Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.PumpRequestsDoneAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)917 : base()918 {919 this.Servers = servers;920 }...
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.TestingServices;11using Microsoft.Coyote.Actors.BugFinding.TestingServices.SchedulingStrategies;12{13 {14 static void Main(string[] args)15 {16 var config = Configuration.Create();17 config.MaxSchedulingSteps = 1000;18 config.SchedulingStrategy = SchedulingStrategy.DFS;19 config.Verbose = 2;20 config.TestingIterations = 1;21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;23 config.EnableIntegerOverflowChecking = true;24 config.EnableOperationCanceledExceptionSupport = true;25 config.EnableObjectDisposedExceptionSupport = true;26 config.EnableDeadlockDetection = true;27 config.EnableActorGarbageCollection = true;28 config.EnableActorMonitoring = true;29 config.EnableActorStateTracking = true;30 config.EnableActorTaskTracking = true;31 config.EnableHotStateDetection = true;32 config.EnableHotStateTracking = true;33 config.EnableStateGraphScheduling = true;34 config.EnableStateGraphSchedulingWithFairMachines = true;35 config.EnableStateGraphSchedulingWithFairEnsembles = true;36 config.EnableStateGraphSchedulingWithFairMonitors = true;37 config.EnableStateGraphSchedulingWithFairSenders = true;38 config.EnableStateGraphSchedulingWithFairReceivers = true;39 config.EnableRandomScheduling = true;40 config.EnableRandomSchedulingWithFairMachines = true;41 config.EnableRandomSchedulingWithFairEnsembles = true;42 config.EnableRandomSchedulingWithFairMonitors = true;43 config.EnableRandomSchedulingWithFairSenders = true;44 config.EnableRandomSchedulingWithFairReceivers = true;45 config.EnableFairScheduling = true;46 config.EnableFairSchedulingWithFairMachines = true;47 config.EnableFairSchedulingWithFairEnsembles = true;48 config.EnableFairSchedulingWithFairMonitors = true;49 config.EnableFairSchedulingWithFairSenders = true;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.TestingServices.Coverage;12using Microsoft.Coyote.TestingServices.Runtime;13using Microsoft.Coyote.TestingServices.SchedulingStrategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule;15using Microsoft.Coyote.Tasks;16using Microsoft.Coyote.Tests.Common;17using Microsoft.Coyote.Tests.Common.Actors;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tests.UpdateHeadTail;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tests.UpdateHeadTail;21using Microsoft.Coyote.Tests.Common.TestingServices;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;23using Microsoft.Coyote.Tests.Common.TestingServices.Runtime;24using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;25using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;26using Microsoft.Coyote.Tests.Common.Tasks;27using Microsoft.Coyote.Tests.Common.Utilities;28using Microsoft.Coyote.Tests.Common.Utilities.System;29using Microsoft.Coyote.Tests.Common.Utilities.System.Collections.Generic;30using Microsoft.Coyote.Tests.Common.Utilities.System.Diagnostics;31using Microsoft.Coyote.Tests.Common.Utilities.System.IO;32using Microsoft.Coyote.Tests.Common.Utilities.System.Threading;33using Microsoft.Coyote.Tests.Common.Utilities.System.Threading.Tasks;34using Microsoft.Coyote.Tests.Common.Utilities.System.Xml;35using Microsoft.Coyote.Tests.Common.Utilities.System.Xml.Linq;36using Microsoft.Coyote.Tests.Common.Utilities.System.Xml.Serialization;37using Microsoft.Coyote.Tests.Common.Utilities.System.Xml.XPath;38using Microsoft.Coyote.Tests.SystematicTesting;39using Microsoft.Coyote.Tests.SystematicTesting.Coverage;40using Microsoft.Coyote.Tests.SystematicTesting.Runtime;41using Microsoft.Coyote.Tests.SystematicTesting.SchedulingStrategies;42using Microsoft.Coyote.Tests.SystematicTesting.Tracing.Schedule;43using Microsoft.Coyote.Tests.SystematicTesting.Utilities;44using Microsoft.Coyote.Tests.SystematicTesting.Utilities.System;45using Microsoft.Coyote.Tests.SystematicTesting.Utilities.System.Collections.Generic;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.Specifications;12using System.Threading;13{14 {15 static void Main(string[] args)16 {17 var config = Configuration.Create();18 config.TestingIterations = 1000;19 config.SchedulingIterations = 1000;20 config.MaxSchedulingSteps = 1000;21 config.MaxFairSchedulingSteps = 1000;22 config.MaxUnfairSchedulingSteps = 1000;23 config.IsFairSchedulingEnabled = true;24 config.IsStateGraphSchedulingEnabled = true;25 config.IsRandomSchedulingEnabled = true;26 config.IsRandomValueChoiceEnabled = true;27 config.IsCycleDetectionEnabled = true;28 config.IsFairCycleDetectionEnabled = true;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;6using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines.States;12{13 {14 private static async Task PumpRequestsDoneAction()15 {16 var env = new ActorRuntime();17 var head = env.CreateActor(typeof(Head));18 var tail = env.CreateActor(typeof(Tail));19 env.SendEvent(head, new InitEvent(tail));20 await env.PumpRequestsDone();21 }22 }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;29using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Interfaces;30using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Events;31using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines;32using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines.Interfaces;33using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines.Events;34using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Machines.States;35{36 {37 private static async Task PumpEventsAsyncAction()38 {39 var env = new ActorRuntime();40 var head = env.CreateActor(typeof(Head));41 var tail = env.CreateActor(typeof(Tail));42 env.SendEvent(head, new InitEvent(tail));
PumpRequestsDoneAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Monitor));11 runtime.CreateActor(typeof(UpdateHeadTail));12 runtime.Wait();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 var monitor = this.Monitor<Monitor>();19 var head = this.CreateActor(typeof(Head));20 var tail = this.CreateActor(typeof(Tail));21 this.SendEvent(head, new E(head, tail));22 this.SendEvent(tail, new E(head, tail));23 await this.PumpRequestsDoneAction();24 monitor.Assert(false, "This line should not be reached.");25 }26 }27 {28 protected override async Task OnInitializeAsync(Event initialEvent)29 {30 var e = (E)initialEvent;31 this.SendEvent(e.Tail, new E(e.Head, e.Tail));32 this.SendEvent(e.Head, new E(e.Head, e.Tail));33 }34 }35 {36 protected override async Task OnInitializeAsync(Event initialEvent)37 {38 var e = (E)initialEvent;39 this.SendEvent(e.Head, new E(e.Head, e.Tail));40 this.SendEvent(e.Tail, new E(e.Head, e.Tail));41 }42 }43 {44 public ActorId Head;45 public ActorId Tail;46 public E(ActorId head, ActorId tail)47 {48 this.Head = head;49 this.Tail = tail;50 }51 }52 {53 [OnEventGotoState(typeof(E), typeof(First))]54 class Init : MonitorState { }55 [OnEventGotoState(typeof(E), typeof(Second))]56 class First : MonitorState { }57 [OnEventDoAction(typeof(E), nameof(OnSecond))]58 class Second : MonitorState { }59 void OnSecond(Event e)60 {61 this.Assert(false, "This line should not be reached.");62 }63 }64}
PumpRequestsDoneAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote;10using System.Threading;11using System.Diagnostics;12{13 {14 static void Main(string[] args)15 {
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(UpdateHeadTail));14 Console.ReadLine();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(UpdateHeadTail));31 runtime.PumpRequestsDoneAction();32 Console.ReadLine();33 }34 }35}36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(UpdateHeadTail));49 runtime.PumpRequestsDoneAction();50 runtime.PumpRequestsDoneAction();51 Console.ReadLine();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62{63 {64 static void Main(string[] args)65 {66 var runtime = RuntimeFactory.Create();67 runtime.CreateActor(typeof(UpdateHeadTail));68 runtime.PumpRequestsDoneAction();69 runtime.PumpRequestsDoneAction();70 runtime.PumpRequestsDoneAction();71 Console.ReadLine();72 }
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(UpdateHeadTail));14 runtime.PumpRequestsDoneAction();15 Console.ReadLine();16 }17 }18}
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail;8using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Models;10using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Services;11using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Exceptions;14using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Helpers;15using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Models;17using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Services;18using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Exceptions;21using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Helpers;22using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Models;24using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Services;25using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.States;26using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Events;27using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Exceptions;28using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Helpers;29using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Interfaces;30using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Models;31using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Services;32using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.States;33using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Events;34using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateHeadTail.Exceptions;
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