How to use InitOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.InitOnEntry

RaftTests.cs

Source:RaftTests.cs Github

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...824 private ActorId Cluster;825 private int LatestCommand;826 private int Counter;827 [Start]828 [OnEntry(nameof(InitOnEntry))]829 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]830 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]831 private class Init : State832 {833 }834 private void InitOnEntry()835 {836 this.LatestCommand = -1;837 this.Counter = 0;838 }839 private void SetupEvent(Event e)840 {841 this.Cluster = (e as ConfigureEvent).Cluster;842 this.RaiseEvent(new LocalEvent());843 }844 [OnEntry(nameof(PumpRequestOnEntry))]845 [OnEventDoAction(typeof(Response), nameof(ProcessResponse))]846 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]847 private class PumpRequest : State848 {849 }850 private void PumpRequestOnEntry()851 {852 this.LatestCommand = this.RandomInteger(100);853 this.Counter++;854 this.SendEvent(this.Cluster, new Request(this.Id, this.LatestCommand));855 }856 private void ProcessResponse()857 {858 if (this.Counter is 3)859 {860 this.SendEvent(this.Cluster, new ClusterManager.ShutDown());861 this.RaiseHaltEvent();862 }863 else864 {865 this.RaiseEvent(new LocalEvent());866 }867 }868 }869 private class ElectionTimer : StateMachine870 {871 internal class ConfigureEvent : Event872 {873 public ActorId Target;874 public ConfigureEvent(ActorId id)875 : base()876 {877 this.Target = id;878 }879 }880 internal class StartTimerEvent : Event881 {882 }883 internal class CancelTimer : Event884 {885 }886 internal class Timeout : Event887 {888 }889 private class TickEvent : Event890 {891 }892 private ActorId Target;893 [Start]894 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]895 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]896 private class Init : State897 {898 }899 private void SetupEvent(Event e)900 {901 this.Target = (e as ConfigureEvent).Target;902 }903 [OnEntry(nameof(ActiveOnEntry))]904 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906 [IgnoreEvents(typeof(StartTimerEvent))]907 private class Active : State908 {909 }910 private void ActiveOnEntry()911 {912 this.SendEvent(this.Id, new TickEvent());913 }914 private void Tick()915 {916 if (this.RandomBoolean())917 {918 this.SendEvent(this.Target, new Timeout());919 }920 this.RaiseEvent(new CancelTimer());921 }922 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924 private class Inactive : State925 {926 }927 }928 private class PeriodicTimer : StateMachine929 {930 internal class ConfigureEvent : Event931 {932 public ActorId Target;933 public ConfigureEvent(ActorId id)934 : base()935 {936 this.Target = id;937 }938 }939 internal class StartTimerEvent : Event940 {941 }942 internal class CancelTimer : Event943 {944 }945 internal class Timeout : Event946 {947 }948 private class TickEvent : Event949 {950 }951 private ActorId Target;952 [Start]953 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955 private class Init : State956 {957 }958 private void SetupEvent(Event e)959 {960 this.Target = (e as ConfigureEvent).Target;961 }962 [OnEntry(nameof(ActiveOnEntry))]963 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965 [IgnoreEvents(typeof(StartTimerEvent))]966 private class Active : State967 {968 }969 private void ActiveOnEntry()970 {971 this.SendEvent(this.Id, new TickEvent());972 }973 private void Tick()974 {975 if (this.RandomBoolean())976 {977 this.SendEvent(this.Target, new Timeout());978 }979 this.RaiseEvent(new CancelTimer());980 }981 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983 private class Inactive : State984 {985 }986 }987 private class SafetyMonitor : Monitor988 {989 internal class NotifyLeaderElected : Event990 {991 public int Term;992 public NotifyLeaderElected(int term)993 : base()994 {995 this.Term = term;996 }997 }998 private class LocalEvent : Event999 {1000 }1001 private HashSet<int> TermsWithLeader;1002 [Start]1003 [OnEntry(nameof(InitOnEntry))]1004 [OnEventGotoState(typeof(LocalEvent), typeof(Monitoring))]1005 private class Init : State1006 {1007 }1008 private void InitOnEntry()1009 {1010 this.TermsWithLeader = new HashSet<int>();1011 this.RaiseEvent(new LocalEvent());1012 }1013 [OnEventDoAction(typeof(NotifyLeaderElected), nameof(ProcessLeaderElected))]1014 private class Monitoring : State1015 {1016 }1017 private void ProcessLeaderElected(Event e)1018 {1019 var term = (e as NotifyLeaderElected).Term;1020 this.Assert(!this.TermsWithLeader.Contains(term), $"Detected more than one leader.");1021 this.TermsWithLeader.Add(term);1022 }...

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest;7{8 {9 static void Main(string[] args)10 {11 Task t = Task.Run(() => {12 var r = Runtime.Create();13 r.CreateActor(typeof(VoteRequest));14 r.Run();15 });16 t.Wait();17 }18 }19}

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Testing;9using Microsoft.Coyote.Testing.Fuzzing;10using Microsoft.Coyote.Testing.Fuzzing.Strategies;11using Microsoft.Coyote.Testing.Systematic;12using Microsoft.Coyote.Testing.Systematic.Strategies;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Actors;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.Utilities;17{18 {19 protected override SystematicTestingOptions GetTestingOptions()20 {21 return base.GetTestingOptions().WithMaxSchedulingSteps(100000);22 }23 [Fact(Timeout = 5000)]24 public void TestVoteRequest()25 {26 this.Test(r =>27 {28 r.RegisterMonitor<VoteRequestMonitor>();29 r.CreateActor(typeof(VoteRequest));30 });31 }32 }33}34using System;35using System.Collections.Generic;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Specifications;41using Microsoft.Coyote.Testing;42using Microsoft.Coyote.Testing.Fuzzing;43using Microsoft.Coyote.Testing.Fuzzing.Strategies;44using Microsoft.Coyote.Testing.Systematic;45using Microsoft.Coyote.Testing.Systematic.Strategies;46using Microsoft.Coyote.Tests.Common;47using Microsoft.Coyote.Tests.Common.Actors;48using Microsoft.Coyote.Tests.Common.TestingServices;49using Microsoft.Coyote.Tests.Common.Utilities;50{51 {52 protected override SystematicTestingOptions GetTestingOptions()53 {54 return base.GetTestingOptions().WithMaxSchedulingSteps(100000);55 }56 [Fact(Timeout = 5000)]57 public void TestVoteRequest()58 {59 this.Test(r =>60 {

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InitOnEntry

Using AI Code Generation

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1InitOnEntry();2InitOnEvent();3InitOnSend();4InitOnReceive();5InitOnGoto();6InitOnPop();7InitOnPush();8InitOnCall();9InitOnReturn();10InitOnDequeue();11InitOnEnqueue();12InitOnWait();13InitOnWaitAll();14InitOnWaitAny();15InitOnCreateActor();16InitOnHalt();17InitOnRandom();18InitOnChoose();

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InitOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 Runtime.RegisterMonitor<VoteRequestMonitor>();9 Runtime.RegisterActor<VoteRequest>();10 Runtime.Start();11 Runtime.Wait();12 }13 }14}15using System;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 static void Main(string[] args)21 {22 Runtime.RegisterMonitor<VoteRequestMonitor>();23 Runtime.RegisterActor<VoteRequest>();24 Runtime.Start();25 Runtime.Wait();26 }27 }28}29class VoteRequestActor : VoteRequest { }30Runtime.RegisterActor<VoteRequestActor>();31using System;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 {36 static void Main(string[] args)37 {38 Runtime.RegisterMonitor<VoteRequestMonitor>();39 Runtime.RegisterActor<VoteRequestActor>();40 Runtime.Start();41 Runtime.Wait();42 }43 }44}

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(VoteRequest), new InitOnEntry());13 runtime.Run();14 }15 }16}17public class InitOnEntry : Event { } public class VoteRequest : StateMachine { [Start] [OnEntry(nameof(InitOnEntry))] [OnEventDoAction(typeof(InitOnEntry), nameof(InitOnEntry))] class Init : State { } void InitOnEntry() { this.RaiseEvent(new InitOnEntry()); } }

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.Coverage.CoverageReport;9using Microsoft.Coyote.TestingServices.Scheduling;10using Microsoft.Coyote.TestingServices.Scheduling.Strategies;11using Microsoft.Coyote.TestingServices.Runtime;12using Microsoft.Coyote.TestingServices.Runtime.Loggers;13using Microsoft.Coyote.TestingServices.Runtime.Loggers.CSV;14using System.Collections.Generic;15using System.Linq;16{17 {18 private int Counter = 0;19 private int ExpectedCount;20 private ActorId[] Voters;21 private ActorId Requestor;22 private bool[] Votes;23 [OnEventDoAction(typeof(InitOnEntry), nameof(Init))]24 [OnEventDoAction(typeof(VoteRequestEvent), nameof(HandleVoteRequest))]25 [OnEventDoAction(typeof(VoteResponseEvent), nameof(HandleVoteResponse))]26 private class Init : State { }27 private void Init(Event e)28 {29 var initEvent = e as InitOnEntry;30 this.Voters = initEvent.Voters;31 this.ExpectedCount = this.Voters.Length;32 this.Requestor = initEvent.Requestor;33 this.Votes = new bool[this.ExpectedCount];34 for (int idx = 0; idx < this.ExpectedCount; idx++)35 {36 this.SendEvent(this.Voters[idx], new VoteRequestEvent(this.Id));37 }38 }39 private void HandleVoteRequest(Event e)40 {41 this.SendEvent((e as VoteRequestEvent).Requestor, new VoteResponseEvent(true));42 }43 private void HandleVoteResponse(Event e)44 {45 var response = e as VoteResponseEvent;46 this.Votes[this.Counter] = response.Vote;47 this.Counter++;48 if (this.Counter == this.ExpectedCount)49 {50 this.SendEvent(this.Requestor, new VoteResponseEvent(this.Votes.All(vote => vote)));51 }52 }53 }54}

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InitOnEntry

Using AI Code Generation

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1{2 {3 public int Candidate;4 public int Voter;5 public int Term;6 public int VoteGranted;7 public static VoteRequest Create(int candidate, int voter, int term)8 {9 var voteRequest = new VoteRequest();10 voteRequest.Candidate = candidate;11 voteRequest.Voter = voter;12 voteRequest.Term = term;13 voteRequest.VoteGranted = 0;14 return voteRequest;15 }16 }17}18{19 {20 public int Candidate;21 public int Voter;22 public int Term;23 public int VoteGranted;24 public static VoteResponse Create(int candidate, int voter, int term, int voteGranted)25 {26 var voteResponse = new VoteResponse();27 voteResponse.Candidate = candidate;28 voteResponse.Voter = voter;29 voteResponse.Term = term;30 voteResponse.VoteGranted = voteGranted;31 return voteResponse;32 }33 }34}35{36 {37 public int LeaderId;38 public int Term;39 public int PrevLogIndex;40 public int PrevLogTerm;41 public int LeaderCommit;42 public List<LogEntry> Entries;43 public static AppendEntriesRequest Create(int leaderId, int term, int prevLogIndex, int prevLogTerm, int leaderCommit, List<LogEntry> entries)44 {45 var appendEntriesRequest = new AppendEntriesRequest();46 appendEntriesRequest.LeaderId = leaderId;47 appendEntriesRequest.Term = term;48 appendEntriesRequest.PrevLogIndex = prevLogIndex;49 appendEntriesRequest.PrevLogTerm = prevLogTerm;50 appendEntriesRequest.LeaderCommit = leaderCommit;51 appendEntriesRequest.Entries = entries;52 return appendEntriesRequest;53 }54 }

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