Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.PumpRequestsLocalAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...861 };862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)...
PumpRequestsLocalAction
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;5using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.States;8using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks;18using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.States;20using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks.States;23using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;24using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.States;26using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;27using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;
PumpRequestsLocalAction
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 Runtime runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(Monitor));15 runtime.RegisterMonitor(typeof(Monitor2));16 runtime.CreateActor(typeof(UpdateHeadTail), new UpdateHeadTail.Config());17 runtime.Run();18 }19 }20}21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 static void Main(string[] args)32 {33 Runtime runtime = RuntimeFactory.Create();34 runtime.RegisterMonitor(typeof(Monitor));35 runtime.RegisterMonitor(typeof(Monitor2));36 runtime.CreateActor(typeof(UpdateHeadTail), new UpdateHeadTail.Config());37 runtime.Run();38 }39 }40}41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 Runtime runtime = RuntimeFactory.Create();54 runtime.RegisterMonitor(typeof(Monitor));55 runtime.RegisterMonitor(typeof(Monitor2));56 runtime.CreateActor(typeof(UpdateHeadTail), new UpdateHeadTail.Config());57 runtime.Run();58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Actors.BugFinding.Tests;64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;
PumpRequestsLocalAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create().WithTestingIterations(100);12 var runtime = RuntimeFactory.Create(configuration);13 runtime.Test<PumpRequestsLocalAction>();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;23{24 {25 static void Main(string[] args)26 {27 var configuration = Configuration.Create().WithTestingIterations(100);28 var runtime = RuntimeFactory.Create(configuration);29 runtime.Test<PumpRequestsLocalAction>();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;39{40 {41 static void Main(string[] args)42 {43 var configuration = Configuration.Create().WithTestingIterations(100);44 var runtime = RuntimeFactory.Create(configuration);45 runtime.Test<PumpRequestsLocalAction>();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;
PumpRequestsLocalAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 1000000;15 config.MaxFairSchedulingSteps = 1000000;16 config.EnableCycleDetection = false;17 config.EnableDataRaceDetection = false;18 config.EnableIntegerOverflowChecks = false;19 config.EnableActorGarbageCollection = false;20 config.EnableBuggyActorDebugging = true;21 config.EnableActorMonitoring = false;22 config.EnableActorStatePrinting = false;23 config.EnableActorStateLogging = false;24 config.EnableActorTaskStealing = false;25 config.EnableActorTaskThrottling = false;26 config.EnableActorThrottling = false;27 config.EnableHotStateDetection = false;28 config.EnableOperationInterleavings = false;29 config.EnableOperationInterleavingsWithFairScheduling = false;30 config.EnableOperationInterleavingsWithRandomScheduling = false;31 config.EnableRandomScheduling = false;32 config.EnableRandomExecution = false;33 config.EnableStateGraphScheduling = false;34 config.EnableStateGraphSchedulingWithFairScheduling = false;35 config.EnableStateGraphSchedulingWithRandomScheduling = false;36 config.EnableStateGraphSchedulingWithRandomExecution = false;37 config.EnableStateGraphSchedulingWithRandomExecutionAndFairScheduling = false;38 config.EnableStateGraphSchedulingWithRandomExecutionAndRandomScheduling = false;39 config.EnableStateGraphSchedulingWithRandomExecutionAndStateGraphScheduling = false;40 config.EnableStateGraphSchedulingWithRandomExecutionAndStateGraphSchedulingWithFairScheduling = false;41 config.EnableStateGraphSchedulingWithRandomExecutionAndStateGraphSchedulingWithRandomScheduling = false;42 config.EnableStateGraphSchedulingWithRandomExecutionAndStateGraphSchedulingWithRandomExecution = false;43 config.EnableStateGraphSchedulingWithRandomExecutionAndStateGraphSchedulingWithRandomExecutionAndFairScheduling = false;44 config.EnableStateGraphSchedulingWithRandomExecutionAndStateGraphSchedulingWithRandomExecutionAndRandomScheduling = false;
PumpRequestsLocalAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 static void Main(string[] args)11 {12 Console.WriteLine("Hello World!");13 var runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(UpdateHeadTailMonitor));15 runtime.CreateActor(typeof(UpdateHeadTail));16 runtime.WaitAllTasks();17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Specifications;26using Microsoft.Coyote.Tasks;27{28 {29 static void Main(string[] args)30 {31 Console.WriteLine("Hello World!");32 var runtime = RuntimeFactory.Create();33 runtime.RegisterMonitor(typeof(UpdateHeadTailMonitor));34 runtime.CreateActor(typeof(UpdateHeadTail));35 runtime.WaitAllTasks();36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.Tasks;46{47 {48 static void Main(string[] args)49 {50 Console.WriteLine("Hello World!");51 var runtime = RuntimeFactory.Create();52 runtime.RegisterMonitor(typeof(UpdateHeadTailMonitor));53 runtime.CreateActor(typeof(UpdateHeadTail));54 runtime.WaitAllTasks();55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Specifications;
PumpRequestsLocalAction
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(10000);11 var runtime = RuntimeFactory.Create(config);12 await runtime.CreateActorAndExecuteAsync(typeof(UpdateHeadTail), new Event());13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Threading.Tasks;21{22 {23 public static async Task Main(string[] args)24 {25 var config = Configuration.Create().WithTestingIterations(10000);26 var runtime = RuntimeFactory.Create(config);27 await runtime.CreateActorAndExecuteAsync(typeof(UpdateHeadTail), new Event());28 }29 }30}31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Threading.Tasks;36{37 {38 public static async Task Main(string[] args)39 {40 var config = Configuration.Create().WithTestingIterations(10000);41 var runtime = RuntimeFactory.Create(config);42 await runtime.CreateActorAndExecuteAsync(typeof(UpdateHeadTail), new Event());43 }44 }45}46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using System;50using System.Threading.Tasks;51{52 {53 public static async Task Main(string[] args)54 {55 var config = Configuration.Create().WithTestingIterations(10000);56 var runtime = RuntimeFactory.Create(config);
PumpRequestsLocalAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 10000;11 config.MaxFairSchedulingSteps = 10000;12 config.MaxStepsFromAnyEntryToExit = 10000;13 config.MaxStepsFromProductionToExit = 10000;14 config.MaxStepsFromAnyEntryToProduction = 10000;15 config.MaxStepsFromInitStateToExit = 10000;16 config.MaxStepsFromInitStateToProduction = 10000;17 config.MaxFairSchedulingSteps = 10000;18 config.MaxUnfairSchedulingSteps = 10000;19 config.MaxStepsFromAnyEntryToExit = 10000;20 config.MaxStepsFromProductionToExit = 10000;21 config.MaxStepsFromAnyEntryToProduction = 10000;22 config.MaxStepsFromInitStateToExit = 10000;23 config.MaxStepsFromInitStateToProduction = 10000;24 config.MaxFairSchedulingSteps = 10000;25 config.MaxUnfairSchedulingSteps = 10000;26 config.MaxStepsFromAnyEntryToExit = 10000;27 config.MaxStepsFromProductionToExit = 10000;28 config.MaxStepsFromAnyEntryToProduction = 10000;29 config.MaxStepsFromInitStateToExit = 10000;30 config.MaxStepsFromInitStateToProduction = 10000;31 config.MaxFairSchedulingSteps = 10000;32 config.MaxUnfairSchedulingSteps = 10000;33 config.MaxStepsFromAnyEntryToExit = 10000;34 config.MaxStepsFromProductionToExit = 10000;35 config.MaxStepsFromAnyEntryToProduction = 10000;36 config.MaxStepsFromInitStateToExit = 10000;37 config.MaxStepsFromInitStateToProduction = 10000;38 config.MaxFairSchedulingSteps = 10000;39 config.MaxUnfairSchedulingSteps = 10000;40 config.MaxStepsFromAnyEntryToExit = 10000;41 config.MaxStepsFromProductionToExit = 10000;42 config.MaxStepsFromAnyEntryToProduction = 10000;
PumpRequestsLocalAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies.CoverageHeuristics;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies.CoverageHeuristics.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies.CoverageHeuristics.Strategies.BoundedExploration;18using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies.CoverageHeuristics.Strategies.BoundedExploration.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies.CoverageHeuristics.Strategies.BoundedExploration.Strategies.CoverageHeuristics;20using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies.CoverageHeuristics.Strategies.BoundedExploration.Strategies.CoverageHeuristics.Strategies;21using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateCoverage.CoverageGraph.Strategies.CoverageHeuristics.Strategies.BoundedExploration.Strategies.CoverageHeuristics.Strategies.Strategies;
PumpRequestsLocalAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 {7 public ActorId Id;8 public Request(ActorId id) => this.Id = id;9 }10 {11 public Response() { }12 }13 {14 public LocalAction() { }15 }16 private ActorId Head;17 private ActorId Tail;18 [OnEventDoAction(typeof(Request), nameof(Setup))]19 private class Init : State { }20 private void Setup()21 {22 this.Head = this.CreateActor(typeof(Head));23 this.Tail = this.CreateActor(typeof(Tail));24 this.SendEvent(this.Head, new Head.Setup(this.Tail));25 }26 [OnEventDoAction(typeof(LocalAction), nameof(PumpRequests))]27 private class PumpRequestsLocalAction : State { }28 private void PumpRequests()29 {30 while (this.HasPendingEvents)31 {32 this.ReceiveEvent();33 }34 }35 [OnEventDoAction(typeof(Response), nameof(HandleResponse))]36 private class HandleResponseLocalAction : State { }37 private void HandleResponse()38 {39 this.SendEvent(this.Tail, new Tail.Request());40 this.RaiseGotoStateEvent<PumpRequestsLocalAction>();41 }42 [OnEventDoAction(typeof(Response), nameof(HandleResponse))]43 private class HandleResponseLocalAction2 : State { }44 private void HandleResponse2()45 {46 this.SendEvent(this.Tail, new Tail.Request());47 this.RaiseGotoStateEvent<PumpRequestsLocalAction>();48 }49 {50 {51 public ActorId Tail;52 public Setup(ActorId tail) => this.Tail = tail;53 }54 private ActorId Tail;55 [OnEventDoAction(typeof(Setup), nameof(SetupTail))]56 private class Init : State { }57 private void SetupTail()58 {59 this.Tail = (this.ReceivedEvent as Setup).Tail;60 this.RaiseGotoStateEvent<PumpRequestsLocalAction>();61 }62 [OnEventDoAction(typeof(Tail.Request), nameof(HandleRequest))]
PumpRequestsLocalAction
Using AI Code Generation
1public static void Main(string[] args)2{3 CoyoteRuntime runtime = CoyoteRuntime.Create();4 runtime.RegisterMonitor(typeof(Monitor));5 runtime.CreateActor(typeof(UpdateHeadTail), new UpdateHeadTail.SetupEvent(5));6 runtime.PumpRequestsLocalAction();7}8public static void Main(string[] args)9{10 CoyoteRuntime runtime = CoyoteRuntime.Create();11 runtime.RegisterMonitor(typeof(Monitor));12 runtime.CreateActor(typeof(UpdateHeadTail), new UpdateHeadTail.SetupEvent(5));13 runtime.OnShutdown += (sender, e) =>14 {15 runtime.PumpRequestsLocalAction();16 };17 runtime.Run();18}19public static void Main(string[] args)20{21 CoyoteRuntime runtime = CoyoteRuntime.Create();22 runtime.RegisterMonitor(typeof(Monitor));23 runtime.CreateActor(typeof(UpdateHeadTail), new UpdateHeadTail.SetupEvent(5));24 runtime.Start();25 runtime.PumpRequestsLocalAction();26 runtime.Stop();27}
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