How to use RespondVoteAsCandidate method of Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate

RaftTests.cs

Source:RaftTests.cs Github

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...428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {...

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RespondVoteAsCandidate

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();2Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();3Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();4Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();5Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();6Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();7Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();8Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();9Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();10Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();11Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.RespondVoteAsCandidate();

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RespondVoteAsCandidate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Actors.BugFinding;14using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;15using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Actors;16using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks;17using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Actors;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Actors;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;23using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;26using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;27using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;28using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;29using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;30using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;

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RespondVoteAsCandidate

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 VoteRequest voteRequest = new VoteRequest();12 voteRequest.RespondVoteAsCandidate();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 VoteRequest voteRequest = new VoteRequest();27 voteRequest.RespondVoteAsCandidate();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 VoteRequest voteRequest = new VoteRequest();42 voteRequest.RespondVoteAsCandidate();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 VoteRequest voteRequest = new VoteRequest();57 voteRequest.RespondVoteAsCandidate();58 }59 }60}

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RespondVoteAsCandidate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Actors.BugFinding;11using Microsoft.Coyote;12{13 {14 public static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.LivenessTemperatureThreshold = 100;18 configuration.SchedulingIterations = 100000;19 configuration.SchedulingSeed = 1;20 configuration.SchedulingStrategy = SchedulingStrategy.DFS;21 configuration.TestingIterations = 100000;22 configuration.TestingProcessExitTimeout = TimeSpan.FromSeconds(1);23 configuration.TestingIterationsToPrint = 100;24 configuration.Verbose = 1;25 configuration.IsFairScheduling = true;26 configuration.EnableCycleDetection = true;27 configuration.EnableDataRaceDetection = true;28 configuration.EnableHotStateDetection = true;29 configuration.EnableLivenessMonitor = true;30 configuration.EnableOperationInterleavings = true;31 configuration.EnablePhaseInterleavings = true;32 configuration.EnableRandomExecution = true;33 configuration.EnableStateGraph = true;34 configuration.EnableTaskDebugging = true;35 configuration.EnableUnfairScheduling = true;36 configuration.EnableStateGraphScheduling = true;37 configuration.EnableCycleDiagnostics = true;38 configuration.EnableDataRaceDiagnostics = true;39 configuration.EnableHotStateDiagnostics = true;40 configuration.EnableLivenessDiagnostics = true;41 configuration.EnablePhaseInterleavingsDiagnostics = true;42 configuration.EnableRandomExecutionDiagnostics = true;43 configuration.EnableUnfairSchedulingDiagnostics = true;44 configuration.EnableStateGraphDiagnostics = true;45 configuration.EnableTaskDebuggingDiagnostics = true;46 configuration.EnableActivityTracking = true;47 configuration.EnableCycleGuidance = true;48 configuration.EnableDataRaceGuidance = true;49 configuration.EnableHotStateGuidance = true;50 configuration.EnableLivenessGuidance = true;51 configuration.EnablePhaseInterleavingsGuidance = true;52 configuration.EnableRandomExecutionGuidance = true;53 configuration.EnableUnfairSchedulingGuidance = true;54 configuration.EnableStateGraphGuidance = true;55 configuration.EnableTaskDebuggingGuidance = true;

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RespondVoteAsCandidate

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest;8using System.Threading;9{10 {11 {12 public MachineId VoteRequester;13 public ConfigureEvent(MachineId voteRequester)14 {15 this.VoteRequester = voteRequester;16 }17 }18 {19 public MachineId Candidate;20 public RequestVoteEvent(MachineId candidate)21 {22 this.Candidate = candidate;23 }24 }25 internal class VoteGrantedEvent : Event { }26 internal class VoteDeniedEvent : Event { }27 internal class StartEvent : Event { }28 private MachineId VoteRequester;29 private MachineId Candidate;30 private bool VoteGranted;31 private bool VoteResponded;32 [OnEntry(nameof(InitOnEntry))]33 [OnEventGotoState(typeof(StartEvent), typeof(WaitForVoteRequest))]34 class Init : MachineState { }35 void InitOnEntry(Event e)36 {37 this.VoteRequester = (e as ConfigureEvent).VoteRequester;38 }39 [OnEntry(nameof(WaitForVoteRequestOnEntry))]40 [OnEventGotoState(typeof(RequestVoteEvent), typeof(RespondVoteAsCandidate))]41 class WaitForVoteRequest : MachineState { }42 void WaitForVoteRequestOnEntry()43 {44 this.Raise(new StartEvent());45 }46 [OnEntry(nameof(RespondVoteAsCandidateOnEntry))]47 [OnEventDoAction(typeof(VoteGrantedEvent), nameof(RespondVoteAsCandidateOnVoteGranted))]48 [OnEventDoAction(typeof(VoteDeniedEvent), nameof(RespondVoteAsCandidateOnVoteDenied))]49 [OnEventGotoState(typeof(VoteGrantedEvent), typeof(WaitForVoteRequest))]50 [OnEventGotoState(typeof(VoteDeniedEvent), typeof(WaitForVoteRequest))]51 class RespondVoteAsCandidate : MachineState { }52 void RespondVoteAsCandidateOnEntry()53 {54 this.Candidate = (this.ReceivedEvent as RequestVoteEvent).Candidate;55 this.VoteGranted = false;

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RespondVoteAsCandidate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6{7 {8 public static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.MaxFairSchedulingSteps = 1000;14 config.MaxUnfairSchedulingSteps = 1000;15 config.MaxSteps = 1000;16 config.MaxFairSteps = 1000;17 config.MaxUnfairSteps = 1000;18 config.MaxAsyncSteps = 1000;19 config.MaxFairAsyncSteps = 1000;20 config.MaxUnfairAsyncSteps = 1000;21 config.MaxInterleavings = 1000;22 config.MaxFairInterleavings = 1000;23 config.MaxUnfairInterleavings = 1000;24 config.MaxProgramSteps = 1000;25 config.MaxFairProgramSteps = 1000;26 config.MaxUnfairProgramSteps = 1000;27 config.MaxProgramStepsPerIteration = 1000;28 config.MaxFairProgramStepsPerIteration = 1000;29 config.MaxUnfairProgramStepsPerIteration = 1000;30 config.MaxIterations = 1000;31 config.MaxFairIterations = 1000;32 config.MaxUnfairIterations = 1000;33 var runtime = RuntimeFactory.Create(config);34 runtime.CreateActor(typeof(VoteRequest));35 runtime.Wait();36 Console.WriteLine("Done");37 Console.ReadLine();38 }39 }40 {41 private Dictionary<string, int> votes = new Dictionary<string, int>();42 private Dictionary<string, TaskCompletionSource<bool>> voteRequests = new Dictionary<string, TaskCompletionSource<bool>>();43 private Dictionary<string, TaskCompletionSource<bool>> voteResponses = new Dictionary<string, TaskCompletionSource<bool>>();44 private TaskCompletionSource<bool> tcs;45 [OnEventDoAction(typeof(VoteRequestEvent), nameof(HandleVoteRequest))]46 [OnEventDoAction(typeof(VoteResponseEvent), nameof(HandleVoteResponse))]47 [OnEventDoAction(typeof(VoteTimeoutEvent), nameof(HandleVoteTimeout))]48 [OnEventDoAction(typeof(RespondVoteAsCandidateEvent), nameof(HandleRespondVoteAsCandidate))]49 private class Init : State {

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RespondVoteAsCandidate

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 public void RespondVoteAsCandidate(Guid candidateId, Guid voterId, bool vote)6 {7 }8 }9}10Error CS0246 The type or namespace name 'BugFinding' could not be found (are you missing a using directive or an assembly reference?) 2 C:\Users\user\source\repos\2\2\2.cs 2 Active11using Microsoft.Coyote.Actors.BugFinding.Tests;12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors.BugFinding.Tests;16I have tried to add using Microsoft.Coyote.Actors.BugFinding.Tests; to the top

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