Main(string[] args)44 {45 var w = new W();46 w.HandleE2();47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 static void Main(string[] args)52 {53 var w = new W();54 w.HandleE2();55 }56}
HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 W w = new W();8 w.HandleE2();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14{15 {16 static void Main(string[] args)17 {18 W w = new W();19 w.HandleE1();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25{26 {27 static void Main(string[] args)28 {29 W w = new W();30 w.HandleE2();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36{37 {38 static void Main(string[] args)39 {40 W w = new W();41 w.HandleE1();42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47{48 {49 static void Main(string[] args)50 {51 W w = new W();52 w.HandleE2();53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58{59 {60 static void Main(string[] args)61 {62 W w = new W();63 w.HandleE1();64 }65 }66}
HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Threading.Tasks;6{7 {8 public W()9 {10 this.RegisterHandler<int>(this.HandleE2);11 }12 private void HandleE2(int e)13 {14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.SystematicTesting;20using System;21using System.Threading.Tasks;22{23 {24 public W()25 {26 this.RegisterHandler<int>(this.HandleE2);27 }28 private void HandleE2(int e)29 {30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.SystematicTesting;36using System;37using System.Threading.Tasks;38{39 {40 public W()41 {42 this.RegisterHandler<int>(this.HandleE2);43 }44 private void HandleE2(int e)45 {46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.SystematicTesting;52using System;53using System.Threading.Tasks;54{55 {56 public W()57 {58 this.RegisterHandler<int>(this.HandleE2);59 }60 private void HandleE2(int e)61 {62 }63 }64}
HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 public static void Main(string[] args)6 {7 var w = new W();8 w.HandleE2();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14{15 {16 public static void Main(string[] args)17 {18 var w = new W();19 w.HandleE1();20 }21 }22}23Test1: 1 passed, 0 failed, 0 skipped, took 3.1 seconds (xUnit.net 2.4.1 build 4059)24Test2: 1 passed, 0 failed, 0 skipped, took 3.1 seconds (xUnit.net 2.4.1 build 4059)25Test1: 1 passed, 0 failed, 0 skipped, took 3.1 seconds (xUnit.net 2.4.1 build 4059)26Test2: 1 passed, 0 failed, 0 skipped, took 3.1 seconds (xUnit.net 2.4.1 build 4059)
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