How to use FollowerOnInit method of Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.FollowerOnInit

RaftTests.cs

Source: RaftTests.cs Github

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...352 this.PeriodicTimer = this.CreateActor(typeof(PeriodicTimer));353 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.ConfigureEvent(this.Id));354 this.RaiseEvent(new BecomeFollower());355 }356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));...

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FollowerOnInit

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.Tasks;14{15 {16 private ActorId Leader;17 private int Term;18 private int LastLogIndex;19 private int LastLogTerm;20 private ActorId Sender;21 private int SenderTerm;22 private int SenderLastLogIndex;23 private int SenderLastLogTerm;24 private int SenderCommitIndex;25 private int SenderEntriesLength;26 private int[] SenderEntries;27 private int SenderEntriesIndex;28 private int SenderEntriesTerm;29 private int SenderLeaderCommit;30 private int SenderLeaderId;31 private int SenderLeaderTerm;32 private int SenderPrevLogIndex;33 private int SenderPrevLogTerm;34 private int SenderRequestVoteTerm;35 private int SenderRequestVoteCandidateId;36 private int SenderRequestVoteLastLogIndex;37 private int SenderRequestVoteLastLogTerm;38 private int SenderVoteGrantedTerm;39 private int SenderVoteGrantedVoteGranted;40 private int SenderVoteGrantedCandidateId;41 private int SenderVoteGrantedFollowerId;42 private int SenderVoteGrantedFollowerTerm;43 private int SenderVoteGrantedFollowerLastLogIndex;44 private int SenderVoteGrantedFollowerLastLogTerm;45 private int SenderVoteGrantedFollowerCommitIndex;46 private int SenderVoteGrantedFollowerEntriesLength;47 private int[] SenderVoteGrantedFollowerEntries;48 private int SenderVoteGrantedFollowerEntriesIndex;49 private int SenderVoteGrantedFollowerEntriesTerm;50 private int SenderVoteGrantedFollowerLeaderCommit;51 private int SenderVoteGrantedFollowerLeaderId;52 private int SenderVoteGrantedFollowerLeaderTerm;53 private int SenderVoteGrantedFollowerPrevLogIndex;54 private int SenderVoteGrantedFollowerPrevLogTerm;55 private int SenderVoteGrantedFollowerRequestVoteTerm;

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;4using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse;5using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse;6using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse;7using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;8using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;9using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;10using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;11using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;

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FollowerOnInit

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 {12 public ActorId Follower;13 public Config(ActorId follower) : base()14 {15 this.Follower = follower;16 }17 }18 {19 public ActorId Follower;20 public FollowerOnInit(ActorId follower) : base()21 {22 this.Follower = follower;23 }24 }25 {26 public ActorId From;27 public int Term;28 public int LastLogIndex;29 public int LastLogTerm;30 public VoteRequest(ActorId from, int term, int lastLogIndex, int lastLogTerm) : base()31 {32 this.From = from;33 this.Term = term;34 this.LastLogIndex = lastLogIndex;35 this.LastLogTerm = lastLogTerm;36 }37 }38 [OnEventDoAction(typeof(Config), nameof(OnInit))]39 [OnEventDoAction(typeof(VoteRequest), nameof(OnVoteRequest))]40 [IgnoreEvents(typeof(FollowerOnInit))]41 {42 }43 [OnEntry(nameof(OnEntry))]44 [OnEventDoAction(typeof(VoteRequest), nameof(OnVoteRequest))]45 [OnEventDoAction(typeof(FollowerOnInit), nameof(OnFollowerOnInit))]46 [IgnoreEvents(typeof(Config))]47 {48 }49 private ActorId Follower;50 private void OnInit(Event e)51 {52 this.Follower = (e as Config).Follower;53 this.Raise(new FollowerOnInit(this.Follower));54 }55 private void OnEntry()56 {57 this.Raise(new FollowerOnInit(this.Follower));58 }59 private void OnVoteRequest(Event e)60 {61 this.Follower = (e as VoteRequest).From;62 this.Raise(new FollowerOnInit(this.Follower));63 }64 private void OnFollowerOnInit(Event e)65 {66 this.Follower = (e as FollowerOnInit).Follower;67 }

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 public static void Main()10 {11 Task.Run(async () =>12 {13 var config = Configuration.Create();14 config.TestingIterations = 1000;15 config.SchedulingIterations = 1000;16 config.SchedulingStrategy = SchedulingStrategy.DFS;17 config.RandomSchedulingSeed = 1;18 config.Verbose = 2;19 config.MaxFairSchedulingSteps = 1000;20 config.MaxUnfairSchedulingSteps = 1000;21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;23 config.EnableHotStateDetection = true;24 config.EnableLivelockDetection = true;25 config.EnableOperationInterleavings = true;26 config.EnablePendingTaskWarning = true;27 config.EnablePCT = true;28 config.EnableRandomExecution = true;29 config.EnableStateGraph = true;30 config.EnableStateGraphScheduling = true;31 config.EnableStateSnapshotting = true;32 config.EnableTaskDebugging = true;33 config.EnableTimers = true;34 config.EnableUnfairScheduling = true;35 config.EnableWaitOperations = true;36 config.EnableWorkStealing = true;37 config.MaxFairSchedulingSteps = 1000;

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FollowerOnInit

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Threading.Tasks;6 using Microsoft.Coyote.Actors;7 using Microsoft.Coyote.Specifications;8 using Microsoft.Coyote.SystematicTesting;9 using Microsoft.Coyote.Tasks;10 using Microsoft.Coyote.Tests.Common;11 using Xunit;12 using Xunit.Abstractions;13 {14 public VoteResponse(ITestOutputHelper output)15 : base(output)16 {17 }18 {19 public List<ActorId> Followers;20 public Config(List<ActorId> followers)21 {22 this.Followers = followers;23 }24 }25 {26 private ActorId Leader;27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.Leader = (ActorId)initialEvent.Payload;30 this.SendEvent(this.Leader, new FollowerOnInit(this.Id));31 return Task.CompletedTask;32 }33 }34 {35 public ActorId Follower;36 public FollowerOnInit(ActorId follower)37 {38 this.Follower = follower;39 }40 }41 {42 private List<ActorId> Followers;43 private int FollowersCount;44 private int FollowersReadyCount;45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 this.Followers = ((Config)initialEvent).Followers;48 this.FollowersCount = this.Followers.Count;49 this.FollowersReadyCount = 0;50 foreach (var follower in this.Followers)51 {52 this.SendEvent(follower, new FollowerOnInit(this.Id));53 }54 return Task.CompletedTask;55 }56 protected override Task OnEventAsync(Event e)57 {58 switch (e)59 {60 this.FollowersReadyCount++;61 if (this.FollowersReadyCount == this.FollowersCount)62 {63 foreach (var follower in this.Followers)64 {65 this.SendEvent(follower, new FollowerOnInit(this.Id));66 }67 }68 break;69 }70 return Task.CompletedTask;71 }72 }

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