How to use RespondAppendEntriesAsFollower method of Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower

RaftTests.cs

Source:RaftTests.cs Github

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...357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]...

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable();2obj.RespondAppendEntriesAsFollower();3Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable();4obj.RespondAppendEntriesAsLeader();5Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable();6obj.RespondAppendEntriesAsCandidate();7Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable();8obj.RespondVoteAsFollower();9Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable();10obj.RespondVoteAsLeader();11Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable();12obj.RespondVoteAsCandidate();13Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable();14obj.RespondRequestVoteAsFollower();

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();2Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();3Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();4Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();5Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();6Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();7Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();8Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();9Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();10Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower();

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(Leader), new ActorId("Leader"));13 runtime.CreateActor(typeof(Follower), new ActorId("Follower"));14 runtime.CreateActor(typeof(Client), new ActorId("Client"));15 runtime.Run();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(Leader), new ActorId("Leader"));31 runtime.CreateActor(typeof(Follower), new ActorId("Follower"));32 runtime.CreateActor(typeof(Client), new ActorId("Client"));33 runtime.Run();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43{44 {45 static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(Leader), new ActorId("Leader"));49 runtime.CreateActor(typeof(Follower), new ActorId("Follower"));50 runtime.CreateActor(typeof(Client), new ActorId("Client"));51 runtime.Run();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 public void RespondAppendEntriesAsFollower()10 {11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 public void RespondAppendEntriesAsFollower()23 {24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 public void RespondAppendEntriesAsFollower()36 {37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 public void RespondAppendEntriesAsFollower()49 {50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{60 {61 public void RespondAppendEntriesAsFollower()62 {

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;6using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor;7using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitor;8using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSend;9using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceive;10using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssert;11using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActor;12using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandom;13using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandomAndDequeue;14using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandomAndDequeueAndEnqueue;15using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandomAndDequeueAndEnqueueAndGotoState;16using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandomAndDequeueAndEnqueueAndGotoStateAndNondeterministicChoice;17using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandomAndDequeueAndEnqueueAndGotoStateAndNondeterministicChoiceAndReceive;18using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandomAndDequeueAndEnqueueAndGotoStateAndNondeterministicChoiceAndReceiveAndWait;19using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Monitor.CustomMonitorWithSendAndReceiveAndAssertAndCreateActorAndRandomAndDequeueAndEnqueueAndGotoStateAndNondeterministicChoiceAndReceiveAndWaitAndInvoke;

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;3{4 {5 public static void Main()6 {7 Unavailable unavailable = new Unavailable();8 unavailable.RespondAppendEntriesAsFollower();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;14{15 {16 public static void Main()17 {18 Unavailable unavailable = new Unavailable();19 unavailable.RespondAppendEntriesAsFollower();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;25{26 {27 public static void Main()28 {29 Unavailable unavailable = new Unavailable();30 unavailable.RespondAppendEntriesAsFollower();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;36{37 {38 public static void Main()39 {40 Unavailable unavailable = new Unavailable();41 unavailable.RespondAppendEntriesAsFollower();42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;47{48 {49 public static void Main()50 {51 Unavailable unavailable = new Unavailable();52 unavailable.RespondAppendEntriesAsFollower();53 }54 }55}

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);2Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);6Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);8Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);10Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);11Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RespondAppendEntriesAsFollower(1, 1, 1, 1, 1, 1, 1);

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