How to use BroadcastVoteRequests method of Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.BroadcastVoteRequests

RaftTests.cs

Source:RaftTests.cs Github

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...432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }...

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BroadcastVoteRequests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10using System.Diagnostics;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.MaxSchedulingSteps = 1000;17 config.MaxFairSchedulingSteps = 1000;18 config.RandomSchedulingSeed = 0;19 config.IsFairScheduling = true;20 config.IsTestingEnabled = true;21 config.IsTracingEnabled = true;22 config.Verbose = 3;23 config.SchedulingIterations = 100;24 var runtime = RuntimeFactory.Create(config);25 runtime.CreateActor(typeof(VoteRequest));26 runtime.Wait();27 }28 }29}30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Specifications;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using System.Threading;39using System.Diagnostics;40{41 {42 static void Main(string[] args)43 {44 var config = Configuration.Create();45 config.MaxSchedulingSteps = 1000;46 config.MaxFairSchedulingSteps = 1000;47 config.RandomSchedulingSeed = 0;48 config.IsFairScheduling = true;49 config.IsTestingEnabled = true;50 config.IsTracingEnabled = true;51 config.Verbose = 3;52 config.SchedulingIterations = 100;53 var runtime = RuntimeFactory.Create(config);54 runtime.CreateActor(typeof(VoteRequest));55 runtime.Wait();56 }57 }58}59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Specifications;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67using System.Threading;68using System.Diagnostics;

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BroadcastVoteRequests

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100000;11 config.MaxFairSchedulingSteps = 100000;12 config.TestingIterations = 100;13 config.EnableCycleDetection = true;14 config.EnableDataRaceDetection = true;15 config.EnableHotStateDetection = true;16 config.EnableOperationInterleavings = true;17 config.EnablePhaseInterleavings = true;18 config.EnableRandomTesting = true;19 config.EnableStateGraphTesting = true;20 config.EnableStateGraphVisualization = true;21 var runtime = RuntimeFactory.Create(config);22 runtime.CreateActor(typeof(VoteRequest));23 runtime.Run();24 }25 }26}27using System;28using System.Collections.Generic;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31{32 {33 static void Main(string[] args)34 {35 var config = Configuration.Create();36 config.MaxSchedulingSteps = 100000;37 config.MaxFairSchedulingSteps = 100000;38 config.TestingIterations = 100;39 config.EnableCycleDetection = true;40 config.EnableDataRaceDetection = true;41 config.EnableHotStateDetection = true;42 config.EnableOperationInterleavings = true;43 config.EnablePhaseInterleavings = true;44 config.EnableRandomTesting = true;45 config.EnableStateGraphTesting = true;46 config.EnableStateGraphVisualization = true;47 var runtime = RuntimeFactory.Create(config);48 runtime.CreateActor(typeof(VoteRequest));49 runtime.Run();50 }51 }52}53using System;54using System.Collections.Generic;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {59 static void Main(string[] args)60 {61 var config = Configuration.Create();

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BroadcastVoteRequests

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 private List<ActorId> voters;10 protected override async Task OnInitializeAsync(Event initialEvent)11 {12 this.voters = new List<ActorId>();13 await this.RegisterEventAsync<VoteRequestEvent>(this.HandleVoteRequestEventAsync);14 await this.RegisterEventAsync<VoteEvent>(this.HandleVoteEventAsync);15 }16 private async Task HandleVoteRequestEventAsync(Event e)17 {18 var voteRequestEvent = e as VoteRequestEvent;19 this.voters.Add(voteRequestEvent.Voter);20 }21 private async Task HandleVoteEventAsync(Event e)22 {23 var voteEvent = e as VoteEvent;24 this.voters.Remove(voteEvent.Voter);25 if (this.voters.Count == 0)26 {27 await this.SendEventAsync(this.Id, new HaltEvent());28 }29 }30 }31}32using Microsoft.Coyote.Actors;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 private List<ActorId> voters;41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 this.voters = new List<ActorId>();44 await this.RegisterEventAsync<VoteRequestEvent>(this.HandleVoteRequestEventAsync);45 await this.RegisterEventAsync<VoteEvent>(this.HandleVoteEventAsync);46 }47 private async Task HandleVoteRequestEventAsync(Event e)48 {49 var voteRequestEvent = e as VoteRequestEvent;50 this.voters.Add(voteRequestEvent.Voter);51 }52 private async Task HandleVoteEventAsync(Event e)53 {54 var voteEvent = e as VoteEvent;55 this.voters.Remove(voteEvent.Voter);56 if (this.voters.Count == 0)57 {58 await this.SendEventAsync(this.Id, new HaltEvent());59 }60 }61 }62}

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BroadcastVoteRequests

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create().WithTestingIterations(100);6 var test = new VoteRequest();7 CoyoteRuntime.Execute(configuration, test);8 }9 }10}11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create().WithTestingIterations(100);16 var test = new VoteRequest();17 CoyoteRuntime.Execute(configuration, test);18 }19 }20}21{22 {23 static void Main(string[] args)24 {25 var configuration = Configuration.Create().WithTestingIterations(100);26 var test = new VoteRequest();27 CoyoteRuntime.Execute(configuration, test);28 }29 }30}31{32 {33 static void Main(string[] args)34 {35 var configuration = Configuration.Create().WithTestingIterations(100);36 var test = new VoteRequest();37 CoyoteRuntime.Execute(configuration, test);38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 var configuration = Configuration.Create().WithTestingIterations(100);46 var test = new VoteRequest();47 CoyoteRuntime.Execute(configuration, test);48 }49 }50}51{52 {

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BroadcastVoteRequests

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 Runtime runtime = RuntimeFactory.Create();13 runtime.RegisterMonitor(typeof(VoteRequest));14 runtime.CreateActor(typeof(Leader));15 runtime.Wait();16 }17 }18 {19 [OnEventDoAction(typeof(StartEvent), nameof(Init))]20 class Init : State { }21 void Init()22 {23 this.SendEvent(this.Id, new StartEvent());24 }25 [OnEventDoAction(typeof(StartEvent), nameof(BroadcastVoteRequests))]26 class WaitingForVoteResponses : State { }27 void BroadcastVoteRequests()28 {29 this.SendEvent(this.Id, new BroadcastVoteRequestsEvent());30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 BugFindingRuntime runtime = RuntimeFactory.CreateBugFindingRuntime();46 runtime.RegisterMonitor(typeof(VoteRequest));47 runtime.CreateActor(typeof(Leader));48 runtime.Wait();49 }50 }51 {52 [OnEventDoAction(typeof(StartEvent), nameof(Init))]53 class Init : State { }54 void Init()55 {56 this.SendEvent(this.Id, new StartEvent());57 }58 [OnEventDoAction(typeof(StartEvent), nameof(BroadcastVoteRequests))]59 class WaitingForVoteResponses : State { }60 void BroadcastVoteRequests()61 {62 this.SendEvent(this.Id, new BroadcastVoteRequestsEvent());63 }64 }65}66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.BugFinding;68using Microsoft.Coyote.Actors.BugFinding.Tests;69using System;70using System.Collections.Generic;71using System.Linq;72using System.Text;

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BroadcastVoteRequests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5{6 {7 public ActorId Voter;8 public ActorId Candidate;9 public VoteRequest(ActorId voter, ActorId candidate)10 {11 this.Voter = voter;12 this.Candidate = candidate;13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote;20{21 {22 public ActorId Voter;23 public ActorId Candidate;24 public VoteRequest(ActorId voter, ActorId candidate)25 {26 this.Voter = voter;27 this.Candidate = candidate;28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote;35{36 {37 public ActorId Voter;38 public ActorId Candidate;39 public VoteRequest(ActorId voter, ActorId candidate)40 {41 this.Voter = voter;42 this.Candidate = candidate;43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote;50{51 {52 public ActorId Voter;53 public ActorId Candidate;54 public VoteRequest(ActorId voter, ActorId candidate)55 {56 this.Voter = voter;57 this.Candidate = candidate;58 }59 }60}

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BroadcastVoteRequests

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest;6using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.Client;7using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.Server;8using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.Vote;9using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.VoteRequester;10using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.VoteResponder;11using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.VoteTally;12using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.VoteTally.VoteCounter;13using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.VoteTally.VoteTally;14using Microsoft.Coyote.Specifications;15using Microsoft.Coyote.TestingServices;16using Microsoft.Coyote.TestingServices.Coverage;17using Microsoft.Coyote.TestingServices.Runtime;18using Microsoft.Coyote.TestingServices.Scheduling;19using Microsoft.Coyote.TestingServices.Scheduling.Strategies;20using Microsoft.Coyote.TestingServices.SchedulingStrategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.RandomExecution;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.RandomScheduling;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.ScheduleReplay;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.ScheduleReplay.Coverage;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.ScheduleReplay.Coverage.Strategies;29using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.ScheduleReplay.Coverage.Strategies.Bounded;30using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.ScheduleReplay.Coverage.Strategies.Bounded.History;31using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.ScheduleReplay.Coverage.Strategies.Bounded.History.Strategies;

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