Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.BecomeAvailable
RaftTests.cs
Source:RaftTests.cs
...97 this.RaiseEvent(new LocalEvent());98 }99 private class Availability : StateGroup100 {101 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(BecomeAvailable))]102 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]103 [OnEventGotoState(typeof(LocalEvent), typeof(Available))]104 [DeferEvents(typeof(Client.Request))]105 public class Unavailable : State106 {107 }108 [OnEventDoAction(typeof(Client.Request), nameof(SendClientRequestToLeader))]109 [OnEventDoAction(typeof(RedirectRequest), nameof(RedirectClientRequest))]110 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(RefreshLeader))]111 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]112 [OnEventGotoState(typeof(LocalEvent), typeof(Unavailable))]113 public class Available : State114 {115 }116 }117 private void BecomeAvailable(Event e)118 {119 this.UpdateLeader(e as NotifyLeaderUpdate);120 this.RaiseEvent(new LocalEvent());121 }122 private void SendClientRequestToLeader(Event e)123 {124 this.SendEvent(this.Leader, e);125 }126 private void RedirectClientRequest(Event e)127 {128 this.SendEvent(this.Id, (e as RedirectRequest).Request);129 }130 private void RefreshLeader(Event e)131 {...
BecomeAvailable
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(Unavailable));13 Console.ReadLine();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Runtime;24{25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(BecomeAvailable))]27 class Init : State { }28 void BecomeAvailable()29 {30 this.BecomeAvailable(typeof(UnitEvent));31 }32 }33}34The type or namespace name 'BugFinding' could not be found (are you missing a using directive or an assembly reference?)35The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?)36The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?)37The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?)38The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?)
BecomeAvailable
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 private static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;12 config.EnableCycleDetection = true;13 config.EnableDataRaceDetection = true;14 config.EnableDeadlockDetection = true;15 config.EnableActorGarbageCollection = true;
BecomeAvailable
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 runtime.RegisterMonitor(typeof(Unavailable));7 runtime.CreateActor(typeof(Actor1));8 runtime.Run();9 }10 }11 {12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 this.SendEvent(this.Id, new E());15 return Task.CompletedTask;16 }17 protected override Task OnEventAsync(Event e)18 {19 if (e is E)20 {21 this.SendEvent(this.Id, new E());22 }23 return Task.CompletedTask;24 }25 }26 {27 [OnEventDoAction(typeof(E), nameof(BecomeAvailable))]28 class Available : MonitorState { }29 void BecomeAvailable()30 {31 this.BecomeAvailable();32 }33 }34 class E : Event { }35}
BecomeAvailable
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create();10 runtime.CreateActor(typeof(Unavailable), config);11 Console.WriteLine("Press any key to exit");12 Console.ReadKey();13 }14 }15}16using System;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var config = Configuration.Create();25 var actor = runtime.CreateActor(typeof(Unavailable), config);26 var unavailable = runtime.GetActorHandle(actor);27 unavailable.BecomeAvailable();28 Console.WriteLine("Press any key to exit");29 Console.ReadKey();30 }31 }32}33using System;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Testing;38{39 {40 static void Main(string[] args)41 {42 var test = new UnavailableTest();43 var result = test.Execute();44 Console.WriteLine("Press any key to exit");45 Console.ReadKey();46 }47 }48 {
BecomeAvailable
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(Unavailable));10 await runtime.CreateActor(typeof(A));11 runtime.Wait();12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 var monitor = this.CreateActor(typeof(Unavailable));18 this.SendEvent(monitor, new BecomeAvailable());19 await Task.CompletedTask;20 }21 }22}
BecomeAvailable
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor<Unavailable>();10 await runtime.CreateActor(typeof(Actor1));11 await Task.Delay(1000);12 runtime.Dispose();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 await this.SendEvent(this.Id, new BecomeAvailable());19 }20 }21}22await this.Monitor<Unavailable>(new BecomeAvailable());23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Specifications;25using System.Threading.Tasks;26{27 {28 static async Task Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 runtime.RegisterMonitor<Unavailable>();32 await runtime.CreateActor(typeof(Actor1));33 await Task.Delay(1000);34 runtime.Dispose();35 }36 }37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 await this.SendEvent(this.Id, new BecomeAvailable());41 await this.Monitor<Unavailable>(new BecomeAvailable());42 }43 }44}
BecomeAvailable
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Unavailable));12 runtime.Wait();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Specifications;21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var unavailable = runtime.CreateActor(typeof(Unavailable));27 runtime.SendEvent(unavailable, new BecomeAvailable());28 runtime.Wait();29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Specifications;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var unavailable = runtime.CreateActor(typeof(Unavailable));43 runtime.SendEvent(unavailable, new BecomeAvailable());44 runtime.SendEvent(unavailable, new BecomeAvailable());45 runtime.Wait();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Specifications;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 var unavailable = runtime.CreateActor(typeof(Unavailable));60 runtime.SendEvent(unavailable, new BecomeAvailable());61 runtime.SendEvent(unavailable, new BecomeAvailable());62 runtime.SendEvent(unavailable, new BecomeAvailable());63 runtime.Wait();64 }65 }66}
BecomeAvailable
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.EnableBugFinding = true;12 config.EnableDataRaceDetection = true;13 config.EnableDeadlockDetection = true;14 config.EnableOperationCanceledExceptionSupport = true;15 config.EnableActorTracking = true;16 config.EnableActorMonitoring = true;17 config.EnableActorStateTracking = true;18 config.EnableActorStateVisualization = true;19 config.EnableActorStateLogging = true;20 config.EnableActorStateSnapshotting = true;21 config.EnableActorStateSnapshotVisualization = true;22 config.EnableActorStateSnapshotLogging = true;
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!