How to use ResponseToQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.ResponseToQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies.FairSchedules;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies.FairSchedules.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies.FairSchedules.Strategies.Schedules;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies.FairSchedules.Strategies.Schedules.Strategies;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies.FairSchedules.Strategies.Schedules.Strategies.FairSchedules;22using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies.FairSchedules.Strategies.Schedules.Strategies.FairSchedules.Strategies;23using Microsoft.Coyote.Actors.BugFinding.Strategies.Tactics.ScheduleExploration.Strategies.DPOR.Strategies.Schedules.Strategies.FairSchedules.Strategies.Schedules.Strategies.FairSchedules.Strategies.Schedules;

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ResponseToQueryAction

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Threading.Tasks;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding;7 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;8 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Interfaces;9 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models;10 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Services;11 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities;12 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Interfaces;13 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models;14 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Interfaces;15 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses;16 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Interfaces;17 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages;18 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Interfaces;19 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages;20 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages.Interfaces;21 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages.Messages;22 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages.Messages.Interfaces;23 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages.Messages.Models;24 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages.Messages.Models.Interfaces;25 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages.Models;26 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Messages.Models.Interfaces;27 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Models;28 using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Utilities.Models.Responses.Messages.Models.Interfaces;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;7using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models;9using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Services;10using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Services.Interfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.Models;14using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.Models.Interfaces;15using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.Services;16using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.Services.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Interfaces;19using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Models;20using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Models.Interfaces;21using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services;22using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models;24using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models.Interfaces;25using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models.Models;26using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models.Models.Interfaces;27using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models.Models.Models;28using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models.Models.Models.Interfaces;29using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models.Models.Models.Models;30using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Tasks.States.Services.Models.Models.Models.Models.Interfaces;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.MaxFairSchedulingSteps = 1000;14 config.MaxStepsFromBugFinding = 1000;15 config.MaxUnfairSchedulingSteps = 1000;16 config.MaxFairSchedulingSteps = 1000;17 config.MaxFairSchedulingSteps = 1000;18 config.MaxFairSchedulingSteps = 1000;19 var runtime = RuntimeFactory.Create(config);20 runtime.RegisterMonitor(typeof(UpdateServersMonitor));21 runtime.CreateActor(typeof(UpdateServers), new UpdateServers.SetupEvent(new List<ActorId>() { ActorId.CreateRandom(), ActorId.CreateRandom() }));22 runtime.Wait();23 }24 }25}26using System;27using System.Collections.Generic;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 var config = Configuration.Create();37 config.MaxSchedulingSteps = 1000;38 config.MaxFairSchedulingSteps = 1000;39 config.MaxStepsFromBugFinding = 1000;40 config.MaxUnfairSchedulingSteps = 1000;41 config.MaxFairSchedulingSteps = 1000;42 config.MaxFairSchedulingSteps = 1000;43 config.MaxFairSchedulingSteps = 1000;44 var runtime = RuntimeFactory.Create(config);45 runtime.RegisterMonitor(typeof(UpdateServersMonitor));46 runtime.CreateActor(typeof(UpdateServers), new UpdateServers.SetupEvent(new List<ActorId>() { ActorId.CreateRandom(), ActorId.CreateRandom() }));47 runtime.Wait();48 }49 }50}51using System;52using System.Collections.Generic;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 var id = runtime.CreateActor(typeof(UpdateServers), new UpdateServers());9 runtime.SendEvent(id, new ResponseToQueryAction());10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 static void Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 var id = runtime.CreateActor(typeof(UpdateServers), new UpdateServers());21 runtime.SendEvent(id, new ResponseToQueryAction());22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 var id = runtime.CreateActor(typeof(UpdateServers), new UpdateServers());33 runtime.SendEvent(id, new ResponseToQueryAction());34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 static void Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var id = runtime.CreateActor(typeof(UpdateServers), new UpdateServers());45 runtime.SendEvent(id, new ResponseToQueryAction());46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51{52 {53 static void Main(string[] args)54 {

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;4using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models;5using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models.States;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var runtime = RuntimeFactory.Create();17 runtime.RegisterMonitor(typeof(UpdateServersMonitor));18 runtime.CreateActor(typeof(UpdateServers));19 runtime.Run();20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;26using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models;27using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models.States;29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 runtime.RegisterMonitor(typeof(UpdateServersMonitor));40 runtime.CreateActor(typeof(UpdateServers));41 runtime.Run();42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;48using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models;49using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models.Events;50using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.Models.States;51using System;52using System.Collections.Generic;53using System.Linq;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(UpdateServers));10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000000;12 config.MaxFairSchedulingSteps = 100000000;13 config.MaxStepsFromEntryToError = 100000000;14 config.MaxUnfairSchedulingSteps = 100000000;15 config.MaxUnprovenSchedulingSteps = 100000000;16 config.MaxUnprovenFairSchedulingSteps = 100000000;17 config.MaxUnprovenUnfairSchedulingSteps = 100000000;18 config.MaxUnprovenStepsFromEntryToError = 100000000;19 config.MaxUnprovenStepsFromAnyStateToError = 100000000;20 config.MaxUnprovenStepsFromAnyStateToExit = 100000000;21 config.MaxUnprovenStepsFromAnyChoiceToError = 100000000;22 config.MaxUnprovenStepsFromAnyChoiceToExit = 100000000;23 config.MaxStepsFromAnyStateToError = 100000000;24 config.MaxStepsFromAnyStateToExit = 100000000;25 config.MaxStepsFromAnyChoiceToError = 100000000;26 config.MaxStepsFromAnyChoiceToExit = 100000000;27 config.MaxStepsFromEntryToError = 100000000;28 config.MaxStepsFromEntryToExit = 100000000;29 config.MaxStepsFromChoiceToError = 100000000;30 config.MaxStepsFromChoiceToExit = 100000000;31 config.MaxFairSchedulingSteps = 100000000;32 config.MaxUnfairSchedulingSteps = 100000000;33 config.MaxUnprovenFairSchedulingSteps = 100000000;34 config.MaxUnprovenUnfairSchedulingSteps = 100000000;35 config.MaxUnprovenSchedulingSteps = 100000000;36 config.MaxFairSchedulingSteps = 100000000;37 config.MaxUnfairSchedulingSteps = 100000000;38 config.MaxUnprovenFairSchedulingSteps = 100000000;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActorRuntime.RegisterActor(typeof(UpdateServers));10 ActorId actorId = ActorId.CreateRandom();11 ActorRuntime.CreateActor(typeof(UpdateServers), actorId);12 Task.Run(async () =>13 {14 await Task.Delay(10000);15 var response = ActorRuntime.SendEventAndExecuteAsync<ResponseToQueryAction>(actorId, new ResponseToQueryAction());16 Console.WriteLine(response.Result);17 });18 Console.ReadLine();19 }20 }21}22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 ActorRuntime.RegisterActor(typeof(UpdateServers));31 ActorId actorId = ActorId.CreateRandom();32 ActorRuntime.CreateActor(typeof(UpdateServers), actorId);33 Task.Run(async () =>34 {35 await Task.Delay(10000);36 var response = ActorRuntime.SendEventAndExecuteAsync<ResponseToQueryAction>(actorId, new ResponseToQueryAction());37 Console.WriteLine(response.Result);38 });39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 ActorRuntime.RegisterActor(typeof(UpdateServers));52 ActorId actorId = ActorId.CreateRandom();53 ActorRuntime.CreateActor(typeof(UpdateServers), actorId);54 Task.Run(async () =>55 {56 await Task.Delay(10000);57 var response = ActorRuntime.SendEventAndExecuteAsync<ResponseToQueryAction>(actorId, new ResponseToQueryAction());58 Console.WriteLine(response.Result);59 });60 Console.ReadLine();61 }62 }63}

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ResponseToQueryAction

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 UpdateServers server = new UpdateServers();6 server.ResponseToQueryAction();7 }8 }9}10{11 {12 static void Main(string[] args)13 {14 UpdateServers server = new UpdateServers();15 server.ResponseToQueryAction();16 }17 }18}19{20 {21 static void Main(string[] args)22 {23 UpdateServers server = new UpdateServers();24 server.ResponseToQueryAction();25 }26 }27}28{29 {30 static void Main(string[] args)31 {32 UpdateServers server = new UpdateServers();33 server.ResponseToQueryAction();34 }35 }36}37{38 {39 static void Main(string[] args)40 {41 UpdateServers server = new UpdateServers();42 server.ResponseToQueryAction();43 }44 }45}46{47 {48 static void Main(string[] args)49 {50 UpdateServers server = new UpdateServers();51 server.ResponseToQueryAction();52 }53 }54}

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;3using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.TestingServices;4using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.TestingServices.Mocks;5using System;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var client = new Client(runtime);13 var servers = new Server[3];14 for (int i = 0; i < 3; i++)15 {16 servers[i] = new Server(runtime);17 }18 var updateServers = new UpdateServers(runtime, client, servers);19 var mockServer = new MockServer(runtime);20 var testingService = new TestingService(runtime, mockServer);21 await testingService.ResponseToQueryAction(updateServers);22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;27using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.TestingServices;28using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers.TestingServices.Mocks;29using System;30using System.Threading.Tasks;31{32 {33 static async Task Main(string[] args)34 {35 var runtime = RuntimeFactory.Create();36 var client = new Client(runtime);37 var servers = new Server[3];38 for (int i = 0; i < 3; i++)39 {40 servers[i] = new Server(runtime);41 }42 var updateServers = new UpdateServers(runtime, client, servers);43 var mockServer = new MockServer(runtime);44 var testingService = new TestingService(runtime, mockServer);45 await testingService.ResponseToQueryAction(updateServers);46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateServers;

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