Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.SendClientRequestToLeader
RaftTests.cs
Source:RaftTests.cs
...104 [DeferEvents(typeof(Client.Request))]105 public class Unavailable : State106 {107 }108 [OnEventDoAction(typeof(Client.Request), nameof(SendClientRequestToLeader))]109 [OnEventDoAction(typeof(RedirectRequest), nameof(RedirectClientRequest))]110 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(RefreshLeader))]111 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]112 [OnEventGotoState(typeof(LocalEvent), typeof(Unavailable))]113 public class Available : State114 {115 }116 }117 private void BecomeAvailable(Event e)118 {119 this.UpdateLeader(e as NotifyLeaderUpdate);120 this.RaiseEvent(new LocalEvent());121 }122 private void SendClientRequestToLeader(Event e)123 {124 this.SendEvent(this.Leader, e);125 }126 private void RedirectClientRequest(Event e)127 {128 this.SendEvent(this.Id, (e as RedirectRequest).Request);129 }130 private void RefreshLeader(Event e)131 {132 this.UpdateLeader(e as NotifyLeaderUpdate);133 }134 private void ShuttingDown()135 {136 for (int idx = 0; idx < this.NumberOfServers; idx++)...
SendClientRequestToLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Coverage;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Xunit;14using Xunit.Abstractions;15{16 {17 public UnavailableTests(ITestOutputHelper output)18 : base(output)19 {20 }21 [Fact(Timeout = 5000)]22 public void TestUnavailable()23 {24 this.TestWithError(r =>25 {26 r.CreateActor(typeof(Unavailable));27 },28 configuration: GetConfiguration().WithTestingIterations(1000),29 replay: true);30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;38using Microsoft.Coyote.Specifications;39using Microsoft.Coyote.Tasks;40using Microsoft.Coyote.TestingServices;41using Microsoft.Coyote.TestingServices.Coverage;42using Microsoft.Coyote.TestingServices.SchedulingStrategies;43using Microsoft.Coyote.TestingServices.Tracing.Schedule;44using Microsoft.Coyote.Tests.Common;45using Xunit;46using Xunit.Abstractions;47{48 {49 public UnavailableTests(ITestOutputHelper output)50 : base(output)51 {52 }53 [Fact(Timeout = 5000)]54 public void TestUnavailable()55 {56 this.TestWithError(r =>57 {58 r.CreateActor(typeof(Unavailable));59 },60 configuration: GetConfiguration().WithTestingIterations(1000),61 replay: true);62 }63 }64}
SendClientRequestToLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 1000;14 config.MaxFairSchedulingSteps = 1000;15 config.MaxStepsFromBugFinding = 1000;16 config.MaxFairStepsFromBugFinding = 1000;17 config.MaxProgramSteps = 1000;18 config.MaxFairProgramSteps = 1000;19 config.MaxAsyncSteps = 1000;20 config.MaxFairAsyncSteps = 1000;21 config.RandomSchedulingSeed = 0;22 config.IsFairScheduling = true;23 config.IsRandomScheduling = false;24 config.IsDeterministic = true;25 config.IsTracingEnabled = true;26 config.IsFullExploration = true;27 config.IsGotoStateExploration = true;28 config.IsStateGraphReductionEnabled = true;29 config.IsStateGraphPruningEnabled = true;30 config.IsStateGraphSchedulingEnabled = true;31 config.IsStateGraphCoverageEnabled = true;32 config.IsStateGraphBisimulationEnabled = true;
SendClientRequestToLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 [OnEventDoAction(typeof(UnitEvent), nameof(SendRequest))]7 {8 }9 private void SendRequest()10 {11 this.SendClientRequestToLeader(1);12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using System;18{19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(SendRequest))]21 {22 }23 private void SendRequest()24 {25 this.SendClientRequestToLeader(1);26 }27 }28}29Error CS0115 'Unavailable.SendClientRequestToLeader(int)': no suitable method found to override30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors;32using System;33{34 {35 [OnEventDoAction(typeof(UnitEvent), nameof(SendRequest))]36 {37 }38 private void SendRequest()39 {40 this.SendClientRequestToLeader(1);41 }42 public void SendClientRequestToLeader(int value)43 {44 }45 }46}
SendClientRequestToLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 System.Console.WriteLine("Hello World!");8 Unavailable unavailable = new Unavailable();9 unavailable.SendClientRequestToLeader();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15{16 {17 static void Main(string[] args)18 {19 System.Console.WriteLine("Hello World!");20 Unavailable unavailable = new Unavailable();21 unavailable.GenerateBugReport();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27{28 {29 static void Main(string[] args)30 {31 System.Console.WriteLine("Hello World!");32 Unavailable unavailable = new Unavailable();33 unavailable.GenerateBugReportWithCustomConfig();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39{40 {41 static void Main(string[] args)42 {43 System.Console.WriteLine("Hello World!");44 Unavailable unavailable = new Unavailable();45 unavailable.GenerateBugReportWithCustomConfigAndCustomBugReport();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51{
SendClientRequestToLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 var runtime = RuntimeFactory.Create(config);12 runtime.RegisterMonitor(typeof(LeaderMonitor));13 var client = runtime.CreateActor(typeof(Client));14 runtime.SendEvent(client, new ClientRequestEvent());15 runtime.WaitAllActors();16 Console.WriteLine("Press any key to continue...");17 Console.ReadKey();18 }19 }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;24using System;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 var config = Configuration.Create().WithTestingIterations(100);31 var runtime = RuntimeFactory.Create(config);32 runtime.RegisterMonitor(typeof(LeaderMonitor));33 var client = runtime.CreateActor(typeof(Client));34 runtime.SendEvent(client, new ClientRequestEvent());35 runtime.WaitAllActors();36 Console.WriteLine("Press any key to continue...");37 Console.ReadKey();38 }39 }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;44using System;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 var config = Configuration.Create().WithTestingIterations(100);
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